BEYOND ARRAKIS LIE A MILLION WORLDS, AND A MILLION ENEMIES
The Landsraad is the great council of the Houses that decides the fate of the Imperium under the will of the Emperor. Meeting on Kaitain, the Imperial homeworld, this chorus of powerful voices meet to make deals, craft alliances, crush enemies, and take vengeance in the halls of power. Here, whole worlds can be laid waste at the stroke of... [click here for more]
THE END OF TEN THOUSAND YEARS OF EMPIRE
The time of the Imperium is ending. Emperor Shaddam IV is about to enact a plan to destroy the popular House Atreides using their old enemy, House Harkonnen. But this is merely the spark that sets the Known Universe on fire. Ancient plans are in motion, and one woman’s betrayal of her Sisterhood places the fate of the Imperium in the hands of her son, Paul... [click here for more]
Note: This is the Roll20 Conversion
Play Dune Online
THE END OF TEN THOUSAND YEARS OF EMPIRE
The time of the Imperium is ending. Ancient plans are in motion, and on the desert planet of Arrakis, the wheel of fate is poised to turn - and sweep everything in its path away. Your House will find themselves in the midst of that storm, but... [click here for more]