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There exists a dead world known only as Xarn-Tel Orth, where silence has a taste and the ground is lined with the teeth of things that should never have had mouths. Once, it was the heart of a forgotten empire—Formari, perhaps, or something even older. Now, the sky is a cracked dome of brass and ash, and its winds cry not in motion, but in memory. Something vast slumbers beneath its catacombs. Something... [click here for more] |
Original Frontiers |
$1.99 $0.50
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The Wahid Sector trembles in silence as the Trinity Pact’s influence frays across the edge-worlds. On the twilight-bathed planet of Girexxa, once a haven for Pact diplomats and psycho-cultural synarchs, a clandestine peace summit is scheduled—one that could decide whether the secessionist United Colonies of Erisia will spark open war. However, assassins from multiple factions have already breached... [click here for more] |
Original Frontiers |
$1.99 $0.50
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It was not war that brought you here—but aftermath.
Somewhere beyond the rim of Pact space, where even the salvage ships fear to trespass, lies the dead world of Caldrith Vaultis—a planet once razed by something so total that not even ruin remains. For a generation, it has been blacklisted, marked as a forbidden zone, sealed beneath the archaic clauses of the Veil March Protocol: a military sanction... [click here for more] |
Original Frontiers |
$1.99 $0.50
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PDF Format
407 Pages
Downloadable 3-Page Character Sheet in Fillable PDF format included
Welcome to Blast Rangers! Whether you are a seasoned Game Master or stepping into this role for the first time, this game is yours to shape. Every system, rule, and mechanic in these pages is a foundation—one that you can build upon, modify, or break as needed to create the best possible experience for your... [click here for more] |
Original Frontiers |
$4.99
|
 FOREWORD
Hexenreach is a dark fantasy tabletop roleplay game. The setting is an alternate hellscape dimension, where magic, roguery, and violence are part of everyday existence. This Core Rulebook (CRB) outlines enough lore for a starting point and introduction to the current state of affairs.
All Original Frontier games are designed for Player and Storyteller to work in conjunction for the purpose... [click here for more] |
Original Frontiers |
$9.99
|

They call the planet Cinderfall Rift a grave—dead atmosphere, shattered citadels, and rivers of molten slag. But one life burns still: a rogue bounty hunter of infamy known only as “Wraith-Caller.” Once a Ranger, then a war criminal, now a myth that stalks the dark. Numerous commandos—elite units of ruthless precision—have been dispatched to capture or kill this ghost. You are among them,... [click here for more] |
Original Frontiers |
$1.99 $0.50
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 In the sweltering borderlands between Vichy-controlled Tunisia and Free French Algeria, strange fog has begun rising from the salt marshes near Ksar el-Mahari. Entire platoons vanish without trace. Resistance agents speak of black-robed figures seen wandering among the dunes at night. AEGIS suspects a major Shadum excavation is underway beneath the ruins of an ancient Roman cistern—and whatever they're... [click here for more] |
Frontier Gaming |
$1.99 $0.50
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The assassination of Veran Olkarr, a key political figure known for his radical plans to unify the fractured Trinity Pact under a single global government, has sent shockwaves through society. Whispers of conspiracy weave through the highest ranks of diplomats and the wealthiest corporations, all of whom had a stake in either supporting or stopping Olkarr’s vision. As the investigation unfolds,... [click here for more] |
Original Frontiers |
$1.99
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In the silent derelicts beyond the Arc Umbra Expanse—where sensor ghosts whisper and navigation fails—the corpse of the Dominion Crucible drifts, orbiting nothing. Once a cathedral-station for mech reassembly, it now casts no beacon, hums no signal. Still, a cold summons finds you: an encrypted flare pulsing in tongues long forbidden. You follow it, compelled not by command, but by a voice buried... [click here for more] |
Original Frontiers |
$1.99 $0.50
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 In the waning age of the Tenebrous Sun, two once-noble clans—sworn protectors of the veil between life and the monstrous unknown—clash at the mouth of a long-buried evil. The Well of Cinders, an abyss sealed during the Ashen War, now stirs. Whispers say something beneath the earth scratches to rise again, and worse—one clan may be trying to unleash it to destroy the other. The line between vengeance... [click here for more] |
Frontier Gaming |
$2.99 $0.99
|
 Introduction: The Magic of Solo RPG’ing
Welcome, fellow adventurer, to the wondrous world of solo RPG gaming. Whether you’ve stumbled upon this guide out of curiosity, a longing for adventure, or a deep-seated love for storytelling, know that you are in the right place. Here, you will discover the joy, freedom, and endless possibilities that solo RPG gaming offers.
In a world that often feels... [click here for more] |
Original Frontiers |
$2.99
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The Phantom Descent unit is known throughout the Trinity Pact as the group that gets the jobs no one else wants – the missions steeped in shadows and tainted with secrets better left buried. Comprised of those with nothing to lose – convicts, exiles, the broken and the damned – the unit recruits from the fringes of society, promising a shot at redemption or at least a better death than the slow... [click here for more] |
Original Frontiers |
$1.99
|

In the desolate reaches of the Known lies Gharom II, a planet battered and broken, its once-thriving world laid waste by war and neglect. From orbit, it is a dismal sight, shrouded in the ashen remnants of old battles and industrial rot. Few venture here willingly, but in recent times, whispers have drifted through the shadowed corners of the galaxy, spoken in hushed tones by those daring enough to... [click here for more] |
Original Frontiers |
$1.99 $1.59
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Introduction
The Bryttania of Excalibur Unbound differs greatly from the history we have been presented. In this account (beginning in the 7th Century AD) the peoples of the fragmented British Isles remain untouched by a history of Roman oppression or grim Monotheistic ideals of servitude. The people are still connected to Universal Magical energy bonded to the Old Gods. Though the human Kingdoms... [click here for more] |
Original Frontiers |
$9.99
|
PDF Format
65 Pages
Fillable PDF Character Sheet included with download
_________________________
INTRODUCTION
Shrouded in the wretched fog of war, beneath skies scarred by the crimson raking of artillery fire, there arose a horror unseen by the world—a specter of malice that moves in silence, corrupting nations as rot consumes the marrow of bone. The war—yes, the Great War, they call... [click here for more] |
Frontier Gaming |
$4.99
|

There was a time when the planet Obsidius Prime was known as a jewel in the Trinity Pact, a tropical paradise where the elite of the galaxy came to bask in luxury and tranquillity. Lush jungles, crystal-clear oceans, and an endless sky – the kind of place where worries melted away, and dreams felt within reach. But paradise has a way of turning into a nightmare when darkness takes root. What began... [click here for more] |
Original Frontiers |
$1.99
|
In the dim, fractured world of Gaia Asunder, humanity survives on the remnants of shattered lands and aether-ravaged skies. A cult calling itself the Revival has emerged, claiming the mantle of societal rebirth. They are the so-called “Chosen,” and they move under dark banners, cleansing the remnants of humankind to build their paradise. But whispers of horror follow them, for in their doctrine... [click here for more] |
Frontier Gaming |
$1.99
|

In this age sovereignty lies not in governments but in credit lines, enforced by private armies and orbital law. The known galaxy is held ransom by the endless appetite of the Consortium Megacracies, whose holdings span suns and whose executives are crowned like emperors. Beneath them, in rusted stations and fractured planets, drift those who enforce their will: the Blast Rangers.
You are among them—a... [click here for more] |
Original Frontiers |
$1.99 $0.50
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Unbound Steel is a fantasy tabletop roleplay game. The setting is Western Europe during an alternate version of the 1940s, with the backdrop of a fictional global conflict (technologically analogous to the WW2 period). The main theme is a Magical secret society operating below the surface of mainstream society. This Core Rulebook (CRB) outlines enough lore for a starting point and introduction to the... [click here for more] |
Original Frontiers |
$9.99
|

In the heart of the Wahid Sector, the Trinity Pact unveiled their most ambitious project: Subject Echo, the first synthetic lifeform capable of symbiotically bonding with cybernetic devices remotely. Designed to be the ultimate asset, Echo's powers were vastly underestimated. Realizing her potential and the threat she posed to their control, the Trinity Pact sought to confine her, but she escaped... [click here for more] |
Original Frontiers |
$1.99
|

The moon is called Gathariel, though the name is not found in any modern star chart. It drifts in the sallow orbit of a collapsed dwarf star, surrounded by debris and forgotten whispers. Records say it was stripped of habitation during the Formarian Collapse. And yet something calls from within—a signal that sings in broken tongues, encoded with entropy and scripture. You were not sent here. You... [click here for more] |
Original Frontiers |
$1.99 $0.50
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In the vast reach of the cosmos, beneath the quiet gleam of distant stars, worlds burn and alliances crumble. The Trinity Pact, a coalition known for its ruthless control over countless systems, governs with an iron fist, weaving promises of order with strands of oppression. But not all yield to their authority. In the dark, on the fringes of their far-reaching gaze, the embers of rebellion smolder,... [click here for more] |
Original Frontiers |
$1.99 $1.59
|
Tactical Projects Division is a science fiction tabletop roleplay game. The setting is a Galaxy beyond the Milky Way called the Brave New. The main Cultures and Species are described within, but there is always scope for the Storyteller to introduce more. This Core Rulebook (CRB) outlines enough lore for a starting point and introduction to the current state of affairs.
All Original Frontier games... [click here for more] |
Original Frontiers |
$4.99
|

Once a beacon of technological prowess and innovation, the world of Aradasha now teeters on the brink of destruction. Ravaged by a relentless resource war, its once-mighty cities lie in ruins, and its skies are filled with the smoke of ongoing battles. The powerful ruling factions, known as the Scythor Barons, cling to control with their advanced technology, desperately trying to maintain their grip... [click here for more] |
Original Frontiers |
$1.99
|

Once a beacon of technological prowess and innovation, the world of Aradasha now teeters on the brink of destruction. Ravaged by a relentless resource war, its once-mighty cities lie in ruins, and its skies are filled with the smoke of ongoing battles. The powerful ruling factions, known as the Scythor Barons, cling to control with their advanced technology, desperately trying to maintain their grip... [click here for more] |
Original Frontiers |
$1.99
|

You will require The Entombed Crown Core Rulebook (CRB)* along with any associated Expansions you wish to use to assist you, along with your own preferred tools of Storytelling, to play.
The Adventure is centred around a visual aid, a handful of location details, and a few pertinent Story Points. It is up to you how you wish to facilitate the adventure.
Points of interest within the Adventure... [click here for more] |
Original Frontiers |
$1.50
|
 The archives hum with encrypted whispers of treachery and profit. A name, spoken in hushed tones, has risen to prominence. Aegisfall Nyros, the Ghost of Vathar-9, a war criminal whose crimes have long been denied by official records. Their bounty glows red across the terminal screen—a sum vast enough to drown a thousand lives in luxury or obliterate a thousand more in fire. Their trail snakes through... [click here for more] |
Original Frontiers |
$1.99 $0.50
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The Wahid Sector has long been a crucible of tension and discontent, a collection of star systems once thriving under the loose governance of local councils and independent planetary alliances. But when the Trinity Pact extended its reach, enforcing strict laws and harsh economic sanctions, the fragile peace fractured. The Pact's iron grip was sold as stability, but to the people of Wahid, it was... [click here for more] |
Original Frontiers |
$1.99
|

In the deep reaches of space, where law and order are nothing more than distant rumors, a notorious band of space pirates led by Captain Siraq Onai roams the star systems. For years, they’ve eluded capture, raiding freighters, stealing valuable cargo, and selling their plunder to the highest bidder. But recently, they’ve come across something far beyond their usual haul—an artifact of unimaginable... [click here for more] |
Original Frontiers |
$1.99
|

The Formarian Star League had long been a beacon of justice and order within the galaxy. At the heart of this interstellar alliance stood the Knights of Formaria, an ancient order sworn to uphold the laws of the League and protect its worlds from internal strife and external threats. For centuries, they wielded both advanced technology and powerful magic, carefully balanced with strict codes of honor... [click here for more] |
Original Frontiers |
$1.99
|

Lord Na’Ilun, known as the Watcher, is the Diar overlord of Tanza District. The Tanza District is in the very centre of Nostir and many resent a direct Diar presence here. The Watcher was despatched by the Grand Pariun as a solution to this problem. Na’Ilun had the subterranean Watcher’s Solace constructed as a prison for dissenters – once inside the chances of returning to daylight is virtually... [click here for more] |
Original Frontiers |
$1.50
|

In a forgotten quadrant where stars die young and empires rot before they bloom, the final vestiges of law collapse into ash. The Trinity Accords lie broken. The Pact fleets smolder above war-lacerated moons. The last safe harbors have become shrines to madness and ruin. In this abyssal silence, from within the echoes of drowned worlds, something ancient stirs again.
It began not with a declaration... [click here for more] |
Original Frontiers |
$1.99 $0.50
|
INCLUDED:
Full Colour 67 Page PDF Core Rulebook
Fillable PDF Hollow Management Sheet
Fillable PDF Fighter Sheet
Printable PDF Hollow Management Sheet
Printable PDF Fighter Sheet
75 Paperstock Miniatures
Printable PDF Battle-Mat
INTRODUCTION
At the centre of the coastal city of Therantyr lies a colossal amphitheatre – the Therantyne Imperial Colloquy – known as the Pit. The best combatants... [click here for more] |
Original Frontiers |
$0.99
|
Express Frontier System (EFS) は、凝縮された簡潔なロールプレイ ゲーム システムであり、上級ゲームマスターまたはすでに Original Frontiers ゲームに精通している人向けに設計されています。これは、世界最大のゲーム コミュニティであるテーブルトップ RPG ゲームの世界に何かをお返しする私の方法でもあります。... [click here for more] |
Original Frontiers |
Pay What You Want
|
Beneath the twilight sky, whispers spread of a relic that could shape the destiny of empires—a blade said to house the power of the gods. Called Amatsu-no-Kiba (Fang of Heaven), this ancient artifact lies hidden in the heart of a cursed forest, where spirits wail and shadows breathe. The path to this legendary treasure is fraught with peril, luring warriors and schemers alike into its dark embrace.... [click here for more] |
Frontier Gaming |
$1.49
|

There are relics in this universe older than thought. At the edge of the Wahid Sector, just beyond the corpse-field of the Eremian Blight, drifts an object so vast, so accursed, that ancient nav-charts called it The Grievance of Worlds. It was not made by any civilization that bleeds, nor by any intelligence that fears. It is not a ship, not a station, but a tomb. A vault. A place where something... [click here for more] |
Original Frontiers |
$1.99 $0.50
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 The UCE’s expeditionary force – Forward Wing – are a voluntary company of settlers authorised to use military tactics to defend UCE interests on newly settled Worlds. Dubbed “new shores” by established fighting Forces, the Forward Wing are noted for their commitment to preserving life and establishing connections beyond the UCE. This does not diminish the threats faced by the Forward Wing... [click here for more] |
Original Frontiers |
$0.50
|
 There was once a time when the galaxy belonged to flesh and blood, when battles were fought with rifles and blades, when the fate of nations rested upon the shoulders of mortal men. But war has evolved. It now speaks in the language of steel titans, in the deafening howl of reactor cores, in the thunderous clash of metal on metal. Two factions stand on the precipice of annihilation. The Ferrum Exiles,... [click here for more] |
Original Frontiers |
$1.99 $0.50
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The Trinity Pact's elite commando unit, the Kashaph Wraiths, is renowned for their deadly efficiency and unyielding resolve. Today, they embark on a mission to the desolate moon of Nashaphon, where mysterious energy readings have prompted fears of an unknown threat. Under the leadership of Captain Azariah Melek, the unit lands on the moon’s surface, prepared to face whatever lies ahead. The terrain... [click here for more] |
Original Frontiers |
$1.99
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The Supernal Azrulir, ever searching for ways to influence those who dwell within the Known, has created many Planes of existence by which he uses to test the souls of his adherents. The Hexen Trials are a microcosm of all of these Planes brought forth unto the Corporeal Realm. During the Hexen Trials an adherent may choose to reconstruct their image with the aid of Azrulir’s Shapers, request a... [click here for more] |
Original Frontiers |
$0.50
|
In The Entombed Crown – Felinuk Lands you assume the role of an adventurer in a Dark Fantasy setting. You will require The Entombed Crown Core Rulebook (CRB) along with any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of Location Details and a few pertinent Story Points.... [click here for more] |
Original Frontiers |
$4.99
|
 In the deep abyss of the explored galaxy, where law is spoken in the tongue of railguns and justice is measured in credits, rebellion festers like an open wound. Forge Station Omega, once a bastion of industry and steel, now trembles under the specter of war. The workers, bound by servitude to the iron will of the Dominion Ascendancy, have risen, their hands calloused not only by labor but by the grip... [click here for more] |
Original Frontiers |
$1.99 $0.50
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There are worlds the galaxy will not look at, for to gaze upon them is to confront its own failure. One such place is Kaskaton-9, a labyrinthine slagworld orbiting a cold dwarf star. Kaskaton is a gutter system—a failed mining colony turned penal hub turned warzone. Here, the stars are hidden by soot and refinery smoke. Every gutter has its gang. Every breath is taxed. And every law passed down... [click here for more] |
Original Frontiers |
$1.99 $0.50
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 The wind howls like a dying thing, kicking up coils of dust and embers from the great smelteries of Ironhold. The air is thick with the stink of molten ore, machine oil, and the cold, metallic scent of blood spilled in alleyway duels. You stand at the edge of the city’s steel-veined arteries, your coat stained with the grime of the frontier, your pistol weighted in its holster like a silent promise.... [click here for more] |
Original Frontiers |
$1.99 $0.50
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In the desolate reaches of the planet Ketir, the ancient Temple of Nephesh stands shrouded in shadows, its secrets long forgotten. Dr. Oriyya Zaphar, a renowned scholar of cosmic languages and forgotten magical arts, leads an expedition into its depths. With him are Mara'il Dagan, a cryptographer with a talent for deciphering the intricate runes adorning the temple walls, and Ra'miel Ashtar, a seasoned... [click here for more] |
Original Frontiers |
$1.99
|
Pandemonium within the cosmic balance of Universal Magic was not always so. The Ways of the Winding were once a complex web of healing incantations and lovebinding – until the hunting of Carlia Thrarn. Carlia was a noblewoman who fled her comfortable Formar home and found solace in places of nature. Among the trees and mountains Carlia found peace, communing with the creatures of the land, the water,... [click here for more] |
Original Frontiers |
$4.99
|
Introduction
Of all the Supernal Sects of the Unbound, the Remnant are unique in as much as they do not recognise the contribution of the modern Five. This is because the Supernal of the Remnant is the vengeful Greater Spirit known as Molek. The Ancients of Earth worshipped Molek as the protector of souls which passed to the Realm of Kur to be processed for judgement. Molek fell for the human Unbound... [click here for more] |
Original Frontiers |
$4.99
|
The Haven Fallen Core Rulebook is required to use this Expansion
This Species Profile is provided to expand gameplay and further options for Character creation.
Some of the background lore for the Species is provided, but the nuances of culture and tradition may be further refined by the Storyteller (or the Player in conjunction with the Storyteller). The Known Universe is an almost unimaginably... [click here for more] |
Original Frontiers |
$4.99
|
In the Sombre Plains all know of sacrifice. From blood to steel there are none here who have not paid something of themselves. It is little wonder then, that as the blood flows so too does the Gift. Unto all those who are worthy. All those who pay the cost. The blood tariff is the law. The time has now come for the rising of the blood, so sayeth the Fell King of Sanguinity’s Path. Never in the history... [click here for more] |
Original Frontiers |
$4.99
|
The Glaives of the Grand were an elite fighting unit within the Grand Pariun’s army. They were renowned, feared, and it was thought their legacy would be eternal. The Glaives were however disbanded following a massacre of hundreds of innocent Diar at their hands. It is not known why the Glaives turned on their own. Some suspect malevolent Magical forces. It has now been over two hundred years since... [click here for more] |
Original Frontiers |
$4.99
|