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Products found in this section... Sort by: 
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M20 The Rich Bastard’s Guide to Magick

M20 The Rich Bastard’s Guide to Magick


The Rich Bastard’s Guide to Magick Spend it while you've got it. This Mage 20th Anniversary Edition sourcebook expands on the mystique of the elite with an exploration of how the real movers and shakers operate when you throw magick into their world as well. The Rich Bastard’s Guide to Magick contains: An examination of money and mage society,...   [click here for more]
Onyx Path Publishing  $14.99

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Shadowrun: Chrome Flesh

Shadowrun: Chrome Flesh


EDGE OF THE POSSIBLE Shadowrunners cannot be limited by what their bodies can—or cannot—do. They have to do more, stretch farther, surpass any limits, and accomplish the impossible. Some runners can rely on magic; for everyone else, there are augmentations. From shiny chrome that makes your body into a humanoid semitruck to genetech that alters you at the most fundamental level to drugs and chemicals...   [click here for more]
Catalyst Game Labs  $24.99

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Shadowrun, Sixth World Core Rulebook: City Edition: Berlin

Shadowrun, Sixth World Core Rulebook: City Edition: Berlin


RISK IS THE REWARD THE ODDS ARE AGAINST YOU. Of course they are. The other side has more people, more firepower, more money, more everything. What they don’t have is you—your brains, your guts, and your willingness to put everything on the line. Your job is to make that count. Shadowrun, Sixth World is the latest edition of one of the most popular role-playing...   [click here for more]
Catalyst Game Labs  $19.99

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Shadowrun: Shoot Straight (Runner Resource Book)

Shadowrun: Shoot Straight (Runner Resource Book)


Know and Go You know the basic advice—shoot straight, conserve ammo, etc.—but that’s far from the only things runners need to know. How to you get into where you’re not supposed to be? How to you stay unseen in spots with a thousand eyes watching? And how do you break the law regularly without being caught? Shoot Straight provides runner-to-runner advice in a range of areas,...   [click here for more]
Catalyst Game Labs  $19.99

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Shadowrun: Firing Squad (Core Combat Rulebook)

Shadowrun: Firing Squad (Core Combat Rulebook)


Someone, somewhere, is about to get hurt.  Guns will come out. Swords will unsheathe. Damage will be done. The same questions are at the center of it all: Who will suffer, and who will survive? Shadowrunners stare violence in the face daily, deciding how much they’ll inflict, figuring out how they’ll remain alive. They know the prices that must be paid—the hard work of training, the challenge...   [click here for more]
Catalyst Game Labs  $22.99

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Shadowrun: Better Than Bad (Deep Shadows)

Shadowrun: Better Than Bad (Deep Shadows)


Righteous Fire Kill or be killed. Eye for an eye. Get yours while you can. Shadowrunners—and most of the other residents of the Sixth World—are told from birth that those are the principles you must follow to survive. Thinking of others is for suckers. Take care of your own and hope you don’t die early. But some runners think that’s no way to live. They know the world is stacked against them,...   [click here for more]
Catalyst Game Labs  $19.99

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Shadowrun: Street Lethal (Advanced Combat Rules)

Shadowrun: Street Lethal (Advanced Combat Rules)


Street fighting is only chaotic for amateurs. When you’re a pro, when you know what you’re doing, you’re precise. You know what your opponents might do, and you know ten different ways to respond. The options give you strength. They give you power. They make you dangerous enough that the smart ones on the street will know at a glance that they shouldn’t test you. The dumb ones will suffer....   [click here for more]
Catalyst Game Labs  $24.99

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Shadowrun: The Neo-Anarchist Streetpedia

Shadowrun: The Neo-Anarchist Streetpedia


ALL IN! They’re all here. Everyone of them. The legends, the liars, the betrayers, the winners, the craven, the brave, the powerful, the down-trodden. The people who leaked secrets and got killed for it, and the secrets that no one has discovered yet. The dark bargains, the shady deals, the desperate maneuvers. Everything that makes the Sixth World the high-revving nightmare...   [click here for more]
Catalyst Game Labs  $19.99

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Shadowrun: Power Plays (Runner Resource Book)

Shadowrun: Power Plays (Runner Resource Book)


CORP REPORT You can be proactive, shift paradigms, think outside the box, and set aggressive agendas all you want—the megacorporations of the Sixth World are still going to disturb your plans, ruin your day, and screw up the world. They are shadowrunners’ employees and adversaries, the source of cash and the source of despair. Shadowrunners need to know them—because knowing your enemy is the...   [click here for more]
Catalyst Game Labs  $19.99

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M20 Welcome to the Rock (A Jumpstart for Mage's Technocracy Reloaded)

M20 Welcome to the Rock (A Jumpstart for Mage's Technocracy Reloaded)


Welcome to the Technocratic Union The Technocracy Reloaded Jumpstart contains everything you need to tell a story of Enlightened Scientists in the world of Mage: The Ascension: 20th Anniversary Edition. This book contains a condensed but complete ruleset, a primer on Enlightened Science and the Paradox a Technocrat risks when pushing the boundaries of consensus too...   [click here for more]
Onyx Path Publishing  $2.99

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Shadowrun: Dark Terrors (Plot Sourcebook)

Shadowrun: Dark Terrors (Plot Sourcebook)


Piercing the Night You heard the scream. It’s important to remember that. Sometimes, when it’s late, and you hear something that sounds like a scream echoing through dark alleys, you try to convince yourself that it was something else. An animal. An illusion. Anything but what it sounded like. But it was a scream. You heard it, and you’ll hear it again, because in the Sixth World, the supply...   [click here for more]
Catalyst Game Labs  $19.99

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Trinity Continuum: In Media Res

Trinity Continuum: In Media Res


“We call them Talents because they’re different. They have certain qualities about them, certain knacks. It’s subtle, never quite superhuman, and no two are the same. They all have one thing in common, though — they’ll adapt to whatever you throw at them. I’ve seen Talents survive situations that’d kill you or me five times over, and come out of it looking like they’d just gone for...   [click here for more]
Onyx Path Publishing  $4.99 $3.74

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Shadowrun: 30 Nights (Campaign Book)

Shadowrun: 30 Nights (Campaign Book)


NIGHT FALLS...IT WILL ONLY GET WORSE The first night of a citywide blackout usually has rioting and lawlessness. The second night continues the chaos. The third night? Well, whoever heard about a citywide blackout going three nights? It’s about to happen, and shadowrunners caught in the middle will have to deal with more than darkness. There will be howling critters roaming free. Strange spirits...   [click here for more]
Catalyst Game Labs  $19.99

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Shadowrun: Cutting Black (Plot Sourcebook)

Shadowrun: Cutting Black (Plot Sourcebook)


TOTAL DARK Voice scream in the darkness. Voices of the lost drift through the night. Their sound is despair, sorrow, and terror. The noise grinds at your soul, but only thing worse than listening to the chorus of pain is joining it. The world is changing. Desperate times require desperate measures, and the ground beneath your feet will shake when those measures are meted out. Hold on, buckle up, and...   [click here for more]
Catalyst Game Labs  $22.99

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Shadowrun: Hooders For Hire

Shadowrun: Hooders For Hire


You don’t need cybereyes to see it. The world is a dark, dark place. But while there’s plenty of scum in the shadows, there’s also types that remind us you can't have shadows without light. Hooders for Hire provides data on those who can't bring themselves to sit and watch the world burn. They’re broken, flawed, violent, addicted, angry, and scary, but they all have one thing in common: they...   [click here for more]
Catalyst Game Labs  $10.00

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Shadowrun: The Frame Job, Part 2: Emu

Shadowrun: The Frame Job, Part 2: Emu


PART TWO OF THE ORIGINAL SHADOWRUN SIXTH WORLD EDITION NOVELLA SERIES! FIVE RUNNERS. ONE JOB. AND A WHOLE LOT OF TROUBLE... Now that the team knows they've been double-crossed by one of the largest megacorps in the Sixth World, they've got two jobs to do: clear their name and deliver payback with a vengeance. While hiding out on the outskirts of Seattle, Aussie rigger...   [click here for more]
Catalyst Game Labs  $2.99

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Shadowrun 6 - Noir total

Shadowrun 6 - Noir total


Des Voix hurlent dans les ténèbres. Les voix des disparus flottent dans la nuit, résonnant de désespoir, de chagrin et de terreur, comme un ongle grinçant sur le tableau noir de votre âme. Le pire n’est pas d’entendre ce chœur d’agonie, mais la perspective de le rejoindre. Le monde change. À époque désespérée, mesures désespérées, et quand vous allez vous les prendre de plein...   [click here for more]
Black Book Editions  $21.84

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Shadowrun 6 - 30 Nuits

Shadowrun 6 - 30 Nuits


La nuit tombe… Tout va empirer. Une première nuit de black-out total dans une ville est souvent synonyme d'émeutes et d'anarchie. Une deuxième nuit et le chaos ne fait qu'empirer. Comment ça, une troisième ? Mais qui a déjà entendu parler d'un black-out aussi long ? C'est pourtant ce qu’il se produit et les shadowrunners coincés dans la ville doivent faire face à bien plus que des ténèbres....   [click here for more]
Black Book Editions  $21.84

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Shadowrun 6 - Streetpédia

Shadowrun 6 - Streetpédia


All in ! Ils sont tous là. Chacun d’entre eux. Les légendes, les menteurs, les traîtres, les gagnants, les lâches, les braves, les puissants, les opprimés. Les gens qui ont fait fuiter des secrets et en sont morts, et les secrets que personne n’a encore découverts. Les marchés obscurs, les accords louches, les manœuvres désespérées. Tout ce qui fait du Sixième Monde la machine...   [click here for more]
Black Book Editions  $21.84

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Shadowrun 6 - Vise Juste

Shadowrun 6 - Vise Juste


    Vous connaissez le refrain : vise juste, conserve des munitions, etc. Mais les runners doivent connaître bien plus que ça. Comment pénétrer là où n'est pas supposé entrer ? Comment rester invisible alors que des milliers d'yeux vous surveillent ? Et comment enfreindre régulièrement les lois sans vous faire attraper ? Vise juste, ce sont des conseils de runners pour les runners dans...   [click here for more]
Black Book Editions  $21.84

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  Shadowrun: Digital Tools Box