Title |
Publisher |
Price |
Physical copies are available on the Swordfish Islands webstore.
"I can’t recommend The Alchemist’s Repose enough. I’ve ran it four times now and it’s gone completely differently each time." - moka_pot
"[Lair of the] Keymaster is brilliant. I run it all the time to the point I have it memorized as my go-to drop-in dungeon... [click here for more] |
Questing Beast Games |
$7.50
|
The Vaelorian Codex is Blackoath Entertainment's official zine for Ker Nethalas: Into the Midnight Throne. Each issue of the Vaelorian Codex offers a mix of short content updates for Ker Nethalas, such as new Domains to explore, new rules and systems, explorations of specific themes within the game, new enemies and items, and more.
In this First... [click here for more] |
Blackoath Entertainment |
$8.00
|
The third issue of Carcass Crawler — the official Old-School Essentials zine! Each issue is packed with new material for your games, including new character classes and races, new spells and magic items, new monsters, optional and expanded rules, referee advice, previews of in-development products, short adventures, and more!
In This Issue
New classes:... [click here for more] |
Necrotic Gnome |
$7.50
|
Issue 2 of Carcass Crawler — the official Old-School Essentials zine! Each issue is packed with new material for your games, including new character classes and races, new spells and magic items, new monsters, optional and expanded rules, referee advice, news, previews of in-development products, short adventures, and more!
In This Issue
New classes and races:... [click here for more] |
Necrotic Gnome |
$7.50
|
The first issue of Carcass Crawler — the official Old-School Essentials zine! Each issue is packed with new material for your games, including new character classes and races, new spells and magic items, new monsters, optional and expanded rules, news, previews of in-development products, short adventures, and more!
In This Issue
New classes: Six new... [click here for more] |
Necrotic Gnome |
$7.50
|
Mythic Magazine Compilation #6
Mythic Magazine is a monthly ezine with tips, rules, and more goodies for the Mythic Role-Playing System, Mythic Game Master Emulator, and Crafter Series from Word Mill Games.
This compilation collects the complete volumes 31-36 into a single book. Articles include:
One-Page Location Crafter: The Location Crafter gets the One-Page treatment... [click here for more] |
Word Mill Games |
$14.95
|
This module includes a cover folder with maps and a complete description booklet to form a ready-made scenario for DUNGEONS & DRAGONS® Basic Set. It has been specially designed for use by beginning Dungeon Masters so that they may begin play with a minimum of preparations.
Within are many features to aid novice players and Dungeon Masters: legends, history and background information, a list... [click here for more] |
Wizards of the Coast |
$7.99
|
Welcome to Random Realities: Revelations for the Roving Raconteur!
This zine works as a universal oracle for all of your solo RPG needs, comprising 60+ oracle results on each of its pages. With a single 2d6 roll, a page flip, or a button click, you will be instantly inspired to envision worlds, locations, scenes, people, creatures, settlements, items, and much more.
Read... [click here for more] |
Cezar Capacle |
$9.90 $6.90
|
Mythic Magazine Compilation #1
Mythic Magazine is a monthly ezine with tips, rules, and more goodies for the Mythic Role-Playing System, Mythic Game Master Emulator, and Crafter Series from Word Mill Games.
This compilation collects the first six issues, volumes 1-6, into a single book. Articles include:
Removing Ambiguity From Ambiguous Events: A discussion about how to... [click here for more] |
Word Mill Games |
$14.95
|
Mythic Magazine Compilation #4
Mythic Magazine is a monthly ezine with tips, rules, and more goodies for the Mythic Role-Playing System, Mythic Game Master Emulator, and Crafter Series from Word Mill Games.
This compilation collects the complete volumes 19-24 into a single book. Articles include:
Tips For Threads List Management: Move over Characters List, quit hogging... [click here for more] |
Word Mill Games |
$14.95
|
Mythic Magazine #43
Mythic Magazine is a monthly ezine with tips, rules, and more goodies for the Mythic Role-Playing System, Mythic Game Master Emulator, and Crafter Series from Word Mill Games.
This issue contains:
Creating Game Loops In Solo Play: Translate familiar game loops, recurring action patterns that are fun to play through, into your Mythic adventures.
Writing... [click here for more] |
Word Mill Games |
$4.95
|
DISCLAIMER: The Print on Demand product contains typos and other errors that were contained in the original product. Until we find a copy available without those errors they will be reflected in any purchase of the Print on Demand version of this title.
A sinister force, long thought destroyed, stirs from the black hole that spawned it. Like an ebony darkness... [click here for more] |
Wizards of the Coast |
$9.99
|
Mythic Magazine Compilation #2
Mythic Magazine is a monthly ezine with tips, rules, and more goodies for the Mythic Role-Playing System, Mythic Game Master Emulator, and Crafter Series from Word Mill Games.
This compilation collects the complete volumes 7-12 into a single book. Articles include:
Customizing A Solo Adventure Before You Begin: Suggestions and rules for making... [click here for more] |
Word Mill Games |
$14.95
|
A missing mage... A ruthless band of kidnappers... A sinister conspiracy... Night Below, the first epic campaign adventure for the AD&D game, is designed to take the player characters from 1st level to 10th level and beyond. The PCs start as beginning adventures on a routine courier mission who soon become drawn into combating a sinister plot that menaces the pleasant land of Haranshire.... [click here for more] |
Wizards of the Coast |
$9.99
|
Barely one day's march from Kelven, the uncharted tracts of the Dymrak forest conceal horrors enough to freeze the blood of civilized folk. Those who have ventured there tell how death comes quick to the unwary - for the woods at night are far worse than any dungeon. But you are adventurers, veterans of many battles, and the call of the will is strong. Will you answer the call, or are... [click here for more] |
Wizards of the Coast |
$4.99
|
Module B1: "In Search of the Unknown," forms a complete adventure for use with Dungeons & Dragons Basic Set. It is especially designed as an instructional aid for beginning Dungeon Masters and players, specifically created to enable new Dungeon Masters to initiate play with a minimum of preparation.
In addition to descriptive and situational material, this module also includes special informational... [click here for more] |
Wizards of the Coast |
$6.99
|
Wyrd Science returns for another exploration of the strange worlds and new horizons of tabletop games. Inside issue 6:
CJ Eggett looks at the sword & whiskers roleplaying game Mausritter and speaks to its creator Isaac Williams and one of its most prolific creators and champions Matthew Morris.
Author Dan... [click here for more] |
Wyrd Science |
$5.10
|
Terror by night! The village of Orlane is dying. Once a small and thriving community, Orlane has become a maze of locked doors and frightened faces. Strangers are shunned, trade has withered. Rumors flourish, growing wilder with each retelling. Terrified peasants flee their homes, abandoning their farms with no explanation. Others simply disappear. . . No one seems to know the cause... [click here for more] |
Wizards of the Coast |
$6.99
|
Lost in the desert! The only hope for survival lies in a ruined city rising out of the sands. Food, water, and wealth await heroic adventures inside and ancient pyramid ruled by a strange race of masked beings. This module includes a cover folder with maps, and a descriptive booklet with a ready-made adventure for the Dungeons & Dragons Basic game. It also includes enough information to continue... [click here for more] |
Wizards of the Coast |
$7.99
|
Mythic Magazine #39
Mythic Magazine is a monthly ezine with tips, rules, and more goodies for the Mythic Role-Playing System, Mythic Game Master Emulator, and Crafter Series from Word Mill Games.
This issue contains:
NPC Evolving Motivation Rules: A system to make NPC behavior more dynamic over time by tracking motivations, adjusting them in response to the adventure, and... [click here for more] |
Word Mill Games |
$4.95
|
Mythic Magazine #40
Mythic Magazine is a monthly ezine with tips, rules, and more goodies for the Mythic Role-Playing System, Mythic Game Master Emulator, and Crafter Series from Word Mill Games.
This issue contains:
Meaning Table Collections - Horror & Mystery: Take themed Meaning generation to a new level of detail with these two collections of Meaning Tables tuned... [click here for more] |
Word Mill Games |
$4.95
|
Note from the Admins: This is a new Print on Demand version of Red Hand of Doom built from the original digital files. Print copies should look as close to original as we can possibly get.
Who Can Stand Against the Son of the Dragon?
The Wyrmsmoke Mountains shook with the thunder of ten thousand screaming hobgoblin soldiers. From the phalanx... [click here for more] |
Wizards of the Coast |
$9.99
|
Engine is the magazine for AGE System roleplaying enthusiasts, covering Blue Rose, Fantasy AGE, Modern AGE, Cthulhu Awakens, and other games using the Adventure Game Engine rules. In our premiere issue:
Apprehension: Rules for fear and dread for Blue Rose and Fantasy AGE, with notes for other games.
Enemies & Allies—The... [click here for more] |
Green Ronin Publishing |
$5.99
|
Created with the support of hundreds of generous patrons, AXIOMS is a quarterly magazine devoted to the Adventurer Conqueror King System. This exclusive compendium compiles the ninth through sixteenth issues of AXIOMS into an easy-to-use reference. It includes:
Issue #9 - All Creatures Great and Small
Issue #10 - Macabre Monsters, Twisted Temples, and Grim Guardians
Issue #11 - The Empyrean... [click here for more] |
Autarch |
$10.00
|
Desolate and abandoned, the evil alchemist's mansion stands alone on the cliff, looking out towards the sea. Mysterious lights and ghostly hauntings have kept away the people of Saltmarsh, despite rumors of a fabulous forgotten treasure. What is it's sinister secret? The Sinister Secret of Saltmarsh is the first installment in a series of three modules designed and developed in the United... [click here for more] |
Wizards of the Coast |
$6.99
|
This is the second printing of T1. The cover changed between print runs, but the content remained the same.
The Village of Hommlet has grown up around a crossroads in a woodland. Once far from any important activity, it became embroiled in the struggle between gods and demons when the Temple of Elemental Evil arose but a few leagues away. Luckily of its inhabitants, the Temple and its... [click here for more] |
Wizards of the Coast |
$4.99
|
Not long ago, the valley was green and animals ran free through golden fields of grain. The Princess Argenta ruled over this peaceful land and the people were secure and happy. Then one day, a warrior riding a white dragon appeared in the skies over the castle, and almost overnight the tiny kingdom fell into ruin. Now only ruins and rumors remain, and what legends there are tell of a fabulous treasure... [click here for more] |
Wizards of the Coast |
$4.99
|
Danger lurks in the Lendore Isles. Bands of evil creatures prowl the hills overlooking the town of Restenford, seeking unwary victims. Now you have come to this sleepy little village looking for adventure and excitement. You seek to fathom the unexplored reaches of Bone Hill and unlock the mysteries of Restenford. This module contains complete information on the town of Restenford and the... [click here for more] |
Wizards of the Coast |
$4.99
|
The magazine dedicated to adventuring against the Cthulhu Mythos continues!
Issue #3 includes:
3 adventures dual-statted for Call of Cthulhu 7th edition and GUMSHOE (Trail of Cthulhu/The Fall of DELTA GREEN)
A mysterious murderer stalks the industrial workers of Berlin (Classic Era 1920s, 19 pages)
A military team is sent to investigate... [click here for more] |
Bayt al Azif |
$8.00
|
Dungeon Vault Magazine - Issue 33
Published by Elven Tower
This is issue No. 33 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. The content in this magazine is designed for use with Shadowdark RPG rules.
Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find... [click here for more] |
Elven Tower |
$6.95
|
The end of the road. A lonely fort stands on the banks of a mighty river. It is here the hardy bands of adventurers gather to plan their conquests of The Hill, the hulking mass that looms over this tiny settlement. The Hill is filled with monsters, they say, and an evil witch makes her home there. Still, no visitor to The Hill has ever returned to prove the rumors true or false. The... [click here for more] |
Wizards of the Coast |
$4.99
|
The magazine dedicated to adventuring against the Cthulhu Mythos continues!
Issue #4 includes:
3 adventures dual-statted for Call of Cthulhu 7th edition and GUMSHOE (Trail of Cthulhu)
A group of strangers awakens in an unfamiliar place (Classic Era 1930s, 10 pages)
A death sets off a search for an unorthodox architect (Classic Era 1930s, 15 pages)
A... [click here for more] |
Bayt al Azif |
$9.00
|
Scout Magazine volume II has arrived!
This is a supplement to be used with Old-School Essentials or Dolmenwood and other traditional medieval fantasy TTRPGs
In Volume two you will find:
4 brand new adventuring classes:
Transmuter: A specialized magic-user class
Mystic: The classic iteration of the oriental martial artist (the old school Monk)
Shadowborn: A roguish... [click here for more] |
PBernardo |
$5.00
|
Dungeon Vault Magazine - Issue 34
Published by Elven Tower
This is issue No. 34 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. The content in this magazine is designed for use with Shadowdark RPG rules and should be easily ported to 5e and/or other OSR systems.
Dungeon Vault Magazine is all about providing interesting ideas and... [click here for more] |
Elven Tower |
$6.95
|
First published in 1981, B2, The Keep on the Borderlands by Gary Gygax as been played by more people than any other roleplaying adventure, providing an introduction to the hobby for hundreds of thousands of gamers. Now, almost twenty years later, the Keep has declined into a sleepy outpost settlement. The trained warriors once stationed here and the experienced adventurers who once flocked to the... [click here for more] |
Wizards of the Coast |
$6.99
|
Wyrd Science returns for another exploration of the strange worlds and new horizons of tabeltop games. In this issue...
Quickstart!
Get up to speed with the world of tabletop gaming as we discover an actual play show with a difference and a new club for zine fanatics then take you from a salubrious secret speakeasy in Austin Texas to the rarefied exhibition halls of the British Library... [click here for more] |
Wyrd Science |
$5.10 $3.19
|
Your party of stalwart heroes must venture into a lost dwarven mining complex, fighting terrible monsters, bypassing deadly traps, and exploring chambers heavy with the dust of ages. Somewhere deep below the surface lies the heart of darkness - a corrupting evil that must be stopped before its influence can spread!
An adventure for characters levels 3-6.
Product History
L3:... [click here for more] |
Wizards of the Coast |
$4.99
|
The new magazine dedicated to adventuring against the Cthulhu Mythos continues!
Issue #2 includes:
3 adventures dual-statted for Call of Cthulhu 7th edition and GUMSHOE (Trail of Cthulhu)
Royal agents investigate the murderous Beast of Gévaudan (18th century, 12 pages)
A party celebrates the return of an adventurer from his latest expedition... [click here for more] |
Bayt al Azif |
$6.00
|
Someone has "borrowed" a cleric, and without him, the fabled King's Festival cannot go on. Unfortunately, it looks like the orcs have him, and your characters must rescue him. A great learning adventure, King's Festival provides players and DMs with a valuable introduction to fantasy role-playing in the land of Karameikos. Full of helpful hints for the players and the DM, this module also provides... [click here for more] |
Wizards of the Coast |
$4.99
|
Gray Mountain lies deep in the lush elven forest. The temple there was a haven of meditation and learning until taken over by an evil cleric known as the Rahib. Far under the mountain, he paces before the temple's great altar. A brown-robed servant rushes in and falls to his knees, trembling at the sight of the Rahib's black panther. "Rahib, adventurers came to the village as the sun... [click here for more] |
Wizards of the Coast |
$4.99
|
Add a Thieves' Guild to your D&D campaign!
Unearthed Spoils Special Edition - In The Shadows contains the following content:
OVERVIEW - Let’s make a deal! Learn about Thieves’ Guilds, and what it takes to join their ranks.
THE SEEDY UNDERBELLY - Organize a Thieves’ Guild in your campaign with these expansive rules.
ROGUISH ARCHETYPES - These five subclasses... [click here for more] |
Grim Press |
$19.99
|
A new magazine for fantasy roleplaying in a broadly old-school style. Features content by Jeff Rients, Paul Czege, Stefan Poag, Gabor Lux, James Maliszewski, Calithena, Andrew Reyes, and many more! Packed with monsters, magic, new rules and character options, four FULL adventures, and much much more! Come unlock your imagination, and keep Fighting On! ... [click here for more] |
Fight On! Publications |
$4.99
|
The premier fanzine for the old-school renaissance comes out swinging with a +5 vorpal claymore of disintegration! Produced in honor of Bob Bledsaw and in cooperation with Judges Guild, we have new material for the Wilderlands of High Fantasy by James Mishler and Rob Conley and a new circle of Inferno by Geoffrey O. Dale! Also features art and/or articles by David Bowman, Jason Morningstar, Gabor Lux,... [click here for more] |
Fight On! Publications |
$4.99
|
The premier fanzine for the old-school renaissance rolls on, jam-packed with 88 pages of fantastic content. Features an interview with Dave Arneson, co-creator of the original Dungeons & Dragons game, as well as articles from Steve Marsh, Vincent Baker, Patrick Farley, Geoffrey O. Dale, Gabor Lux, Kesher, Calithena, Jeff Rients, James Maliszewski, Victor Raymond, Andrew Reyes, Kevin Mayle, James... [click here for more] |
Fight On! Publications |
$4.99
|
“That is not dead which can eternal lie…”
The magazine of modern horror gaming, The Black Seal, is back from an extended suspended animation with an 80-page issue for Call of Cthulhu seventh edition.
The Black Seal #4 is an issue about the ‘persistence of life’ with six articles and scenarios related to this theme or are adjacent to it. Filling out the rest... [click here for more] |
Sixtystone Press |
$10.00
|
Dracophile #1
A zine with almost 40 pages of Dragonbane/Drakar och Demoner goodness! It is split into genres, classic fantasy and science fantasy!
The fantasy section contains:
Magic Items: 14 magic artifacts inspired by the core magic rules
Monsters: A bestiary stuffed with over 20 creatures
Three monstrous “families” of critters such as the Blood Cicadas, Hivers, and Ghasts to... [click here for more] |
Ganza Gaming |
$3.99
|
Scout Magazine has arrived!
This is a supplement to be used with Old-School Essentials or Dolmenwood and other traditional medieval fantasy TTRPGs
In Volume one you will find:
4 brand new adventuring classes:
Necrourge: A character who benefits from many of the abilities of undead.
Crone: A Hag in the form of a playable class.
Merchant: A trader who focuses on... [click here for more] |
PBernardo |
$5.00
|
Ghosts of Dragonspear Castle is a D&D Next preview and mini-campaign comprised of four thrilling adventures, designed to advance characters from 1st level to 10th level.
The book also contains everything a Dungeon Master needs to run the adventures, including D&D Next game rules developed during the massive public playtest, monster statistics, spell descriptions, magic item descriptions,... [click here for more] |
Wizards of the Coast |
$17.99
|
The wizard Kavorquian is dead. But certain items belonging to his adopted son were in the wizard's keeping at the time of his demise. Now someone must venture into the silent vaults of Karvorquian's stronghold and recover the missing property. "Queen's Harvest" picks up its story where B11: "King's Festival," left off. It can be played as a sequel to that adventure or as a complete adventure... [click here for more] |
Wizards of the Coast |
$4.99
|
The little fishing town of Saltmarsh is threatened! Why are lizard men gathering force nearby and why have they been buying large quantities of weapons? A party of bold adventurers must answer these questions or the people of Saltmarsh will never live in peace! "Danger at Dunwater" is the second part in a series of three modules designed and developed in the United Kingdom for beginning... [click here for more] |
Wizards of the Coast |
$4.99
|