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 Featured Product
The Witcher Pen & Paper RPG
by R. Talsorian Games Inc.

Create your own adventures in the dark and dangerous world of The Witcher.

  • A roleplaying game where tactical thinking and narrative style are encounraged!
  • A visceral combat system where every fight matters!
  • New lore about the Continent and its lands!
The Witcher Pen & Paper RPG
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Stars Without Number: Revised Edition

Stars Without Number: Revised Edition


The year is 3200 and mankind's empire lies in ashes. The Jump Gates fell six hundred years ago, severing the links between the myriad worlds of the human diaspora. Now, the long isolation of the Silence falls away as men and women return to the skies above their scattered worlds. Will you be among them once more? Stars Without Number: Revised Edition...   [click here for more]
Sine Nomine Publishing  $19.99

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ZWEIHANDER RPG: Revised Core Rulebook

ZWEIHANDER RPG: Revised Core Rulebook


2018 Gen Con gold winner of Best Game and Product Of The Year, ENnie Awards 2019 The Best Role-Playing Game Releases Of 2019, Game Informer 2019 Best Games of 2019, Tabletop Gaming Magazine ZWEIHÄNDER Grim & Perilous RPG is a game where your characters will: Live in a gritty, "realistic" fantasy world Make morally grey decisions & enact vicious reprisals Uncover insidious plots & political...   [click here for more]
Andrews McMeel Publishing  $19.99

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The Witcher Pen & Paper RPG

The Witcher Pen & Paper RPG


In the midst of the 3rd Nilfgaardian War Geralt of Rivia, the White Wolf, scours the Continent for traces of his lost love! But this is not the only tale. A million other stories play out across the vast continent and you are right in the middle of one of them! The Witcher Pen & Paper RPG allows you to tell your own story in the world of The Witcher! Adventure across the Continent, interacting...   [click here for more]
R. Talsorian Games Inc.  $24.99

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Whitehack Fourth Edition

Whitehack Fourth Edition


Whitehack is a complete fantasy role-playing game in the original tradition. In addition to custom settings and adventures, it can run just about any material from 1974 onwards with great ease and little or no conversion. This works by picking a very limited set of pieces from a traditional, modern or “foreign” stat block and then triangulating them to pin-point how a monster, spell or ability...   [click here for more]
WhitehackRPG  $14.95

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Haven Fallen - Solo Adventure - Blood Of Stars

Haven Fallen - Solo Adventure - Blood Of Stars


Isoldra, a noblewoman of unparalleled power and ambition, was both revered and feared in her time. Her mastery of the dark arts was legendary, and her desire for power boundless. But her ascendancy was cut short by a coup from rival factions within the Formarian Star League. Betrayed and overthrown, Isoldra cast a powerful spell to place herself in stasis, vowing to return and reclaim her birthright....   [click here for more]
Original Frontiers  $0.50

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Tricube Tales

Tricube Tales


Tricube Tales is a generic, rules-lite, open-license tabletop roleplaying system that is designed to be fast and portable, making it ideal for pick-up games. It requires little preparation or bookkeeping, and the main PDF can be comfortably read on a smartphone screen. Download the full Phone PDF version of Tricube Tales for free by clicking the Publisher Preview. Purchasing...   [click here for more]
Zadmar Games  $1.00

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ZWEIHANDER RPG: Player's Handbook

ZWEIHANDER RPG: Player's Handbook


EVERYTHING A PLAYER NEEDS TO CREATE A CHARACTER FOR ZWEIHÄNDER GRIM & PERILOUS RPG. Abridged from the first ten chapters of ZWEIHÄNDER Revised Core Rulebook, this book contains everything you need to create a character: from professions & advancement, to backgrounds & skills, for intrigue & combat, to exploration & trappings, and magick spells & rituals.   Using...   [click here for more]
Andrews McMeel Publishing  $19.99

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Heroes & Hollows

Heroes & Hollows


Get ready for one of the SIMPLEST FANTASY RPGs you've ever played. Fantasy roleplaying games have provided endless hours of fun for gamers across the globe. Yet, for those new to the world of gaming, it can be a bit daunting to try and pick a game and learn a rules set that seems so complicated. Even seasoned gamers may be searching for a more straightforward way to play. Based on the Fifth Edition...   [click here for more]
Micro RPG  $0.99

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Titan's Vow - The Arena RPG Strategy Game

Titan's Vow - The Arena RPG Strategy Game


INCLUDED: Full Colour 67 Page PDF Core Rulebook Fillable PDF Hollow Management Sheet Fillable PDF Fighter Sheet Printable PDF Hollow Management Sheet Printable PDF Fighter Sheet 75 Paperstock Miniatures Printable PDF Battle-Mat INTRODUCTION At the centre of the coastal city of Therantyr lies a colossal amphitheatre – the Therantyne Imperial Colloquy – known as the Pit. The best combatants...   [click here for more]
Original Frontiers  $0.99

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MAIN GAUCHE: Supplement for Zweihander RPG

MAIN GAUCHE: Supplement for Zweihander RPG


CHAOS IS NOT A PIT—IT IS A LADDER.   MAIN GAUCHE is a supplement for the ENnie award-winning Best Game & Product of the Year ZWEIHÄNDER Grim & Perilous RPG – a gritty, dark fantasy tabletop role-playing game. Using this book, you will be able to:   ·       Add 68 all-new Professions to your grim & perilous game ·       Build fantastic machines, like the Arkwright Cauldron...   [click here for more]
Andrews McMeel Publishing  $19.99

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Dark Age: Legends - Solo Adventure - Elven Covenant

Dark Age: Legends - Solo Adventure - Elven Covenant


HOW TO PLAY In this Solo Adventure you assume the role of an adventurer in a Medieval Fantasy setting. You will  require The Dark Age: Legends Core Rulebook (CRB), the Dark Age: Otherworld Expansion, and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play. The story is set up with an Introduction, a handful of...   [click here for more]
Frontier Gaming  $0.50

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Aberrant Reflections

Aberrant Reflections


Print copies available on the directsunGames store. At the bottom of an ancient temple, beyond the mirror's edge, lies the spot where reality was sundered. Fortune and power await those who learn its secrets. A fate worse than death is reserved for those who fail. You’ve come to plunder the temple between worlds and gaze...   [click here for more]
directsun  $7.95

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Hexenreach - Core Rulebook

Hexenreach - Core Rulebook


FOREWORD Hexenreach is a dark fantasy tabletop roleplay game. The setting is an alternate hellscape dimension, where magic, roguery, and violence are part of everyday existence. This Core Rulebook (CRB) outlines enough lore for a starting point and introduction to the current state of affairs.  All Original Frontier games are designed for Player and Storyteller to work in conjunction for the purpose...   [click here for more]
Original Frontiers  $9.99

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Dark Astral: Chapbook for ZWEIHANDER RPG

Dark Astral: Chapbook for ZWEIHANDER RPG


It is the far future, but one seen through the eyes of the Renaissance and intermingled with the New Testament. Following the desecration of the garden world Eden, humanity fled in a diaspora to the heavens. An ark bore them into the Vault of Night, powered by prayers to the god-head Sol Invictus. A new Jerusalem was erected among the stars; a pinnacle of humanity's greatness. As time progressed, the...   [click here for more]
ZWEIHANDER Games  $9.99 $9.99

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Masks: A New Generation (Phone Edition)

Masks: A New Generation (Phone Edition)


A giant robot is smashing down Main Street. Your best friend tried to kiss you. Your mom thinks your grades need work. Your mentor thinks your team is bringing you down. Oh, and your costume is ripped. Just another day in Halcyon City.   Masks: A New Generation is an ENnie-award winning superhero roleplaying game in which a team of young heroes fights...   [click here for more]
Magpie Games  $4.99

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Baby Bestiary Handbook Vol 1

Baby Bestiary Handbook Vol 1


Discover the Adorable In a world of myth and magic, great heroes vanquish terrible monsters and earn a place in legend. But what about the babies left behind? This book is the first exploration of a new kind of adventure, the raising of young monsters to become loyal companions, beloved friends or fearsome guardians. If you are looking for something novel to spice up a fantasy roleplaying...   [click here for more]
Metal Weave Games  $12.99

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Haven Fallen - Solo Adventure - The Hexen Trials

Haven Fallen - Solo Adventure - The Hexen Trials


The Supernal Azrulir, ever searching for ways to influence those who dwell within the Known, has created many Planes of existence by which he uses to test the souls of his adherents. The Hexen Trials are a microcosm of all of these Planes brought forth unto the Corporeal Realm. During the Hexen Trials an adherent may choose to reconstruct their image with the aid of Azrulir’s Shapers, request a...   [click here for more]
Original Frontiers  $0.50

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Haven Fallen - Solo Adventure - New Shore

Haven Fallen - Solo Adventure - New Shore


The UCE’s expeditionary force – Forward Wing – are a voluntary company of settlers authorised to use military tactics to defend UCE interests on newly settled Worlds. Dubbed “new shores” by established fighting Forces, the Forward Wing are noted for their commitment to preserving life and establishing connections beyond the UCE. This does not diminish the threats faced by the Forward Wing...   [click here for more]
Original Frontiers  $0.50

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Vol. 1: Hexplorers Guide To...

Vol. 1: Hexplorers Guide To...


This is the first issue of the "Hexplorers Guide To..." mini-zine. A booklet that you can use to travel to a distant land from the comfort of your own home. Print & Play: Get the physical copy without a wait! Simply print out the attachment "HowToBooklet.pdf" to start on your path! A digital version is also available for anyone who prefers it or for those without access to a...   [click here for more]
Druidic Habit  Pay What You Want

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Puzzle Dungeon: The Seers Sanctum

Puzzle Dungeon: The Seers Sanctum


----  The print version of The Seers Sanctum can be found on http://directsunGames.com ----  It's like a 'Legend of Zelda' puzzle dungeon, but instead of Link, you play as a group of grubby grave robbers. Also, there's way more eyeball stuff.  "Interactivity is very high, rivaling the best of adventure in that area." "Far too often 'Puzzle Dungeons' and interactivity is [a] simple...   [click here for more]
directsun  $5.99

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Traveler's Ironsworn: Mobile Edition

Traveler's Ironsworn: Mobile Edition


As a Gold Best Seller on DriveThruRPG with an average 4.9/5 star review, Traveler’s Ironsworn: DIY Edition is already used and loved by thousands of Ironsworn players around the world. Now, for the first time, the bestselling Traveler’s Ironsworn is available in a sleek, easy-to-use mobile PDF format. Whether you're swearing your very first iron vow or you're a veteran of the...   [click here for more]
Terribly Beautiful  $3.99

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Haven Fallen - Solo Adventure - Second Shift

Haven Fallen - Solo Adventure - Second Shift


Though the Formarian Star League do not follow the beliefs of old as staunchly as their pre-space fairing ancestors, the ideals of Zhilta and Irali are still central to FSL society. The reason the FSL have been able to maintain their utopian Worlds is their non-expansionist doctrine, focusing instead on the people within the confines of their jurisdiction. But a new doctrine is emerging within a handful...   [click here for more]
Original Frontiers  $0.50

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Chronomancy: New School of Magic for Dragonbane / Drakar och Demoner

Chronomancy: New School of Magic for Dragonbane / Drakar och Demoner


15 new magic spells for Dragonbane grant you control of time itself. These include 3 new magic tricks and 12 full spells. The idea behind the Chronomancy School of Magic is for it to mostly provide support for the party. You’ll be concentrating on helping allies and hindering enemies more than dealing damage as with Elementalism. Additionally, the card-like design of the...   [click here for more]
B.J. Keeton  $3.99

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Mafia Business - A Savage Gang and Mafia family Builder Guide

Mafia Business - A Savage Gang and Mafia family Builder Guide


Building and evolving a Gang Organized crime needs to be, as its name says, very well organized and structured. Street gangs, clubs and even families have a whole hierarchy to which they have set up their empire and their name. In this supplement, I show you a list of how the players and/or the DM, can assemble, structure, and evolve their gang, inspired in the "Headquarter" system of Supers! Enjoy...   [click here for more]
Pinnacle Entertainment  $1.00

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Year Zero Mini

Year Zero Mini


The preview has the full PDF of the dark phone PDF version if you would like to try before you buy. UPDATE MAY 2024: YZM will be getting an update sometime in the future including a commissioned logo by Harry Boddice, some changes to the ruleset to reflect the past years of play and feedback, and some additional content. Once this update goes live, the cost will be going...   [click here for more]
3 Skulls Pub  $4.00 $2.00

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Scion Second Edition Book One: Origin (Phone Version)

Scion Second Edition Book One: Origin (Phone Version)


You are the child of a God, born to the magic of yesterday and the promise of tomorrow. You live in a World of myth, where every ancient story is true. Your ancient enemies, the Titans, stir in their prison beneath the lands of the dead. Their spawn issues forth from lands of myth, and the specter of war falls across the heavens. In this age of turmoil, you seize your birthrights and feel the call...   [click here for more]
Onyx Path Publishing  $14.95 $9.95

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Haven Fallen - Solo Adventure - By Dusk And Grace

Haven Fallen - Solo Adventure - By Dusk And Grace


The Order of Dusk and Grace was forged in violence, but now represents a rare haven of tranquillity in one of the most chaotic regions of the Wahid Sector. Thirty-six disputed Planetoids, rarely mentioned in mainstream circles, form the Pandemonium Vortex. These Planetoids change hands in varying disputes at any given time between self-styled Houses. Some of these Houses are simply well-funded Underworld...   [click here for more]
Original Frontiers  $0.50

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Gig Economy

Gig Economy


200 weird, fun and quirky retainers/hirelings with just enough detail to get your games rolling. Organized to support infinite hiring procedures and designed to be fast and easy to use. 200 bite sized retainers, hirelings and henchman 20 Lackeys 40 townsfolk 140 adventurers - 20 of each Clerics, Dwarves, Elves, Fighters, Halflings, Magic-Users and Thieves 3 hiring procedures and guidelines for creating...   [click here for more]
Hurtleberry  $4.99

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The Entombed Crown - Core Rulebook

The Entombed Crown - Core Rulebook


THE ENTOMBED CROWN Format: PDF 148 Pages Update 20/04/2024 - This title now includes a Fillable PDF Character Sheet seperate to the CRB PDF Introduction Uncertainty is a necessary truth. The constructs we rely upon, all that we cherish, and all that we believe, may be extinguished in the turning of a season or indeed the blinking of an eye. Urathun is a world where this truth is realised in abundance....   [click here for more]
Original Frontiers  $9.99

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Haven Fallen - Solo Adventure - Final Algorithm

Haven Fallen - Solo Adventure - Final Algorithm


In the sprawling metropolis of Novaspire, where the skyline is an ever-changing tapestry of steel and glass and the hum of technology is a constant companion, two rival bounty hunter groups tread the fine line between justice and chaos. The Raven Syndicate, led by the enigmatic Kraxis, operates with the precision of a well-oiled machine. Their methods are subtle, their movements silent, as they stalk...   [click here for more]
Original Frontiers  $0.50

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Morningstar: The Triumvirate Pacts - Core Rulebook

Morningstar: The Triumvirate Pacts - Core Rulebook


Morningstar: The Triumvirate Pacts is a science fiction/fantasy roleplay game in which Players can use magic, technology or raw strategy in order to achieve their goals. Set in a backdrop of the search for harmony throughout Known Space, take up the mantel of a Morningstar Order and bring justice to the Galaxy... or use your autonomy to further your own ends. With a unique system to track your Renown...   [click here for more]
Frontier Gaming  $9.99

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Dark Age: Bushido - Core Rulebook

Dark Age: Bushido - Core Rulebook


Raise your clan, unite your people, stand with your friends and honour your name. Gather your weapons and ride for honour by the code of bushido in a land where the sun shall rise once more. This tabletop roleplay experience combines the Storytelling narrative of a traditional pen and paper rpg with the grand scale of a wargame, with hundreds of combinations for creating your own units. The Bushido...   [click here for more]
Frontier Gaming  $9.99

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Tactical Projects Division - Core Rulebook

Tactical Projects Division - Core Rulebook


Tactical Projects Division is a science fiction tabletop roleplay game. The setting is a Galaxy beyond the Milky Way called the Brave New. The main Cultures and Species are described within, but there is always scope for the Storyteller to introduce more. This Core Rulebook (CRB) outlines enough lore for a starting point and introduction to the current state of affairs.  All Original Frontier games...   [click here for more]
Original Frontiers  $4.99

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Haven Fallen - Solo Adventure - Conquest Of Manornis

Haven Fallen - Solo Adventure - Conquest Of Manornis


In the distant reaches of the Wahid Sector, the planet Manornis stands as a jewel of untamed beauty and ancient mysteries. Its rugged landscapes, from the towering Iron Spires to the enchanted Crimson Forest, are a battleground for two knightly orders vying for supremacy. The Order of the Iron Star, with its disciplined ranks and advanced technology, seeks to dominate through sheer power and innovation....   [click here for more]
Original Frontiers  $0.50

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The Entombed Crown - One Page Adventure - Keep Of The Frost Baron

The Entombed Crown - One Page Adventure - Keep Of The Frost Baron


You will  require The Entombed Crown Core Rulebook (CRB)* along with any associated Expansions you wish to use to assist you, along with your own preferred tools of Storytelling, to play. The Adventure is centred around a visual aid, a handful of location details, and a few pertinent Story Points. It is up to you how you wish to facilitate the adventure. Points of interest within the Adventure...   [click here for more]
Original Frontiers  $1.50

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Prevail Unbound - Core Rulebook

Prevail Unbound - Core Rulebook


159 Pages Format: Colour PDF Prevail Unbound is a Tabletop Roleplaying Game set in a dark, gothic vision of the near-future. Humanity has connected to Magic and the Supernals - Spirits of the Plane of Kur previously labelled as Demons. _______________________________________________ By the year 2066 Humanity on the planet Earth was a shadow of it’s former achievement. Tribal notions of...   [click here for more]
Original Frontiers  $9.99

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Haven Fallen - Core Rulebook

Haven Fallen - Core Rulebook


Form: Colour PDF Pages: 201 Update 18/03/2024 - Now includes fillable PDF Character Sheet INTRODUCTION The elusive Haven – the fabled centre of the Universe – is said to be a world of everlasting life. For all the Solar Empires our Galaxy has given rise to, none can claim dominion over such a Planet. There are those who believe fragments of it’s potency exist in the relics which provide...   [click here for more]
Original Frontiers  $9.99

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Ma'avle the spider queen

Ma'avle the spider queen


In this Level 1, D&D styled, adventure for kids, It’s a pleasant day at the Cross-Eyed-Cricket Inn, many of the towns folks are sitting around talking about the weather and their latest adventures, when suddenly a strange woman bursts through the door in tears yelling for help. Her husband and son have been captured, or worse yet eaten by spiders in the Silent Forest. She begs...   [click here for more]
Bwilder Games  $3.00 $1.99

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The Entombed Crown - One Page Adventure - Watcher's Solace

The Entombed Crown - One Page Adventure - Watcher's Solace


Lord Na’Ilun, known as the Watcher, is the Diar overlord of Tanza District. The Tanza District is in the very centre of Nostir and many resent a direct Diar presence here. The Watcher was despatched by the Grand Pariun as a solution to this problem. Na’Ilun had the subterranean Watcher’s Solace constructed as a prison for dissenters – once inside the chances of returning to daylight is virtually...   [click here for more]
Original Frontiers  $1.50

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Dark Age: Legends - Solo Adventure - The Crown Of Greenwood

Dark Age: Legends - Solo Adventure - The Crown Of Greenwood


HOW TO PLAY In this Solo Adventure you assume the role of an adventurer in a Medieval Fantasy setting. You will  require The Dark Age: Legends Core Rulebook (CRB), the Dark Age: Otherworld Expansion, and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play. The story is set up with an Introduction, a handful of...   [click here for more]
Frontier Gaming  $0.50

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Making a Hero part 5- The Silent Swamp

Making a Hero part 5- The Silent Swamp


In this D&D for kids styled game,  Leaving the gates of Uzgal, the party takes their first steps past Tomin’s house and into the heart of the Silent Swamp.  The marsh is full of danger and adventure. Our party will find themselves crossing paths with a crazy goblin, Sebastian, who pleas for help in exchange for safe passage through the swamp. They must keep their wits and minds sharp or fall...   [click here for more]
Bwilder Games  $5.00 $1.99

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Gaia Awakening - Core Rulebook

Gaia Awakening - Core Rulebook


Humanity has laid spiritually dormant for millennia. Since the Bronze Age collapse, and the Dark Age of Humanity, the severance of Gaia’s link to Universal energy has waned. Magic fell into the realm of myth. Those who felt the calling of Universal energy, so tenuously a connection as it was, fell into the fringes of society. As human beings became more aware that their leaders had a vested interest...   [click here for more]
Frontier Gaming  $9.99

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Making a Hero prt 2- Saving Snagglewood

Making a Hero prt 2- Saving Snagglewood


Training for our heroes has just ended. Master Bahroosh, with the aid of his ageless friend Mr. Bigglesworth has just  finished teaching students how to engage in combat, and speak with townsfolk. In that time, an evil worg and his wolf companions have ransacked the town of Snagglewood chasing villagers into their homes, up trees, and otherwise causing all sorts of ruckus. Now is the time for our...   [click here for more]
Bwilder Games  $5.00 $1.99

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Making a Hero part 4- Uzgal

Making a Hero part 4- Uzgal


In this D&D for kids styled game,  After fending off a troll as they passed through the Silent Forest, our heroes are met with a not so warm greeting at the gates of Uzgal.  Here, they'll come head to head with the hordes of the undead, as they fight for the survival of the town. This is part 4 of the “Making a Hero” campaign Part 1- Making a Hero Part 2- Saving Snagglewood Part 3-...   [click here for more]
Bwilder Games  $5.00 $1.99

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Making a Hero part 3- Into the Silent Forest

Making a Hero part 3- Into the Silent Forest


Defeating the worg Nachthund the Terrible and his company of wolves who attacked the town of Snagglewood. Our heroes were successful in raising the protective barrier that surrounds Snagglewood. Armed with new weapons, their training, and some good luck, the heroes are nearly ready to start their adventure into the Silent Forest to stop the Dreadlord Kanis in his dark tower somewhere in the silent...   [click here for more]
Bwilder Games  $5.00 $1.99

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Nations and Cannons: Core Rules

Nations and Cannons: Core Rules


The British are Coming! The year is 1775. The spark of revolution has ignited in the thirteen colonies, and the British army is on its way to smother it. While the Redcoats mass in Boston, the 2nd Continental Congress has just formed a provisional government. Without help, the Patriots will surely fall to the British forces. Join the fight for liberty in this Revolutionary campaign setting!...   [click here for more]
Flagbearer Games  $4.99

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Excalibur Unbound - Core Rulebook

Excalibur Unbound - Core Rulebook


Introduction The Bryttania of Excalibur Unbound differs greatly from the history we have been presented. In this account (beginning in the 7th Century AD) the peoples of the fragmented British Isles remain untouched by a history of Roman oppression or grim Monotheistic ideals of servitude. The people are still connected to Universal Magical energy bonded to the Old Gods. Though the human Kingdoms...   [click here for more]
Original Frontiers  $9.99

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Unbound Steel - Core Rulebook

Unbound Steel - Core Rulebook


Unbound Steel is a fantasy tabletop roleplay game. The setting is Western Europe during an alternate version of the 1940s, with the backdrop of a fictional global conflict (technologically analogous to the WW2 period). The main theme is a Magical secret society operating below the surface of mainstream society. This Core Rulebook (CRB) outlines enough lore for a starting point and introduction to the...   [click here for more]
Original Frontiers  $9.99

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Brukesian Duchy Hexcrawl - OSR

Brukesian Duchy Hexcrawl - OSR


The Brukesian Duchy Hexcrawl by Elven Tower Go Here for the Free Preview The Brukesian Duchy is a human territory by the northern border of a kingdom. The kingdom’s capital is so far south that the crown’s influence is negligible. It is surrounded by dangerous forests that a court of cruel fey princes rule. The regional map is generic in its contents and geography. It requires little effort...   [click here for more]
Elven Tower  $9.95

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Dark Age: Legends - Solo Adventure - Scars of Grace

Dark Age: Legends - Solo Adventure - Scars of Grace


HOW TO PLAY In this Solo Adventure you assume the role of an adventurer in a Medieval Fantasy setting. You will  require The Dark Age: Legends Core Rulebook (CRB), the Dark Age: Otherworld Expansion, and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play. The story is set up with an Introduction, a handful of...   [click here for more]
Frontier Gaming  $2.99

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