Title |
Publisher |
Price |
 D100 Nonhuman Sci-Fi Names – Echoes from the Stars Tired of every alien name sounding like a leftover Scrabble accident or a Star Wars side character? D100 Nonhuman Sci-Fi Names brings you a wild, weird, and wonderfully diverse collection of alien monikers—unisex and unmistakably otherworldly.
From monosyllabic hisses and unpronounceable growls to elegant titles... [click here for more] |
MediaStream Press |
$2.50 $1.00
|
Physical copies available on publisher website. Survival is the ability to swim in strange water." -Frank Herbert
Tide World of Mani is a revolution sandbox adventure module for the Mothership Sci-Fi Horror RPG.
Mani is an ocean world, the only spit of land is the shoals of the Last Atoll, a settlement in the shadow of a crashed colony ship turned palace, ruled with an iron fist by... [click here for more] |
Joel Hines |
$13.00
|
Abilities Considered Unnatural is a 56-page dungeon crawl through a temple-mine full of plasma blade wielding zealots for the Mothership Sci-Fi Horror RPG.
It's not a story the corporation would tell you.
Twenty years ago, the miners found something deep in the rock of an isolated rimworld. The anomaly granted some of them strange and horrifying powers. They turned their glowing proton... [click here for more] |
Joel Hines |
$9.91
|
A tense, time-looping scenario for the Mothership scifi horror RPG, hurtling players into a fast paced sub-nautical mystery.
Written by Waco M. Art & Layout by Bodie H.
Upon arriving for their first day on the job in a deep ocean research facility, it becomes apparent that the crew are caught in a uniquely horrifying situation. They’ve become trapped inside a time-loop, along with... [click here for more] |
Slowquest |
$8.00
|
 Physical copies now available through the Tuesday Knight Games store!
You are an agent of the Company. You answer to the Board and the Shareholders above them. Time is money. People are numbers. Lying is like breathing.
Become a servant to the all-powerful Company with this new custom class for the Mothership Sci-Fi... [click here for more] |
Joshua Kramer |
$1.97
|
The people of mining colony Norton Outpost are addicted to murder. Kith slaughter kin over petty conflicts and bad habits. A union strike raises tensions to a boiling point. The true killer stalks unseen among protest signs and workers on the edge of chaos in…
Picket Line Tango is a noir-inspired murder mystery adventure in space... [click here for more] |
Anodyne Printware |
$4.99
|
 2 page pamphlet module. Written by Sean McCoy, Luke Gearing, and Kevin Whitlock Layout by Sean McCoy
*Hacking* in MOTHERSHIP® can be a lucrative, if dangerous, skill for any crewmember to acquire. It can open doors, control gun turrets and expose sensitive information.
Most *Hacking* checks are simple: an electronic airlock is locked and the Hacker makes an Intellect (*Hacking*) check and if they... [click here for more] |
Tuesday Knight Games |
$5.00
|

When in Rome is a 20pg adventure module for Mothership RPG, inspired by Alien: Romulus written by Chris Airiau, with art by Brandon Yu.
Everett's Moon is a shithole where the Company sends spacers to die. Captain Archie of the Conrad called you up with a way out: theft from a decommissioned Electorenzo Resources spaceship near... [click here for more] |
5 Million Worlds Press |
$6.50
|
A distant sector glows with the fires of war, atmosphere bleeding from broken fleets ferrying sound over once vacuous space. Corporate armadas and huddled masses make first pilgrimage to a newborn holy land.
Wrath of God is a spaceship-bound hex crawl through a corporate warzone for the Mothership Sci-fi Horror RPG 1e. It briefs... [click here for more] |
Anodyne Printware |
$1.99
|
 2 page pamphlet module. Written by Ian Yusem Edited by Fiona Maeve Geist & Jarrett Crader Layout by Sean McCoy
Terminal Delays at Anarene's Folly is the third Mothership Pamphlet Module. It's formatted like a double sided tri-fold brochure and contains all the information you need to play an excellent one-shot.
Simon Wainwright, the Space Traffic Controller (STC) of the remote service... [click here for more] |
Tuesday Knight Games |
$5.00
|
-"Echo Echo Alpha Niner, this is USCSS Silverback acknowledging the activated G.M.E.P of the USS Scorpio. Requesting a response, over."
Nothing but silence, just the crackling of static noise.
-"USS Scorpio, please respond."
Why was there no response? What´s that unfamiliar vessel connected to the Scorpio? The original plan was simply to retrieve the cargo and continue the mission,... [click here for more] |
Mikael Ribeiro |
$2.00
|
 Available in physical format from the Tuesday Knight Games store!
Fire Sale is a pamphlet module for the Mothership Sci-Fi Horror RPG about looting valuable, dangerous items from a labyrinthine corporate vault and getting out alive. It's designed as a one-shot for 3-5 players.
You and your crewmates are smuggled into the bowels of this top-secret facility with... [click here for more] |
Joshua Kramer |
$3.97
|
 Characters may come across spaceships, whether derelict, abandoned or perhaps taken in combat. If they search these spaceships, they will find various items. Whilst cargo might be the most valuable, spaceships can have other things onboard them, and this supplement has 100 such to find. From random junk to equipment that doesn't work properly to items that might have value or use. This PDF supports... [click here for more] |
Azukail Games |
$1.49 $1.25
|
Forget booze-bending snore leave, take your UTO hours to one of our safe and thrilling Dinoplex theme stations!
Explore a seedy dinosaur wildlife park! Corporate-horror laden tourism turns to terrifying disaster scenario when a pyrotechnics malfunction looses starving dinos on hapless visitors.
Dinoplex: Cataclysm is a sci-fi horror pamphlet adventure... [click here for more] |
Anodyne Printware |
$2.99
|
 Bounty hunters! It was only a matter of time before your past caught up with you... Now you’ve been captured, hauled aboard the Blanche, shipped to whoever’ll pay for you. Alongside two uneasy strangers, you and your crew wake up inside unfamiliar cryopods. A shipwide alarm is blaring: “WARNING! MAJOR ELECTRICAL FAILURE • • • WARNING! MAJOR ELECTRICAL FAILURE.” Sparks... [click here for more] |
Hexagnome |
$3.99
|
 Physical copies available now through the Tuesday Knight Games store!
Your boss, the President of the Company, has been invited to the estate of his long-estranged friend, the reclusive Mr. Lewis. He's been there for a week now and still hasn't checked in. The shareholders fear the worst...... [click here for more] |
Joshua Kramer |
$3.97
|

Step into the void-haunted halls of a cursed derelict in this thrilling Mothership Sci-Fi Horror RPG adventure.
In "The Hunger in Achernar," PC investigators uncover the mystery of the missing CF Senespera and its experimental hyperdrive. Drifting near the dying star Achernar, the Senespera is filled with mutated horrors, twisted by waves of unreality. As cracks in the universe spread, players... [click here for more] |
Magnum Galaxy Games |
$5.99
|
 The safeguards have failed. Red emergency lights flash as you stand in the lobby of the Bureau.
The Monolith crumbles at the hands of a catastrophic incursion.
Reality itself is at stake.
There for different reasons, your group is now the only hope of stopping the encroachment of the Shadow.
WHAT IS THE BUREAU?
The Bureau is... [click here for more] |
Goblin Archives |
$10.00
|
Thousands of ALCOR stations dot known space serving cheap fuel cores, lousy "entertainment" and questionable culinary choices.
GIVE YOUR PLAYERS A BREAK AND JUST ENJOY A LITTLE REST IN OUR INSTALLATIONS!
This pamphlet module for MOTHERSHIP presents you with a safe place for your players to rest and relieve stress... as long a something doesn't... [click here for more] |
Víctor J. Merino |
$2.25
|
 An adventure for Mothership 1e, The characters are members of the Asteroid Mining Ship: The TaoWu Caishen, returning to Earth with a full load of metal. Their trip is interrupted by an emergency distress beacon from a massive Mars Terraforming ship, the UNN Jack Williamson. Only a beacon is active, though, so the ship is in dire straits requiring immediate aid! ... [click here for more] |
Old Troll Gaming Hole |
$5.00 $3.99
|
 2 page black and white pamphlet module. Written by D G Chapman. Layout by Sean McCoy Song "Hideo's Lounge" written and performed by Nate Treme
Genius inventor Hideo Kieslowski has been trapped in his own virtual slickworld for more than a decade and now his once-glorious abandoned dreamland is crumbling. Can you rescue Hideo before his permasleep becomes permadeath?
Hideo's World is the second... [click here for more] |
Tuesday Knight Games |
$5.00
|
 100 Station Encounters – Adventures in the Hubs of the Stars
From orbiting pleasure domes and asteroid casinos to grim penal stations and forgotten research labs, Station Encounters delivers 100 electrifying prompts for science fiction roleplaying. Whether your players are sneaking through a quarantine zone, striking shady deals in a zero-g bazaar, or unraveling conspiracies... [click here for more] |
MediaStream Press |
$2.50 $1.00
|
UPDATED TO 1E (July 2022)
Trouble Comes in Twos...
The Planet of Mire is expanding; new contracts for surveying and colonizing make it the ideal destination for any group of spacefarers looking to make their mark. While preparations are underway for a lucrative expedition, a group of contractors are set to enjoy an all-expenses paid stay at a premier luxury hotel in Mire’s... [click here for more] |
Earl of Fife Games |
$5.99
|
2 page pamphlet module. Written by Ian Yusem Edited by Fiona Maeve Geist & Jarrett Crader Layout by Sean McCoy
Cryonambulism is the sixth Mothership Pamphlet Module. It's formatted like a double sided tri-fold brochure and contains all the information you need to play an excellent one-shot.
An asymptomatic crew member prepares for hypersleep, yawning and rubbing drowsy... [click here for more] |
Tuesday Knight Games |
$5.00
|
Simple farmers of the rotating colony ship Within Wheels starve as bargain InstaCrops wither on the vine. They turn to faith and ritual, concocting visions of a hell on earth from half-remembered traditions and commercialized lore. Bunker doors seal as their beacon calls upon believers to consecrate synthetic soil with holy blood.
The Drain is a... [click here for more] |
Anodyne Printware |
$4.99
|
 Deep within the Hekate Sector lies a planet racked by snow and ice storms: Benza-10. It's there that Pure Transmission Corporation, the gatekeepers of the interstellar airwaves, maintain a mysterious archive of captured voices that the Corpos don't want you to hear, and maybe, MAYBE some you ought not to. Does breaking in and liberating the voices of Hekate sound like music to your ears? Suit up,... [click here for more] |
Joshua Justice |
$10.00
|
 A trifold one-shot module for Mothership RPG
Paradise Park, by CorporateGuyTM, was the most exciting place to be a kid back when it was opened 25 years ago. Now the crumbling orbital water park has had a facelift, and the Paradise Island area has been joined by the all new (adults only) Relaxation Grove! Unfortunately for the PCs, the tanker of reprocessed... [click here for more] |
Skinkworks Games |
$2.99
|
 Job: Retrieve a suitcase from the Orum Moon outpost. Pay: 1 million credits each. Orders: The underground outpost has gone radio silent, so act fast. Never tell anyone anything about this. You will know when you've got the right suitcase.
Time of Death is a timeless two-page brochure adventure, compatible with the Mothership... [click here for more] |
Pyry Qvick |
$1.99
|
 Dry Dock 72 - A trifold module for Mothership RPG.
There are a lot of horror trifold modules for Mothership, so I wanted to try something different and make a small adventure full of deadly combat.
This module is about a group of Teamsters that has seized Dock 72 along with a ship loaded with Sycorax and hostages. They demand control over the distribution of the drug—and are willing to pay a high... [click here for more] |
Void Ink |
$4.99
|
Station XENO is a new 3rd party module for the MOTHERSHIP roleplaying game. It functions as a claustrophobic solo station crawl, as a standard adventure module or can be hacked and welded into nearly any sci-fi setting with a space station.
In the adventure, you arrive at a long-forgotten science station on the outer edge of the ring, responding to a search and rescue... [click here for more] |
Deeply Dapper Games |
$15.00
|
The Burning of Carbex is a 84-page three-act campaign compatible with the Mothership Sci-Fi Horror Roleplaying Game. A malevolent alien parasite has been freed and seeks to spread its corrupting influence far and wide.
Carbex was once covered in lush forests, before the fire. Everything burned, except for some silverfish-like insects who fled underground. Millenia later, coal miners break into their... [click here for more] |
Tim Obermueller Games |
$16.00
|
What We Give To Alien Gods is an adventure module for the Mothership sci-fi horror roleplaying game. In it your crew will travel to Gaelar XII, a distant magellanic nebula. Once there, explore the ruins of an alien temple, uncover its secret histories, translate alien languages, encounter strange creatures, fight against the unravelling of the universe as you know it and look inward,... [click here for more] |
Lone Archivist Press |
$8.50
|
Green Tomb is a scenario in pamphlet format compatible with Mothership. A short adventure on a seemingly dead science vessel. Suitable as a one-shot or part of campaign play.
Clear and easy to read layout.
Letter and A4 sizes. B&W, ready to print.
Body horror and hallucinations tables.
Fun!
... [click here for more] |
Silver Hooves |
$1.99
|
Survive biological terrors and the fires of revolution to save a dying colony in this DNA-melting mystery for the Mothership RPG.
This 32-page adventure is packed with the sci-fi horror elements players love - there’s out-of-control biotech, Machiavellian scheming, and a revolution bubbling just below the surface. But beware, the danger doesn't stop there. Your crew will also face off... [click here for more] |
Magnum Galaxy Games |
$7.99
|
 Physical copies available on publisher website. An urgent brochure adventure for Mothership RPG by Joel Hines. Tinea Weather Station was commissioned to observe and study the unpredictable weather patterns of the tidally locked water world of Mani. Earlier today, for unknown reasons, its orbit began to rapidly decay. Once you arrive, you'll have about 3 hours before the station burns up in the tempestuous... [click here for more] |
Joel Hines |
$2.50
|
Navigate corporate intrigue and play interstellar spy games in this new, covert class for Mothership 1st Edition.
Become a company Agent: conducting subterfuge, surveillance and infiltration missions on behalf of your corporate handlers. Work with or against your embedded crew, leveraging insider knowledge of the corporate world to achieve your objectives.
The Agent Class... [click here for more] |
Anodyne Printware |
$1.99
|
The gate to Hell opens! Private prisoner reformation company PrayCo wields an unholy artifact, breaching the walls of reality to a nightmare world of agony and smoldering brimstone. Brave the flesh portal to explore phantasmagoric domains never before tread by mortal souls.
Meat Grinder is an adventure through Hell itself for the... [click here for more] |
Anodyne Printware |
$4.99
|
Compatible with Mothership 1e and 0e!
The crew of the Cormorant, employees of a terrestrial megacorp, have been dispatched to an unfamiliar system in a remote arm of the galactic sector. Their instructions are simple: rendezvous planetside with a corporate representative, who will have further instructions; provide basic support.
But things on Tethys-IV haven't been... [click here for more] |
Abhorrent Vacuum Games |
$2.00
|
Thought space was full of horror? Try being trapped 70 metres underwater. On your own. In the dark.
THOUSAND EMPTY LIGHT is a psychedelic-xerox adventure zine that brings solo play to Mothership RPG. Written throughout as an in-game corporate document, the zine takes the core game’s rules and builds a procedure for playing single handedly. It is a 40 page survival horror adventure,... [click here for more] |
Alfred Valley |
$8.13
|
 100 Planetary Encounters: Adventures Across the Stars
From uncharted worlds to lost colonies, from diplomatic crises to ancient horrors, your crew is about to embark on a hundred unforgettable away missions. Will you negotiate peace between warring factions, uncover the secrets of a ghost planet, or survive the trials of a sentient desert?
This collection of planetary encounters... [click here for more] |
MediaStream Press |
$2.50 $1.00
|
Expand your Mothership 1e game with more Weapons, Equipment, Patches, and Trinkets!
17 weapons to end violent encounters before they get out of hand
19 pieces of equipment to kit out your characters
100 patches to sew on your clothing, jumpsuit, backpack, or gear
100 trinkets ready to be your next random discovery
10... [click here for more] |
Terry Herc |
$2.99
|
 A faint power signature originating from an abandoned research station leads players on a deadly retrieval mission through a horrid hive. Can the crew find the station's highly valuable CPU core, or will they fall prey to the infestation?
This 2-page, trifold adventure for Mothership 1E includes 15 areas, new horrors, random events, an escalation table and a player map. ... [click here for more] |
One-Eyed Werebear |
$4.00
|
THE ORIGINAL ADVENTURE WITH ALL NEW LAYOUT. Alone in the Deep has now been remastered as part of a stretch goal for the Daedalus Station crowdfunding campaign. The original version will remain available for download.
HELP WILL NOT COME.
Something has gone terribly wrong on the Rimor 89. Crew are failing to report for duty, strange sounds... [click here for more] |
S Murphy Games |
Pay What You Want
|
Embark on a thrilling adventure in the depths of space with Digital Parasite, a Mothership RPG adventure that blurs the lines of humanity and technology.
The Dragonfly, a deep space collection frigate, is returning from harvesting a valuable xenon-rich nebula. Little does the crew know that picking up a nanite-infected android threatens to consume them all.
Explore the drifting hulk of the Dragonfly,... [click here for more] |
Terry Herc |
$2.99
|
Deep in the Galactic Core lies Netjeru, a dead moon orbiting a decaying hunk of super-massive space rock. On this moon, mining companies operate with the utmost secrecy to unearth the bodies of long-dead deities. They dig deeper and deeper into this corpse world, searching for what lies in its core. Dare you follow them down into the GRAVEYARD OF THE GODS?
Graveyard of... [click here for more] |
Hammer City Games |
$8.00
|
 100 Space Encounters: Missions, Mysteries, and Mayhem Among the Stars
From derelict ships drifting in silence to bizarre anomalies that defy physics, this collection of 100 Space Encounters will fuel your sci-fi adventures with danger, intrigue, and the unknown. Whether your crew is answering distress calls, salvaging wrecks, or stumbling into deep-space horrors,... [click here for more] |
MediaStream Press |
$2.50 $1.00
|
Alien Armory is a collection of bio-punk weapons, armors and equipment compatible with the Mothership Sci-Fi Horror Role Playing Game.
The Second Earth Xenobiology Committee has analyzed and catalogued a series of dangerous items of alien origins. Equip your Mothership characters with these horrendous tools or use them as plot hooks for deep space adventures.
This book... [click here for more] |
Nyhur |
$5.00
|
 The Ultimate d100 Lost, Forbidden, and Alien Technologies Table
Some Inventions Change the Future. These Ended Civilizations.
The universe is littered with forgotten marvels and unspeakable horrors—devices of boundless potential, weapons of unimaginable destruction, and machines that defy reality itself. Whether hidden away in the ruins of extinct civilizations,... [click here for more] |
MediaStream Press |
$2.50 $1.00
|
 TechRot s a suggestion for an overarching story, a narrative guide and an explanation to a lo-fi cassette type of sci fi universe and how that basic level of tech can coexist alongside a more slick, advanced type of technology.
Use this as a blueprint for lore and history, an overarching campaign backbone as The Stem begins its return, or simply as a way to paint the technological scene for players... [click here for more] |
Svedjenaeva |
$2.99
|
Casinos encrust a refugee Planetary Ring of refuse surrounding a small freighter, a ring known by a telling -- and not so telling -- title: the Strip. Here, horror links in to tech's alienating aspect. It builds. It rends. Protections drip updates. Spinning wheels load mass care tables. Wires eject from wrists. Biceps bloat like bagpipes. Be you, make do. Some of the gore under your boot:
Oils... [click here for more] |
Schwa Games |
$4.00
|