Title |
Publisher |
Price |
You were cast, unaware, into a wounded, imprisoned world.
Trust the light in your hearts and fight for the future!
The TECHNO FANTASY ATLAS for FABULA ULTIMA will guide you into high tech, dystopian worlds, where outcast heroes fight inequality while merciless villains commit any atrocity to safeguard their privilege. Restore... [click here for more] |
Need Games |
$14.90
|
 Faster Than Light: Nomad has a detailed process to generate random xenofauna. This supplement provides an expanded generation process, with the creation rules targeted for referees to create encounter tables for each terrain type. Additional terrains, including less scientifically reasonable ones like vacuum, are also detailed. While we have made every effort to keep these expanded rules consistent... [click here for more] |
Stellagama Publishing |
$8.00
|
First, there were hushed rumors of unknown raiders. Then, there were reports of mysterious superweapons that caused immense damage to their victims…and their users. Reports from planet Bryant went even further, as tales of alien tripods mutated into outlandish horror stories. A decade later, the Republic defenders of Terra not only had all the technological miracles at their disposal—but also the... [click here for more] |
Catalyst Game Labs |
Pay What You Want
|
A comprehensive set of content generation tools for the science fiction role-playing game of your choice, created by the same people that brought you The Perilous Wilds. The Perilous Void is a 168-page, 5.5" x 8.5" fully-illustrated book packed with content generation tools to cover everything from the galactic level down to the personalities of individual NPCs. The tables provided... [click here for more] |
Lampblack & Brimstone |
$20.00
|
"How long do you think you can hold your little Star League together when everyone already wants you deposed?"
The final words of the late Devlin Stone haunt Alaric Ward, ilKhan of the Clans and First Lord of the Star League. Alaric has made Nicholas Kerensky's impossible dream a reality and achieved the purpose of his people. The future, once so clearly defined, is murkier than ever. Driven by overwhelming... [click here for more] |
Catalyst Game Labs |
$19.99
|
A Universe of Possibility
The rich story of the BattleTech setting has played out across more than a thousand years of future history, encompassing the full sweep of human experience. Here, for the first time, that story is presented in one comprehensive volume!
Dive deep into BattleTech lore with this look at the factions of the Inner Sphere, Clans, and Periphery, and learn about... [click here for more] |
Catalyst Game Labs |
$19.99
|
Classic sci-fi just got a whole lot pulpier . . .
Whether the future’s just around the corner, or a thousand grimdark millennia from now, in a setting close to Earth or a star-system far, far away, Space Pulp is the sci-fi RPG you’ve been waiting for! A rules-lite approach, coupled with the innovative career mechanic from Barbarians of Lemuria makes filing... [click here for more] |
Garnett Elliott |
$14.99
|
Enter the Hinterlands with this comprehensive campaign guide to some of the hottest combat zones in the ilClan era! A spiritual successor to the classic Hot Spots duology, this sourcebook offers all the rules and contracts any unit needs for their ongoing BattleTech games.
Whether defending Alyina alongside the Lone Wolves, standing with a Lyran independence movement, pillaging your way from rags... [click here for more] |
Catalyst Game Labs |
$14.99
|
In ages past, Eskhara was whole, and its people prospered. Powerful magic and wondrous technology lifted life to utopic heights. Then, the Oghdra came, emerging from the darkest depths of the cosmos to consume, proliferate, and conquer. Only the aetheric knights, warrior-mages clad in artifact armor, could withstand the onslaught. When the ensuing Hive Wars ended, Eskhara was left sundered... [click here for more] |
Absolute Tabletop |
$19.95
|
 Some soldiers fight for money, some to spread their version of liberty, still others for a sense of adventure. For the men and women of the Draconis Combine Mustered Soldiery there is only one reason for service: the honor of the Dragon.
From the moment Shiro Kurita raised the Dragon’s banner, the soldiers of House Kurita have remained dedicated to the warrior’s path above all others. For seven... [click here for more] |
Catalyst Game Labs |
$14.99
|
The Mecha Hack: the bestselling mecha tabletop roleplaying game armed with lightweight rules and endless customization. Run your dream mecha game quickly and easily with mechanics built upon The Black Hack. If you’re a fan of Mobile Suit Gundam, Robotech/Macross, Pacific Rim, BattleTech, or even Transformers,... [click here for more] |
Absolute Tabletop |
$6.95
|
 Some soldiers fight for money, some serve for honor, still others for a sense of adventure. The warriors of the Federated Suns protect the freedoms their nation holds dear.
From the horror of Kentares to the glory of Tikonov, the soldiers of House Davion answer the call to serve their people. Force Manual: Davion details the histories and traditions of the Armed Forces of the Federated Suns.... [click here for more] |
Catalyst Game Labs |
$14.99
|
Your Avatar Awaits!
• Standing from seven to sixteen meters tall, and weighing from twenty to one hundred tons • Powered by an armored and shielded fusion reactor • Skeleton of honeycombed, foamed aluminum core wrapped with stressed silicon carbide monofilament and sheathed by a rigid, titanium-steel shell • Locomotion generated via bundles... [click here for more] |
Catalyst Game Labs |
$9.99
|
One of the goals we had when releasing Faster Than Light: Nomad in 2024 was to present a complete, ready-to-play roleplaying game intended for quick pick-up play and low-effort preparation. This necessitated several design choices, and even more content choices. We had many ideas developing in our Stellagama lizard-brains, and keeping only the most useful and most directly applicable... [click here for more] |
Stellagama Publishing |
$5.00
|
COMMAND YOUR DESTINY
In the BattleTech universe there remains one constant: the drums of war. And where there is war, valiant military commanders from the Great Houses, the Clans, and other interstellar nations lead the charge of hulking BattleMechs, brave infantry, and daring aerofighters to certain victory or crushing defeat on the sprawling battlefields of distant worlds. Rally... [click here for more] |
Catalyst Game Labs |
$19.99
|
Magical Girls grapple with destiny in this multi-genre tabletop RPG. Girl By Moonlight explores the heartbreak of denying who you really are, fighting for what you believe in, and the transcendent power of building relationships while embracing your true self.
As a Magical Girl you will clutch your tragic struggles tight, seeking to score defiant triumphs against the darkness... [click here for more] |
Evil Hat Productions |
$15.00
|

Unleash Epic Mech Mayhem—Solo or With a Crew
Whether you're a solo pilot blazing a trail through the Outer Rim or an overworked GM juggling mechs, politics, and pacing—this toolkit has your back.
Skirmish-ready. Lore-tight. Fully Lancer.
This is not some generic bolt-on. The Lancer GME and GM Helper is built... [click here for more] |
Hollowponds Solo Sagas |
$7.13 $5.18
|
Forge your forces and prepare to fight any battle across the Inner Sphere! Campaign Operations completes the core rulebook series begun in Total Warfare. While previous rulebooks detailed game play at various levels—from a single MechWarrior, to a BattleMech company, to entire armies—this final volume focuses on the forces a player will build and run through any level of play. Campaign Operations... [click here for more] |
Catalyst Game Labs |
$15.00
|
 The march of technology across BattleTech’s eras is relentless—and the art of war always favors the cutting edge. As the ilClan era dawns, never-before-seen BattleMechs, vehicles, and battle armor stand ready to carry your banner into the future, employing the latest weapons and armor.
Recognition Guide, Vol. 2: ilClan collects some of these brand-new Inner Sphere and Clan BattleMechs... [click here for more] |
Catalyst Game Labs |
$14.99
|
You can download the full PDF for free by clicking on the Publisher Preview, but if you’d like to support my work, thank you!
“With the discovery of faster-than-light travel, humanity rapidly spread to distant star systems and began colonizing other worlds. Alien life proved to be primitive and posed no real threat to human technology. But that all changed a decade ago, when... [click here for more] |
Zadmar Games |
$0.50
|
Salvage Union is a post-apocalyptic mech tabletop roleplaying game with simple to learn mechanics. You play as salvager mech pilots who scour the wasteland for salvage in scrap built mechs.
Set in a scarred, dystopian, world ruled by corporations whose denizens live in isolated mega-settlements known as Arcos. The corpos control the vast majority of arable land and resources and have a constant hunger... [click here for more] |
Leyline Press |
$30.28
|
On February 5, 2439, the Mackie obliterated all opposition during its first combat trial, ushering in a new era of warfare. The BattleMech—King of the Battlefield—was born. BattleMechs reached their pinnacle during the golden age of the Star League. The fall of the Star League and the Succession Wars that raged for centuries afterward took their toll and by the Fourth Succession War, the technology... [click here for more] |
Catalyst Game Labs |
$9.95
|
High Lady Kamea Arano led a rebellion, dispatched the usurpers who stole her throne, dismantled their dictatorial government, and restored peace to the Aurigan Coalition. Now her true battle begins…
The Arano Restoration has succeeded, and High Lady Kamea rules over the reunited Aurigan Coalition. But all is not well – the Coalition’s hardscrabble planets teeter on the brink of collapse, while... [click here for more] |
Catalyst Game Labs |
$14.99
|
 Legends Never Die
Across the centuries, the fate of the Inner Sphere changed time and again with the actions of one warrior fighting at the crux of history. Their stories became legends passed down through the years, and now these legends and their war machines stand revealed as never before.
BattleTech: Legends II depicts seventy-five of the universe’s most famous- and infamous-warriors... [click here for more] |
Catalyst Game Labs |
$19.99
|
The Future of Warfare!
It is the 31st century, a time of endless wars that rage across human-occupied space. As star empires clash, these epic wars are won and lost by BattleMechs, 30-foot-tall humanoid metal titans bristling with lasers, autocannons and dozens of other lethal weapons; enough firepower to level entire city blocks. Your elite force of MechWarriors drives these juggernauts into battle,... [click here for more] |
Catalyst Game Labs |
$14.99 $11.24
|
Where flesh ends and machinery begins, innovation thrives.
Discover seven expertly-crafted subclasses that blend arcane power with mechanical precision, allowing your characters to transcend the limitations of mere flesh. Whether your campaign embraces steampunk aesthetics, features ancient lost technology, or simply explores the boundaries of magical innovation, these options provide... [click here for more] |
OnixUA |
$7.90
|
 The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle... [click here for more] |
Catalyst Game Labs |
$3.99
|
Echoes of the Word
It’s 3152. Clan Wolf has taken Terra, and many of the Great Houses are in turmoil. As the Republic of the Sphere collapses once and for all, the fallout even affects those who lurk in the shadows. On an otherwise insignificant planet, a mysterious plague outbreak hearkens back to the horrors of the Jihad. But is this truly the work of the fallen Word of Blake, or is something... [click here for more] |
Catalyst Game Labs |
$1.99
|
The distant world of Terra Nova, once one of humanity’s brightest colonies, is at war. Abandoned by Earth centuries ago, Terra Nova has had to endure and survive on its own.
The year is now AD 6146, or TN 1954 by the local calendar and Earth has returned. This return is not one of a mother reaching out to her lost child, but one of violent conquest and oppression. The last several years have seen... [click here for more] |
Dream Pod 9 |
$30.00
|
A TIME OF WAR
It is the 31st century. Mankind has spread to the stars and spawned titanic stellar empires, each controlling hundreds of worlds across a thousand light years and beyond. Yet the sins of man have followed him from the cradle of humanity.
Political machinations of feudal lords plunge whole sectors into war; unscrupulous merchant starship captains smuggle weapons to their own faction’s... [click here for more] |
Catalyst Game Labs |
$14.99
|
A civilization driven to war.
An entire Clan brought to ruin.
And the course of human history forever changed by…
CLAN SPANIEL!
For generations, every freeborn and trueborn in the Kerensky Cluster was raised in the Way of the Clans, learning their culture’s traditions, taboos, caste roles, and philosophies through The Adventures of Clan Spaniel. Clan children were engrossed with the Spaniels’... [click here for more] |
Catalyst Game Labs |
$1.99
|
Strap in, pilots – the explosive sequel to your favorite lightweight mecha TTRPG is here!
The Mecha Hack: Mission Manual is the jam-packed follow-up to our Platinum-bestselling rules-lite mecha roleplaying game, The Mecha Hack. In addition to new rules, enemies, and player options, this 100+ page supplement includes more than 40 one-page missions,... [click here for more] |
Absolute Tabletop |
$15.95
|
On 27 September 3048, the ComStar Explorer Corps JumpShip Outbound Light stumbled onto the Clan Homeworlds, setting in motion a massive invasion of the Inner Sphere by the Clans. At first sweeping all before them with their advanced technologies, the Clans met defeat at the Battle of Tukayyid and were stymied by a 15-year truce. With the clock ticking, the Inner Sphere’s elite took the battle directly... [click here for more] |
Catalyst Game Labs |
$9.99
|
New Assets for Ironsworn: Starforged!
This supplement adds in 32 new assets that you can use to create characters. Inside you'll find:
Modules - Aeroponics, Armory, Drones, External Refit, Holodeck, Stabilizers, Tractor Beam
Support Vehicle - Aquatic HOV
Paths - Constable, Cosmic Constructor, Enhanced, Linguist, Logistician, Precog, Psionic, Quantum Tunneler, Rebel, Rocketeer, Scientist, Security... [click here for more] |
Eric Bright |
Pay What You Want
|
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes,... [click here for more] |
Catalyst Game Labs |
$3.99
|
Across the reinvigorated Federated Suns, the call goes out: the time has come to retake the jewel of New Avalon from the Dragon, and throw back the Draconis Combine invaders. But the demands of war and politics will test the fragile alliance between First Prince Julian Davion and Prince’s Champion Erik Sandoval-Groell, and threaten to renew the chaos they seek to conquer.
The Rasalhague Dominion,... [click here for more] |
Catalyst Game Labs |
$14.99
|
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes,... [click here for more] |
Catalyst Game Labs |
$3.99
|
THERE IS A NEW EVOLUTION! Mecha & Monsters: Evolved is available now! This previous version remains available for legacy purposes, though it no longer reflects the latest rules or updates on the TinyD6 system.
Tiny Frontiers: Mecha and Monsters is the first expansion to the science fiction role-playing game, Tiny Frontiers. Utilizing the minimalist, swift and flexible ruleset... [click here for more] |
Gallant Knight Games |
$14.99
|
“Those who break faith with the Unity shall go down to darkness.”
While the Great Houses of the Inner Sphere decimated each other over the shattered remains of the Star League and slid into the technological dark age of the Succession Wars, the Clans of Kerensky entered into a golden era of prosperity. Bereft of Nicholas Kerensky’s leadership, the Clans pushed their technological... [click here for more] |
Catalyst Game Labs |
$14.99
|
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes,... [click here for more] |
Catalyst Game Labs |
$3.99
|
The march of technology across BattleTech’s eras is relentless—but some war machines never die. As the ilClan era dawns, the most recognizable BattleMechs stand ready to carry your banner into the future, bristling with cutting-edge weapons and armor.
Recognition Guide, Vol. 1: Classics collects some of the best-known Inner Sphere, Clan, and ComStar BattleMechs, rebuilt with the latest technology... [click here for more] |
Catalyst Game Labs |
$14.99
|

It was not war that brought you here—but aftermath.
Somewhere beyond the rim of Pact space, where even the salvage ships fear to trespass, lies the dead world of Caldrith Vaultis—a planet once razed by something so total that not even ruin remains. For a generation, it has been blacklisted, marked as a forbidden zone, sealed beneath the archaic clauses of the Veil March Protocol: a military sanction... [click here for more] |
Original Frontiers |
$1.99 $0.50
|
Flexible RPG systems like Fate Core are terrific if you have the time and energy to put into building a world. But we also realize that sometimes extensive prep just isn’t feasible. The good news? You can still experience the Fate awesomeness with the help of the Fate Worlds expansion.
Fate Worlds Volume Two: Worlds in Shadow is the second in a two-volume set. In Worlds in Shadow, you get six rich... [click here for more] |
Evil Hat Productions |
$7.50
|
KING OF THE BATTLEFIELD
On February 5, 2439, the Mackie obliterated all opposition during its first combat trial, ushering in a new era of warfare. The BattleMech—King of the Battlefield—was born. BattleMechs reached their pinnacle during the golden age of the Star League. The fall of the Star League and the Succession Wars that raged for centuries afterward took their toll and by the Fourth Succession... [click here for more] |
Catalyst Game Labs |
$9.99
|
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes,... [click here for more] |
Catalyst Game Labs |
$3.99
|
Take your warfare to a whole new level of excitement!
Deploy under cover of exotic weather and severe planetary conditions. Surprise your enemy with your mastery of new battlefield tactics—from artillery to command-level comms to minefields! A daring commander can take advantage of any or all of these….if he’s brave enough to seize the moment!
Tactical Operations:Advanced... [click here for more] |
Catalyst Game Labs |
$14.99
|
Armored infantry trooper robots smashing through walls, autocannons and rockets firing as engines scream, and metal meets metal in combat! Flying through space strapped into a high-tech transformable fighter: an infantryman-meets-tank-meets-starfighter, defending humanity from alien invaders. High mobility powered armor augmenting the talents of ace pilots, kicking up huge dust plumes behind them as... [click here for more] |
Stellagama Publishing |
$5.00
|
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes,... [click here for more] |
Catalyst Game Labs |
$3.99
|
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes,... [click here for more] |
Catalyst Game Labs |
$3.99
|
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes,... [click here for more] |
Catalyst Game Labs |
$3.99
|