Title |
Publisher |
Price |
The Wondrous Side of the Galaxy Awaits
Ancient Wonders is the biggest third-party expansion for Starforged to date with great system-agnostic compatibility. It provides you with all you need to explore the galaxy in a way that has never been done before, with generators for solar systems, planets, alien megastructures, megacities, and hazardous, otherworldly encounters;... [click here for more] |
Ludic Pen |
$24.99
|
THE MACHARIAN SECTOR BURNS; THE HERESIES MACHARIA ARE IN MOTION!
Inquisitor Lord Hieronymo Drake is dead. Much like the sector itself, the Macharian Inquisition is in disarray — but one Inquisitor has risen to the challenge of uniting them in Conclave. Beyond the countless heretics, daemonic influences and foul xenos lurks a threat that, left unchecked, could consume the whole sector.... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$22.99
|
“Swarming from beyond the galaxy itself, in the cold void between the stars, come the Tyranids. A slavering brood of horrors, the Tyranids are driven forward by a gestalt consciousness known as the Hive Mind, with only one goal: to consume.”
We’ve got an incredible release today, a tie-in PDF for Saber Interactive’s hit videogame — Warhammer 40,000 Roleplay:... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$4.99
|
Sun County - RuneQuest Adventures in the Land of the Sun
Sun County in Prax is a small enclave of staunchly independent farmers. Their stubborn ways have resisted nomads, famine and drought for centuries. Strangers are not welcome in the Land of the Sun, but many are drawn there by the promise of gold, fame, and adventure. Do you dare enter the Sun Dome lands?
Sun... [click here for more] |
Chaosium |
$11.99
|
Welcome to “100 Oddities for a Wizard’s Tower,” a volume in Skirmisher Publishing’s bestselling series of system-free sourcebooks designed to help develop fun and engaging stories and to enhance encounters with compelling curiosities! Oddities are things that stand out from the ordinary, and good ones awaken curiosity and creativity in player and storyteller alike, adding interest to encounters,... [click here for more] |
Skirmisher Publishing |
$4.99
|
One of the most fascinating regions of our own world is most assuredly Polynesia, a vast area in the Pacific Ocean that encompasses Hawaii, New Zealand, Easter Island, Samoa, and Tahiti. This area is home to numerous creatures and beings that can be readily adapted for use in role-playing games and used for everything from exotic one-off encounters, to island-based adventure arcs, to entire campaigns... [click here for more] |
Skirmisher Publishing |
$3.99
|
Deep within their mountain holds, the Dwarfs stand defiant - as unyielding as the cold stone beneath their boots.
Explore the rich history of the Dwarfs' mountain strongholds and their time-honoured traditions in this comprehensive guide for players who want to delve deep into the heart of Karaz Ankor!
The Dwarf Player’s Guide provides everything Players need to... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$19.99
|
Night City’s voracious, choomba! It needs more places, more people, more things. More! More! More! It’s never satisfied and we know you aren’t either. Your campaigns can always use a little something extra to push it right over the Edge.
That’s what Interface RED is all about. In this third volume you’ll find a collection of short articles custom-crafted to... [click here for more] |
R. Talsorian Games Inc. |
$10.00
|
When designing a fantasy setting, the biology of our home planet can serve as a wonderfully rich source for generating a new world and the creatures that inhabit it. But a world creator should not forget the fantasy aspect, or feel restricted to using Earth’s biosphere as an unyielding template. Several otherwise excellent resources all suffer from the flaw of using real-world ecology in fantasy... [click here for more] |
Skirmisher Publishing |
$4.99
|
Mages, wizards and spellusers of all kinds may well experiment with various magical things in their dwellings, and this supplement has 100 such for characters to encounter. Some of the experiments are unfathomable and some are potentially dangerous. Others are clearly failures whilst some may well be working, or nearly so. They can be used to flesh out a wizard's tower or laboratory. This PDF supports... [click here for more] |
Azukail Games |
$1.99 $1.49
|
IN A DISTANT CORNER OF THE VARLD LIES THE BRECKEN VALE
To secure the Brecken Vale'speace, its adult folk travel to distant lands where they pledge their swords, slings, and spells to the eternal battle against the armies of darkness that threaten the Varld.
With the adults absent, the job of protecting the Vale falls to its brave youngsters; Hero Kids.
Written specifically for GMs, the... [click here for more] |
Hero Forge Games |
$9.99
|
An ENNIE-winning expansion for the free Ironsworn RPG. Expeditions into perilous places, more foes and encounters, an array of new oracles, expanded setting info, mysterious objects of power, campaign threats, and much more!
This supplement for the Ironsworn tabletop roleplaying game takes your quests to the deepest, darkest reaches of the Ironlands. Plunge into subterranean... [click here for more] |
Shawn Tomkin |
$12.50
|
The Sci-Fi Evolution of the Ironsworn RPG is Here!
In Ironsworn: Starforged, you are a spaceborne hero sworn to undertake perilous quests. You will explore uncharted space, unravel the secrets of a mysterious galaxy, and build bonds with those you meet on your travels. Most importantly, you will swear iron vows and see them fulfilled—no matter the cost.
Starforged is a standalone... [click here for more] |
Shawn Tomkin |
$20.00
|
Cthulhu Ireland
1920s Horror Roleplaying on the Isle of the Fey
Scratch just beneath the surface of 1920s Ireland, remove the thin veneer of religion, science and modern reason and you will find a realm steeped in the old ways. Fairie Folk steal children away at night, leaving changelings in their place; Merrow drag sailors from their fishing boats into the watery... [click here for more] |
Chaosium |
$16.00
|
An expansion for the simplest rendition of modern fantasy D20 roleplaying!!!
Apotovire, the city suspended in the clouds. Built upon a grand structure of bronze and steel pillars, this "floating city" casts a shadow over the land beneath. It is a vibrant metropolis filled with steam carriages and towering smokestacks. However, in the Underbelly of the city, a place known as the Undertrench, you and... [click here for more] |
Micro RPG |
$1.99
|
Lyre's Guide to Retia is a setting guide that introduces a new way to engage with 5th Edition D&D: 5.19th Edition! Refined through years of play, this rule subset is completely reverse-compatible with regular 5th-edition Dungeons and Dragons, allowing a table to pick and choose which elements they want to incorporate.
Below is a quick run-through of what can be found within... [click here for more] |
Logan Laidlaw |
$25.00
|
When you’re stalking the streets of Night City, it pays to know the locals and where they’re lurking. One wrong move and you could end up as Bozo bait or worse. And when you’re the GM of a Cyberpunk RED game, knowing the score is even more important. Otherwise, your RED adventure might bog down in a ton of tiny stuff that can make or break a... [click here for more] |
R. Talsorian Games Inc. |
$8.00
|
Knowledge is power, but it is also valuable, and in a modern setting, there are people and organisations willing to sell it. This supplement has 100 files or collections of such that characters could find for sale. The value of the various files will vary, as some are clearly more valuable than others. The information purchased could help make a task easier or be used as a potential adventure hook.... [click here for more] |
Azukail Games |
$1.49 $1.25
|
Night City’s voracious, choomba! It needs more places, more people, more things. More! More! More! It’s never satisfied and we know you aren’t either. Your campaigns can always use a little something extra to push it right over the Edge.
That’s what Interface RED is all about. In this first volume you’ll find a collection of short articles custom-crafted to improve... [click here for more] |
R. Talsorian Games Inc. |
$8.50
|
This world is wide and old. Its dungeons are deep and older. Both hold lost treasures and magical secrets coveted by men and defended by monsters…
Skrym: Wilderness Sites, Encounters, & Loot is a game master toolkit compatible with the Dungeon Crawl Classics Roleplaying Game. Use the tables herein to randomly generate your own fantasy wilderness setting filled with adventure-worthy... [click here for more] |
Bob World Builder |
$4.99
|
“Space is a pitch black room—stick your hand out and you might never get it back. Of course, you also might touch god. It’s a gamble either way. To not try, however, is to wither and die—only those bold and foolish enough to take a chance will change their lives.”
—Captain J.V. Gorham, Far Spinward Colonies, Pioneer, Weyland Corp.
... [click here for more] |
Free League Publishing |
$19.99
|
Explore the Unknown!
Journeying through the devastated wasteland, resourceful wanderers from all walks of life travel from settlement to settlement in order to survive and, sometimes, even thrive! Now, the Wanderer’s Guide Book for Fallout: The Roleplaying Game gives you new tools to create wanderer characters, equip them with weapons and vehicles,... [click here for more] |
Modiphius |
$22.00
|
For long ages, the great city of the Dwarrowdelf was the seat of Dwarven kings, and they were rich beyond measure in gold and Mithril. But a thousand years ago, Durin’s Bane arose and drove the Dwarves from their halls. The city fell into darkness, becoming an abode of Orcs, Goblins – and worse.
Countless Orcs perished in the Battle of Five Armies. Maybe the Halls of Durin lie empty once more.... [click here for more] |
Free League Publishing |
$24.99
|
First glimpsed in the pages of the Worlds Without Number RPG, an unfathomably far-future world of decadent sorcery and daring blades is now revealed in the Atlas of the Latter Earth. More than two hundred pages of fact and surmise are packed into this gazetteer, a full setting guide trimmed with additional game content for Worlds Without Number... [click here for more] |
Sine Nomine Publishing |
$19.99
|
A NEW CHARACTER CLASS AND ONE-ON-ONE ADVENTURE
FOR OLD-SCHOOL ESSENTIALS!
Have you ever fancied stepping into the boots of a professional monster hunter armed with forbidden lore, peculiar potions, and uncanny abilities?
Now is your chance!
This module introduces the Night Hunter character class: a Devil-blooded specialist in hunting... [click here for more] |
Hellwinter Forge of Wonders |
$2.99
|
In the Ironsworn tabletop roleplaying game, you are a hero sworn to undertake perilous quests in the dark fantasy setting of the Ironlands. You will explore untracked wilds, fight desperate battles, forge bonds with isolated communities, and reveal the secrets of this harsh land.
Are you ready to swear iron vows and see them fulfilled—no matter the cost?
THREE WAYS TO PLAY
Guided:... [click here for more] |
Shawn Tomkin |
FREE
|
Enter the Domain of Magic and Myth!
A player and gamemaster expansion for the signature setting of Bronze Age fantasy.
What’s Inside?
The Essential Setting Guide
Lands of RuneQuest: Dragon Pass includes a detailed history, from the fabled God Time to the occupation by the mighty Lunar Empire. You’ll also find information on villages, towns, cities, ruins, and places of interest... [click here for more] |
Chaosium |
$22.99
|
Lyre's Guide to Risk & Reward is a 376-page bestiary built with the 5th edition compatible 5.19th Editon rules. It contains over 200 NPCs, consisting of factions, beasts, deific aspects, and most notably, mecha from the Somnus Domina setting. These creatures can be used in any setting readily, but they all tie into the threats and conflicts of the setting from which they originate, Somnus Domina's... [click here for more] |
Logan Laidlaw |
$20.00
|
Once upon a time, you fled through the Thorns, wanting nothing more than to get away, to get home.
But the place you ran through along the way was more than just the brambles that catch and tear. The Hedge is home to hobgoblins and faerie creatures, a source of wonders and delights even as it’s home to snarling, snapping briarwolves.
You just had to... [click here for more] |
Onyx Path Publishing |
$16.99
|
SPECIAL LAUNCH PRICE – LIMITED TIME ONLY!
Welcome to Diabolical Designs, your ultimate guide to unleashing the dark power of demons and devils in your 5E campaigns. This manual takes you deep into the fiery Hell and chaotic Abyssal Realms, providing the tools and inspiration you need to craft unforgettable stories of infernal intrigue, destruction, and... [click here for more] |
JonnyDM |
$34.99 $29.99
|
!!! 64,000,000 ADVENTURE SEEDS !!!
The material in this book is based on my own 6-Point Story Structure. With this little booklet, you will be able to generate 64,000,000 (that is sixty-four MILLION) different adventure seeds.
Use these seeds to develop and create proper adventures for your gaming group’s campaign. You will use six (6) 20-sections tables to create your adventure seed, and... [click here for more] |
PenguinComics |
$5.56
|
Seafaring Adventures for Ironsworn: Starforged
Sundered Isles is an epic expansion for the Ironsworn: Starforged tabletop roleplaying game. It includes new gameplay and character options, inspiring worldbuilding exercises, and a vast array of tools and random tables for your nautical adventures.
The Sundered Isles is a realm of wind and tide, mariners and marauders, rebels and empires,... [click here for more] |
Shawn Tomkin |
$18.00
|
The ultimate Aeldari sourcebook for Warhammer 40,000: Wrath and Glory!
Like their shattered war god Kaela Mensha Khaine, the ancient Aeldari are a sundered people. Heirs to a galaxy-wide empire that succumbed to ruination, all Aeldari fear the grip of She Who Thirsts. Each has been forced to find their own way to deal with this... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$19.99
|
When clouds cover the moon and the sea fog rolls in, the Dark Elves strike from their sleek vessels. Cloaked corsairs swing onto enemy ships or slink into remote coastal villages, the air ringing with cruel laughter and the sound of slaughter. They seek plunder or captives, bound for a life of misery in frozen Naggaroth.
The Corsairs of Captain Flariel is one of a series of supplements detailing... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$4.99
|
Armor piercing rounds sizzle through raw flesh as plasma beams sear swollen retinas. Acrid smoke chokes down your throat before you realize what’s burning is you. Chemical attacks melt your armor, simmer your eyeballs, and fuse your helmet to your skull, while bioweapons turn your insides out and pulp you into a quivering mound of black jelly.
Welcome to war on the razor edge of space,... [click here for more] |
Free League Publishing |
$19.99
|
When you have already experienced death, why have faith?
If you accept that you and everyone like you is cursed by God, why cling to His word?
When you return from the other side as a blood-drinking monster, what purpose serves belief?
Kindred build and are drawn to faiths for myriad reasons. The exertion of power over a flock. Satisfying... [click here for more] |
Renegade Game Studios |
$19.99
|
GAMMADARK Post-Apocalypse Roleplaying Game Setting and Ruleset
Designed for use with ShadowDark RPG
In the late 21st century, humanity's technological zenith was shattered by an apocalyptic war against malevolent extraterrestrial entities. In a desperate bid for survival, mankind weaponized advanced technologies like wormholes and dark matter, unleashing catastrophic consequences that devastated... [click here for more] |
Bardic_Mischief |
$19.99
|
Cults of the Mythos requires Cthulhu Awakens for use
Cults of the Mythos
They worship forgotten gods. They explore strange sciences that would destroy the minds of the uninitiated. They track aliens. They defend the most dangerous books, protect their communities, or seize wealth and power with subtle, potent powers—powers gained from the Outsiders, and the Mythos that futilely attempts... [click here for more] |
Green Ronin Publishing |
$12.99
|
Iä! Iä! CthulWho Fhtagn!
In a hidden base in the frozen northern borderlands, researchers from the ultra-secret Office for Research of Unusual Science (ORUS) poke, prod, and probe a handful of hapless Mythos monsters. These horrific creatures, imprisoned in the bowels of a repurposed military bunker, await an opportunity to escape their anthropoid captors.
Meanwhile,... [click here for more] |
Skirmisher Publishing |
$6.99
|
Somewhere on the back roads of Idaho sits the sleepy town of Birchwood. Once a ghost town, Birchwood rebounded to its former glory, which isn’t saying much. The people are nice enough, and the architecture is that timeless 1930s aesthetic. Birchwood, Idaho isn’t a tourist or even a sightseeing destination, but news of its oddities escapes its borders regularly.
Deep beneath a burned-out, old county... [click here for more] |
Onyx Path Publishing |
$1.99
|
City Builder: A Guide to Designing Communities is a resource specifically designed to help storytellers create exciting and compelling urban areas and other sorts of communities and places within them. It is a universal sourcebook that can support the needs of any ancient, Dark Ages, Middle Ages, Renaissance, or fantasy fiction or role-playing game setting.
This comprehensive, fully-illustrated... [click here for more] |
Skirmisher Publishing |
$24.99 $24.95
|
In the mountains of Central Appalachia, blood runs as deep as these hollers and just as dark. Since before our kind wandered into these hills, hearts of unknowable hunger and madness have slumbered beneath them.
These are the oldest mountains in the world. How dare we think we can break the skin of a god and dig out its heart without also calling blood and darkness?... [click here for more] |
Monte Cook Games |
$22.99
|
Accept no substitutes: Chicago is the city of vampires.
Claim a haven on the Gold Coast. Carve a place of this bustling metropolis for yourself.
Subjugate a handful of the living on Michigan Avenue. Take a few deep drinks from some of the intoxicating vessels we have around here.
Discover the nightlife. Come visit the Succubus Club, the Blue Velvet, or Red Noº 5, if they’ll... [click here for more] |
Renegade Game Studios |
$19.99
|
Now they had gone on far into the Lone-lands, where there were no people left, no inns, and the roads grew steadily worse. Not far ahead were dreary hills, rising higher and higher, dark with trees. On some of them were old castles with an evil look, as if they had been built by wicked people.
Tales from the Lone-lands contains six adventures for The One Ring™,... [click here for more] |
Free League Publishing |
$19.99
|
Visits to taverns and coaching inns are a regular feature of Warhammer Fantasy Roleplay, as places to gather information, locate a local person of interest, or spend the night in relative safety.
Adventures and supplements for Warhammer Fantasy roleplay detail several inns, but they are often particular venues in particular locations that serve the needs of the adventure. This supplement is designed... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$4.99
|
ShadowSun is a dark, apocalyptic, desert setting designed for use with ShadowDark. It presents a bleak world scorched by an angry sun and defiled by powerful Mage-Kings. A land where metal, food, and water are scarce resources. Player ancestries are Elves, Dwarves, Hawkfolk, Humans, Lizardfolk, and Mantisfolk. Class choices are Explorers, Mentalists (psionics), Shamans, Sorcerers, and Warriors. Extensive... [click here for more] |
Chubby Funster |
$8.00
|
It found the Wizard and brought him here, found Dorothy and brought her along, too. You did not plan for Oz to take you, but then there were cyclones, angry mobs, gunfire, storms at sea, holes in the world you thought would bury you. And then you flew, and you belonged to Oz. Your monochrome life was over for good. The Emerald City gleamed with color and sunlight, and you found a home. You had adventures.... [click here for more] |
R. Rook Games |
$9.00
|
Glory? Majesty? You don't know the dark of it! Discover the multiverse! Enter infinite universes of infinite variety, worlds beyond the prime-material settings of the AD&D game. Explore Sigil, the City of Doors, filled with portals to every layer of every plane. All you need is the right key, including. . .
A Player's Guide to the Planes: A 32-page primer that introduces DMs... [click here for more] |
Wizards of the Coast |
$14.99
|
The Fate of the Galaxy Rests in Your Hands
Since the fall of the Lazax Empire, the galaxy has been plagued by thousands of years of chaos, war, and isolation. Now, finally, the once-great civilizations have restored some semblance of their former glory, and have cast covetous eyes on the wider galaxy once more.
Each of the major galactic powers has sent representatives to the ancient Imperial capital... [click here for more] |
EDGE Studio |
$24.99
|
What motivates an undead body to go on walking, talking, plotting, and biting?
The Hunger is an obvious motivation. It drives all vampires to commit foul acts in the name of sustenance.
The Beast, too, gives a Kindred drive. Whether in fear of the Beast within or in attempts to master it, that constant nagging growl makes an undead monster march on. ... [click here for more] |
Renegade Game Studios |
$19.99
|