Title |
Publisher |
Price |
This world is wide and old. Its dungeons are deep and older. Both hold lost treasures and magical secrets coveted by men and defended by monsters…
Skrym: Wilderness Sites, Encounters, & Loot is a game master toolkit compatible with the Dungeon Crawl Classics Roleplaying Game. Use the tables herein to randomly generate your own fantasy wilderness setting filled with adventure-worthy... [click here for more] |
Bob World Builder |
$4.99
|
Night City’s voracious, choomba! It needs more places, more people, more things. More! More! More! It’s never satisfied and we know you aren’t either. Your campaigns can always use a little something extra to push it right over the Edge.
That’s what Interface RED is all about. In this third volume you’ll find a collection of short articles custom-crafted to... [click here for more] |
R. Talsorian Games Inc. |
$10.00
|
Iä! Iä! CthulWho Fhtagn!
In a hidden base in the frozen northern borderlands, researchers from the ultra-secret Office for Research of Unusual Science (ORUS) poke, prod, and probe a handful of hapless Mythos monsters. These horrific creatures, imprisoned in the bowels of a repurposed military bunker, await an opportunity to escape their anthropoid captors.
Meanwhile,... [click here for more] |
Skirmisher Publishing |
$4.99
|
For long ages, the great city of the Dwarrowdelf was the seat of Dwarven kings, and they were rich beyond measure in gold and Mithril. But a thousand years ago, Durin’s Bane arose and drove the Dwarves from their halls. The city fell into darkness, becoming an abode of Orcs, Goblins – and worse.
Countless Orcs perished in the Battle of Five Armies. Maybe the Halls of Durin lie empty once more.... [click here for more] |
Free League Publishing |
$24.99
|
Explore the Unknown!
Journeying through the devastated wasteland, resourceful wanderers from all walks of life travel from settlement to settlement in order to survive and, sometimes, even thrive! Now, the Wanderer’s Guide Book for Fallout: The Roleplaying Game gives you new tools to create wanderer characters, equip them with weapons and vehicles,... [click here for more] |
Modiphius |
$22.00
|
“Space is a pitch black room—stick your hand out and you might never get it back. Of course, you also might touch god. It’s a gamble either way. To not try, however, is to wither and die—only those bold and foolish enough to take a chance will change their lives.”
—Captain J.V. Gorham, Far Spinward Colonies, Pioneer, Weyland Corp.
... [click here for more] |
Free League Publishing |
$19.99
|
When you’re stalking the streets of Night City, it pays to know the locals and where they’re lurking. One wrong move and you could end up as Bozo bait or worse. And when you’re the GM of a Cyberpunk RED game, knowing the score is even more important. Otherwise, your RED adventure might bog down in a ton of tiny stuff that can make or break a... [click here for more] |
R. Talsorian Games Inc. |
$8.00
|
When clouds cover the moon and the sea fog rolls in, the Dark Elves strike from their sleek vessels. Cloaked corsairs swing onto enemy ships or slink into remote coastal villages, the air ringing with cruel laughter and the sound of slaughter. They seek plunder or captives, bound for a life of misery in frozen Naggaroth.
The Corsairs of Captain Flariel is one of a series of supplements detailing... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$4.99
|
Night City’s voracious, choomba! It needs more places, more people, more things. More! More! More! It’s never satisfied and we know you aren’t either. Your campaigns can always use a little something extra to push it right over the Edge.
That’s what Interface RED is all about. In this first volume you’ll find a collection of short articles custom-crafted to improve... [click here for more] |
R. Talsorian Games Inc. |
$8.50
|
Once upon a time, you fled through the Thorns, wanting nothing more than to get away, to get home.
But the place you ran through along the way was more than just the brambles that catch and tear. The Hedge is home to hobgoblins and faerie creatures, a source of wonders and delights even as it’s home to snarling, snapping briarwolves.
You just had to... [click here for more] |
Onyx Path Publishing |
$16.99
|
Body pistols and firebombs suddenly turn a normal day on the starport concourse lethal. An uprising on-planet and a Zhodani battlefleet inbound are the first signs that the Fifth Frontier War has broken out. With the system under attack from within and without, the Travellers must escape before the starport is overrun.
In Opening Moves, the Travellers will experience terror and denial, heroism... [click here for more] |
Mongoose |
$29.99
|
The ultimate Aeldari sourcebook for Warhammer 40,000: Wrath and Glory!
Like their shattered war god Kaela Mensha Khaine, the ancient Aeldari are a sundered people. Heirs to a galaxy-wide empire that succumbed to ruination, all Aeldari fear the grip of She Who Thirsts. Each has been forced to find their own way to deal with this... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$19.99
|
Armor piercing rounds sizzle through raw flesh as plasma beams sear swollen retinas. Acrid smoke chokes down your throat before you realize what’s burning is you. Chemical attacks melt your armor, simmer your eyeballs, and fuse your helmet to your skull, while bioweapons turn your insides out and pulp you into a quivering mound of black jelly.
Welcome to war on the razor edge of space,... [click here for more] |
Free League Publishing |
$19.99
|
When you have already experienced death, why have faith?
If you accept that you and everyone like you is cursed by God, why cling to His word?
When you return from the other side as a blood-drinking monster, what purpose serves belief?
Kindred build and are drawn to faiths for myriad reasons. The exertion of power over a flock. Satisfying... [click here for more] |
Renegade Game Studios |
$19.99 $15.99
|
Life and Traditions under the Sun Dome.
Come foreigners, visit Sun County, the only nation in Glorantha that passed The Solitude of Testing. See the living light of Sun Dome, travel the easily accessible road network, enjoy our surplus of food, our stoic unity, and our fully adequate culture. Come for the holy days, witness our drill parades, leave when we tell you to! Sun County - the safest, hardest... [click here for more] |
Chaosium |
$19.95
|
Visits to taverns and coaching inns are a regular feature of Warhammer Fantasy Roleplay, as places to gather information, locate a local person of interest, or spend the night in relative safety.
Adventures and supplements for Warhammer Fantasy roleplay detail several inns, but they are often particular venues in particular locations that serve the needs of the adventure. This supplement is designed... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$4.99
|
The Reikland may be considered a civilised land, a Grand Province of the Empire and home of its capital, Altdorf. However, much of the land is a dangerous territory, a wilderness of hilly moorland and trackless forest. The province must be defended from enemies within and without. Her people are ready to form such a defence. Hahnbrandt is one of the province’s more productive mining... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$4.99
|
Graw Vusk is a veteran of the Watch with many stories to tell (preferably in iambic pentameter), and suspicion of his successors.
Each entry in the People of the Vale series focuses on one specific NPC in the region, detailing them, and an encounter. This issue's encounter, Stone Shapers, is an exploration and mini boss battle with a focus on the exploration and combat pillars... [click here for more] |
T.M. van Dalen RPG |
$1.99
|
Now they had gone on far into the Lone-lands, where there were no people left, no inns, and the roads grew steadily worse. Not far ahead were dreary hills, rising higher and higher, dark with trees. On some of them were old castles with an evil look, as if they had been built by wicked people.
Tales from the Lone-lands contains six adventures for The One Ring™,... [click here for more] |
Free League Publishing |
$19.99
|
Unveil the secrets of the legend-haunted city!
On the streets of Arkham, the threat of the Cthulhu Mythos is ever-present. A quiet town in New England—home to the prestigious Miskatonic University—Arkham’s underbelly hides criminals, speakeasies, and a witch-cursed history.
What’s Inside?
Call of Cthulhu: Arkham is the definitive guide to the signature setting of Call... [click here for more] |
Chaosium |
$29.99
|
Accept no substitutes: Chicago is the city of vampires.
Claim a haven on the Gold Coast. Carve a place of this bustling metropolis for yourself.
Subjugate a handful of the living on Michigan Avenue. Take a few deep drinks from some of the intoxicating vessels we have around here.
Discover the nightlife. Come visit the Succubus Club, the Blue Velvet, or Red Noº 5, if they’ll... [click here for more] |
Renegade Game Studios |
$19.99 $15.99
|
For long ages, the great city of the Dwarrowdelf was the seat of Dwarven kings, and they were rich beyond measure in gold and Mithril. But a thousand years ago, Durin’s Bane arose and drove the Dwarves from their halls. The city fell into darkness, becoming an abode of Orcs, Goblins – and worse.
Countless Orcs perished in the Battle of Five Armies. Maybe the Halls of Durin lie empty once more.... [click here for more] |
Free League Publishing |
$24.99
|
What motivates an undead body to go on walking, talking, plotting, and biting?
The Hunger is an obvious motivation. It drives all vampires to commit foul acts in the name of sustenance.
The Beast, too, gives a Kindred drive. Whether in fear of the Beast within or in attempts to master it, that constant nagging growl makes an undead monster march on. ... [click here for more] |
Renegade Game Studios |
$19.99 $15.99
|
A MYSTERIOUS NEW WORLD OF GRIM AND PERILOUS ADVENTURE
Far from the shores of the Old World, across the Great Ocean, is the mysterious continent of Lustria. Tales tell of troves of golden treasure and repositories of arcane lore ready for the taking by those bold enough to risk it. Each week it seems that another ship full of hopeful adventurers departs to this new world on a voyage... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$24.99
|
This title includes nine floorplans for a Wizard's Tower, representing iseven above-ground levels and two subterranean ones! These beautiful maps by noted fantasy artist Bob Greyvenstein are suitable for any fantasy RPGs, miniatures games, or wargames and are especially suitable when running sessions online or on virtual tabletops.
Two versions of each map are provided, one with a grid and one... [click here for more] |
Skirmisher Publishing |
$3.99
|
A Celebration of the Art, Chaos, and Science of Magic!
It’s said that magic is equal parts art, chaos, and science. That it’s a blessing, a curse, and progress itself. Through the notes of escaped Nilfgaardian Director of Magic, Glynnis var Treharne, you’ll put that saying to the test, uncovering the secrets of the primal forces of magic. How will you use this primordial chaos, and how... [click here for more] |
R. Talsorian Games Inc. |
$17.50
|
After Arvedui the North-kingdom ended, for the Dúnedain were now few and all the peoples of Eriador diminished.
This expansion for The One Ring™ RPG is a guide to the peoples inhabiting the Lone-lands of Southern Eriador, the places they dwell in and the hopes they hold for their future in the Twilight of the Third Age. It is intended primarily for Loremasters,... [click here for more] |
Free League Publishing |
$19.99
|
EXPLORE A SYSTEM FORSAKEN BY THE GREAT RIFT
Cut off from the might of the Imperium by the Great Rift, and beset on all sides by the daemonic forces that emerge from the tear in reality, the Gilead System stands as a bastion of faith in the Emperor. Unable to call for reinforcements or escape the System, the citizens of these planets fight to preserve the Imperial Creed as they battle back the... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$19.99
|
System Agnostic Storyteller Tools for Neon City Campaigns
A sewer-dwelling water dragon with social anxiety; some badass with a laser sword here to detain your competition; the headquarters of a definitely-above-board genetic engineering firm; a boisterous demon lady challenging you to a drinking contest; and a martial arts dojo perched on the side of a cliff overlooking a modern city. What do these... [click here for more] |
Salty Games |
$12.00 $9.00
|
A city as large as Chicago requires more than a surface study to find out its secrets.
Princes, Primogen, and all those other Kindred with titles and notoriety may claim to uphold the Masquerade, but they delight in the undead fame and status. There are others, well-hidden, with deeper secrets, darker ambitions, and elusive sects buried in Chicago and its surrounding towns and cities.
Chicago contains... [click here for more] |
Renegade Game Studios |
$14.99 $11.99
|
Boldhome – “the impossible city”, built by Sartar the Peacemaker and the Mostali into the Quivin Mountains, and capital city of Sartar's Princedom. It fell to the Lunar Empire in 1602 and has remained occupied by them ever since. Will 1625 be any different?
What is "A Rough Guide to Boldhome?"
This is the official sourcebook for the Home of... [click here for more] |
Chaosium |
$9.95
|
210 Pages of History, Background, Character Gen, New NPC's, Story Hooks, Scenarios, Encounters, Rumours for Playing RGQ in Balazar in 1625. Full Content List
Intro
Full Balazar History 1617 -1625
The Clans of Balazar
Demographics
4 Full Clan Descriptions
Balazaring vs Votanki
Clan Life & Culture
Character Creation for RQG
Balazaring Names
What the Shaman Taught Me, Views of a Votanki
What... [click here for more] |
Chaosium |
$19.95
|
The city of Nochet is the largest city in all Glorantha. It is an ancient city, yet colorful and vibrant. It is a city of wonders, yet a city of day-to-day life. It is a divine city filled with temples and shrines, yet a city of decadence. It is a city of the familiar, yet a city of mystery where the ghosts of ancestors come annually to see what their descendants have accomplished.... [click here for more] |
Chaosium |
$24.99
|
To the north lies the bitterly cold and tempestuous Sea of Claws. The sea separates the Empire from the lands of Norsca, where Marauder tribes beseech the forces of Chaos for glory and power and vast monsters make their lairs in the fjords. The coastal provinces of the Empire, desperate to escape the stranglehold of Marienburg, scramble to construct mighty navies and sea defences. Sailors, explorers,... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$19.99
|
It’s a mistake to think of vampires as simple parasites that latch on to an unlucky victim and drain them until they drop. No, they’re not ticks.
They’re spiders.
Kindred lure victims into their webs and form a ring of protection and sustenance around themselves. And spiders, like vampires, are cunning. They ensnare the small and the weak, but some... [click here for more] |
Renegade Game Studios |
$19.99 $15.99
|
Just North of Altdorf, not far from the village of Frederheim, the cult of Shallya maintains za Hospice. Behind its imposing walls, troubled souls receive succour, and a lucky few find respite.
One of its denizens, the ‘Lady’ Isabella, worries her carers. Her quill is ceaseless, though few can say what she writes. Despite the best efforts of the hospice staff, strange... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$19.99
|
A deluxe Loremaster’s screen in landscape format for the second edition of The One Ring™ roleplaying game. It features beautiful art on the outside and a host of useful tables and important information on the inside, while keeping the Loremaster’s schemes hidden from the eyes of inquisitive players.
The Rivendell compendium contains information about The Last Homely House, including a map of... [click here for more] |
Free League Publishing |
$9.99
|
Utoland… bleak, miserable Utoland. Amid a disaster aboard a giant mining machine the Travellers start asking themselves why they would come here, why they would take such dangerous and underpaid work – and why their memories are suddenly disjointed.
As the Zhodani occupation of Utoland begins, the Travellers realise they are not who they thought they were. The answers lie in a spacecraft in the... [click here for more] |
Mongoose |
$29.99
|
Vehicular mayhem in the 41st Millennium
Unveil the mysteries of the Machine Spirit and unleash the massive power of machines of war with Church of Steel, a comprehensive guide to vehicles in Warhammer 40,000: Wrath & Glory. Church of Steel contains rules for more than 80 vehicles from the diverse Factions of the 41st Millennium, and narrative-focused rules for running them in your games.
Take... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$19.99
|
Deep in the heartlands of Shyish, the crumbling city of Ulfenkarn teeters upon the precipice of destruction. Its citizens are desperate for salvation before the streets are swallowed whole by the encroaching Shyish Nadir. For an age, the Vyrkos vampire lord known as Radukar the Wolf has held ruthless control over the city, transforming this once-proud gothic metropolis into little more than a ravaged... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$29.99
|
The City of Furthest – known as Eschatê to romantics, or Colonia Ultima to pedants – was founded by Hon-eel the Artess, the Third Inspiration of Moonson, in the 29th year of the Fifth Wane (1492 ST). Etymologists dispute the origin of the name – the city was built where the Oslir crosses the old Deathline, at the highest navigable point for grain barges, and some say... [click here for more] |
Chaosium |
$19.95
|
A campaign book for Cepheus Universal.
BUT! Cut-down essential rules for Cepheus Universal are included to allow play using this book on its own!
Street Knight is a fast-paced homage to late-70s and early-80s TV shows such as The A-Team, Knight Rider, Street Hawk and The Bionic Man. Agents working for good bring justice to a jaded America. You drive high-tech... [click here for more] |
Zozer Games |
$6.99
|
ARCHIVES OF THE EMPIRE: VOLUME III - A GRIM AND PERILOUS EXPLORATION OF THE EMPIRE
Isabella, inmate of the Great Hospice and, if she is to be believed, sister to the Emperor, has compiled a new treatise on diverse matters of import and interest to the folk of the Empire. It seems Isabella has turned her mind to the concerns of business and the practice of obscure religions (or, in the case of the... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$19.99
|
Whilst the chaos of the Turmoil subsides, an invigorated Empire seeks to leave civil strife behind and look towards the future. All eyes turn to Salzenmund in hope that it may provide opportunity and secure the Empire's coastline. It is a city of significant riches, for the nearby Silver Hills are abundant in precious metal and trade flows in from the Sea of Claws to the north. Cosmopolitan and vibrant,... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$19.99
|
The Enemy in Shadows Companion is an indispensable guide to the first part of the epic Enemy Within campaign, the classic WFRP adventure that inspired a generation of gamers. Packed with additional rules, optional NPCs, tantalising adventure hooks, and wise words of advice for new and veteran GMs alike, it is the perfect addition to enhance your experience... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$17.99
|
INTO THE UNKNOWN!
The Shackleton Expanse Campaign Guide for the Star Trek Adventures Roleplaying Game presents a thrilling, all-new area of the Beta Quadrant to explore: the Shackleton Expanse. Countless wonders and mysteries await within, including strange spatial phenomena that confuse sentient life-forms as well as starship sensors, ancient alien technologies powerful enough to... [click here for more] |
Modiphius |
$23.00
|
Behold the Era of the Beast!
The Mortal Realms quake as Kragnos, the End of Empires, escapes his centuries-long imprisonment and rampages across the realms.
Era of the Beast offers players and GMs a chance to follow the ongoing narrative of the Age of Sigmar universe, and brings the timeline forward to the Era of the Beast and the emergence of Kragnos, the End... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$19.99
|
The city of Nochet is the largest city in all Glorantha. It is an ancient city, yet colorful and vibrant. It is a city of wonders, yet a city of day-to-day life. It is a divine city filled with temples and shrines, yet a city of decadence. It is a city of the familiar, yet a city of mystery where the ghosts of ancestors come annually to see what their descendants have accomplished. It is a city of... [click here for more] |
Chaosium |
$9.99
|
Just below the surface of the ruined temple of Chichen Itza is a thriving warren of temples, cenotes, and meeting rooms reigned over by K’uk’ulkan. His lair serves as a hotspot for diplomatic activities between the Serpents, Teotl, and K’uh. Heirs and Scions alike must navigate not only the political tension between Gods and Dragons but also the secret layers of the sacred temple.
This tasty... [click here for more] |
Onyx Path Publishing |
$1.99
|
Through the Silver Gate is a new alt-campaign for Twilight 2000 cementing it as a flexible and practical modern task and combat resolution system.
It sits alongside Here Be Dragons and The Gloom as possible alt-campaigns for T2K on the premise of "what if it wasn't the Soviets...."
This means it's perfectly possible to play T2K and not be as concerned with the current situation in the world.
This... [click here for more] |
Free League Publishing |
$8.00
|