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 Featured Product
Gestalt RPG Core Rulebook
by Little Red Goblin Games

The Gestalt RPG is live!

  • A new "rule of cool", quick play, dual class, narrative-first, d20 TTRPG!
  • Open, permissive, ORC License!
  • Just $10 for the BEAUTIFUL 400+ page core rules! (GM's Guide and Bestiary are just $5 each too!!!)
  • 3+ years of development, lots of playtesting, community feedback, and a successful crowdfunding campaign!
Gestalt RPG Core Rulebook
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 Hottest Player Guides, Christmas in July Sale
 
 Hottest Community Player Guides, Christmas in July Sale
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Products found in this section... Sort by: 
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Shadow of the Weird Wizard

Shadow of the Weird Wizard


The Player's Guide for Shadow of the Weird Wizard Shadow of the Weird Wizard® is a fantasy roleplaying game in which you and your friends assume the roles of characters who explore the borderlands and make them safe for the refugees escaping the doom that has befallen the old country. Unsafe are these lands: the Weird Wizard released monsters to roam the countryside,...   [click here for more]
Schwalb Entertainment  $19.99

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Old-School Essentials Advanced Fantasy Player's Tome

Old-School Essentials Advanced Fantasy Player's Tome


The essential old-school game of fantastic adventure, monsters, and magic — expanded with advanced character options and spells! Complete Player's Tome This book contains the complete game rules, 13 fantastic classes (acrobat, assassin, barbarian, bard, cleric, druid, fighter, illusionist, knight, magic-user, paladin, ranger, thief), 10 classic races (drow, duergar, dwarf, elf,...   [click here for more]
Necrotic Gnome  $15.00

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Exigents: Out of the Ashes

Exigents: Out of the Ashes


“A mighty flame followeth a tiny spark.” — Dante Alighieri, The Divine Comedy The Exigents are many and myriad, but also utterly unique. They’re not a single kind of Exalted, but the manifold Chosen of Creation’s countless little gods. In times of dire need, gods can petition the Unconquered Sun for a spark of the Exigence — a bonfire of pure, creative power — to raise up their own...   [click here for more]
Onyx Path Publishing  $29.99

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Players Handbook (1e)

Players Handbook (1e)


The 1st Edition Player's Handbook is back! No more searching through stacks of books and magazines to find out what you need to know. The Player's Handbook puts it all at your fingertips, including: All recommended character classes: Fighters, Paladins, Rangers, Magic-Users, and more. Character Races: Dwarves, Elves, Gnomes, Half-Orcs, Humans, and more. Character Level Statistics. Equipment...   [click here for more]
Wizards of the Coast  $9.99

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Scion Second Edition Player's Guide: Saints & Monsters

Scion Second Edition Player's Guide: Saints & Monsters


Discover what lurks in the hidden corners of myth. There is more to The World than the children of the Gods — more than Heroes and Demigods. Legends speak of stranger things; of mortals who challenge the very Gods themselves, or who see Fate’s invisible workings laid bare; of creatures of every kith and kind who still dwell, here and there, alongside humanity; of sorcerers who tamper with things...   [click here for more]
Onyx Path Publishing  $14.99

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Player's Handbook, Revised (2e)

Player's Handbook, Revised (2e)


Here is the indispensable encyclopedia of fantasy role-playing. Everything the player needs is here: how to create a mighty hero or crafty wizard; uinque aspects of the elves, dwarves, halflings, and other fantasy races; all the weapons, armor, magical spells, and rules for thrilling battles against supernatural monsters. This fresh, new format for the Player's Handbook is your complete and illustrated...   [click here for more]
Wizards of the Coast  $9.99

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Delta Green: Agent's Handbook for Foundry VTT

Delta Green: Agent's Handbook for Foundry VTT


WELCOME TO THE APOCALYPSE Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green spent four decades opposing the forces of darkness with honor, but without glory. Stripped of sanction after a disastrous 1969 operation in Cambodia, Delta Green’s leaders made a secret pact: to continue their work without authority,...   [click here for more]
Arc Dream Publishing  $19.99

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HYPERBOREA Player's Manual

HYPERBOREA Player's Manual


HYPERBOREA 3E Player's Manual ++++ HYPERBOREA is a role-playing game of swords, sorcery, and weird science-fantasy. It is played with paper, pencil, dice, and imagination. Participants include a referee and one or more players. The referee prepares and presents the adventure material (circumstances, challenges, quests, mysteries, etc.), and the players create player characters (PCs),...   [click here for more]
North Wind Adventures  $12.00

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Tales of the Valiant Player's Guide

Tales of the Valiant Player's Guide


Join the Ranks of the Valiant! Every adventure needs a beginning. Start your own tale in an infinite universe of high fantasy adventure with the Tales of the Valiant Player’s Guide! Within these pages, a trove of knowledge lies ready, waiting for the valiant to claim it! Make your own unique and legendary hero with the new Lineage and Heritage system. Select Talents and Backgrounds that...   [click here for more]
Kobold Press  $34.99

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Level Up: Adventurer's Guide (A5E)

Level Up: Adventurer's Guide (A5E)


Polygon has included the Level Up Adventurer's Guide in its best gift ideas for D&D newcomers list. Prepare for Adventure!  In this guide to Level Up, the advanced roleplaying game, you will find everything you need to play. Create diverse and unique heroes, engage in epic combat with villainous foes, cast powerful spells, and build mighty strongholds!  This core...   [click here for more]
EN Publishing  $24.99

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Arkadia - The Greek Setting for 5e

Arkadia - The Greek Setting for 5e


ENNIE Award Winner for the Best Setting of 2020! Arkadia is a combined setting and players handbook for 5e - inspired by the history and myths of Ancient Greece The book contains 100 pages of densely packed all new Greek themed content for both Players and GMs. 12 New Class Archetypes (One for each...   [click here for more]
Arcana Games  $20.00

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ZWEIHANDER RPG: Player's Handbook

ZWEIHANDER RPG: Player's Handbook


EVERYTHING A PLAYER NEEDS TO CREATE A CHARACTER FOR ZWEIHÄNDER GRIM & PERILOUS RPG. Abridged from the first ten chapters of ZWEIHÄNDER Revised Core Rulebook, this book contains everything you need to create a character: from professions & advancement, to backgrounds & skills, for intrigue & combat, to exploration & trappings, and magick spells & rituals.   Using...   [click here for more]
Andrews McMeel Publishing  $19.99

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Player's Guide to the Contagion Chronicle

Player's Guide to the Contagion Chronicle


The Contagion has come; it’s ravaged the world and left you in its wake. The few who are left band together, along lines you never once thought you would agree to. When your enemy becomes the only friend you have left, you make do the best you can. This book includes essays discussing how to combine multiple monster and supernatural types from the Chronicles of Darkness within a Contagion...   [click here for more]
Onyx Path Publishing  $4.99

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Delta Green: Agent's Handbook

Delta Green: Agent's Handbook


Silver Ennie Award winner for Best Supplement, 2016. WELCOME TO THE APOCALYPSE Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green spent four decades opposing the forces of darkness with honor, but without glory. Stripped of sanction after a disastrous 1969 operation in Cambodia, Delta Green’s...   [click here for more]
Arc Dream Publishing  $19.99

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Interface Zero 3.0 Players Guide to 2095

Interface Zero 3.0 Players Guide to 2095


The year is 2095. The world has been ravaged by global warming, subjected to the horrors of nuclear war and natural disaster. In East Asia, the Bear and the Dragon battle for control of the resource-rich continent, and an emergent A.I. known only as Charon has destabilized the whole of Europe, sparking revolution and chaos not seen since the Second World War. On the North American...   [click here for more]
Gun Metal Games  $14.99

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Realms of Peril - Adventurer's Field Guide

Realms of Peril - Adventurer's Field Guide


Whoa there, friend! Indeed, you have come to the right place, but heed this warning: venture not into these perilous realms of fantastic sword and sorcery, lest ye be of stout mind and steely nerve. For within these pages lie the gates to a wicked world of magic, mystery, devilry, and danger! Realms of Peril is a classic fantasy adventure roleplaying game designed...   [click here for more]
Spellsword Studios  $4.99

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C20 Player's Guide

C20 Player's Guide


Autumn Leaves Tumble Down The Dreaming is a vast and ever-changing place, especially in the turbulent time of the Evanescence. New dreams take shape as Winter winds howl outside the windows and Glamour fights to bring light and warmth to a world where hearts go cold even as temperatures rise. Changelings everywhere must make a dangerous choice – unite and stand together against the rising dark…...   [click here for more]
Onyx Path Publishing  $14.99

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Pathfinder® for Savage Worlds: Advanced Player's Guide

Pathfinder® for Savage Worlds: Advanced Player's Guide


Experience six new classes (the Alchemist, Cavalier, Inquisitor, Oracle, Summoner, and Witch), new Edges, Hindrances, gear, powers, and magic items in the 128-page, hardcover Pathfinder® for Savage Worlds: Advanced Player's Guide. ©2022, Paizo Inc. All rights reserved. Paizo, the Paizo golem logo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc.; the Pathfinder P logo,...   [click here for more]
Pinnacle Entertainment  $14.99

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Star Trek Adventures Player's Guide - PDF

Star Trek Adventures Player's Guide - PDF


SPACE, THE FINAL FRONTIER… The Player’s Guide for the Star Trek Adventures roleplaying game presents a wealth of all-new information and advice for gamers new to Star Trek and to Star Trek Adventures, as well as for experienced players looking for additional guidance and new player character options to enhance their characters and...   [click here for more]
Modiphius  $18.00

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D&D Basic Set - Player's Manual (BECMI ed.) (Basic)

D&D Basic Set - Player's Manual (BECMI ed.) (Basic)


This is the 1983 edition of the D&D Basic Set Player's Manual, part of the "BECMI edition" Red Box Set. Product History The D&D Basic Rules Set (1983) by Frank Mentzer was the third and final iteration of the boxed Basic Rules for Basic D&D. It was released in summer 1983. The Evolution of Basic D&D. By 1983, Basic D&D had gone through...   [click here for more]
Wizards of the Coast  $4.99

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Player's Handbook (3.5)

Player's Handbook (3.5)


Endless adventure and untold excitement await! Prepare to venture forth with your bold companions into a world of heroic fantasy. Within these pages, you'll discover all the tools and options you need to create characters worthy of song and legend for the Dungeons & Dragons roleplaying game. The revised Player's Handbook is the definitive rulebook for the 3.5 edition of the Dungeons &...   [click here for more]
Wizards of the Coast  $9.99

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Raiders of the Serpent Sea: Player's Guide PDF

Raiders of the Serpent Sea: Player's Guide PDF


From the lead designer of Dragon Age Origins, in partnership with the creators of Odyssey of the Dragonlords, comes Raiders of the Serpent Sea! Take to the seas of Grimnir and battle against the sinister forces of a forgotten past in an epic campaign for the 5th Edition of the world’s greatest roleplaying game! Raiders of the Serpent Sea is...   [click here for more]
Modiphius  $8.00

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Into the Unknown - Book 1: Characters

Into the Unknown - Book 1: Characters


Into the Unknown is an Old School game that seeks to blend the Basic & Expert rules and style of play of the '80s with the current 5th edition ruleset of the world's most popular roleplaying game. This is Book 1, the player's guide holding everything you need for character creation. What does the Game have? The game is divided into five digest-sized booklets,...   [click here for more]
O5R Games  $4.99

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Into the Unknown - Book 2: Playing the Game

Into the Unknown - Book 2: Playing the Game


Into the Unknown is an Old School game that seeks to blend the Basic & Expert rules and style of play of the '80s with the current 5th edition ruleset of the world's most popular roleplaying game. This is Book 2, which has all the rules for players to be able to play the game in just 28 pages. What does the Game have? The game is divided into five digest-sized...   [click here for more]
O5R Games  $2.99

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Into the Unknown - Book 3: Magic

Into the Unknown - Book 3: Magic


Into the Unknown is an Old School game that seeks to blend the Basic & Expert rules and style of play of the '80s with the current 5th edition ruleset of the world's most popular roleplaying game. This is Book 3, and is specifically for players who are playing spellcasting characters - it holds all rules for spellcasting and all the spells. What does the Game have?...   [click here for more]
O5R Games  $4.99

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Dreams And Machines: Player's Guide (PDF)

Dreams And Machines: Player's Guide (PDF)


Evera Prime Was Once a Paradise What Will You Make it? Dreams and Machines is a brand new RPG setting where people come together to rebuild their world following a catastrophic war. You will venture into a world of mystery and adventure, a world where slumbering mechs dot the landscape and people build their lives anew in the wreckage...   [click here for more]
Modiphius  $18.00

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Flowers of Hell: The Demon Players Guide

Flowers of Hell: The Demon Players Guide


I want to be human, sometimes.  I think about what they have and how simple it all must be.  Even if they aren't sure of their identities, at least for them the question is multiple choice.  A human can only be so many different things.  But to really survive after the Fall, you have to let go of everything, including identity.  It has to be...   [click here for more]
Onyx Path Publishing  $16.99

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Gestalt RPG Core Rulebook

Gestalt RPG Core Rulebook


Every Story Starts Somewhere. Yours Starts Here! Dive into the Gestalt RPG, a golden age, indie, d20 tabletop roleplaying system that features an easy to use, difficult to master “dual character class” system! Combine simple classes to make infinitely complex class options to suit your hero! Gestalt uses a streamlined, more native-focused, quicker, “rule of cool”, approach...   [click here for more]
Little Red Goblin Games  $24.99 $10.00

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Midgard Heroes Handbook for 5th Edition

Midgard Heroes Handbook for 5th Edition


The Flame of Heroes Brings Light to a Dark World! Welcome to a world of dark roads and deep magic, where you can match wits with Baba Yaga, set sail for uncharted islands with minotaur corsairs, and face the fury of the giants in the icy north! The Midgard Heroes Handbook for 5th Edition has everything you need to create a character for a 5th edition Midgard campaign, including full details...   [click here for more]
Kobold Press  $24.99

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Ruins of Symbaroum - Player's Guide

Ruins of Symbaroum - Player's Guide


With the Ruins of Symbaroum game line, the acclaimed setting of Symbaroum comes to the world’s most popular roleplaying game rules! This richly illustrated, 236-page Player’s Guide introduces setting specific rules and provides guidelines on how to create player characters for adventures in the world of Symbaroum using the 5th Edition...   [click here for more]
Free League Publishing  $24.99

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Castles & Crusades Players Handbook

Castles & Crusades Players Handbook


Castles & Crusades is a fantasy table top role playing game that is easy to learn, easy to play, and allows you a wide range of customization. With our easy-to-learn attribute-based rules system players choose among 13 archetypal character classes and 7 races with which create their characters. Spells, equipment, fast-paced combat rules, and all essential information needed to play a game of...   [click here for more]
Troll Lord Games  $29.99 $23.99

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Numenera Player's Guide

Numenera Player's Guide


STRONG, FIERCE GLAIVES. REALITY-BENDING NANOS. JACKS OF ALL TRADES. The characters of the NumeneraTM RPG are varied and intriguing—and there are so many options! Even after you choose to be a glaive, will you be a Charming glaive who Leads, a Learned glaive who Wields Two Weapons at Once, or a Graceful glaive who Rides the Lightning? Create characters, explore the setting, and learn the...   [click here for more]
Monte Cook Games  $7.99

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ACKS Player's Companion

ACKS Player's Companion


The Player’s Companion is the first expansion for the Adventurer Conqueror King System™ (ACKS) and an invaluable resource for players and Judges of the original fantasy role-playing game and its retro-clones. With this book you can do the following: Expand your campaigns with 19 new character classes, including the anti-paladin, barbarian, dwarven delver, dwarven fury, dwarven machinist,...   [click here for more]
Autarch  $10.00

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Lasers & Liches: Players Mix

Lasers & Liches: Players Mix


Welcome to the Retroverse! An exciting new 5E universe from Lasers & Liches that resides in a place of half faded memories, barely remembered songs, lost childhood friends, outdated styles, abandoned dreams, lost playthings, vapor ware, and time corroded nostalgia. A place both strange and familiar. A place for adventure, friendship, chaos, and the magic of yesteryear. In short, a place that combines...   [click here for more]
Lasers & Liches  $35.00 $30.00

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Shadowrun: Runner's Companion

Shadowrun: Runner's Companion


MASTER THE SHADOWS   Life in the shadows has never been as dangerous, and runners need every edge they can get. Runner’s Companion opens up a world of expanded options for Shadowrun players with dozens of New Qualities, Advanced Contact and Lifestyle Rules, and handy tips on running, travelling and smuggling, and operating in a surveillance society. This core book for Shadowrun, Twenieth Anniversary...   [click here for more]
Catalyst Game Labs  $12.00

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Doctors and Daleks: Player's Guide

Doctors and Daleks: Player's Guide


A New Companion for Your Adventures through all of Space and Time!  The wild adventures of everyone’s favourite Time Lord come to the world’s most popular roleplaying game in Doctors and Daleks. Take your gaming group into the TARDIS and travel anywhere, anywhen. Want to meet Leornado da Vinci? Or see what life is like in the year 3,000? What about another planet entirely? All of space and time...   [click here for more]
Cubicle 7 Entertainment Ltd.  $29.99

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World of Aetaltis: Player's Guide

World of Aetaltis: Player's Guide


Discover the World of Aetaltis, an amazing new campaign setting designed for use with the Fifth Edition of the world’s best-known roleplaying game. In Aetaltis, you’ll unlock a setting that rekindles the fire of classic heroic fantasy game worlds. It’s everything that made fantasy RPGs such an incredible phenomenon, reimagined and refreshed for today’s gamers. The World of Aetaltis: Player’s...   [click here for more]
Mechanical Muse  $19.99 $9.99

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Player's Handbook (4e)

Player's Handbook (4e)


The first of three core rulebooks for the 4th Edition Dungeons & Dragons® Roleplaying Game. The Dungeons & Dragons Roleplaying Game has defined the medieval fantasy genre and the tabletop RPG industry for more than 30 years. In the D&D game, players create characters that band together to explore dungeons, slay monsters, and find...   [click here for more]
Wizards of the Coast  $9.99

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Dark Fantasy Basic - Player's Guide

Dark Fantasy Basic - Player's Guide


DARK FANTASY WITH LIGHT RULES! OLD SCHOOL WITH NEW MECHANICS! Dark Fantasy Basic is an old school roleplaying game (or adventure game) that pays homage to a beloved 80's game - which is stilll, for many fans, one of the most concise, clear and well-written RPGs ever published. This book uses the same system as the world’s most popular...   [click here for more]
Chaos Factory Books  $4.99

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Beasts & Barbarians Steel Edition Player Guide

Beasts & Barbarians Steel Edition Player Guide


Beasts & Barbarians Steel Edition Player Guide includes: Summarized descriptions of the lands and the history of the Dominions Accurate descriptions of the various playable cultures, including clothing, religion, technology and so on. More than 40 new Hindrances and Edges to create sword and sorcery heroes. Specific gear (from loincloths to Amazon Hawk Ships) Three custom-made...   [click here for more]
GRAmel  $11.19 $6.49

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Star Dogs - Player's Handbook

Star Dogs - Player's Handbook


Star Dogs is a super simple space opera tabletop roleplaying game. It is designed to be picked up and played as quickly as possible and for the focus to be on the galactic hi-jinx taking place at the table - not flipping through pages in search of specific rules. Star Dogs has straightforward and easy to play rules for combat, skill tests, vehicle combat, space combat, space magic, cybernetic augmentation,...   [click here for more]
Gorgzu Games  $1.99

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Eclipse Phase Second Edition Condensed Player's Guide

Eclipse Phase Second Edition Condensed Player's Guide


The Eclipse Phase Second Edition Condensed Player's Guide is 112 pages  of material from Eclipse Phase Second Edition aimed towards players, including the setting introduction, character creation rules, basic resolution, combat, and gear rules! Eclipse Phase Second Edition is the post-apocalyptic game of transhuman horror. Humanity is enhanced...   [click here for more]
Posthuman Studios  $9.99

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The Master Player's Adventurers Journal

The Master Player's Adventurers Journal


Bring your character to life! Give them the voice you always knew they had! Can be used with Any Roleplaying System! There are logs that allow you to keep track of all of the crunch and data that is a Player Character. This is not one of those logs. The Master Player's Adventurers Journal is an "In Character" record book...   [click here for more]
Fat Goblin Games  $3.69

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Against the Darkmaster Player's Handbook

Against the Darkmaster Player's Handbook


What makes a hero? Is it destiny? The unwavering determination to stand up for all that is good? The audacity of doing the impossible? Or just the tales bards weave to captivate their audience? Whatever you think the correct answer is, in this Player's Handbook you'll find everything you need to create your hero and join the fight Against the Darkmaster. We’ve collected all the player-facing...   [click here for more]
Open Ended Games, Inc.  $14.95

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Rippers Resurrected: Player's Guide

Rippers Resurrected: Player's Guide


FROM THE CREATURE'S TOMB...UNTIMELY RIPPED! At the Nineteenth Century's end, a shadow lies upon Europe...and the world. The mythological creatures of the night—vampires, werewolves, and far worse—stalk the darkness seeking innocent blood. Only the Rippers, members of an ancient organization dedicated to fighting evil, stand against them. But to win this battle, the Rippers must...   [click here for more]
Pinnacle Entertainment  $9.99

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Tyrnador Player Guide

Tyrnador Player Guide


GRAmel Books is proud to publish a new Savage Worlds setting from Umberto Pignatelli - Tyrnador. Tyrnador: Fate of Ventar is the first installation of the world of Tyrnador, GRAmel’s exciting new fantasy setting for Savage Worlds. What Tyrnador is? Well, do you remember the old classics Dragonlance and Mystara? Tyrnador is a game in the same vein, a place of high fantasy, where heroic knights and...   [click here for more]
GRAmel  $19.90 $5.49

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7th Sea: Players' Guide

7th Sea: Players' Guide


Swashbuckling and Sorcery Piracy and Exploration Espionage and Intrigue Welcome to the New World 7th Sea is a game of action and high adventure in a world of musketeers, pirates, secret societies and political intrigue. Players take the roles of heroes bent o­n thwarting the plots of knaves and villains, exploring ancient ruins and plundering the treasure fleets of tyrants. Everything a player needs...   [click here for more]
Chaosium  $29.99

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OLDSKULL SWORDS & SORCERY - Book One: Adventurers - Human Artistry Special Edition

OLDSKULL SWORDS & SORCERY - Book One: Adventurers - Human Artistry Special Edition


Please note that this is the 411-page Human Artistry Edition of Oldskull Swords & Sorcery, featuring over 100 pieces of human-created art. There is no AI manifested in this edition, so if you want to send the message that you support human artists, this is the edition that you should purchase.   Arnesonian. Gygaxian. Modern rules clarity, 1974 Sword &...   [click here for more]
Kent David Kelly  $9.99

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Earthdawn Fourth Edition Player's Guide

Earthdawn Fourth Edition Player's Guide


The Age of Legend An age of magic once existed in our world. Lost to history, this time is remembered in the echoes of myth and legend. Humans lived alongside the other Namegiver races—dwarf and elf, troll and ork, windling, t’skrang and obsidiman. The wild places of the world were home to griffins, shadowmants, and other fantastic beasts. The land was once besieged by the Horrors, foul...   [click here for more]
FASA  $24.99

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Monte Cook's Arcana Evolved

Monte Cook's Arcana Evolved


A Variant Player’s Handbook by Monte Cook Get ready to evolve! This deluxe “Director’s Cut” version of 3rd Edition codesigner Monte Cook’s popular variant player’s handbook takes all the alternate rules, classes, races, and innovative subsystems that you loved about Arcana Unearthed, gives it all a deluxe full-color treatment -- then adds in lots of new bonus material!...   [click here for more]
Malhavoc Press  $19.99

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  Tales of Fur and Steel: Legends of the Smallfolk - 5e