Title |
Publisher |
Price |
Quantum Compounds is a collection of nova-tech drugs for use with Trinity Continuum: Aberrant. These compounds are super-science chemicals designed to grant powers to baselines, but could be used to enhance a nova's powers, though not without risk. The compounds in this book are presented as nova-tech built through super-science. Any of these compounds... [click here for more] |
Onyx Path Publishing |
$1.95
|
Kitsune powerbrokers. Oni gangsters. Kami assassins.
Step into the neon-lit torii gate and discover a Tokyo where tech and myth blend and clash in a battle for humanity's future.
Tokyo:Otherscape is a setting book for the :Otherscape role-playing game that provides the MC and players with everything they need to jump right into a game on the dangerous, haunted... [click here for more] |
Son of Oak Game Studio |
$29.95
|
Did they tell you magic is sealed away by the Abyss? That the Supernal Realm can’t affect the Fallen? That you’ll never see the Watchtower again?
Nothing is ever that simple.
The curse keeps Sleepers from seeing it, but we are Awakened. We see past the Lie with our Sight every day, grasp the Supernal with our spells and seek the Mysteries. And what Mysteries we find!
Artifacts... [click here for more] |
Onyx Path Publishing |
$14.99
|
Awakening is a blessing. It's pure enlightenment, arcane knowledge, untold Mysteries, unimaginable power.
Awakening is a curse. It's all-consuming addiction, existential despair, desperate loneliness, dangerous hubris.
Awakening is knowing you can do whatever you want, and then doing it. Damn the consequences if you like, but your damnation doesn't erase them. Bending reality to your will intoxicates... [click here for more] |
Onyx Path Publishing |
$14.99
|
"No harm ever came from reading a book…"
–Evelyn, The Mummy
The year is 1936. The world is on the brink of collapse, and the echoes of the past resonate through ancient ruins, hidden temples, and forbidden jungles. Political tensions are high as nations vie for power, secret societies pull strings from the shadows, and ancient relics... [click here for more] |
Gildor Games |
$4.99
|
Flying Circus: Chariots of Steel is a 314 page super-heavy expansion book for Flying Circus, both massively expanding the rules and options for fighting on the ground for crashed pilots, as well as adding an alternate mode of play as landsknecht, mercenary army companies operating in Himmilgard's least-stable regions.
The core of Chariots is a completely overhauled set of mechanics... [click here for more] |
Newstand Press |
$35.00
|
The Rich Bastard’s Guide to Magick
Spend it while you've got it.
This Mage 20th Anniversary Edition sourcebook expands on the mystique of the elite with an exploration of how the real movers and shakers operate when you throw magick into their world as well.
The Rich Bastard’s Guide to Magick contains:
An examination of money and mage society,... [click here for more] |
Onyx Path Publishing |
$14.99
|
Want some randomized loot for your post-apocalypse? Are your current loot tables too limiting? Fear not! Twilight Loot to your rescue!
Twilight Loot has been the result of long project to provide a more varied and dynamic loot system for roleplaying games in a post-apocalyptic setting.
It features a 800 main items neatly organized per category in a master... [click here for more] |
Free League Publishing |
$2.99
|
A common problem in modern games is a group of players deciding to break into a facility when there was absolutely no reason for the GM to prepare a facility in the first place. Luckily, Savage Worlds provides a great mechanic to improvise such a break-in at short notice, the Dramatic Task. Modern Traps and Obstacles provides an easy-to-use addition to the Dramatic Task system, supporting... [click here for more] |
Pinnacle Entertainment |
$1.00
|
THE INFINITE FRONTIER
The last great undiscovered country is vast, wild, and weirder than you can possibly imagine. And it’s nearby, waiting, accessible by the press of a button, or a simple gesture, or even just a thought. The Matrix holds a whole lot more than selfies and cat videos—it has artificial intelligences, electronic ghosts of people formerly alive (or perhaps still living), and deep... [click here for more] |
Catalyst Game Labs |
$24.99
|
New Equipment, New Threats, and New Heroes!
The Æon Æxpansion expands the setting of Trinity Continuum: Æon by adding wondrous new technologies, two new types of playable characters, and a variety of terrifying new opponents.
The Æon Æxpansion requires both Trinity Continuum: Æon and the Trinity Continuum Core Rulebook to play. Inside, you will find:
Information about new noetic biotech,... [click here for more] |
Onyx Path Publishing |
$9.99
|
Bleeding Edge Dangers and Ancient Mysteries!
Terra Firma expands the setting of Trinity Continuum: Aeon by revealing some of the many wonders and secrets found on Earth and Luna, while also providing Storytellers with the material they require to set exciting campaigns on either of these two worlds.
Terra Firma requires both the Trinity Continuum Core... [click here for more] |
Onyx Path Publishing |
$14.99
|
SMALL ARMS is a collection of firearms for use with Twilight 2000 4th edition.
Inside this 40-page supplement, you’ll find over 70 20th-century weapons (and a couple from the 21st) to add to your campaign. The book is divided into sections for each type of firearm (Pistols, Submachine Guns, Assault Rifles, Hunting Rifles, Battle Rifles, Sniper Rifles, and Machine Guns). It also includes... [click here for more] |
Free League Publishing |
$5.99
|
It’s time for a high school reunion.
Come meet old friends and classmates from yesteryear and relive old times.
There’s always that one person though who you’d rather not have seen again.
This year it turns out they are going to unlock a secret that will take you to the edge of your... [click here for more] |
Pinnacle Entertainment |
$7.99
|
LIONHEART
Welcome to Cold War Skirmishes soldier!
Contained within this document you will find a basic overview of the British Armed Forces during the Cold War period. Additionally there is a selection of gear ranging from weapons and armour through to a array of vehicles from tanks through to helicopters.
This should help sufficate playing games of Cold War Skirmishes,... [click here for more] |
Pinnacle Entertainment |
$0.99
|
REQUESTING DATA DUMP
DOWNLOAD IMMINENT
DOWNLOADING...
DOWNLOADING...
SUCCESS
* * *
Hola runners. You may know me from my previous file, the highly-downloaded data dump MagusRogue's Guide to the Sprawls. In all all my years I've seen some weird things, but even I admit I have yet to see everything. Thankfully, my best chum Tripwire was able to find even more juicy secrets about our world and... [click here for more] |
Pinnacle Entertainment |
$6.99
|
This Twilight 2000 4th Edition supplement details 33 fully illustrated service rifles from across Europe and North America. Complete with historical information and a total of nearly 70 different models and variants.
It also has fully optional rules for alternative magazine sizes, rifle grenades, new optical sights, night vision gear and much more. There is also information on Soviet and U.S. infantry... [click here for more] |
Free League Publishing |
$8.95
|
VEHICLE HANDBOOK is a collection of vehicles for use with Twilight 2000© 4th edition. Inside this 58-page supplement, you'll find more than ninety 20th-century (and a few from the 21st) vehicles for use in your Twilight 2000©campaigns.
The Player’s Manual for Twilight 2000© 4th Edition has a great selection of vehicles. This expansion broadens that selection to include vehicles... [click here for more] |
Free League Publishing |
$9.99
|
Lethal Force
You're not a noob. You're not a poseur. You're a shadowrunner. When you pick a weapon, it's with a purpose, and 99 times out of 100, that purpose is to bring suckers down. You're going to choose your weapon carefully, and you know that the more options you have, the better your final choice will be.
Gun H(e)aven 3is about options. Pistols, rifles, machine guns, even a flamethrower—they're... [click here for more] |
Catalyst Game Labs |
$7.95
|
Submachine Guns of Europe and North America includes 30 illustrated submachine guns with more than 50 different variants to choose from. This covers a good portion of these firearms in common service in Europe and North America during the events of Twilight 2000, as well as a good number of surplus weapons, law enforcement models and some other more exotic SMGs.
I have also added new relevant rules... [click here for more] |
Free League Publishing |
$3.95
|
Sniper Rifles of Europe and North America includes 39 illustrated sniper and anti-materiel rifles with several different subvariants to choose from. This covers a good portion of these firearms in common service in Europe and North America during the events of Twilight 2000, as well as a few rarer and more exotic options.
I have also added new relevant rules and optional equipment that can be found... [click here for more] |
Free League Publishing |
$4.95
|
Handguns of Europe and North America includes 57 illustrated semi-automatic pistols, revolvers, machine pistols and derringers with several different subvariants to choose from. This covers a good portion of these firearms in common service in Europe and North America during the events of Twilight 2000, as well as a few rarer and more exotic options.
I have also added new relevant rules and optional... [click here for more] |
Free League Publishing |
$4.95
|
Shotguns of Europe and North America includes 25 illustrated shotguns and more than 70 different variants to choose from, including different types of break-action shotguns, sawed-off shotguns and more. This includes military issue, law enforcement and civilian models.
I have also added new relevant rules and optional equipment that can be found in the Centrefire Supplement Series Quick Reference (free... [click here for more] |
Free League Publishing |
$3.95
|
Machine Guns of Europe and North America includes 23 illustrated machine guns with several different subvariants to choose from. This covers almost all machine guns in common service in Europe and North America during the events of Twilight 2000. I have also added new relevant rules and optional equipment that can be found in the Centrefire Supplement Series Quick Reference (free download).
All... [click here for more] |
Free League Publishing |
$4.95
|
This dual-themed sourcebook is devoted to both descriptions and statistics for ray guns of all sorts, military and civilian, and material that can be used to make wastelands and ruins themselves, and not just their inhabitants, significant and interesting. Items of the latter sort include spontaneously-generated technology that can be used as rewards or dangers, ideas on how to spice up ruins with... [click here for more] |
Skirmisher Publishing |
$2.99
|
Prepare to test the hostile waters of the war-torn world of TWILIGHT: 2000! By the writer of the TWILIGHT: 2000 adventures, Rook’s Gambit and The Poisoned Chalice, and the Korean Peninsula Sourcebook, and Tara Romanescu: Romania Sourcebook (with Clayton Oliver) comes a new nautical vehicles sourcebook for 4th edition TWILIGHT: 2000. Included within its pages, you will... [click here for more] |
Free League Publishing |
$4.00
|
Welcome to this fan written expansion for The Black Madonna. The original 1st edition module was an excellent module and the updated 4th edition module only added to it. This booklet aspires to achieve the same standard while giving you extra complications and directions to explore.
Given that much of the module revolves around religion (which is a major aspect of Polish culture) I felt that having... [click here for more] |
Free League Publishing |
$9.99
|
When corpsec is raining lead down on your position, a wardrobe malfunction will get you dead. To survive against gangs, syndicates, and megacorps, shadowrunners need the best gear they can make, buy, or steal.
Arsenal covers everything a runner team needs, from weapons and armor to advanced electronics and spy toys to the latest state-of-the-art drones. It also covers the intricacies of the... [click here for more] |
Catalyst Game Labs |
$12.00
|
Welcome to “100 Oddities for a Sewer,” the eleventh entry in Skirmisher Publishing’s bestselling “100 Oddities” series of universal mini-sourcebooks! Sewers figure in a lot of roleplaying games, especially those set in or involving cities and, from the lowly rat-slaying forays of fledgling heroes to quests against monstrous beasts that dwell within them, they can keep adventurers busy. They... [click here for more] |
Skirmisher Publishing |
$1.99
|
Ready your megawatt beam rifle, fire up your plasma-sword, and prepare to launch off into your own mecha-sized adventures! Mechasys is a Genesys supplement that empowers players to create fantastic, towering robots for use in their campaigns. The mecha construction system parallels that of Genesys character creation. Mecha characteristics, equipment, and talent-like upgrades create a mecha of your... [click here for more] |
EDGE Studio |
$9.95
|
Big Bang Boom
Look, do you want a really nice gun, or do you want something that’s going to do the job? When you’re firing a projectile at high speeds, do you really need frills like blued steel, personalized grips, or a safety? And when you’re a real-sized being—like a troll or an ork, instead of one of the punier things—don’t you want something that was designed from the ground up with... [click here for more] |
Catalyst Game Labs |
$9.99
|
Ancient Egypt’s tombs and funerary rites have long captivated the imagination of many, with their impossibly rich golden treasures, mummies, elaborate beliefs in a physical afterlife, curses, and hordes of servants doomed to eternal bondage. And for each god of rejuvenation, light, and life, there is a monster of damnation, consumption, and terror.
"100 Oddities for an Egyptian Tomb" provides... [click here for more] |
Skirmisher Publishing |
$3.99
|
The Chronomancer’s Guide to the Future is the essential reference for every Fifth Edition roleplayer who wants to time travel to and play in an incredible cyberpunk future. It contains rules for time traveling, crafting advanced machinery, new backgrounds, feats and skills, modern exploration and combat, equipment, spells, and much more. This guide immerses you in a world of futuristic adventure.... [click here for more] |
Haggard Time Games |
$19.99 $14.99
|
Welcome to the “Oddities” series of sourcebooks, each of which presents 100 imaginative elements, curios, and details to add to games and stories in whatever way you like! Oddities are things that stand out from the ordinary, and make you — and your characters — wonder about them.
This edition of the Oddities series looks at items that might be found variously in the trunk, glove compartment,... [click here for more] |
Skirmisher Publishing |
$0.99
|
Finally, it’s here! Take your adventures into the skies with ‘Helicopter.’
This is your comprehensive guide for helicopters, MANPADs and SAMs which compliments the 4th edition of Twilight 2000. Within this guide you will find:
« A complete set of rules for fast, frenzied and furious inclusion of helicopters,
« Critical crash table for when things go awry,
« New pilot archetype,
«... [click here for more] |
Free League Publishing |
$7.95
|
You’re young and adventurous, and no matter what adults say the monsters are real…
Welcome to Pinebox, Texas. This setting is meant to evoke the frightening adventures of staples like Stranger Things®, Goosebumps®, The Goonies®, and It®! Evil is afoot, and it’s up to a group of scrappy young kids to set things right. But this isn’t a nostalgic trip back... [click here for more] |
Pinnacle Entertainment |
$19.99
|
HACK THE PLANET!
Unwired is the advanced Matrix rulebook for Shadowrun, Fourth Edition. For everyday users, it explains how the Matrix works in easy-to-understand terms, and provides new software, qualities, and gear. For hackers and technomancers, it introduces new hacking tricks, malware, echoes, and sprites. It also covers system security and new Matrix phenomenon, from AIs to the... [click here for more] |
Catalyst Game Labs |
$12.00
|
THE WEAPONS THAT NEVER WERE This book introduce rules and information about over 50+ prototypes or terminated weapon projects that never existed in our reality of 2000, but perhaps could have in the alternate timeline of Twilight: 2000, post apocalyptic or other games set in a modern timeline, using alternate events.
Rules for extreme deviation, extreme blast radius, hyper bursts,... [click here for more] |
Free League Publishing |
$4.95
|
Everything You Don't Already Have!!
The Feat Resource Document has over 700 feats from the publisher of the Pathfinder Roleplaying Game Core Rulebook! It's the ultimate compilation of feats that aren’t in the online Resource Document, taken from more than 100 adventures, companions and campaign sourcebooks.
All are in as close to their original format as possible with only those... [click here for more] |
Rogue Genius Games |
$14.99
|
***This is not a complete product, you need the Savage Worlds core book to play.***
Dark caverns, dimensional prisons, underground robot factory and... Central Park? Delve into this first adventure for the Big Apple Sewer Samurai setting like it's saturday morning in the 80s again!
You'll find a lot to improve your Savage World experience within these 50+ pages:
Rules for Magic item design, arcane... [click here for more] |
Pinnacle Entertainment |
$5.00
|
This card-based sub-system is aimed at making item acquisition more volatile and flavorful experience with fluctuating prices and tricky purchases. Best suited for settings dominated by the black market, post-apocalypse and similarly troubled economies.
Includes:
Scrounging mechanics based on Networking and a card deck
Two new trade-related Edges
Twelve examples of items with complications
... [click here for more] |
Pinnacle Entertainment |
$2.50
|
The Hunting Companion introduces more than 30 new animals, and new tables for tracking these animals, depending on your campaign setting (Poland, Sweden and North America are included) and the terrain you are hunting in. The Basic chapter of this supplement includes all of this, and a few optional rules and a flow-chart summary of the hunting rules in the Player's Manual. My hope is that these new... [click here for more] |
Free League Publishing |
Pay What You Want
|
Welcome to
Aunt Natasha’s Glorious People’s Soviet Union of Pre-Owned Vehicles Emporium
Inside you will find 20 used cars and modifications for your Soviet forces or civilian population to use for Twilight 2000 4th Edition.
“Used cars such as Tatra 603, SMZ Cyclecar, and the Lada Niva (Off Road Vehicle) Natasha has them all and will sell to any clients no matter their nationalities. Come on... [click here for more] |
Free League Publishing |
$2.99
|
WELCOME TO THE SUPERPOWERED TOYBOX!
The Savage Worlds Super Powers Companion isn’t just a sourcebook for playing masked marvels and caped crusaders. It’s also an excellent tool for hacking Savage Worlds to play any larger than life genre!
The upcoming SUPERPOWERED TOYBOX series offers options to use the Super Powers Companion to run genres and... [click here for more] |
Pinnacle Entertainment |
$1.00
|
Mona Rise Megalopolis is a European urban complex controlled by three global companies and you are here for dirty work. An unknown contact has offered you a job you can't refuse and you have seized the opportunity. Now it's time to get this shit done, one last time.
Here you will find:
A lot of Neuromancer flavor.
Vibrant Bold... [click here for more] |
Leonardo Azevedo |
$5.00
|
This small supplement is aimed at adding more flavor and options to almost any gear-starved setting, be it a gritty guerilla war, criminal faction feuds, barren post-apocalyptic wastelands or an untamed space frontier.
Inside you'll find:
A system for crafting DIY firearms with appropriate quirks and shticks.
Two Professional Edges to improve your heroes' gunmaking expertise.
27 scrappy and unorthodox... [click here for more] |
Pinnacle Entertainment |
$2.50
|
THIS IS AN OLDER VERSION. FOR THE MOST CURRENT VOLUMN, PLEASE LOOK FOR MAGUSROGUE'S GUIDE TO THE SPRAWLS - CHROMED EDITION
#### REQUESTING DATA DUMP #### DOWNLOAD IMMINENT #### DOWNLOADING... #### DOWNLOADING... #### SUCCESS
Greetings, runner. You have just downloaded quite a valuable paydata file! See, I've run the sprawls for quite some time. No, I'm not going to name how long, just know its been... [click here for more] |
Pinnacle Entertainment |
$3.99
|
Expanded rules and guidelines for using Chemical, Nuclear, Biological, and Radiological weapons within the framework of Twilight: 2000 4th edition.
This book expands Twilight: 2000 with more detailed rules and guidelines on using Chemical, Biological, Nuclear and Radiological weapons.
Please note that this expansion contains mature themes (death, pain, disease, infection, contamination)... [click here for more] |
Free League Publishing |
$4.95
|
Modern Necessities: Professional Edition is a 3rd party supplement for Old-School Essentials that adds rules, classes, equipment and more to run your campaigns in any modern setting, including those that mix the contempary with magic and monsters.
The book includes the following across 169 pages:
20 modern themed classes, from soldiers and hitmen to detectives and hackers.
Rules for giving modern... [click here for more] |
The Scrying Dutchman |
$14.99
|
Characters may at some point be rummaging through a vehicle. In a modern setting, perhaps they are looking for clues. In a post-apocalyptic setting of any kind, they may be looking for things to salvage. This supplement has 100 different things that they could find in a vehicle, abandoned or otherwise, ranging from potentially useful to junk. This PDF supports Adobe layers and the page backgrounds... [click here for more] |
Azukail Games |
$1.25 $0.99
|