Title |
Publisher |
Price |
These maps by noted artist Bob Greyvenstein depict a Thieves' Guild, along with the streets and buildings around it, located in a run-down area where the lower end of the mercantile quarter meets the slum district. Features include a guildhall set in an old and decaying mansion, fake storefronts that conceal areas for storing stolen goods, a watchtower for thugs charged with guarding the complex,... [click here for more] |
Skirmisher Publishing |
$4.99
|
The One Page Dungeon Compendium
A collection of dungeons with all of the 2024 One Page Dungeon Contest entries. This contains all the dangerous dungeons, exciting encounters, amazing adventures, and wonderful worlds. Each one is contained on a single page of the compendium.
There are 112 entries to this year's contest. You get the compiled compendium and a zip file containing... [click here for more] |
Spiel Knights |
$5.99 $4.99
|
The One Page Dungeon Compendium
A collection of dungeons with all of the 2023 One Page Dungeon Contest entries. This contains all the dangerous dungeons, exciting encounters, amazing adventures, and wonderful worlds. Each one is contained on a single page of the compendium.
There are 112 entries to this year's contest. You get the compiled compendium and a zip file containing... [click here for more] |
Spiel Knights |
$5.99 $4.99
|
"Gnome Stew has hit another home run for the Game Master. Never Unprepared has earned a permanent place in my GM toolbox, right along side the likes of Robin’s Laws of Good Game Mastering, Hamlet’s Hit Points, Play Dirty, Eureka, and Masks. Highly recommended." -- RoleplayDNA review
2013 Origins Award nominee for Best Game-Related Publication - 2013 ENnie Award nominee for Best... [click here for more] |
Encoded Designs |
$9.95
|
Solo PbtA is a comprehensive guide to enjoying any Powered by the Apocalypse (PbtA) game in solo play. The book demystifies the notion that these games require a group, providing strategies, tools, and techniques and techniques for emulating the role of the Master of Ceremonies (MC) or Game Master (GM) and experience immersive narratives... [click here for more] |
Basunat |
$4.95
|
Once, in the time before the gods forgot their names, when the world was flat and floated on a sea of chaos, there was an age of gleaming cities, untamed wilderness, enlightened devils, greedy spirits, and mighty heroes. This was the age of the Exalted, champions empowered by the highest of gods.
Tomb of Dreams will jumpstart your group’s Exalted game—all you... [click here for more] |
Onyx Path Publishing |
$2.99 $1.79
|
 Many GMs struggle to build their own campaigns. However, How to Create Your Own RPG Campaign was designed to solve this very problem. It's another title in the 'Create Your RPG' series, providing detailed guidance to help you construct your campaign. This book clearly explains campaign structure, character progression systems, and other essential elements in straightforward terms. ... [click here for more] |
thiagogomes |
$3.00
|
 Easier Adventure Writing (...and how to sell them)
There are plenty of books about making adventures. They are often filled with tables for random names, places, monsters, NPCs, and storyline elements. This is not one of those books.
This is about writing adventures that are good enough to sell. It discusses different adventure formats, from one-page adventures to mega-dungeons, and the different... [click here for more] |
Parts Per Million |
$7.99 $4.99
|
 Estos mapas del artista de fantasía Bob Greyvenstein representan una sección atractiva del Bosque Encantado, con características que incluyen acantilados, senderos, una colina rocosa pequeña, la entrada a un barranco, parte de un estanque, un arroyo con un puente sobre él, un círculo de hadas de hongos, una estatua de piedra colosal, un gran roble antiguo y más. Este título incluye dos versiones... [click here for more] |
Skirmisher Publishing |
$1.99
|
 Diese wunderschönen Landkarten des Fantasy-Künstlers Bob Greyvenstein zeigen einen verlockenden Ausschnitt eines verzauberten Waldes, mit Merkmalen, zu denen Klippen, Wanderwege, ein kleiner Felshügel, der Eingang zu einer Schlucht, ein Teil eines Teiches, ein Bach, über den eine Brücke führt, ein Feenring aus Pilzen, eine kolossale Statue aus Stein, eine gewaltige uralte Eiche und mehr gehören.... [click here for more] |
Skirmisher Publishing |
$1.99
|
 The One Page Dungeon Compendium
A collection of dungeons with all of the 2022 One Page Dungeon Contest entries. This contains all of the dangerous dungeons, exciting encounters, amazing adventures, and wonderful worlds. Each one is contained on a single page of the compendium.
There are 84 entries to this year's contest. You get the compiled compendium and a zip file containing each of the individual... [click here for more] |
Spiel Knights |
$5.99 $4.99
|
No more boring fights!
How many times have your combats happened in a bland 2D map with no interesting tactical options? If you have time to prepare an encounter, you can craft a detailed map with flavorful options and a varied environment. If you're improvising or playing solo, you won't have that luxury. Usually, in this kind of games we don’t plan our encounters (or almost anything) in advance,... [click here for more] |
Crimson Scholar Press |
$2.00
|
 Invisible Game Master is a medium-complexity GM emulator designed for solo roleplayers who seek deeper storytelling without the heavy machinery of intricate systems. It offers a streamlined, elegant way to replace the Game Master in any setting or RPG.
I remember the first time I dared to play truly solo with nothing but an oracle sheet and my dice. My heart pounded—no safety... [click here for more] |
Basunat |
$4.95
|
“Twenty three short essays from twenty three exceptional Game Masters and creators that will invariably aid you in your quest to make your games better because they reflect what happens, rather than what you have planned.” — Sean’s Pick of the Day review
2015 Golden Geek Award nominee for Best Supplement and Best Artwork & Presentation
Improvisation... [click here for more] |
Encoded Designs |
$9.95
|
Great moments don't just happen on their own.
GM intrusions offer an opportunity for the Numenera GM to really shine--and for the players to experience incredible turning points in their characters' stories.
But how do you use this feature of the game to its fullest? Taking the Narrative by the Tail offers tips and techniques for great GM intrusions, as well as a sampling... [click here for more] |
Monte Cook Games |
$0.79
|
“If you’re planning on running a campaign, you’ll want this book.” — Critical Hits review
2014 ENnie Award nominee for Best Aid/Accessory - 2013 Golden Geek Award nominee for Best Supplement
Do you ever wish you had a guide to help make running ongoing campaigns easier and more fun? Then you need Odyssey: The Complete Game Master's Guide to Campaign Management—to... [click here for more] |
Encoded Designs |
$11.95
|
This title includes two versions of a large map for a Sewer, one with a grid and one without. The non-grid version of the map and three full-page illustrations appear in a preview PDF, and high-resolution JPG versions of both maps, along with a custom compass rose, are included in a ZIP folder. The gridded versions of the map is 36 x 24 inches and has 1-inch squares.
These beautiful maps by noted... [click here for more] |
Skirmisher Publishing |
$1.99
|
 Al diseñar un entorno de fantasía, la biología de nuestro mundo natal puede proporcionar un recurso increíblemente rico para generar un nuevo mundo y las criaturas que lo habitan. Pero un creador de mundos no debe olvidar el aspecto fantástico ni sentirse limitado a utilizar la biosfera de la Tierra como una plantilla inflexible, ya que, por lo demás, recursos excelentes suelen adolecer precisamente... [click here for more] |
Skirmisher Publishing |
$2.99
|
This title includes four maps for a Creepy Old House, representing its Basement, Ground Floor, Upper Level, and Attic! Two versions of each map are provided, one with a grid and one without. Non-grid versions of the maps and an accompanying illustration appear in a preview PDF, and high-resolution JPG versions of all eight maps, along with a custom compass rose, are included in a ZIP folder. Gridded... [click here for more] |
Skirmisher Publishing |
$2.99
|
Easier RPG Publishing 2025
Hints, Tips, and Thoughts on Publishing on DriveThruRPG
Note: Buying this title as the PDF will also give you the 2023 and 2024 versions of the PDF if you interested in how the publishing process is evolving.
This book was born out of the DriveThruRPG.com Pocketquest game jam. That is an annual game jam intended to bring new people into publishing. I found... [click here for more] |
Parts Per Million |
$7.99
|
 A Word Before the Dust Swallows You
There’s no one left to tell the stories. Not properly. Not like they used to, back when we had libraries, historians, a goddamn calendar. Out here, everything is decay and memory and the way your breath tastes like blood and iron when the wind shifts wrong. But still—we remember. In fragments. In firelight. In scars.
Wasteland World was... [click here for more] |
Basunat |
$4.95
|
The One Page Dungeon Compendium
A collection of dungeons with all of the 2021 One Page Dungeon Contest entries. This contains all of the dangerous dungeons, exciting encounters, amazing adventures, and wonderous worlds. Each one is contained on a single page of the compendium.
There are 74 entries to this year's contest. You get the compiled compendium and a zip file containing each of the individual... [click here for more] |
Spiel Knights |
$4.99
|
 Transform your games from simple adventures into unforgettable moral journeys
Are your players tired of black-and-white morality? Do you want to create moments they'll discuss for years, not just days? The Moral Compass is your essential guide to crafting ethical dilemmas that challenge both characters and players alike.
What's Inside:
Comprehensive Theory to Practice -... [click here for more] |
OnixUA |
$9.90
|
Solo Roleplaying - A brief introduction
This is a guide to the barest essentials of solo roleplaying. If you are unfamiliar with how playing RPGs by yourself works at its core, this guide will help you get started.
Reasons to play by yourself
The most common reason tends to be not being able to find a suitable group to play with. While it’s true there are numerous online platforms... [click here for more] |
Little Dreamer |
$2.00 $1.25
|
Infinigrad roils over a corrupted and mutated plane of intersecting multiverses, a situation brought on by wanton abuse of magically weaponry during the Alleyway Conflagration.
After long eons of fighting, The Law was introduced. The Law is a curse that prevents any of The Guilds directly raising arms against one another.
Only The Adventurers, those vagabonds... [click here for more] |
Gorgzu Games |
$8.88
|
The young warrior known as Visiting Flare wanders Vaneha in search of the answers to the jumbled broken puzzle that is his past.
In times of stress he catches fleeting glimpses of a time when his power reshaped history, but he does not know whether those visions are real or what they mean. When the truth is revealed to him, his past and present will collide and legends will come alive once more.
This... [click here for more] |
Onyx Path Publishing |
$2.99
|
Building Story in Tabletop Roleplaying Games
Learn to be a good gamemaster by learning how to be a good writer. Inject great stories into your roleplaying games by taking advantage of decades of fiction writing instruction. See how 22 different writing concepts apply to specific roleplaying games like D&D, Fate Core, Dungeon World, and Hillfolk. ... [click here for more] |
Diceless Hero Games |
$2.99
|
In the Age of Sorrows heroes were chosen by the gods to stand or fall as champions of Creation. Whether they narrowly escaped death, struck a death-bargain with the goddess of sharks, or faced hellish aberrations, their heroic deeds ring throughout the ages.
Tales from the Age of Sorrows gathers a dozen tales about the Solar Exalted, Chosen of the Unconquered Sun, and their mighty foes.
Stories are... [click here for more] |
Onyx Path Publishing |
$2.99
|
"Do you know who I am?"
“I don’t, sir. I don’t. And that’s not the best way to ask for special—”
“No, no, I mean, do you know who I am? I’m having trouble remembering right now.”
Thus begins these excerpts from the columns of the Nova Age's most opinionated freelance journalist. Swine and Cheese Party contains... [click here for more] |
Onyx Path Publishing |
$2.99
|
 Welcome to issue 46 of Never Mind the Dice Rolls zine, your friendly monthly TTRPG magazine. Each issue contains reviews, scenarios, advice, and other things TTRPG!
Never Mind the Dice Rolls Issue 46 contains:
Review: The Wine Dark Sea - We have another peek at a soon to funding TTRPG, this time it is a horror sci-fi game. The artwork on this issue's cover if from the game, which is both... [click here for more] |
NMtDRzine |
$3.35
|
 "How to Create Treasures and Powerful Items for Your RPG" is the seventh book in the Create Your RPG line. With this book in hand, you’ll learn how to populate your campaign world with treasures, magical items, and unique artifacts.
A fully descriptive book that addresses the topic. How to create a magical item? What is the function of a Unique Artifact?! What implications could occur in your world... [click here for more] |
thiagogomes |
$2.95
|
Gillian Jericho is a young blogger with the interview of a lifetime: the mysterious Antaeus of Team Tomorrow. He’s a nova, one of the superpowered beings that started to appear in the world ten years ago.
But the interview takes a bizarre twist, and Gillian soon learns why Antaeus wants to speak to her... and some of the hidden secrets about the world of Trinity Continuum: Aberrant.
This comic... [click here for more] |
Onyx Path Publishing |
$1.99
|
Does it sometimes feel unsatisfying that a fifth-edition character can drop to zero hit points (essentially be on death's door), receive healing, then be back to full fighting strength with absolutely zero reprocussions? If so, this lingering injury system might help.
Basically, it presents a very simple set of rules whereby there are mechanical consequences--lingering injuries--when a character... [click here for more] |
Luke Hart |
$0.99
|
We’ve got the wand you need!
Welcome to Aarlstrom’s Magical Wand Shop, a full-color collection of over two dozen wands to pick for your next adventure. Wands range from common to artifact rarity and are all compatible with D&D 5E or any roleplaying system.
More than a mere spellcasting stick, each wand contains details about its design, use, instructions for crafting, and accompanying... [click here for more] |
Spiel Knights |
$9.99 $6.99
|
Written by a veteran game store owner, the Game Retailer Guide is a how-to industry manual that contains everything you need to know in order to start and run a successful game-selling business.
Topics the Game Retailer Guide covers include:
* Administration & Planning
* Building and Equipping the Store
* Competitive Analysis
* Products and Services
* Marketing & Advertising... [click here for more] |
Skirmisher Publishing |
$9.99
|
The Cursed Grove is an adventure filled with mystery and danger, perfect for players levels 1-4. Once a peaceful forest grove, it has fallen under a dark curse, twisting the guardian into something unrecognizable. Strange whispers drift through the branches, and those who enter often find themselves stricken with a mysterious sickness. The heroes will have to make their way through thorn-covered paths,... [click here for more] |
The Guild Masters Guides |
Pay What You Want
|
 Forests in tabletop roleplaying games are more than just obstacles between destinations—they are places of mystery, tension, refuge, and discovery. They can be ancient and wise, young and wild, or dark and unforgiving. The forest breathes with its own life, whispering in the wind and hiding stories beneath its canopy.
In many campaigns, Game Masters and players collaboratively shape the world around... [click here for more] |
Wytchin Hour |
$2.99
|
WRITE STRUCTURED RPG ADVENTURES
Is this your fastest guide on how to create great, structured adventures for any role-playing game, using simple but powerful techniques? It might be! 11,000+ words, 76 pages—a complete guide to develop, write, and creatively mold your adventures and campaigns.
The book consists of these sections (and a few more):
How to Structure an Adventure
What... [click here for more] |
PenguinComics |
$14.95
|
The Book of Worlds is a comprehensive guide to building fantasy worlds.
Starting from scratch, this book will show you how to map continents, design cities, build adventuring regions, and more. You may also generate characters, civilizations, religions, magical systems, dungeons, creatures, natural wonders, dynamic plots, and other elements to create your own lore and adventure-filled world.... [click here for more] |
Sam Smith |
Pay What You Want
|
 Welcome to the world of GEBB! This set of downloadable Cardstock Characters™ miniatures includes all of the main players from the popular and bestselling science fiction comic, including aliens Vz-7007z, Edwina, Joyce, Derek, the Old Gray, Leftie, and two regular Grays; cyborg Steve; human serfs Marcus and Pix; and even a large model of primordial monster Mama Shug. All of them are provided in two... [click here for more] |
Skirmisher Publishing |
$2.99
|
What stories will your players discover in the worlds you create?
Unleash your creative potential with D6 Forge: Worlds of Wonder, the definitive worldbuilding supplement for the D6 Forge roleplaying system. This comprehensive toolkit expands upon the foundation laid in the D6 Forge Core Rulebook (required for play), providing Game Masters with everything needed... [click here for more] |
Sean Benoit |
$14.99
|
Whether you're are a new DM or wiley veteran, everyone can level up there game.
This DM Diagnostic allows you to score your yourself in 15 critical DM skills and then offers some simple advice on how to get better.
You could use this diagnostic after every session to get 1% better. There are player scores sheets if you want to get player feedbakc after a campign.
Pay what you want, find... [click here for more] |
TableTop Tinker |
Pay What You Want
|
No Words Necessary!
An extraterrestrial presence is real, and the agents of an interplanetary Consortium monitor us from sites hidden throughout the world. All the while they watch humanity strip mine its planet to fuel the growth of populations and economies.
If there is a plan to avert environmental and social disaster, the aliens operating out of a subterranean base... [click here for more] |
Skirmisher Publishing |
$0.50
|
You can prepare great games in less time!
One Hour TTRPG Prep is a system agnostic, how-to guide for game masters of all abilities. You can prepare your next game with less stress, preparation, and effort without sacrificing any of the fun. This booklet will simplify your planning process and shorten the preparation time needed to run a great session of TTRPGs like Dungeons & Dragons,... [click here for more] |
Spiel Knights |
$5.99 $4.99
|
Download these plans and follow along with the video on YouTube from Tabletop WitchCRAFT to build this tabletop Barracks and Tower for your tabletop games. The tower is detachable and has 3 playable levels, and the Barracks can be used as a standalone building as well.
The 11”x17” plans encompass the entire build, and the 24”x36” plan is for those that can plot this size and the entire... [click here for more] |
Tabletop WitchCRAFT |
$3.00
|
Basic Solo Fantasy RPG Gaming & Writing Tools is a collection of tools, refered to as functions, that help you to play a solo game using polyhedral dice. It works by generating either answers to questions, step-by-step, or keyword prompts for interpretation.
It adds 10 pages of never-been-seen material containing advice, a new table, and 20 premade adventure... [click here for more] |
Ken Wickham |
$19.99 $9.96
|
An extraterrestrial presence is real, and the agents of an interplanetary Consortium monitor us from sites hidden throughout the world. All the while they watch humanity strip mine its planet to fuel the growth of populations and economies.
If there is a plan to avert environmental and social disaster, the aliens operating out of a subterranean base in Antarctica didn't get the memo. As much as some... [click here for more] |
Skirmisher Publishing |
$0.99
|
When noble ruler and skilled musician Sir Orfeo is deprived of his wife by supernatural forces, he relinquishes leadership of his realm and withdraws to the forest as a hermit in grief. While living in the wilderness and playing his music for wild beasts, however, he learns what befell his wife and ventures into the otherworld in an attempt to rescue her.
“Sir Orfeo” is an anonymous Middle... [click here for more] |
Skirmisher Publishing |
$0.99
|
The Sticky GM
This book is all about making running your role-playing sessions more dynamic, responsive and simply more enjoyable for you, the Game Master/Dungeon Master/Keeper of Secrets or whatever your favourite game calls it. The game makes little or no difference.
You are just as much a player as those on the other side of the screen, it is just your role that is different. You deserve to have... [click here for more] |
Parts Per Million |
$7.99
|
This is the full version of Your Best Game Ever. Check out the free preview.
Unlock the secrets of consistently awesome RPG experiences—for players and GMs!
We’ve all had them: games where the party clicked perfectly. Climactic moments when everything came together amazingly. Favorite characters everyone loved. Sessions and campaigns that became the stuff of legends—moments that were... [click here for more] |
Monte Cook Games |
$18.99
|