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The Vaelorian Codex is Blackoath Entertainment's official zine for Ker Nethalas: Into the Midnight Throne. Each issue of the Vaelorian Codex offers a mix of short content updates for Ker Nethalas, such as new Domains to explore, new rules and systems, explorations of specific themes within the game, new enemies and items, and more.
In this First... [click here for more] |
Blackoath Entertainment |
$8.00
|
Mythic Magazine #41
Mythic Magazine is a monthly ezine with tips, rules, and more goodies for the Mythic Role-Playing System, Mythic Game Master Emulator, and Crafter Series from Word Mill Games.
This issue contains:
The Villain Crafter: Rules for generating villains by archetype, to quickly bring their nefarious schemes, organizations, lieutenants, and minions into your... [click here for more] |
Word Mill Games |
$4.95
|
Dungeon Vault Magazine - Issue 36
Published by Elven Tower
This is issue No. 36 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. The content in this magazine is designed for use with Shadowdark RPG rules and should be easily ported to 5e and/or other OSR systems.
Dungeon Vault Magazine is all about providing interesting ideas and... [click here for more] |
Elven Tower |
$6.95
|
 Wyrd Science returns for another exploration of the strange worlds and new horizons of tabeltop games. In this issue...
Quickstart!
Get up to speed with the world of tabletop gaming as we discover an actual play show with a difference and a new club for zine fanatics then take you from a salubrious secret speakeasy in Austin Texas to the rarefied exhibition halls of the British Library... [click here for more] |
Wyrd Science |
$5.17 $3.23
|
 Mythic Magazine #39
Mythic Magazine is a monthly ezine with tips, rules, and more goodies for the Mythic Role-Playing System, Mythic Game Master Emulator, and Crafter Series from Word Mill Games.
This issue contains:
NPC Evolving Motivation Rules: A system to make NPC behavior more dynamic over time by tracking motivations, adjusting them in response to the adventure, and... [click here for more] |
Word Mill Games |
$4.95
|
 Mythic Magazine #40
Mythic Magazine is a monthly ezine with tips, rules, and more goodies for the Mythic Role-Playing System, Mythic Game Master Emulator, and Crafter Series from Word Mill Games.
This issue contains:
Meaning Table Collections - Horror & Mystery: Take themed Meaning generation to a new level of detail with these two collections of Meaning Tables tuned... [click here for more] |
Word Mill Games |
$4.95
|
The magazine dedicated to adventuring against the Cthulhu Mythos continues!
Issue #3 includes:
3 adventures dual-statted for Call of Cthulhu 7th edition and GUMSHOE (Trail of Cthulhu/The Fall of DELTA GREEN)
A mysterious murderer stalks the industrial workers of Berlin (Classic Era 1920s, 19 pages)
A military team is sent to investigate... [click here for more] |
Bayt al Azif |
$8.00
|
Dungeon Vault Magazine - Issue 33
Published by Elven Tower
This is issue No. 33 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. The content in this magazine is designed for use with Shadowdark RPG rules.
Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find... [click here for more] |
Elven Tower |
$6.95
|
The stars are right for a new magazine dedicated to adventuring against the Cthulhu Mythos!
Issue #1 includes:
3 adventures dual-statted for Call of Cthulhu 7th edition and GUMSHOE (Trail of Cthulhu/The Fall of DELTA GREEN)
A group of teenagers must survive the night in an abandoned school (Modern Era, 10 pages)
A team of investigators... [click here for more] |
Bayt al Azif |
$6.00
|
The magazine dedicated to adventuring against the Cthulhu Mythos continues!
Issue #4 includes:
3 adventures dual-statted for Call of Cthulhu 7th edition and GUMSHOE (Trail of Cthulhu)
A group of strangers awakens in an unfamiliar place (Classic Era 1930s, 10 pages)
A death sets off a search for an unorthodox architect (Classic Era 1930s, 15 pages)
A... [click here for more] |
Bayt al Azif |
$9.00
|
 Mythic Magazine #42
Mythic Magazine is a monthly ezine with tips, rules, and more goodies for the Mythic Role-Playing System, Mythic Game Master Emulator, and Crafter Series from Word Mill Games.
This issue contains:
Dealing With Solo Play Fatigue: An overview of common problems that keep us from solo roleplaying, with strategies for overcoming them.
3-Act Structure... [click here for more] |
Word Mill Games |
$4.95
|
Engine is the magazine for AGE System roleplaying enthusiasts, covering Blue Rose, Fantasy AGE, Modern AGE, Cthulhu Awakens, and other games using the Adventure Game Engine rules. In our premiere issue:
Apprehension: Rules for fear and dread for Blue Rose and Fantasy AGE, with notes for other games.
Enemies & Allies—The... [click here for more] |
Green Ronin Publishing |
$9.99 $5.99
|
Scout Magazine volume II has arrived!
This is a supplement to be used with Old-School Essentials or Dolmenwood and other traditional medieval fantasy TTRPGs
In Volume two you will find:
4 brand new adventuring classes:
Transmuter: A specialized magic-user class
Mystic: The classic iteration of the oriental martial artist (the old school Monk)
Shadowborn: A roguish... [click here for more] |
PBernardo |
$5.00
|
Dungeon Vault Magazine - Issue 34
Published by Elven Tower
This is issue No. 34 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. The content in this magazine is designed for use with Shadowdark RPG rules and should be easily ported to 5e and/or other OSR systems.
Dungeon Vault Magazine is all about providing interesting ideas and... [click here for more] |
Elven Tower |
$6.95
|
The new magazine dedicated to adventuring against the Cthulhu Mythos continues!
Issue #2 includes:
3 adventures dual-statted for Call of Cthulhu 7th edition and GUMSHOE (Trail of Cthulhu)
Royal agents investigate the murderous Beast of Gévaudan (18th century, 12 pages)
A party celebrates the return of an adventurer from his latest expedition... [click here for more] |
Bayt al Azif |
$6.00
|
 Dungeon Vault Magazine - Issue 35
Published by Elven Tower
This is issue No. 35 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. The content in this magazine is designed for use with Shadowdark RPG rules and should be easily ported to 5e and/or other OSR systems.
Dungeon Vault Magazine is all about providing interesting ideas and... [click here for more] |
Elven Tower |
$6.95
|
Wyrd Science returns for another exploration of the strange worlds and new horizons of tabeltop games...
Quickstart
We speak to Zach Cox from SoulMuppet Publishing to discover their tips and tricks for running a successful indie RPG company.
Fiona Howat of long running, one shot podcast What Am I Rolling? tells us how to get gamers excited about playing new RPGs and how to get the... [click here for more] |
Wyrd Science |
$5.17 $3.23
|
Wyrd Science returns for our third issue, an exploration of the dark and shadowy corners of tabletop games. 112 pages of interviews, news, features and reviews covering everything from the history of horror RPGs through to some of the best tabletop games of today.
In this issue you'll find...
Quickstart - get up to speed with what's happening in the tabletop world as we speak to Stu... [click here for more] |
Wyrd Science |
$5.17 $3.23
|
Crawl! No.6: Classic Class Collection! New classes for Dungeon Crawl Classics RPG as chosen by the DCC RPG community:
The Talented Bard!
The Tricky Gnome!
The faithful Paladin!
The survivalist Ranger!
Plus a New Spell
And Custom Thieves!
About Crawl! fanzine... [click here for more] |
STRAYCOUCHES PRESS |
$2.99
|
 Dungeon Vault Magazine - Issue 44
Published by Elven Tower
This is issue No. 44 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. The content in this magazine is designed for use with both Shadowdark RPG rules and D&D 5e; separate PDFs are included.
This is a thematic magazine issue that includes a small regional setting and nine... [click here for more] |
Elven Tower |
$8.95
|
 Dungeon Vault Magazine - Issue 32
Published by Elven Tower
This is issue No. 32 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. The content in this magazine is designed for use with Shadowdark RPG rules.
Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find... [click here for more] |
Elven Tower |
$6.95
|
"[H]e went back to Arkham, the terrible witch-haunted old town of his forefathers in New England, and had experiences... which made him seal forever certain pages in the diary of a wild-minded ancestor."
HP Lovecraft - "The Silver Key"
Welcome to the latest issue of The Arkham Gazette, the magazine all about Lovecraft Country for the Call of Cthulhu© role-playing... [click here for more] |
Sentinel Hill Press |
$12.49
|
The 2nd issue of Crawl!, the fanzine dedicated to Dungeon Crawl Classics Role Playing Game. This issue features:
Treasure Tables, Lucky and Legendary Items!
New weapons and equipment by Colin Chapman!
A merchant from the Sunken City by Jon Marr!
New art from new artists! (And our awesome regular ones too!)
About Crawl! fanzine... [click here for more] |
STRAYCOUCHES PRESS |
$2.99
|
 Dungeon Vault Magazine - Issue 42
Published by Elven Tower
This is issue No. 42 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. The content in this magazine is designed for use with Shadowdark RPG rules and should be easily ported to 5e and/or other OSR systems.
Dungeon Vault Magazine is all about providing interesting ideas and... [click here for more] |
Elven Tower |
$8.95
|
You've heard of The Band of the Hawk. You've heard of The Black Company. Perhaps you have even heard of The White Company! Medieval Mercenaries: a Resource for Old School Roleplaying Games is a short zine that is designed to help incorporate medieval mercenaries into your OSR campaign! Contained inside are tools that allow for creating different and dynamic mercenary companies both for hire or to give... [click here for more] |
Arcane Sword Press |
$2.00
|
Crawl! no.10: New Class Options!
Race as Class feeling limited?
This issue features New class options for Demi-humans!
Elven Rogue - Elves with Thief Abilities
Dwarven Priest - Dwarves with Cleric Abilities
Halfling Burglar - Halflings Expanded with Thief Abilities
Halfling Champion - Halflings with Mighty Deeds
A... [click here for more] |
STRAYCOUCHES PRESS |
$2.99
|
Between your ADVENTURERS and what they think is their TREASURE are MONSTERS. Monsters, and more Monsters! In this issue be Monsters!
Monsters with Class-like features!
The ORC as a monsterous Player Class!
A cheat sheet for quick monster stats!
Different takes on some standard monsters!
Quick Wandering Monster Tables!
and,... [click here for more] |
STRAYCOUCHES PRESS |
$2.99
|
Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.
In this issue, Of Arms and Amor, we provide:
Overview of historical... [click here for more] |
Autarch |
$3.99
|
“Innsmouth? Well, it’s a queer kind of a town down at the mouth of the Manuxet. Used to be almost a city—quite a port before the War of 1812—but all gone to pieces in the last hundred years or so... And why is everybody so down on Innsmouth? Well, young fellow, you mustn’t take too much stock in what people around here say... Some of the stories would make you laugh—about old Captain... [click here for more] |
Sentinel Hill Press |
$12.49
|
Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.
In this issue, Cohorts & Dynasties, we offer:
New rules for dynasties, including... [click here for more] |
Autarch |
$3.99
|
Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.
In this issue, Ore Never Changes, we offer a complete set of rules for... [click here for more] |
Autarch |
$3.99
|
The 3rd issue of Crawl! features:
A Simple Spell System for NPCs!
The Magic Wand spell by RavenCrowking!
A Magical Kobold by Sean Ellis!
Anti-Magic Items by Jon Wilson!
Expanded Familiar entries by Colin Chapman!
The long-awaited Patron Spells of Van den Danderclanden by Brett Miller!
Note!... [click here for more] |
STRAYCOUCHES PRESS |
$2.99
|
 Star Borg - Expanded Character Options is an unofficial expansion for Kyle Latino and JP Coovert's great game Star Borg, released on JP Coovert's wonderful Patreon.
The game is a hack of Mork Borg inspired by classic science fantasy films full of laser beams, spaceships flying around like fighter jets, wierd aliens, supernatural powers, evil bad guys, and the relentless pull of destiny.
Star... [click here for more] |
Okumarts Games |
$7.00
|
The 4th issue of Crawl! is an adventure module by Yves Larochelle and art by Scott Ackerman. It features:
A complete adventure for 4 to 8 5th-level characters!
A detailed village full of interesting locals but with a hidden secret!
A nearby forest full of unique beasts including a dragon!
A deadly dungeon with a sinister evil!
Plus new magic items and... [click here for more] |
STRAYCOUCHES PRESS |
$2.99
|
Crawl! no.9: The Arwich Grinder
The Curwen Family have lived up among the pine woods on the outskirts of Arwich Village for as long as the oldest village gaffers can remember. The beautiful Bessie Curwen's bonnet is found in a strange creature's grasp. The village owes much to her family, so someone must go up into the dark pine-clad hills to make sure that the Curwens are all... [click here for more] |
STRAYCOUCHES PRESS |
$2.99
|
Crawl! fanzine no.11: The Seafaring Issue! (PDF) The long awaited maritime issue is now available! Features:
Naval Warfare for Ocean Crawlers
Nautical Mighty Deeds
Fantastic Forms of Sea Ship Propulsion
The Deep Elders - Deep sea servants of Dagon
Life Aboard - Ship morale and on-board events
Written by Bob Brinkman, Rev. Dak... [click here for more] |
STRAYCOUCHES PRESS |
$2.99
|
Dungeon Vault Magazine - Issue 39
Published by Elven Tower
This is issue No. 39 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. The content in this magazine is designed for use with Shadowdark RPG rules and should be easily ported to 5e and/or other OSR systems.
Dungeon Vault Magazine is all about providing interesting ideas and... [click here for more] |
Elven Tower |
$6.95
|
Crawl! No.8: Firearms! Rules and tools to introduce firearms to the DCC RPG!
Basic Firearms Rules
Optional Rules
Different Eras of the Firearm
Invasion! An adventure tool-kit
Crit and Fumble Tables for Firearms
A slightly different version of this issue is also available for the Swords & Wizardry game as Hack!... [click here for more] |
STRAYCOUCHES PRESS |
$2.99
|
Crawl! No.7: Tips, Tricks and Traps! Tips and Tricks for playing DCC RPG! And making Traps more brutal!
Run Mazes!
Creative Skill Checks!
Unique Ogres!
A Chaotic Sword!
and Crit Tables for Traps!
About Crawl! fanzine
Crawl! fanzine is a zine for Dungeon... [click here for more] |
STRAYCOUCHES PRESS |
$2.99
|
Crawl! fanzine no.12: The Luck Issue! (PDF)
The latest issue Crawl! is dedicated to one of the unique features of Dungeon Crawl Classics RPG, the Luck ability score!
Features:
Tips for dealing with Luck checks
Alternatives to Luck checks
Using Luck as a motivator
Burning Luck for Mighty Deeds
Other ways to burn Luck
Luck Tables
Debut of The Dungeon Balladeer
Written... [click here for more] |
STRAYCOUCHES PRESS |
$2.99
|
 Dungeon Vault Magazine - Issue 38
Published by Elven Tower
This is issue No. 38 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. The content in this magazine is designed for use with Shadowdark RPG rules and should be easily ported to 5e and/or other OSR systems.
Dungeon Vault Magazine is all about providing interesting ideas and... [click here for more] |
Elven Tower |
$6.95
|
 Dungeon Vault Magazine - Issue 37
Published by Elven Tower
This is issue No. 37 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. The content in this magazine is designed for use with Shadowdark RPG rules and should be easily ported to 5e and/or other OSR systems.
Dungeon Vault Magazine is all about providing interesting ideas and... [click here for more] |
Elven Tower |
$6.95
|
 Dungeon Vault Magazine - Issue 41
Published by Elven Tower
This is issue No. 41 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. The content in this magazine is designed for use with Shadowdark RPG rules and should be easily ported to 5e and/or other OSR systems.
Dungeon Vault Magazine is all about providing interesting ideas and... [click here for more] |
Elven Tower |
$6.95
|
 PREPARE TO FIGHT!
The really, really, long awaited return of Crawl!
Crawl! no.13: Deathmatch!
An adventure and toolkit for running a DEATHMATCH!—A deadly game that will test the mind and bodies of unwilling (or willing?) adventurers trapped in some mad power's twisted realm.
Includes:
Running a DEATHMATCH — rules, tips, and how-to.
Introduction... [click here for more] |
STRAYCOUCHES PRESS |
$5.00 $2.99
|
Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.
In this issue, Spell Power Guidelines, we offer comprehensive rules... [click here for more] |
Autarch |
$3.99
|
 Dungeon Vault Magazine - Issue 47
Published by Elven Tower
This is issue No. 47 of Dungeon Vault Magazine. It is a compilation of adventures, lore, excellent cartography, and useful digital goodies. The content in this magazine is designed for use with both Shadowdark RPG rules and D&D 5e; separate PDFs are included.
This is a thematic magazine issue that includes a small regional setting... [click here for more] |
Elven Tower |
$8.95
|
 Dungeon Vault Magazine - Issue 40
Published by Elven Tower
This is issue No. 40 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. The content in this magazine is designed for use with Shadowdark RPG rules and should be easily ported to 5e and/or other OSR systems.
Dungeon Vault Magazine is all about providing interesting ideas and... [click here for more] |
Elven Tower |
$6.95
|
Featuring the complete Swords Without Master roleplaying game!
Issue three of Worlds Without Master, an adventure fiction and gaming ezine featuring sword & sorcery short fiction and games from Epidiah Ravachol and many others.
In this issue:
"A Slaying in Smoke," a story of cults and fashion, by Epidiah Ravachol.
"In Taruve: the Merchant Train," another tale of Jakko Orange... [click here for more] |
Dig a Thousand Holes Publishing |
$3.99
|
 Dungeon Vault Magazine - Issue 45
Published by Elven Tower
This is issue No. 45 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. The content in this magazine is designed for use with both Shadowdark RPG rules and D&D 5e; separate PDFs are included.
This is a thematic magazine issue that includes a small regional setting and nine... [click here for more] |
Elven Tower |
$8.95
|
We lost the surface world centuries ago…
Our ancestors tell of a time when dwarf and goblin walked among the stars, when we fought as bitter enemies, when wars were waged over unimaginably petty slights. Those days are gone. Consigned to the hazy memories, distant legends and forgotten times before we were driven underground. Before, the Cairnking came. Hordes of undead rampaged across... [click here for more] |
Gallant Knight Games |
$5.99
|