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Mythic Magazine Compilation 1
by Word Mill Games

Mythic Magazine is a monthly ezine with tips, rules, and more goodies for solo role-playing. Compilation 1 contains the first six issues in a single volume.

Mythic Magazine Compilation 1
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West Marches Campaign Playstyle Guidebook

West Marches Campaign Playstyle Guidebook


This handbook is your guide to running and playing in a West Marches-style campaign.  Inside, you’ll find clear, practical advice on preparing sessions, running the game, and embracing character-driven storytelling. The West Marches method of play is perfect for modern lifestyle gaming with busy schedules and full calendars.  Designed to be system-agnostic, this book works with...   [click here for more]
Karl Otto Kristoffersen  $20.00 $12.99

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Fight On! #16

Fight On! #16


Out of the dungeon and into your quivering palms, Fight On! is back again, bringing the full monty of magic and mayhem to your subterranean halls! FOUR big adventures along with classes, races, maps, rules variants, new worlds, monsters, magic items, spells, NPCs, and tables and other goodies galore will fill your fantasy campaigns with new wonders for your dark towers and demonweb pits! Dedicated...   [click here for more]
Fight On! Publications  $8.99

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Righteous Vow Vol. 1: The Lich King of Ul

Righteous Vow Vol. 1: The Lich King of Ul


The undead lich king Zardu's curse upon the land of Ul has plagued the noble families living there for generations. Since his death the forests in the land of Ul have been a place unexplored by the living, for fear of a terrible fate. Only by removing the curse can the people of Ul return to their lands and live in peace once more. But the family of the evil Lich guard his resting place with armies...   [click here for more]
Crawl Club Publishing  $19.99

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The Vaelorian Codex - The Official Ker Nethalas Zine - First Issue

The Vaelorian Codex - The Official Ker Nethalas Zine - First Issue


The Vaelorian Codex is Blackoath Entertainment's official zine for Ker Nethalas: Into the Midnight ThroneEach issue of the Vaelorian Codex offers a mix of short content updates for Ker Nethalas, such as new Domains to explore, new rules and systems, explorations of specific themes within the game, new enemies and items, and more.  In this First...   [click here for more]
Blackoath Entertainment  $13.00

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Mythic Magazine Compilation 7

Mythic Magazine Compilation 7


Mythic Magazine Compilation #7 Mythic Magazine is a monthly ezine with tips, rules, and more goodies for the Mythic Role-Playing System, Mythic Game Master Emulator, and Crafter Series from Word Mill Games. This compilation collects the complete volumes 37-42 into a single book. Articles include: Troupe Style Solo Adventures: Suggestions for running a group of Characters...   [click here for more]
Word Mill Games  $30.95

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Al-Rathak: Tales of The Crescent Kingdom

Al-Rathak: Tales of The Crescent Kingdom


Al-Rathak, Tales of the Crescent Kingdom is an Arabian Nights Inspired Solo or Multiplayer RPG game supplement. Al-Rathak is a land of mystery and moonlight, where the air hums with secrets and the night sky glows with the light of distant stars. Sailors, explorers, warriors, mystics, and rogues jostle in the bustling streets of Anipsed, each driven by their own ambitions, setting out to complete...   [click here for more]
SilverNightingale  $12.00

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Mythic Magazine Compilation 4

Mythic Magazine Compilation 4


Mythic Magazine Compilation #4 Mythic Magazine is a monthly ezine with tips, rules, and more goodies for the Mythic Role-Playing System, Mythic Game Master Emulator, and Crafter Series from Word Mill Games. This compilation collects the complete volumes 19-24 into a single book. Articles include: Tips For Threads List Management: Move over Characters List, quit hogging...   [click here for more]
Word Mill Games  $38.95

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Mythic Magazine Compilation 6

Mythic Magazine Compilation 6


Mythic Magazine Compilation #6 Mythic Magazine is a monthly ezine with tips, rules, and more goodies for the Mythic Role-Playing System, Mythic Game Master Emulator, and Crafter Series from Word Mill Games. This compilation collects the complete volumes 31-36 into a single book. Articles include: One-Page Location Crafter: The Location Crafter gets the One-Page treatment...   [click here for more]
Word Mill Games  $30.95

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Mythic Magazine Compilation 1

Mythic Magazine Compilation 1


Mythic Magazine Compilation #1 Mythic Magazine is a monthly ezine with tips, rules, and more goodies for the Mythic Role-Playing System, Mythic Game Master Emulator, and Crafter Series from Word Mill Games. This compilation collects the first six issues, volumes 1-6, into a single book. Articles include: Removing Ambiguity From Ambiguous Events: A discussion about how to...   [click here for more]
Word Mill Games  $26.95

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Mad Scribe Magazine Issue #11

Mad Scribe Magazine Issue #11


In our eleventh issue, Mad Scribe dives deep into the heart of tabletop culture and beyond! We sit down with legendary D&D artist Erol Otus, chat with Griff Morgan about Blackmoor, revisit the cult sci-fi film Hardware, and explore the rise of robots in gaming. Discover how karma systems can shake up your RPG mechanics, and don’t miss the chilling new adventure “Whispers in Room Seven.”...   [click here for more]
Mad Scribe Games  $14.99

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Mythic Magazine Compilation 5

Mythic Magazine Compilation 5


Mythic Magazine Compilation #5 Mythic Magazine is a monthly ezine with tips, rules, and more goodies for the Mythic Role-Playing System, Mythic Game Master Emulator, and Crafter Series from Word Mill Games. This compilation collects the complete volumes 25-30 into a single book. Articles include: One-Page Mythic: A super simplified version of the Mythic Game Master Emulator,...   [click here for more]
Word Mill Games  $36.95

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Dicey Tales Adventures #1

Dicey Tales Adventures #1


DICEY TALES IS PROUD TO PRESENT THE FIRST, PULSE-POUNDING ISSUE OF DICEY TALES ADVENTURES, A NEW PERIODICAL FILLED WITH NEW ADVENTURES, SETTINGS, AND RULES. THIS FIRST ISSUE FOCUSES ON THE PACIFIC ISLANDS, WHERE WE FIND THE ISLAND OF GAMBOA- A HAVEN FOR PIRATES, SMUGGLERS, AND ADVENTURERS, WHICH IS DETAILED IN A FACT-FILLED GAZETTEER. TWO ADVENTURES...   [click here for more]
Dicey Tales Productions  $20.00

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Mythic Magazine Compilation 2

Mythic Magazine Compilation 2


Mythic Magazine Compilation #2 Mythic Magazine is a monthly ezine with tips, rules, and more goodies for the Mythic Role-Playing System, Mythic Game Master Emulator, and Crafter Series from Word Mill Games. This compilation collects the complete volumes 7-12 into a single book. Articles include: Customizing A Solo Adventure Before You Begin: Suggestions and rules for making...   [click here for more]
Word Mill Games  $34.99

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Mythic Magazine Compilation 3

Mythic Magazine Compilation 3


Mythic Magazine Compilation #3 Mythic Magazine is a monthly ezine with tips, rules, and more goodies for the Mythic Role-Playing System, Mythic Game Master Emulator, and Crafter Series from Word Mill Games. This compilation collects the complete volumes 13-18 into a single book. Articles include: Adapting Mythic's Ranks Rules: Rules to make the Resisted Ranks rules from...   [click here for more]
Word Mill Games  $34.99

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Fight On! #15

Fight On! #15


Ten years later, we are back from the dead to Fight On once more! These revenant runes are just as jam-packed as you remember with classes, monsters, spells, magic items, rules mods, homebrews, and awesome adventures in the spirit of the eldritch era of fantasy roleplaying! Dedicated to seventies D&D legend J. Eric Holmes, this issue brings together old and new stalwarts alike to celebrate our...   [click here for more]
Fight On! Publications  $8.99

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Spellcaster: The Frostgrave Magazine #1

Spellcaster: The Frostgrave Magazine #1


Spellcaster: The Frostgrave Magazine exists to bring new rules, scenarios, and gaming ideas for players of Frostgrave and Frostgrave: Ghost Archipelago. This first issue contains: * Rules for using black powder firearms * Rules for horses in the Frozen City * Rules for Knightly Orders which add variety to your knights and templars * Alone in the Crypt – a solo Frostgrave scenario...   [click here for more]
Joseph A. McCullough  $11.00

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Wiki Articles Are Wizards [citation needed]

Wiki Articles Are Wizards [citation needed]


A wizard is like a bizarre snowflake. This one collects nightmares and leaves a trail of fungus wherever he goes. That one lives in a crystal and blankets the countryside with fog. Another is nine feet tall and orbited by little gibbering comets. Here's a great tool for making disquieting magi, inspired by the weird wizards of the Discworld, GLOG, Warhammer...   [click here for more]
Periapt Games  $14.50

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Engine: The AGE Roleplaying Game Magazine #2

Engine: The AGE Roleplaying Game Magazine #2


Engine is the magazine for AGE System roleplaying enthusiasts, covering Blue Rose, Fantasy AGE, Modern AGE, Cthulhu Awakens, and other games using the Adventure Game Engine rules. In this second issue you'll find: Augmentations for Fantasy AGE: Reskin and expand Cyberpunk Slice to give your heroes arcane implants and sorcerous augmentations. Playing AGE Solo: Tips on running Fantasy AGE and other...   [click here for more]
Green Ronin Publishing  $14.99

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Hungry Gnoles Eat the Rich

Hungry Gnoles Eat the Rich


For generations, the island city-state of Taire has suffered at the whims of its royal family and their allies. Corrupt and selfish, House Syrene has led the once great city into disarray at the expense of their grand and lavish lifestyle. While poverty, hunger, and desperation plague the streets, the people’s taxes pay for House Syrene’s decadence. All the peoples of Taire handle this situation...   [click here for more]
Goblin Idol  $15.00

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Axioms Compendium Volume 2: 9 - 16

Axioms Compendium Volume 2: 9 - 16


Created with the support of hundreds of generous patrons, AXIOMS is a quarterly magazine  devoted to the Adventurer Conqueror King System. This exclusive compendium compiles the ninth through sixteenth issues of AXIOMS into an easy-to-use reference. It includes:  Issue #9 - All Creatures Great and Small Issue #10 - Macabre Monsters, Twisted Temples, and Grim Guardians Issue #11 - The Empyrean...   [click here for more]
Autarch  $25.00

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The Blacksmith's Guild Issue #1

The Blacksmith's Guild Issue #1


DRAW STEEL! You are about to dive into the first issue of the first fanzine for Draw Steel. The zine is modeled after the old Dragon and Dungeon magazines and it provides content for directors and players. In this first issue, you will find - 9 Sidekick Retainers - "They can do everything that you can do, only slower." The Lieutenant (the Ambusher, the Bastion,...   [click here for more]
Abol Tabol  $14.99

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30 Wicked Wizards

30 Wicked Wizards


When I think wizard, I think dangerous and erratic. I imagine a withered old sorcerer with an unpleasant disposition and deeply disquieting habits. And frightening unique powers. A cone-hatted sage with a beard of wasp stings, served by twisted giant mice, inventing words which turn raindrop into locusts. An old man in a black crystal tower who walks...   [click here for more]
Periapt Games  $11.00 $8.25

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Spellcaster: The Frostgrave Magazine #2

Spellcaster: The Frostgrave Magazine #2


Spellcaster: The Frostgrave Magazine exists to bring new rules, scenarios, and gaming ideas for players of Frostgrave and Frostgrave: Ghost Archipelago. This issue contains: * Rules for Dragons in Frostgrave, including a co-operative scenario. * Traps in Ghost Archipelago, including a solo scenario. * Frostgrave Mech War, rules and a scenario for fighting...   [click here for more]
Joseph A. McCullough  $14.00

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Space Sightings Expanded (for Starforged)

Space Sightings Expanded (for Starforged)


Generators for the natural wonders of space Space Sightings Expanded is a system-agnostic supplement that offers a compendium of generators for the natural wonders you might discover while voyaging through space. Each one of these random tables provides optional rules for each of the space sightings, as well as plenty of adventure starters. Each generator...   [click here for more]
Ludic Pen  $9.99

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Bayt al Azif #5: A magazine for Cthulhu Mythos roleplaying games

Bayt al Azif #5: A magazine for Cthulhu Mythos roleplaying games


The magazine dedicated to adventuring against the Cthulhu Mythos continues! Issue #5 includes: 2 adventures dual-statted for Call of Cthulhu 7th edition and Cthulhu Dark or Pirate Borg A group of vassals investigate disappearances during the Trojan War (Ancient Greece, 15 pages) A pirate crew tries to ride out a hurricane (Golden Age of Piracy,...   [click here for more]
Bayt al Azif  $19.00

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Bayt al Azif #3: A magazine for Cthulhu Mythos roleplaying games

Bayt al Azif #3: A magazine for Cthulhu Mythos roleplaying games


The magazine dedicated to adventuring against the Cthulhu Mythos continues! Issue #3 includes: 3 adventures dual-statted for Call of Cthulhu 7th edition and GUMSHOE (Trail of Cthulhu/The Fall of DELTA GREEN) A mysterious murderer stalks the industrial workers of Berlin (Classic Era 1920s, 19 pages) A military team is sent to investigate...   [click here for more]
Bayt al Azif  $18.00

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Bayt al Azif #1: A magazine for Cthulhu Mythos roleplaying games

Bayt al Azif #1: A magazine for Cthulhu Mythos roleplaying games


The stars are right for a new magazine dedicated to adventuring against the Cthulhu Mythos! Issue #1 includes: 3 adventures dual-statted for Call of Cthulhu 7th edition and GUMSHOE (Trail of Cthulhu/The Fall of DELTA GREEN) A group of teenagers must survive the night in an abandoned school (Modern Era, 10 pages) A team of investigators...   [click here for more]
Bayt al Azif  $10.00

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Bayt al Azif #4: A magazine for Cthulhu Mythos roleplaying games

Bayt al Azif #4: A magazine for Cthulhu Mythos roleplaying games


The magazine dedicated to adventuring against the Cthulhu Mythos continues! Issue #4 includes: 3 adventures dual-statted for Call of Cthulhu 7th edition and GUMSHOE (Trail of Cthulhu) A group of strangers awakens in an unfamiliar place (Classic Era 1930s, 10 pages) A death sets off a search for an unorthodox architect (Classic Era 1930s, 15 pages) A...   [click here for more]
Bayt al Azif  $18.00

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Bayt al Azif #2: A magazine for Cthulhu Mythos roleplaying games

Bayt al Azif #2: A magazine for Cthulhu Mythos roleplaying games


The new magazine dedicated to adventuring against the Cthulhu Mythos continues! Issue #2 includes: 3 adventures dual-statted for Call of Cthulhu 7th edition and GUMSHOE (Trail of Cthulhu) Royal agents investigate the murderous Beast of Gévaudan (18th century, 12 pages) A party celebrates the return of an adventurer from his latest expedition...   [click here for more]
Bayt al Azif  $15.00

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Spellcaster: The Frostgrave Magazine #3

Spellcaster: The Frostgrave Magazine #3


Spellcaster: The Frostgrave Magazine exists to bring new rules, scenarios, and gaming ideas for players of Frostgrave and Frostgrave: Ghost Archipelago. This issue contains: * Expanded rules for rangifer, including rangifer shamans with their own spell list, new rangifer soldier types, and a two-scenario solo campaign. * Rules for making deals with thieves’ guilds in Frostgrave....   [click here for more]
Joseph A. McCullough  $12.00

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Engine: The AGE Roleplaying Game Magazine #1

Engine: The AGE Roleplaying Game Magazine #1


Engine is the magazine for AGE System roleplaying enthusiasts, covering Blue Rose, Fantasy AGE, Modern AGE, Cthulhu Awakens, and other games using the Adventure Game Engine rules. In our premiere issue: Apprehension: Rules for fear and dread for Blue Rose and Fantasy AGE, with notes for other games. Enemies & Allies—The...   [click here for more]
Green Ronin Publishing  $14.99 $9.99

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Axioms Compendium 1-8

Axioms Compendium 1-8


Created with the support of hundreds of generous patrons, AXIOMS is a quarterly magazine devoted to the Adventurer Conqueror King System. This exclusive compendium compiles the first eight issues of AXIOMS into an easy-to-use reference. It includes: Issue #1 - Magic. Eldritch secrets are revealed. Issue #2 - Beastmen. The savage swords of chaos, are unleashed. Issue #3 - Economics. He who has the...   [click here for more]
Autarch  $25.00

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Scout Magazine - Vol. II

Scout Magazine - Vol. II


Scout Magazine volume II has arrived! This is a supplement to be used with Old-School Essentials or Dolmenwood and other traditional medieval fantasy TTRPGs In Volume two you will find:  4 brand new adventuring classes: Transmuter: A specialized magic-user class Mystic: The classic iteration of the oriental martial artist (the old school Monk) Shadowborn: A roguish...   [click here for more]
PBernardo  $8.00

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Elven Maid Inn: Tales from the Tavern Magazine Issue #1

Elven Maid Inn: Tales from the Tavern Magazine Issue #1


Welcome to Elven Maid Inn: Tales from the Tavern, your ultimate guide to the enchanting worlds of tabletop, wargaming, and board games. Inspired by the nostalgic charm of old-school magazines, our publication brings you an immersive experience filled with rich content for gamers and storytellers alike. Inside each issue, you'll find exclusive interviews with game designers, artists, and influential...   [click here for more]
Elven Maid Inn  $8.99

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The Arkham Gazette #1

The Arkham Gazette #1


"This is a highly important fact in view of the shadow which fell so suddenly upon me... It may be that centuries of dark brooding had given to crumbling, whisper-haunted Arkham a peculiar vulnerability as regards such shadows" - H.P. Lovecraft, "The Shadow Out of Time" With our first 'regular' issue of the Arkham Gazette we could not help but make Arkham itself the focus on this issue. ...   [click here for more]
Sentinel Hill Press  $11.99

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Scout Magazine - Vol. I

Scout Magazine - Vol. I


Scout Magazine has arrived! This is a supplement to be used with Old-School Essentials or Dolmenwood and other traditional medieval fantasy TTRPGs In Volume one you will find:  4 brand new adventuring classes: Necrourge: A character who benefits from many of the abilities of undead. Crone: A Hag in the form of a playable class. Merchant: A trader who focuses on...   [click here for more]
PBernardo  $8.00

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Unearthed Spoils Special Edition - In The Shadows (5e)

Unearthed Spoils Special Edition - In The Shadows (5e)


Add a Thieves' Guild to your D&D campaign! Unearthed Spoils Special Edition - In The Shadows contains the following content: OVERVIEW - Let’s make a deal! Learn about Thieves’ Guilds, and what it takes to join their ranks. THE SEEDY UNDERBELLY - Organize a Thieves’ Guild in your campaign with these expansive rules. ROGUISH ARCHETYPES - These five subclasses...   [click here for more]
Grim Press  $29.99

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The Black Seal #4

The Black Seal #4


“That is not dead which can eternal lie…” The magazine of modern horror gaming, The Black Seal, is back from an extended suspended animation with an 80-page issue for Call of Cthulhu seventh edition. The Black Seal #4 is an issue about the ‘persistence of life’ with six articles and scenarios related to this theme or are adjacent to it. Filling out the rest...   [click here for more]
Sixtystone Press  $24.99

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Elven Maid Inn: Tales from the Tavern Magazine Issue #2

Elven Maid Inn: Tales from the Tavern Magazine Issue #2


Elven Maid Inn: Tales from the Tavern is a captivating anthology for tabletop role-playing game enthusiasts. The magazine opens with thought-provoking articles like "A Devil in Disguise" by Kyle, exploring themes of deception, and "The Satanic Panic," delving into the historical moral panic surrounding RPGs. Jack's "Apolitical Escapism" discusses the escapist allure of gaming, while "Chronicler of...   [click here for more]
Elven Maid Inn  $9.99

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The Madder Hag: Issue Five

The Madder Hag: Issue Five


WELCOME VAGABONDS, FROM DISTANT REALMS, to The MADDER HAG! Herein our compendious treatise on the Art of Depriving Lives, we declaim an axiom of the Natural Law, (known well by all Good Servants of the Land): fighting is fun. The MADDER HAG is part of an unfolding campaign setting. Each issue serves as a ‘module‘ fitting together with other...   [click here for more]
Cipher Bureau  $10.00

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The Arkham Gazette #3

The Arkham Gazette #3


"[H]e went back to Arkham, the terrible witch-haunted old town of his forefathers in New England, and had experiences... which made him seal forever certain pages in the diary of a wild-minded ancestor." HP Lovecraft - "The Silver Key" Welcome to the latest issue of The Arkham Gazette, the magazine all about Lovecraft Country for the Call of Cthulhu© role-playing...   [click here for more]
Sentinel Hill Press  $13.99

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Crawling North Vol. II

Crawling North Vol. II


Get ready to embark on a thrilling journey through the cold and unforgiving world of Norse legend with Crawling North! In this issue, Loki the Trickster, New Spells, a deep dive into the Seer Class, and much more! Crawling North Issue No. 2 is based on the popular Dungeon Crawl Classics Role Playing Game, published by Goodman Games, and is published under license.  Dungeon Crawl Classics and DCC...   [click here for more]
River Wyvern Press  $5.00

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Fight On! #7 Fall 2009

Fight On! #7 Fall 2009


Deep under the misty mountains, the proudest and toughest keep Fighting On! Join us in those days of blood and plunder by picking up a copy of issue 7, dedicated to M.A.R. Barker and featuring EIGHT adventures, tables, settings, reviews, encounters, monsters, spells, magic items, new classes, non-canonical expansions to Empire of the Petal Throne, and much, much more! With art and articles by Akrasia,...   [click here for more]
Fight On! Publications  $8.99

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The Arkham Gazette #2

The Arkham Gazette #2


“Innsmouth? Well, it’s a queer kind of a town down at the mouth of the Manuxet. Used to be almost a city—quite a port before the War of 1812—but all gone to pieces in the last hundred years or so... And why is everybody so down on Innsmouth? Well, young fellow, you mustn’t take too much stock in what people around here say... Some of the stories would make you laugh—about old Captain...   [click here for more]
Sentinel Hill Press  $20.00 $12.99

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Star Borg - Galaxy Guidebook

Star Borg - Galaxy Guidebook


Star Borg - Galaxy Guidebook is an unofficial expansion for Kyle Latino and JP Coovert's great game Star Borg, released on JP Coovert's wonderful Patreon.  The game is a hack of Mork Borg inspired by classic science fantasy films full of laser beams, spaceships flying around like fighter jets, wierd aliens, supernatural powers, evil bad guys, and the relentless pull of destiny.  Star Borg - Galaxy...   [click here for more]
Okumarts Games  $9.00

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Star Borg - Expanded Character Options

Star Borg - Expanded Character Options


Star Borg - Expanded Character Options is an unofficial expansion for Kyle Latino and JP Coovert's great game Star Borg, released on JP Coovert's wonderful Patreon.  The game is a hack of Mork Borg inspired by classic science fantasy films full of laser beams, spaceships flying around like fighter jets, wierd aliens, supernatural powers, evil bad guys, and the relentless pull of destiny.  Star...   [click here for more]
Okumarts Games  $9.00

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Forge Codex 001

Forge Codex 001


The Twin Flames sector awaits exploration Forge Codex is a system-agnostic supplement containing locations, characters, and encounters for you to discover during your voyages among the stars and enrich your lore and narrative possibilities. Forge Codex 001 provides... Locations to explore (1 stellar system, 4 planets,...   [click here for more]
Ludic Pen  $7.50

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The Arkham Gazette #0

The Arkham Gazette #0


"When a traveller in north central Massachusetts takes the wrong fork at the junction of the Aylesbury Pike just beyond Dean’s Corners he comes upon a lonely and curious country." - The Dunwich Horror This issue of the Arkham Gazette was developed as a 'proof' of concept' test to see if the idea for a magazine focused on the Lovecraft Country setting for The Call of Cthulhu...   [click here for more]
Sentinel Hill Press  Pay What You Want

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The Arkham Gazette #4

The Arkham Gazette #4


Then beyond the hill’s crest I saw Kingsport outspread frostily in the gloaming; snowy Kingsport with its ancient vanes and steeples, ridgepoles and chimney-pots, wharves and small bridges, willow-trees and graveyards; endless labyrinths of steep, narrow, crooked streets, and dizzy church-crowned central peak that time durst not touch; ceaseless mazes of colonial houses piled and scattered at...   [click here for more]
Sentinel Hill Press  $20.00 $19.99

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The Madder Hag: Issue One

The Madder Hag: Issue One


WELCOME, DEAR TRAVELERS! — Dungeon Delvers, Keepers of Arcana, Protectors of the Flame Eternal, Mercenaries All (& Tempters of Lady Fortune) — to the whispered inner chambers of The MADDER HAG. This zine is designed for use with the basic, expert, (& advanced) editions of the original fantasy adventure game, and is therefore compatible with the vast treasure store...   [click here for more]
Cipher Bureau  $10.00

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