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The Legend of Sleepy Hollow

The Legend of Sleepy Hollow


First published in 1820, The Legend of Sleepy Hollow is a haunting tale set in a small, eerie village nestled along the banks of the Hudson River. The story follows Ichabod Crane, a superstitious schoolteacher with dreams of wealth, who arrives in the quiet, mist-shrouded town of Sleepy Hollow. There, he competes for the hand of Katrina Van Tassel, the beautiful daughter of a wealthy farmer,...   [click here for more]
Kids in the Attic  Pay What You Want

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The Trophy Case vol. 1, no. 5

The Trophy Case vol. 1, no. 5


It's here!  The Fall 2011 issue of The Trophy Case offers detailed analysis from a live H&H game session, new variant and house rules, a big review of another game called Dicey Tales, a map, previews of Supplement III: Better Quality, adventure seeds, more Captain America comic book reviews, and ready-made Supporting Cast Members!  It's the first issue under the new Great Scott! Games label,...   [click here for more]
Great Scott! Press  Pay What You Want

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The Trophy Case vol. 1, no. 6

The Trophy Case vol. 1, no. 6


The first new Hideouts & Hoodlums product of 2012 from Great Scott! Games is the 6th issue of The Trophy Case!  It's got new flying and movement rules, the beginning of the aviator class, more of "The Vindicators" fiction, more comic book reviews (this time, Feature Comics), more ready-made Supporting Cast Members, and -- cut from Supplement III: Better Quality --suggestions for gaming in aerial,...   [click here for more]
Great Scott! Press  Pay What You Want

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The Trophy Case vol. 1, no. 7

The Trophy Case vol. 1, no. 7


The Trophy Case newsletter returns with new stuff for the Aviator, Mysteryman, and Scientist classes, a big interview with upcoming module writer Steve Lopez, Golden Age hero write-ups, and comics! Your quarterly dose of HIDEOUTS & HOODLUMS goodness is still all free! ...   [click here for more]
Great Scott! Press  Pay What You Want

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The Trophy Case vol. 2, no. 1

The Trophy Case vol. 2, no. 1


The Trophy Case newsletter ain't a newsletter anymore -- it's a 20-page 'zine!  This time we've got contributions from five different authors, including new mobsters and stats for Nazis, rules for adjusting H&H to the Silver Age, an in-depth look at a classic Captain Marvel adventure, 100 random clues, an optional skill system for H&H, and a special 7-page 1940 Duluth Gazeteer, complete enough...   [click here for more]
Great Scott! Press  Pay What You Want

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The Trophy Case vol. 2, no. 2

The Trophy Case vol. 2, no. 2


The Trophy Case 'zine is back with a special fan fiction-themed issue.  But if fanfiction's not your thing, don't despair; this issue still has pure H&H goodness, including an alternate hand-to-hand combat system for you to try, two new mobsters (that are on your side!), and a sneak peek at what Supplement IV will look like!  All this, and you still get some great Golden Age public domain artwork...   [click here for more]
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  Gateways Into Madness