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10 Things Found in Abandoned Spacecraft

10 Things Found in Abandoned Spacecraft


10 Things Found in Abandoned Spacecraft A Collection of 10 things you could find during your Spacefaring Adventures! You might find all sorts of things floating around in abandoned spacecraft. Tormented souls, ancient relics, and forgotten treasures are just waiting to be discovered. But what else might you find? This collection of 10 things gives you a preview...   [click here for more]
Crimson Terrain  Pay What You Want

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100 Deep Space Character Goals

100 Deep Space Character Goals


What drives your character? Is it some kind of wealth, achievement, love, revenge, or status? By understanding their key motivation you can explain why a character will wear what they wear, how they act, who they associate with, and why they do the things they do. This list is intended for any Deep Space / Space Frontier adventure setting (like Star Trek, Star Wars, Traveller, Mothership, Alien, Space...   [click here for more]
D10 Dimensions  $0.99

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100 Derelict and Wrecked Spaceships to Encounter

100 Derelict and Wrecked Spaceships to Encounter


Space can be dangerous, and ships that venture into the void can fall foul of many different things. This supplement has 100 spaceships for characters to encounter, from apparently undamaged ships floating in space, to fragmentary wreckage scattered over a wide area. In some cases, it's obvious what happened, and may still be happening; in others, it may never be discovered. The ships can be used to...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Detailed Bits of Junk to Find in Space

100 Detailed Bits of Junk to Find in Space


Character may come across pieces of junk floating in space. These pieces of junk might be found in orbit, near an old battle site or simply drifting between the stars and planets. If encountered at high enough speed, these items of junk have the potential to be dangerous. Otherwise they can simply be bits of random trash discovered during space travel, or perhaps as a source of adventure hooks. This...   [click here for more]
Azukail Games  $1.25

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100 Encounters for a Dubious Starport

100 Encounters for a Dubious Starport


This is a list of 100 different encounters characters can have or see at a starport. The starport in question is most likely to be one of the less salubrious ones. On the borderlands, located on sparsely inhabited planets or ones with poor reputations. The kind of ports where the ships are inadequately maintained and ask few questions about cargoes, local law enforcement is non-existent or corrupt...   [click here for more]
Azukail Games  $1.49 $1.25

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100 Forgotten Sci-Fi Cargoes

100 Forgotten Sci-Fi Cargoes


Any spaceport, space station or even spaceship with a cargo hold that's been around for some time can accumulate lost and forgotten cargoes tucked into the nooks and crannies. These could be cargoes where, for one reason or another, the original recipient never came for them, or perhaps they were mislabelled and then misplaced. They may have been there for months, years or even decades, and if the...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Items to Salvage from a Spaceship

100 Items to Salvage from a Spaceship


Characters may come across spaceships, whether derelict, abandoned or perhaps taken in combat. If they search these spaceships, they will find various items. Whilst cargo might be the most valuable, spaceships can have other things onboard them, and this supplement has 100 such to find. From random junk to equipment that doesn't work properly to items that might have value or use. This PDF supports...   [click here for more]
Azukail Games  $1.49 $1.25

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100 Mostly Cosmetic Starship Modifications

100 Mostly Cosmetic Starship Modifications


Starships can be their crews' home away from home; for some the ship can actually be their home. In such a place, crews will modify ships to their personal tastes; such modifications will mostly have a cosmetic impact rather than affect the ship in other ways. This supplement has 100 minor ways in which starships can be customised by their crews; such modifications are unlikely to be found on military...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Pieces of Futuristic Data for Characters to Discover

100 Pieces of Futuristic Data for Characters to Discover


At some point in a science fiction setting, characters may decide to hack or otherwise gain access to a computer device, system or network looking for important information or files. Not every piece of information found may be useful or relevant, and this supplement has 100 files that characters could discover, none of which have any meaning unless the GameMaster decides otherwise. They may be random...   [click here for more]
Azukail Games  $1.25 $0.99

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100 Plants for Alien Worlds

100 Plants for Alien Worlds


This supplement contains various plants that could be found on alien worlds. Some are fairly normal; others are definitely not. Most would be found on habitable worlds but a few can be found in other places. Some plants have uses whilst others are dangerous. They can be used to flesh out an alien ecosystem. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make...   [click here for more]
Azukail Games  $1.99 $1.79

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100 Potentially Dubious Space Cargoes

100 Potentially Dubious Space Cargoes


This supplement contains 100 different cargoes that characters could come across. They may be cargoes looking for shipment, likely at spaceports at the dodgier end of the scale, or found on a ship. The cargoes range from small to substantial, and most either seem suspicious or have the potential to cause problems. Such could involve cargoes that spoil or otherwise become worthless before they reach...   [click here for more]
Azukail Games  $1.49 $1.25

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100 Problems to Encounter at a Starport

100 Problems to Encounter at a Starport


This is a collection of 100 different problems that could be encountered at a starport. Some are most suited for planetary starport, others for space-based ones whilst most can be used for either, albeit with tweaking in some cases. They range from minor inconveniences to dangerous to potentially disastrous. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Problems to Encounter on a Starship

100 Problems to Encounter on a Starship


This is a collection of 100 problems that could occur on board a starship. Most affect the vessel itself whilst others are related to the crew. They range from the annoying to the potentially dangerous, and could be used as a source of problems or adventure hooks or as side-effects for failed handling. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing...   [click here for more]
Azukail Games  $1.49 $1.25

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100 Robot Malfunctions

100 Robot Malfunctions


Robots can break for various reasons, and this supplement has 100 different things that can go wrong with them. They range from major to minor problems, to obvious and hidden, from technical problems to the results of hacking. Some malfunctions might be annoying whilst others are potentially dangerous. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Science Fiction Oddities

100 Science Fiction Oddities


Not every piece of technology that's come across may make complete sense as to what it does and what it is. This supplement has 100 odd technological items to find. Some may have uses, especially for the more innovative player, whilst some are just odd. They may be pieces of technology from former civilisations that no longer function properly, or are missing parts, or they may be strange pieces of...   [click here for more]
Azukail Games  $1.49 $1.25

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100 Space Age Ruins

100 Space Age Ruins


This supplement has 100 different ruins that could be found in a futuristic setting. They range from abandoned space stations to asteroid colonies to planetary ruins. Some are comparatively modern whilst others may date back to precursor civilisations and might be found in places where it would seem to be impossible to build them. All are derelict or ruined in some way, but that might not mean unoccupied....   [click here for more]
Azukail Games  $1.99 $1.79

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100 Space Facility Quirks - Vol 5: Space Bar

100 Space Facility Quirks - Vol 5: Space Bar


Deep space facilities can be spaceports, space stations, bunkers, moon bases, cities, industrial installations, outposts, colonies, or scientific research stations. These facilities can act like homes and workplaces for both a crew and/or a population that can last for a few decades or centuries. And over time, people will naturally alter a space to fit their needs, personality and aesthetic. And over...   [click here for more]
D10 Dimensions  $0.99

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100 Space Facility Quirks - Vol 6: Industrial Sector

100 Space Facility Quirks - Vol 6: Industrial Sector


Deep space facilities can be spaceports, space stations, bunkers, moon bases, cities, industrial installations, outposts, colonies, or scientific research stations. These facilities can act like homes and workplaces for both a crew and/or a population that can last for a few decades or centuries. And over time, people will naturally alter a space to fit their needs, personality and aesthetic. And over...   [click here for more]
D10 Dimensions  $0.99

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100 Space Facility Quirks - Vol 8: Medlab

100 Space Facility Quirks - Vol 8: Medlab


Deep space facilities can be spaceports, space stations, bunkers, moon bases, cities, industrial installations, outposts, colonies, or scientific research stations. These facilities can act like homes and workplaces for both a crew and/or a population that can last for a few decades or centuries. And over time, people will naturally alter a space to fit their needs, personality, and aesthetic. And...   [click here for more]
D10 Dimensions  $0.99

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100 Space Landmarks

100 Space Landmarks


This is a collection of 100 different landmarks that could be found in a space setting. Each has a name that could have been given by those closest to the landmark, and they are large, noteworthy items. The smallest of the landmarks are massive constructions tens of miles or more in size. The largest span many light years of space. Some may be natural but others seem to decidedly unnatural in origin,...   [click here for more]
Azukail Games  $1.49

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100 Spaceports to Encounter

100 Spaceports to Encounter


In a futuristic setting, characters will need to land or dock their ships at some kind of port at one time or another. This supplement has 100 briefly described ports for them to visit. These cover both planetary ports and space stations, and are of a variety of different sizes and types, with varying levels of law and quality. Some of the ports have more specifically described locations to find them...   [click here for more]
Azukail Games  $1.99 $1.79

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100 Spacer Superstitions

100 Spacer Superstitions


People are superstitious by nature, and when you combine dangerous work with a lack of control over their circumstances, those superstitions become even more powerful. Given the nature of their work, it's unsurprising that spacers who travel the voids between worlds have slews of traditions that they insist be maintained by all onboard their vessels in order to maintain good luck for their voyages...   [click here for more]
Azukail Games  $2.49 $1.99

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100 Spaceships to Encounter

100 Spaceships to Encounter


Characters will encounter other spaceships, whether this be during a journey or at a port. This supplement has 100 such ships for them to encounter. The ships don't include any purely military ships, though some are armed and some are in their own way military. They range from small orbital shuttles to interplanetary ships to interstellar ones, and come in many different sizes. Each ship is named and...   [click here for more]
Azukail Games  $2.49 $1.99

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100 Xenoarchaeological Finds

100 Xenoarchaeological Finds


Space settings often have previous civilisations, perhaps ones of a higher tech level than that of the characters, and these civilisations may have left artefacts of their existence behind. Some such artefacts may be large, but others are small, and this supplement contains 100 of the latter. The items range from those with definite observable purpose to those which have a purpose but it isn't clear...   [click here for more]
Azukail Games  $1.49 $1.25

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5th Quinquennial Interstellar Interdisciplinary Conference: A Mothership RPG in-universe zine

5th Quinquennial Interstellar Interdisciplinary Conference: A Mothership RPG in-universe zine


The 5th Quinquennial Intersteller Interdisciplinary Conference (QuIIC) zine is a collaborative submission for the Mothership RPG Lo-Fi Jam, an in-universe 16pg A5 zine collecting original writing from twelve members of the Mothership community.  QuIIC is an in-game prop for MothershipRPG. This zine details the presentation...   [click here for more]
5 Million Worlds Press  $7.00

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A Fistful of Spore Pods

A Fistful of Spore Pods


A brochure adventure for Mothership RPG. The gold rush is over. The spore pods of Hayden V, swelling in the magenta light of a dwarf star, are prized across the galaxy as hallucinogenic cosmetics for the rich. Unfortunately that same star is going to send a life-scouring solar flare over and through the forest moon in 24 hours. The rock’s been picked over, but there’s rumors of one last great...   [click here for more]
Joel Hines  $2.50

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A Nightmare at the Museum

A Nightmare at the Museum


The The Dempsey Museum of Natural History is a glittering star in the sky above the bustling world below, featuring the most extensive collection of old Earth artifacts and specimens in the galaxy. You are the night crew, tending to the security and care of the exhibits and station in the off hours.  Tonight, however, something is different. Tonight history comes alive--and by morning you may not...   [click here for more]
Octopus Ink Games  $2.00

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Abilities Considered Unnatural

Abilities Considered Unnatural


Abilities Considered Unnatural  is a 56-page dungeon crawl through a temple-mine full of plasma blade wielding zealots for the  Mothership Sci-Fi Horror RPG.  It's not a story the corporation would tell you. Twenty years ago, the miners found something deep in the rock of an isolated rimworld. The anomaly granted some of them strange and horrifying powers. They turned their glowing proton...   [click here for more]
Joel Hines  $7.99

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Actias Vertical Space Craft - Battle Map Deck Plans

Actias Vertical Space Craft - Battle Map Deck Plans


Actias Space Craft 17 Battle Maps The Actias is a Trade vessel configured as a vertical layout spaceship. Each of the 8 unique decks in this pack have a ladder point to move between floors. Fully furnished and unfurnished copies of each deck are included. The Actias has a battle map for every deck The Maps Flight Deck Operations Deck Crew Deck Crew Deck B Auxilliary Deck Cargo Deck Engineering...   [click here for more]
Loke BattleMats  $4.99

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Agent Class

Agent Class


Navigate corporate intrigue and play interstellar spy games in this new, covert class for Mothership 1st Edition. Become a company Agent: conducting subterfuge, surveillance and infiltration missions on behalf of your corporate handlers. Work with or against your embedded crew, leveraging insider knowledge of the corporate world to achieve your objectives. The Agent Class...   [click here for more]
Anodyne Printware  $1.99

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airlock: random tables for sci-fi horror RPGs

airlock: random tables for sci-fi horror RPGs


airlock: random-rolled resources for wardens & players is a 48-page zine that provides GMs of sci-fi horror games (such as Mothership, Alien RPG, Death in Space, and more) with dozens of random charts and tables and props for the table. The zine also comes with a Colony Generator to create a random colony and its layout (using included image tiles). Each of the listings below is a themed page...   [click here for more]
The Tabletop Engineer  $15.00 $9.00

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ALCOR Station Fuel & Services: A MOTHERSHIP module

ALCOR Station Fuel & Services: A MOTHERSHIP module


Thousands of ALCOR stations dot known space serving cheap fuel cores, lousy "entertainment" and questionable culinary choices. GIVE YOUR PLAYERS A BREAK AND JUST ENJOY A LITTLE REST IN OUR INSTALLATIONS! This pamphlet module for MOTHERSHIP presents you with a safe place for your players to rest and relieve stress... as long a something doesn't...   [click here for more]
Víctor J. Merino  $2.25

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Alien Armory

Alien Armory


Alien Armory is a collection of bio-punk weapons, armors and equipment compatible with the Mothership Sci-Fi Horror Role Playing Game. The Second Earth Xenobiology Committee has analyzed and catalogued a series of dangerous items of alien origins. Equip your Mothership characters with these horrendous tools or use them as plot hooks for deep space adventures. This book...   [click here for more]
Nyhur  $5.00

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Alone in the Deep - A Mothership RPG pamphlet adventure

Alone in the Deep - A Mothership RPG pamphlet adventure


HELP WILL NOT COME. Something has gone terribly wrong on the Rimor 89. Crew are failing to report for duty, strange sounds are echoing throughout the vessel, and it feels as though the ocean itself is trying to eat the submarine alive. Can the remaining crew figure out whats happening? Or will the Rimor 89 end up as yet another wreck on the ocean floor? EASY TO RUN, EASY...   [click here for more]
S Murphy Games  Pay What You Want

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Alone on the Farm

Alone on the Farm


Alone on the Farm is a pamphlet module for the Mothership RPG.  Six months after production officially began all contact has been lost with AF139, the isolated megafarm built on the unnamed moon orbiting the mining planet of Veon 725. As the main source of protein and vegetables for the entire mining operation this needs rectifying immediately.  Your crew has been hired by the mining...   [click here for more]
Peter Drury-Mulholland  $3.80

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Alternate Classes From the Hecate Sector

Alternate Classes From the Hecate Sector


Alternate Classes from the Hecate Sector is a zine collecting 4 new classes for your next Mothership session. The resilient Rim Farmer, the rough and tumble Asteroid Miner, the eccentric Cryptozoologist, along with the strange and mysterious Void Musician. Each class is fleshed out with stat/save bonuses, starting skills and 10 unique loadouts for each! You'll also find a custom character...   [click here for more]
Joshua Justice  $2.00

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ALTERNATYWNE KLASY POSTACI PROSTO Z SEKTORA HECATE

ALTERNATYWNE KLASY POSTACI PROSTO Z SEKTORA HECATE


Alternatywne klasy z sektora Hekate to zin gromadzący 4 nowe klasy na następną sesję Mothership. Odporny Rolnik z Rim, szorstki i upadły Górnik Asteroidów, ekscentryczny Kryptozoolog oraz dziwny i tajemniczy Muzyk Pustki. Każda klasa jest wzbogacona o premie do statystyk/zapisów, umiejętności początkowe i 10 unikalnych zestawów wyposażenia! Znajdziesz także nie standardową...   [click here for more]
Joshua Justice  $2.00

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Analog Survey

Analog Survey


Analog Survey #1 is a 12 page in-universe mixtape zine created for Tuesday Knight Games’ Voices of the Void jam in August 2022. The zine was made using scissors, glue and a dash of blood, sweat and tears. Inside you'll find the anonymous voices of the Analog Survey collective and a selection of the finest mixtapes in the galaxy! From the long enduring Ghost Dance series to a classified artifact...   [click here for more]
Joshua Justice  $3.00

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Anomalous Investigations

Anomalous Investigations


Anomalous Investigations is a weird horror rules set using the Panic Engine (Mothership RPG) and inspired by media such a the SCP Foundation, Control, the X-Files, Delta Green, and the Laundry Files. Play as an investigation and containment unit within the mysterious Federal Bureau of Anomalies, who seek to contain dangerous and strange paranormal events, areas, and beings. Anomalous Investigations...   [click here for more]
Octopus Ink Games  Pay What You Want

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ARC Cruises

ARC Cruises


ARC Cruises is a supplemental booklet for the Mothership RPG. Join ARC on one of our famous interstellar cruises, the perfect way to relax and lose some stress. OUR MISSION At ARC our highest priorities are to operate safely, protect our guests, and deliver the perfect experience. Our expertly trained crew are always on hand to help in any way...   [click here for more]
Peter Drury-Mulholland  $3.80

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Arkady's Outpost

Arkady's Outpost


In this trifold pamphlet you'll find Arkady's Outpost: an independent trading outpost located on the outskirts of Larstown on the remote moon of Karth. Arkady, the shopkeeper, is a laid back, but clever woman who grew up in the desert expanse. Here you’ll also discover one of the most infamous criminals on Karth: the mad cultist, Lars Rossart. This pamphlet is designed to be used with Joel Hines’...   [click here for more]
Joshua Justice   FREE 

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Astral Brews

Astral Brews


A Mothership 1E brochure adventure in a space coffee stand. Treasured associates, Thank you for joining the AstralBrews family! You may be experiencing discomfort as a result of the onboarding process, but please understand that nausea, sweating, and retrograde amnesia are all natural and temporary side effects of your new AstralBrews Cerebral Recipe Chip. Please know that: 1....   [click here for more]
Joel Hines  $2.50

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Attaché

Attaché


Certain objects are more than objects. They're stories, legends, worlds unto themselves. Sometimes, when you least expect it and most need it, a stranger will arrive bearing such an object - a simple black attaché case. So, ask yourself: What do you want? Written for the Mothership RPG but mostly able to fit into any contemporary or sci fi session or campaign! ...   [click here for more]
MKInfra  $3.00

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Augmented Reality PLUS

Augmented Reality PLUS


Augmented Reality PLUS contains the Drop Down Grids from the original document, for easy printing, PLUS the 2D10 variant grids (rather than drop dice on the grid, which you can still do, you can roll 2D10 instead - one you read down, the other across).  Also includes bonus material from the blog; expanded descriptions and roles for the Gig Economy table found in Augmented Reality,...   [click here for more]
Geist Hack Games   FREE 

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Augmented Reality, The Holistic City Kit For Cyberpunk Games

Augmented Reality, The Holistic City Kit For Cyberpunk Games


Style And Substance: Enhance your games of the dark future, with the easy to use Augmented Reality cyberpunk city kit. Inside, you’ll find over 50 tables designed to assist gamesmasters who need to improvise futuristic city details, or who have found that they are unprepared for where their players are heading. With this book,...   [click here for more]
Geist Hack Games  $1.99

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Aurora

Aurora


An unexpected awakening sends a group of stowaways on a race against time to avoid certain doom in this module for the Scifi Horror Roleplaying Game: Mothership. Note: This module is written for Mothership 0E, but can be converted for 1E with minor adjustments. Includes: Module: A fully illustrated, 10 page module document Detailed digital maps...   [click here for more]
Slowquest  $4.74

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Backrooms

Backrooms


You have noclipped out of our material reality. Welcome to The Backrooms. Backrooms is a problem-solving dungeon crawl using a modified version of the Mothership RPG system based on the lore of the creepypasta, The Backrooms. The rules are streamlined and deadly featuring no character progression and a simplified skill system. Characters are...   [click here for more]
RV Games  $4.99

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Bad Vibrations

Bad Vibrations


Just another isolated rock. Just another bad paycheck.   There’s trouble with the local mining operation on Precision, XV-17, a tiny moon in the ass-end of nowhere. And you’re the ones they hired to sort it out. All you have to do is finish mining and packing the valuable ore found deep beneath the desert floor. And watch out for the other things lurking beneath the hot sands of XV-17. Help...   [click here for more]
Tabletop Grindhouse  $1.99

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Beecher's Bibles

Beecher's Bibles


32 pages black & white. Players in Beecher’s Bibles are Jayhakers, Red Legs, Free-Staters; proud abolitionist militant guerilla bands in 1850s Kansas, clashing with the pro-slavery forces of border ruffians and bushwhackers. A "Beecher's Bible" was the name given to the breech-loading Sharps rifle that was supplied to and used by anti-slavery forces during the Bleeding Kansas period (1854–1860)....   [click here for more]
Monkey's Paw Games  $10.00 $6.99

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Bestiary of Ruination

Bestiary of Ruination


A Bestiary of Ruination is for use with Ruination Pilgrimage. It contains stats and descriptions of animals, human adversaries, minor demons, Horsemen of Vice/Betrayers, ghosts, and possessed corporeal undead.  Entries generally have short description and a stat block: C = Combat Type of damage X N DMG AP = Armor Protection I = Instinct W = Wounds and (Health) ES = Exorcism Successes Many of the...   [click here for more]
Psychoda Press  $8.99 $6.99

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