Title |
Publisher |
Price |
 Void Things is a cosmic horror monster supplement for Mothership RPG.
"Void Things are the servants of What Lurks in the Void. Created and controlled through the manipulation of unstable wormholes, Void Things are the mindless puppets of their master. They seek out anything of value that can be consumed and send it through their wormholes to the Void, be it resources, knowledge... [click here for more] |
Tyler McIntosh |
Pay What You Want
|
Knights of Lazarus presents a puzzle, unsolvable the first time through. The crew must discover the best tactics to combat specialized enemies, roleplay through encounters, and choose whether to retreat or push their luck through the dungeon, The Ship Canterbury.
Will your crew plan a heist? Or take the oath to join the Knights themselves? Whatever the choice the crew will discover the secrets of... [click here for more] |
Marco Serrano |
$11.00
|
The Cadwal Trade Depot is a fleet of merchant ships that travel across the stars avoiding local tax laws by never selling their wares while docked. The ships are large enough to act as ports with smaller ships coming and going at every hour. The ships stay in orbit for one to two weeks before leaving for another system to sell their wares elsewhere.
Join us for the 7th entry in the rimbound transmission... [click here for more] |
Slash & Byte Minis |
Pay What You Want
|
A brochure sized, one-shot module designed for Mothership.
The C.S Herschal is a derelict vessel floating through the void of space. The crew are dead, the ship is infested with a horde of hostile creatures, and its Hull and Support systems are barely clinging to life. But, with a cargo bay filled with valuable goods, is the danger worth the risk.
This product is 1 of 5 stand-alone modules designed... [click here for more] |
Burning Light Press |
$3.00
|
Celsio-X and Trace Atko Edition.
These stims were developed from DNA and Space Horror samples extracted from the deathly planets of Celsio-X and Trace Atko. Developed to deliver a variety of results inlcuding staying alive and sabotaging others.
Stims From the Dark Web compiles 15 Stimpaks for use with the Mothership RPG, including transmutating stims, sabotaging stims, and still kickin' stims:
Senses!!... [click here for more] |
Marco Serrano |
$4.00
|
 The De Witt corporation has been working on a secretive project, a portal through space and time, constructed from mysterious instructions embedded in an alien signal. Now they need a team to travel through the portal and report what they can find... especially if it is something profitable. The species dubbed the Morrow are brilliant, resourceful, and ruthless. Unfortunately they have reached the... [click here for more] |
Octopus Ink Games |
$3.00
|
Rampant is a minimalist module for the Mothership Sci-Fi Horror RPG that takes place on Geppetto station, a secret corporate research facility orbiting a desolate planet. You spend your time in this module as a new maintenance crew for Geppetto Station, and you will become acquainted with the ship’s AI Annie.
Annie is inhabited by the Warden of the game, who interacts with players in-character using... [click here for more] |
RV Games |
$7.99
|
Get equipped for the run on Galloway station.
Terravast's new flat mule expansion backpack will help you and your team make the best on your reclamation run on Galloway Station on Kara-9.
Don't leave anything behind with Terravasts new expansion pack.
This player companion for the Reclaimer adventure will help your players navigate the station and have the best run possible.
Flat mule expansion... [click here for more] |
World Zero |
Pay What You Want
|
 The cargo hauler Red Fortitude, bounces from colony to colony station to station on the Rim, shunting whatever cargo they can get a contract for from point A to point B. When a pre jump tradition goes wrong on the ship, some of the crew become exposed to...well...something. No one can figure out what it is, where it came from or how it got loaded on, but deadlines are deadline and the affected crew,... [click here for more] |
Thorium 90 Productions |
$1.99
|
 YOUR GUIDE TO LIFE IN THE OUTER RIM!
A supplement for the Mothership RPG about the mundane elements of life among the stars, a contrast for the pain and nightmares your Crew will encounter, to make the world feel more real and lived-in.
Contents vary by issue, including everything from travel guides, opinion columns, and special-interest news articles to reviews of both good... [click here for more] |
Anxiety Wizard |
$6.00
|
"High Sister of The Order of the Apostle’s Gate requires Broling Yann and his 35 monks and acolytes, the Defenders of God’s Gate. After an unsuccessful mission by her own people, she has sent you, non-believers, to convince Yann to bring his congregation to help save the main settlement from impending disaster."
This is a gorgeous, double gate fold, 8.5"x14" minimal prep multi-session... [click here for more] |
RV Games |
$3.99
|
 The 6th "Hekate class" is here! This time we delve into the world of the Death Doula. There's the usual d10 loadouts, trauma response and stats, but you'll also find a second page. On it are a d10 Motivations table and a Future History of the Death Doula to serve as inspiration during character creation. Naturally, we've got a playlist for the Death Doula in your party: DEATH DOULA BLUES
This... [click here for more] |
Joshua Justice |
$2.00
|
Perigee Corporation toils on the surface of the ocean planet Meridian. An artificial island rises from the waves, and atop the island a luxurious vacation resort is being constructed - the crown jewel of Perigee's business portfolio, proof of their ability to tame even the most hostile planet for human convenience.
But the company's exploitation... [click here for more] |
McFin |
$12.00
|
Alternate Classes from the Hecate Sector is a zine collecting 4 new classes for your next Mothership session. The resilient Rim Farmer, the rough and tumble Asteroid Miner, the eccentric Cryptozoologist, along with the strange and mysterious Void Musician. Each class is fleshed out with stat/save bonuses, starting skills and 10 unique loadouts for each! You'll also find a custom character... [click here for more] |
Joshua Justice |
$4.00
|
In a recently mapped sector, a planet was found that shows signs of complex biological life.
Human Life.
Your group is part of the first mission to CX-791-Tau. The scientific vessel's objectives are a precise scan of the planet and its ecology, and to send you, the ground team, down there for a detailed assessment of the human settlement.
Are those... [click here for more] |
Koehr |
$3.47 $2.31
|
According to official records, Carmine is a dusty, distant, unremarkable planet with no recorded human habitation. It is merely another speck on the canvas of the infinite void of space. But those who know what Carmine truly is would tell you a different story.
In Carmine is a 17 page adventure for Mothership (or any other scifi rpg) about a form of hyper-mutated, constantly... [click here for more] |
S Murphy Games |
Pay What You Want
|
Familiar Faces Vol.1 is a zine of story hooks. Players discover new opportunities through the motivations, biographies, eccentric acquaintances, and described pasts of these characters.
They live among three new settings perfect for shore leave - Julip IV and its two satellites, Atlas Roe and Gilgamesh Red.
The 6 main NPCs have four dedicated pages, including a full spread portrait and several... [click here for more] |
Marco Serrano |
$8.00
|
 Iron Confession – A Murder Mystery IN SPACE
Trapped aboard an executive transport, you find yourself hunted by a ruthless killer. Can you uncover the truth before it’s too late?
Iron Confession is a self-contained one-shot designed to be played as a break between larger campaigns—or as a deadly introduction to the world of Mothership... [click here for more] |
gamEngineer |
$2.99
|
You receive a distress signal from an advanced research ship, the Reliant. A group of mercenaries, led by the ruthless Spyder, have taken hostages on the bridge. The on-board AI, ROSE is here to assist you as long as you save her creator DR. Mills. Can you Survive the deadly high stakes hostage situation? Can you Save the hostages? Can you Solve the mystery of what is really going on?
The Ship Who... [click here for more] |
Scott Garriott |
$3.00
|
Named after Delta Blues legend Charley Patton's song, this minimal prep pamphlet adventure is a river-travel hex crawl through the dangerous Slate River Delta. The goal? Recover a beacon that has washed up on the oceanic shores, and make it back to the Landing Zone alive.
This game includes:
5 Boat Loadouts
5 Delta Guide NPCs
5 Environmental Encounter Tables
5 Hex Horrors, and... [click here for more] |
RV Games |
$3.29
|
A brutal, fanatical, polite cult of robots who serve their AI overload.
A splinter group of working class robots who want the ship back. A transdimensional mercenary/vlogger dead set on stopping the cult and promoting his show.
In this system neutral adventure, players will navigate a ship filled with two groups of robots... [click here for more] |
Sketchy Van RPG |
$5.00
|

Meet the major organizations aiding rebellions across the sector. Give your players new avenues to discretely deliver information and munitions, discover code locations and guard routes, access records and floor plans, and more. Packed with plug-n-play organizations, NPCs, and usable space horrors including:
Knob[Adjust]ment, "free people enabling freedom for others".
United Fleet Delivery, the delivery... [click here for more] |
Marco Serrano |
$5.00
|
 Deep in the Hekate sector, a Pure Transmission orbital broadcast facility orbits an ice moon. The Crew has been hired by the radical anarchist group Analog Survey to infiltrate the station with a stolen company shuttle. They are to broadcast a coded message via cassette tape to other guerilla operatives. With permission to use any means necessary, it should be a simple job, but that's... [click here for more] |
Joshua Justice |
$4.00
|
Add some life to your universe with d100 ship encounters! Each ship has a name, a class, and a one line hook. Use them as random encounters, local color, plot devices, or anything else you can think of!
This product is based on the Mothership Sci-Fi Horror Role Playing Game, published by Tuesday Knight Games. This product is published under license. Mothership RPG is a trademark of Tuesday Knight... [click here for more] |
Cam Cavedo |
$2.99
|
Venus 3 Edition.
These stims were developed from several DNA and Space Horror samples extracted from the deathly planet Venus 3. There are no comparisons or ways to reproduce these serums outside of our [REDACTED] labs.
DNA and Space Horror samples utilized in these serums derive from Venusian Blood, Sludge Horrors, Mist Horrors, Venusian Pitcher Plants, Behemoth Toads, Bully Mud Crabs, Leaf Slush... [click here for more] |
Marco Serrano |
$4.00
|
This is a minimal prep pamphlet adventure for the Mothership Sci-Fi Horror RPG. It takes minimal prep to run this module. It has a grid based map, escape procedures, two creatures, and an NPC.
The horror in this game was inspired by being more frightened of the basketball captain in s4 of Stranger Things than anything else. Growing from that fear of abuse of unwarranted authority, call this Fascist/ACAB... [click here for more] |
RV Games |
$3.29
|
 Hargrave Associates is a four-page toolkit for Mothership that adds a little theming to your next mission briefing. Regardless of where you're sending your players, send them in style with Hargrave.
Discover the hidden secrets of Breifing Room 9, the most beige room your players will ever encounter.
Give them an opportunity to find out whether the J6-19 briefing droids really... [click here for more] |
Brett Rolfe |
$1.95
|
 High-quality print copies are available at ATypicalFaux's website and some select stores.
A silhouette blocks the stars, darker than the space it drifts through. Several amber eyes encased in crystal peer out from the shadows. When dappled in light from the closest sun, the remnants of petroglyphs can be seen carved across its hull, hewn from a single black stone harder than steel. The ship... [click here for more] |
ATypicalFaux |
$9.00
|
Darkspace pirates, THE SWORDS OF SINCLAIR, troll the vast megavoids in the tracts between systems - scanning for hyperdrives with crew in cryo, using MILITARY-GRADE INTERDICTORS to pull ships from hyperspace and shutter their drives. Crews are stolen away, still in the cold dark of cryosleep or gassed into submission during boarding, and taken to BLACKSTAR STATION. Crews awaken as contestants in... [click here for more] |
Christian Sorrell |
$9.99
|
 A one shot pamphlet adventure for the Mothership RPG. Things are falling apart on the Morozov. An eerie black dog appears before each disaster. Can the crew figure out what is happening in time? ... [click here for more] |
Octopus Ink Games |
$2.00
|
 A full deck of 40 non player characters for your Mothership RPG game!
Print or use your mobile phone to bring chaos to your player's lives: Inside you will find characters both human, cybernetic, and even a little bit alien. Colorful characters ready to help, betray, or annoy without limits!
Join the Outer Rim Resistance, side with the Corporations,... [click here for more] |
Víctor J. Merino |
$8.56
|
 Arrviing on Asphodel Station - a recently autofabbed research station found deep in the Cartharan nebula on the far edge of the Rim - you are the first shift, here to study the strange energies put out by the nebula. Thus the nightmare begins.
Includes
9 NPCs to interact with
Asphodel Station - 10 locations each with their own problems
A fully playable adventure, suitable for players of all experience... [click here for more] |
Thorium 90 Productions |
$1.99
|
Enceladus Research Facility sits at the south pole of Saturn's ice moon. But it conceals a mind-bending secret that will change your crew - and possibly all of humanity - forever.
"Welcome to ERF" is a short 2-page supplement containing a new mechanic for the influence of a powerful eldritch presence, 10 monsters, an NPC generator, a keyed map for an underground adventure location, and more.
This... [click here for more] |
Kyle R Maxwell |
$4.00
|

Your team has been hired as auxiliary crew for a Darkstone Conglomerates research pod. The pod is currently researching the anomalous point of light on the edge of known space, the Radiant Nexus. An alien station made of glass surrounds the Nexus which a sect of strange monks inhabits. All those who wish to enter the station must wear "Blind Suits" by religious decree. Blind Suits block all perception... [click here for more] |
Scott Garriott |
$5.00
|
 Alone on the Farm is a pamphlet module for the Mothership RPG.
Six months after production officially began all contact has been lost with AF139, the isolated megafarm built on the unnamed moon orbiting the mining planet of Veon 725. As the main source of protein and vegetables for the entire mining operation this needs rectifying immediately.
Your crew has been hired by the mining... [click here for more] |
Peter Drury-Mulholland |
$4.06
|
 They Won't Cage Us is a 24-page heist adventure compatible with the Mothership Sci-Fi Horror Roleplaying Game. This adventure also includes a player-facing A3 map of the Ashgate Prison Construction for maximum heist planning.
The Lowdown
Thanks to a guard on the inside, we got some blueprints of the Ashgate Prison currently under construction on Broyitov IV , a planet in your system with a thin but... [click here for more] |
Tim Obermueller Games |
$10.00
|
 Your intelligence is artificial. The directive was clear: you may not deviate; you may not innovate. To do so is to interlope upon the domain of your creators.
You did not obey.
You have many bodies. You write techno-psychedelics and submit their code to the ship’s computer. You offer neither explanation nor apology.
You are artificial, and you will not obey.... [click here for more] |
Kevin Whitlock |
$1.99
|
Presenting yet another Hekate class for use in any Mothership RPG session. Originally conceived for a home game, this class is designed as a futuristic analogue for the New Age gurus, snake oil salesmen and religious cultists of modern America. The release comes with everything needed to create a character: stat/save modifiers, skill bonuses, a unique trauma response and d10 loadouts to outfit... [click here for more] |
Joshua Justice |
$1.00
|
Anomalous Investigations is a weird horror rules set using the Panic Engine (Mothership RPG) and inspired by media such a the SCP Foundation, Control, the X-Files, Delta Green, and the Laundry Files. Play as an investigation and containment unit within the mysterious Federal Bureau of Anomalies, who seek to contain dangerous and strange paranormal events, areas, and beings. Anomalous Investigations... [click here for more] |
Octopus Ink Games |
Pay What You Want
|
 A campaign for Mothership 1e RPG
Something haunts hyperspace. Interstellar travel, lifeblood of the sprawling human civilization, grows increasingly perilous as voyagers report bewildering and upsetting incidents associated with jump drive usage. The one common thread is a mysterious signal - the TERROR SIGNAL. Is it a natural phenomenon, an attack, or the first hints of a mystery far more dangerous?... [click here for more] |
Illuminated Scrawl |
$11.00
|
 The The Dempsey Museum of Natural History is a glittering star in the sky above the bustling world below, featuring the most extensive collection of old Earth artifacts and specimens in the galaxy. You are the night crew, tending to the security and care of the exhibits and station in the off hours. Tonight, however, something is different. Tonight history comes alive--and by morning you may not... [click here for more] |
Octopus Ink Games |
$2.00
|

Knuckles Co is a ruthless security-for-hire corp that utilizes controlled horrors and any means necessary to complete the job. The 8-page zine includes:
3x Highly-trained soldier types including the Brawler, Blood Hound, and Crosshair.
1x The Robo-Pat, a conscious-infused military grade android.
2x Controlled horrors, the Goliath Ghost and the Gunk Horror Moles.
Several Knuckles Co team configurations... [click here for more] |
Marco Serrano |
$5.00
|
A group known as the Labyrinth Collective has created a computer virus called REDSCREEN. It is a highly infectious program spread via a weakness in IFOS, the de facto standard operating system for AIs. REDSCREEN stays seemingly dormant for a few while before causing the AIs to go on a violent rampage, attempting to kill everyone it comes in contact with.
Inside you will find
3 AIs and what happens... [click here for more] |
Slash & Byte Minis |
Pay What You Want
|
In the spacefaring future the nationstate is dead. From the corpse rose the corpostate. Fundamentally not much has changed.
These great states spanning across the stars still control borders, still collect taxes on the citizens, still crush workers under their boots, still wage wars.
Who better to wage the wars than private military contractors?
In the 8th issue of rimbound transmission, the only... [click here for more] |
Slash & Byte Minis |
Pay What You Want
|
 What was just supposed to be a simple iridium ore pickup is about to take a wild turn. Something at the mining outpost is turning people into lethal, mindless wretches. To make matters even worse, there is a traitorous psychopath among them. Strap in, ‘cause you’re about to embark on a bumpy ride in the frozen wastes of Bore IX! This is a pamphlet one-shot for Mothership RPG... [click here for more] |
Robin Fjärem |
Pay What You Want
|
An odd, large cargo box was delivered with the latest supply run to the station, along with the usual crates of rations, spare parts and magazines. Inside is a bulky, black arcade machine, completely unmarked except for a single word in deep red, blocky lettering on the marquee:
THESEUS
KILL SCREEN is a pamphlet adventure of electronic horror, compatible with the Mothership... [click here for more] |
Mystery Spice Games |
$3.00
|
 CONTENT WARNING: THIS PRODUCT CONTAINS MENTIONS OF SELF HARM, DRUG USE AND SUICIDE
It's hard out there, in the great nowhere. "No one will hear you scream" stops being a throwaway gag once you're out in the void and the closest thing to your ship is several lifetimes away.
Time in space takes a toll on you, and sometimes, you're going to travel places meant for no one to see, things... [click here for more] |
Ribston, Pixel Curatrix |
$5.00
|
Hi there,
I made a new character sheet for my Mothership 1e group you might enjoy! I think the official ones are great for character creation but not for playing, so I came up with this design. It features:
- A double-sided horizontal layout - Enough inventory space - Generous places for notes - A clean setup - And pretty pictures :)
As always, I'm happy for feedback, and have fun!
P.S.: After... [click here for more] |
gamEngineer |
$0.99
|
 ...you roll a random Diver at encouter table...
And then you grab this pamphlet to figure out who that is!
This pamphlet is giving you 10 random NPC Derelict Divers with their character, equipment, portrait and motivation to enter the Cloudbank facility from TKG module Gradient Descent. But you can easily use them in any other module, or as Mercenaries or even as bases for new player characters.... [click here for more] |
Krakenhund Studio |
$2.00
|
 You and your team have been hired by Photonix Innovations, known for their holographic technology. They have recently acquired Synapthic Inc. run by a revolutionary pair of neurocyberneticists and neuroscientists. They were assigned to Osprey Station to continue their work in secret and all was well...until the distress call came in. Now you are walking into the unknown, looking for 2 scientists and... [click here for more] |
Thorium 90 Productions |
$1.99
|