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The Cursed Grove: A Mini Adventure for Levels 1-4

The Cursed Grove: A Mini Adventure for Levels 1-4


The Cursed Grove is an adventure filled with mystery and danger, perfect for players levels 1-4. Once a peaceful forest grove, it has fallen under a dark curse, twisting the guardian into something unrecognizable. Strange whispers drift through the branches, and those who enter often find themselves stricken with a mysterious sickness. The heroes will have to make their way through thorn-covered paths,...   [click here for more]
The Guild Masters Guides  Pay What You Want

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Into the Unknown: Basic Encounters Deck

Into the Unknown: Basic Encounters Deck


Welcome to your card-based dungeoneering tool kit! This set of cards can be printed on cardstock to create infinite encounters as you venture Into the UnknownTM. You can use this deck with your d20 roleplaying games or any rule system you choose. This booklet provides you with minimalist rules focused on showing you how you can use these cards in your games. ...   [click here for more]
Sundered Epoch: Generations  Pay What You Want

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Alternative Trap Detection and Disabling Rules

Alternative Trap Detection and Disabling Rules


This homebrew is something that helps make traps a more interactive and interesting part of an adventure or dungeon. As it is, with 5E and most d20 systems, detecting and disabling traps is basically just a die roll. That's pretty boring. This alternative set of rules adds a little more flavor and allows the creativity of the GM and players to shine through. These rules can be applied every time a...   [click here for more]
Big20 Games  Pay What You Want

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Into the Unknown: Basic Wilderness Deck

Into the Unknown: Basic Wilderness Deck


Welcome to your card-based wilderness adventure tool kit! This set of cards can be printed on cardstock to create infinite wilderness maps as you venture Into the UnknownTM. You can use this deck with your d20 roleplaying games or any rule system you choose. This booklet provides you with minimalist rules focused on showing you how you can use these cards in your games. These cards are intended to...   [click here for more]
Sundered Epoch: Generations  Pay What You Want

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Into the Unknown: Basic Caverns Deck

Into the Unknown: Basic Caverns Deck


Welcome to your card-based dungeoneering tool kit! This set of cards can be printed on cardstock to create infinite dungeons to explore as you venture Into the UnknownTM. You can use this deck with your roleplaying games or as a board game for use with any rule system you choose. This booklet provides you with minimalist rules focused on showing you how you can use these cards in your games. ...   [click here for more]
Sundered Epoch: Generations  Pay What You Want

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Into the Unknown: Basic Dungeons Deck

Into the Unknown: Basic Dungeons Deck


Welcome to your card-based dungeoneering tool kit! This set of cards can be printed on cardstock to create infinite dungeons to explore as you venture Into the UnknownTM. You can use this deck with your roleplaying games or as a board game for use with any rule system you choose. This booklet provides you with minimalist rules focused on showing you how you can use these cards in your games. ...   [click here for more]
Sundered Epoch: Generations  Pay What You Want

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The Mad Mage's Marvelous Menagerie (Puzzle)

The Mad Mage's Marvelous Menagerie (Puzzle)


"In ages past, a mad wizard kept all sorts of strange beasts as pets and playthings..." Puzzles are a mainstay of classic fantasy adventures, and when you can include one in your own adventure, your players face another challenge to enjoy and overcome. Unfortunately, not everyone has the ability/time to create their own puzzles and many commercial adventures simply don't include them. On the...   [click here for more]
Above Average Creations  Pay What You Want

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