Nicely, Done is a short mission for the new edition of a|state, along with a beautiful primer to the setting of The City.
Mire End is a forlorn place: miles of brick and concrete tenements, all slowly disintegrating. Water covers the streets, the drainage systems destroyed long ago. The damp and rotting lower floors of most buildings are left empty. Denied help by the powerful... [click here for more]
One of the many useful innovations in a|state second edition is the Risk/Reward grid.
This grid is a useful tool for tracking the manipulations of risk and reward.
When the GM sets the risk and reward, put a marker of some kind on the appropriate square.
It is easy then to move the marker around to reflect changes from special abilities, pushing, teamwork, or going bigger or smaller. After making... [click here for more]