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100 Books to Find in or About the Glorious Empire

100 Books to Find in or About the Glorious Empire


Books can be a source of useful and important knowledge, but libraries are not filled with books that can be described as such. Shelves and databases will also hold books that are less useful; religious tracts, legends, histories, biographies, memoirs, scientific works and fiction. This supplement adds 100 different books that a Referee can use to flesh out a bookshelf. The books in this supplement...   [click here for more]
Mongoose  $1.49

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100 Books to Find in or About the Great Rift: Afawahisa, Riftspan Reaches and Touchstone

100 Books to Find in or About the Great Rift: Afawahisa, Riftspan Reaches and Touchstone


Books can be a source of useful and important knowledge, but libraries are not filled with books that can be described as such. Shelves and databases will also hold books that are less useful; religious tracts, legends, histories, biographies, memoirs, scientific works and fiction. This supplement adds 100 different books that a Referee can use to flesh out a bookshelf. The books in this supplement...   [click here for more]
Mongoose  $1.49

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100 Books to Find in or About the Great Rift: Corridor and Reft

100 Books to Find in or About the Great Rift: Corridor and Reft


Books can be a source of useful and important knowledge, but libraries are not filled with books that can be described as such. Shelves and databases will also hold books that are less useful; religious tracts, legends, histories, biographies, memoirs, scientific works and fiction. This supplement adds 100 different books that a Referee can use to flesh out a bookshelf. The books in this supplement...   [click here for more]
Mongoose  $1.49

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100 Books to Find in or About the Region Behind the Claw: Deneb

100 Books to Find in or About the Region Behind the Claw: Deneb


Books can be a source of useful and important knowledge, but libraries are not filled with books that can be described as such. Shelves and databases will also hold books that are less useful; religious tracts, legends, histories, biographies, memoirs, scientific works and fiction. This supplement adds 100 different books that a Referee can use to flesh out a bookshelf. The books in this supplement...   [click here for more]
Mongoose  $1.49

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100 Books to Find in or About the Region Behind the Claw: The Spinward Marches

100 Books to Find in or About the Region Behind the Claw: The Spinward Marches


Books can be a source of useful and important knowledge, but libraries are not filled with books that can be described as such. Shelves and databases will also hold books that are less useful; religious tracts, legends, histories, biographies, memoirs, scientific works and fiction. This supplement adds 100 different books that a Referee can use to flesh out a bookshelf. The books in this supplement...   [click here for more]
Mongoose  $1.49

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100 Books to Find in or About the Solomani Front: Alpha Crucis

100 Books to Find in or About the Solomani Front: Alpha Crucis


Books can be a source of useful and important knowledge, but libraries are not filled with books that can be described as such. Shelves and databases will also hold books that are less useful; religious tracts, legends, histories, biographies, memoirs, scientific works and fiction. This supplement adds 100 different books that a Referee can use to flesh out a bookshelf. The books in this supplement...   [click here for more]
Mongoose  $1.49

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100 Books to Find in or About the Solomani Front: Solomani Rim

100 Books to Find in or About the Solomani Front: Solomani Rim


Books can be a source of useful and important knowledge, but libraries are not filled with books that can be described as such. Shelves and databases will also hold books that are less useful; religious tracts, legends, histories, biographies, memoirs, scientific works and fiction. This supplement adds 100 different books that a Referee can use to flesh out a bookshelf. The books in this supplement...   [click here for more]
Mongoose  $1.49

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100 Books to Find in or About the Solomani Front: Solomani Rim II

100 Books to Find in or About the Solomani Front: Solomani Rim II


Books can be a source of useful and important knowledge, but libraries are not filled with books that can be described as such. Shelves and databases will also hold books that are less useful; religious tracts, legends, histories, biographies, memoirs, scientific works and fiction. This supplement adds 100 different books that a Referee can use to flesh out a bookshelf. The books in this supplement...   [click here for more]
Mongoose  $1.49

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100 Books to Find in or About the Trojan Reach

100 Books to Find in or About the Trojan Reach


Books can be a source of useful and important knowledge, but libraries are not filled with books that can be described as such. Shelves and databases will also hold books that are less useful; religious tracts, legends, histories, biographies, memoirs, scientific works and fiction. This supplement adds 100 different books that a Referee can use to flesh out a bookshelf. The books in this supplement...   [click here for more]
Mongoose  $1.49

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100 Books to Find in or About the Trojan Reach II

100 Books to Find in or About the Trojan Reach II


Books can be a source of useful and important knowledge, but libraries are not filled with books that can be described as such. Shelves and databases will also hold books that are less useful; religious tracts, legends, histories, biographies, memoirs, scientific works and fiction. This supplement adds 100 different books that a Referee can use to flesh out a bookshelf. The books in this supplement...   [click here for more]
Mongoose  $1.49

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100 Books to Find in or About the Trojan Reach III

100 Books to Find in or About the Trojan Reach III


Books can be a source of useful and important knowledge, but libraries are not filled with books that can be described as such. Shelves and databases will also hold books that are less useful; religious tracts, legends, histories, biographies, memoirs, scientific works and fiction. This supplement adds 100 different books that a Referee can use to flesh out a bookshelf. The books in this supplement...   [click here for more]
Mongoose  $1.49

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100 Hooks and Rumours to Hear in or about Alpha Crucis

100 Hooks and Rumours to Hear in or about Alpha Crucis


When asking around in the spaceport bar or anywhere else, Travellers may overhear rumours about events on other worlds. They may be insuring about a different matter entirely and stumble across additional information by accident. This supplement has 100 rumours that Travellers could hear. They can be used as misdirection, background information or as potential adventure hooks. The rumours in this supplement...   [click here for more]
Mongoose  $1.99

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100 Hooks and Rumours to Hear in or about Deneb

100 Hooks and Rumours to Hear in or about Deneb


When asking around in the spaceport bar or anywhere else, Travellers may overhear rumours about events on other worlds. They may be insuring about a different matter entirely and stumble across additional information by accident. This supplement has 100 rumours that Travellers could hear. They can be used as misdirection, background information or as potential adventure hooks. The rumours in this supplement...   [click here for more]
Mongoose  $1.99

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100 Hooks and Rumours to Hear in or about the Glorious Empire

100 Hooks and Rumours to Hear in or about the Glorious Empire


When asking around in the spaceport bar or anywhere else, Travellers may overhear rumours about events on other worlds. They may be insuring about a different matter entirely and stumble across additional information by accident. This supplement has 100 rumours that Travellers could hear. They can be used as misdirection, background information or as potential adventure hooks. The rumours in this supplement...   [click here for more]
Mongoose  $1.99

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100 Hooks and Rumours to Hear in or about the Solomani Rim

100 Hooks and Rumours to Hear in or about the Solomani Rim


When asking around in the spaceport bar or anywhere else, Travellers may overhear rumours about events on other worlds. They may be insuring about a different matter entirely and stumble across additional information by accident. This supplement has 100 rumours that Travellers could hear. They can be used as misdirection, background information or as potential adventure hooks. The rumours in this supplement...   [click here for more]
Mongoose  $1.99

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100 Hooks and Rumours to Hear in or about the Spinward Marches

100 Hooks and Rumours to Hear in or about the Spinward Marches


When asking around in the spaceport bar or anywhere else, Travellers may overhear rumours about events on other worlds. They may be insuring about a different matter entirely and stumble across additional information by accident. This supplement has 100 rumours that Travellers could hear. They can be used as misdirection, background information or as potential adventure hooks. The rumours in this supplement...   [click here for more]
Mongoose  $1.99

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100 Hooks and Rumours to Hear in or about the Trojan Reach

100 Hooks and Rumours to Hear in or about the Trojan Reach


When asking around in the spaceport bar or anywhere else, Travellers may overhear rumours about events on other worlds. They may be insuring about a different matter entirely and stumble across additional information by accident. This supplement has 100 rumours that Travellers could hear. They can be used as misdirection, background information or as potential adventure hooks. The rumours in this supplement...   [click here for more]
Mongoose  $1.99

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100 Hooks and Rumours to Hear in or about the Trojan Reach II

100 Hooks and Rumours to Hear in or about the Trojan Reach II


When asking around in the spaceport bar or anywhere else, Travellers may overhear rumours about events on other worlds. They may be insuring about a different matter entirely and stumble across additional information by accident. This supplement has 100 rumours that Travellers could hear. They can be used as misdirection, background information or as potential adventure hooks. The rumours in this supplement...   [click here for more]
Mongoose  $1.99

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100 Hooks and Rumours to Hear in or about the Trojan Reach III

100 Hooks and Rumours to Hear in or about the Trojan Reach III


When asking around in the spaceport bar or anywhere else, Travellers may overhear rumours about events on other worlds. They may be insuring about a different matter entirely and stumble across additional information by accident. This supplement has 100 rumours that Travellers could hear. They can be used as misdirection, background information or as potential adventure hooks. The rumours in this supplement...   [click here for more]
Mongoose  $1.99

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100 Rendezvous

100 Rendezvous


This supplement is designed for use by the referee when they need to add a little flavor to the game, need some ideas to link NPC’s or the Player Characters (PCs for short) have decided to go in a different direction than was intended. I ‘ve divided it up into sections for greater ease of use. This was originally designed for use with Traveller but can easily be adapted to most Science Fiction...   [click here for more]
Mongoose  $7.00

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100 Rumours to Hear in or About the Great Rift: Corridor and Reft

100 Rumours to Hear in or About the Great Rift: Corridor and Reft


When asking around in the spaceport bar or anywhere else, Travellers may overhear rumours about events on other worlds. They may be insuring about a different matter entirely and stumble across additional information by accident. This supplement has 100 rumours that Travellers could hear. They can be used as misdirection, background information or as potential adventure hooks. The rumours in this supplement...   [click here for more]
Mongoose  $1.99

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100 Rumours to Hear in or About the Great Rift: Riftspan Reaches, Touchstone and Afawahisa

100 Rumours to Hear in or About the Great Rift: Riftspan Reaches, Touchstone and Afawahisa


When asking around in the spaceport bar or anywhere else, Travellers may overhear rumours about events on other worlds. They may be insuring about a different matter entirely and stumble across additional information by accident. This supplement has 100 rumours that Travellers could hear. They can be used as misdirection, background information or as potential adventure hooks. The rumours in this supplement...   [click here for more]
Mongoose  $1.99

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100 Underworld Rendezvous

100 Underworld Rendezvous


This supplement is designed for use by the referee when they need to add a little flavor to the game, to link NPC’s or when the Player Characters (PCs for short) have decided to go in a different direction than was intended, and they’ve turned down that dark alley and bit off more than they can chew. Where do the PCs go once they land at the Starport, arrive by shuttle or conveyance? Why did they...   [click here for more]
Mongoose  $7.00

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101 Cargos

101 Cargos


101 Cargos allows a Traveller referee to create - at a moment's notice - cargos that are more than just "black boxes" and which take on a life of their own, with special handling requirements, hazards, and associated back-stories that will add zest and interesting complications to the life of every Traveller trader. Included are: 101 cargos, each with a little background...   [click here for more]
BITS  $5.00

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101 Corporations

101 Corporations


101 Corporations describes the businesses - large and small - with whom your Traveller players may interact. Whether they are interested in buying a MegaboingTM Grav Pogo Stick from FAMILLE SPOFULAM or a patron wants them to transport a geneered ‘dragon’ from HYPAGENE, the main purpose of every business is to separate their customers from their hard-earned cash. Sometimes, they...   [click here for more]
BITS  $5.00

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101 Governments

101 Governments


101 Governments covers every aspect of interstellar rule, from worlds without governments to oppressive regimes. The former could be mindless anarchies or liberated Gardens of Eden; the locals might accept trade or reject all outsiders. At the other end of the spectrum are regimes focused solely upon maintaining the rulership of paranoid dictators: a good market for arms, if you’re...   [click here for more]
BITS  $5.00

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101 Lifeforms

101 Lifeforms


101 Lifeforms is a selection of ready-to-use flora and fauna, prepared to crawl, fly, waddle or stampede their way into your adventure. Crawling across wind-whipped desert, galloping through scrublands or prowling through dense jungle, the spectrum of alien creatures which may be encountered by interstellar adventurers is beyond belief. Gliding deep beneath the ocean are wondrous marine organisms...   [click here for more]
BITS  $5.00

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101 Patrons

101 Patrons


101 Patrons provides Traveller referees with a collection of exciting Patrons and Situations, each with multiple possible outcomes (to keep your players guessing). Patrons always have a task that needs doing, often dangerous, sometimes illegal, occasionally heroic. But does the patron have an ulterior motive? Do the rewards match the risks? That’s for the adventurers to decide. Lady...   [click here for more]
BITS  $5.00

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101 Plots

101 Plots


101 Plots provides Traveller referees with a collection of exciting and unusual jobs for their Traveller groups, Introductions to interesting or useful contacts, and some novel Gimmicks to throw into a Traveller game. Included are: Job Advertisements – the potential for high adventure, or perhaps just another day’s work? Introductions – the opportunity to acquire useful...   [click here for more]
BITS  $5.00

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101 Religions

101 Religions


101 Religions addresses the questions that drive so many sentient species across the Traveller universe, translating the resulting myriad of belief systems into concise descriptions that will be meaningful to Traveller players and may lead to events or plot hooks that add colour to your Traveller games. What is the meaning of life? From their first primitive ancestors to the time of the great,...   [click here for more]
BITS  $5.00

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101 Rendezvous

101 Rendezvous


101 Rendezvous is a Traveller referee’s answer to the wooden cut-out nature of so many of the locations at which an adventuring group may arrive. So often the Travellers say “We’ll meet at a bar?” but... which bar? Every moment your players spend on a new world, they encounter new alien peoples, new technological wonders, each with its own new name in an alien language. But the starport...   [click here for more]
BITS  $5.00

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101 Starcrews

101 Starcrews


“You flew here in that? You’re braver than I thought!” 101 Starcrews fleshes out a range of starfarers with whom your Traveller adventurers can interact. Whether you just want to put a little life into the other ships around the starport, provide some fellow traders who may be competing for the same cargos or passengers, or throw some 'real' opponents into a...   [click here for more]
BITS  $5.00

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101 Travellers

101 Travellers


101 Travellers is the quick way for a Traveller referee to answer their players’ question “Who wants to take passage on our ship?” Otherwise, passengers hand over the ticket, step aboard, their luggage is stored in the hold, and a week goes by as the merchant ship carries them to the next planet, while the adventurers conveniently forget about them. But who are these travellers? Hijackers...   [click here for more]
BITS  $5.00

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12d66 [BUNDLE]

12d66 [BUNDLE]


This special bundle product contains the following titles: d66 Planet's Main Industry Regular price: $0.50 Bundle price: $0.38 Format: Watermarked PDF Ever needed a name right now and all you could think of was "Bob"? Do you want quick descriptions and details fill out your adventures? The d66 series is the answer for you. Each list consists of 36 possibilities...   [click here for more]
Jon Brazer Enterprises  $6.00 $5.00

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12d66^2 [BUNDLE]

12d66^2 [BUNDLE]


This special bundle product contains the following titles. d66 Exotic Atmospheres Regular price: $0.50 Bundle price: $0.38 Format: Watermarked PDF Ever needed a name right now and all you could think of was "Bob"? Do you want quick descriptions and details fill out your adventures? The d66 series is the answer for you. Each list consists of 36 possibilities...   [click here for more]
Jon Brazer Enterprises  $6.00 $5.00

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12d66^3 (The Power of 3) [BUNDLE]

12d66^3 (The Power of 3) [BUNDLE]


This special bundle product contains the following titles. d66 Objects Orbiting a Planet Regular price: $0.50 Bundle price: $0.38 Format: Watermarked PDF Ever needed a name right now and all you could think of was "Bob"? Do you want quick descriptions and details fill out your adventures? The d66 series is the answer for you. Each list consists of 36 possibilities...   [click here for more]
Jon Brazer Enterprises  $6.00 $5.00

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12d66^4 (Four the Future) [BUNDLE]

12d66^4 (Four the Future) [BUNDLE]


This special bundle product contains the following titles. d66 Mine Names Regular price: $0.50 Bundle price: $0.42 Format: Watermarked PDF Ever needed a name right now and all you could think of was "Bob"? Do you want quick descriptions and details fill out your adventures? The d66 series is the answer for you. Each list consists of 36 possibilities to get...   [click here for more]
Jon Brazer Enterprises  $6.00 $5.00

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12d66^5 [BUNDLE]

12d66^5 [BUNDLE]


This special bundle product contains the following titles. d66 Criminal Ship Names Regular price: $0.50 Bundle price: $0.36 Format: Watermarked PDF Ever needed a name right now and all you could think of was "Bob"? Do you want quick descriptions and details fill out your adventures? The d66 series is the answer for you. Each list consists of 36 possibilities...   [click here for more]
Jon Brazer Enterprises  $7.00 $5.00

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12d66^6 [BUNDLE]

12d66^6 [BUNDLE]


This special bundle product contains the following titles. d66 Reasons for a Red Alert System Regular price: $0.50 Bundle price: $0.42 Format: Watermarked PDF Ever needed a name right now and all you could think of was "Bob"? Do you want quick descriptions and details fill out your adventures? The d66 series is the answer for you. Each list consists of 36 possibilities...   [click here for more]
Jon Brazer Enterprises  $6.00 $5.00

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12d66^7 [BUNDLE]

12d66^7 [BUNDLE]


This special bundle product contains the following titles. d66 Biometric Security Systems Regular price: $0.50 Bundle price: $0.42 Format: Watermarked PDF d66 Biometric Security Systems delivers 36 different systems to make sure the person is who they say they are. Perfect for heist game involving a high security area or a casual day in a legally strict...   [click here for more]
Jon Brazer Enterprises  $6.00 $5.00

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1st Generation Armoured Alpha series spacestation 3D STL model

1st Generation Armoured Alpha series spacestation 3D STL model


This is a basic 3D model for the 1st Generation Armoured Alpha series spacestation. 1st Generation Russian built Armoured Alpha series spacestation. Done during the Serpenti War period. Model complexity is suitable for tabletop miniature purposes, or a miniature starship display collection. An iconic starship from the FSpaceRPG universe, but can be used with many other science fiction roleplaying...   [click here for more]
FSpace Publications  $7.00

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20-Ton Launch

20-Ton Launch


Author: Loren K. Wiseman Page Count: 11 pages Product Demo The 20-ton launch is among the smallest general utility craft in common use, manufactured in many configurations throughout known space. This publication deals with nine common variants (including an armed version -- the 20-ton gig). The vehicle's low price and simple construction make it a very popular basis for conversions...   [click here for more]
Game Designers' Workshop (GDW)  $2.00

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200ton Missile carrier boat ship plans sheet

200ton Missile carrier boat ship plans sheet


This Just the Deckplans version of the 200ton Missile carrier boat from Philip's forthcoming ship catalog book as a sheet designed for quick and easy printing on A1 plotters (or tiled on smaller sheets). A simple set of deckplans for use with any science fiction roleplaying game at 3/4 inch scale. ...   [click here for more]
FSpace Publications  $2.49

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200ton Robby class trader ship plans sheet

200ton Robby class trader ship plans sheet


This Just the Deckplans version of the 200ton Robby class trader from Philip's forthcoming ship catalog book as a sheet designed for quick and easy printing on A1 plotters (or tiled on smaller sheets). A simple set of deckplans for use with any science fiction roleplaying game at 3/4 inch scale. ...   [click here for more]
FSpace Publications  $2.49

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2300 AD  Traveller: 2300

2300 AD Traveller: 2300


Journey across the light years exploring the uncharted systems of the frontier; watch your two shadows under a double star; war against the unfathomable Kafers amid the exotic enviroments of alien worlds; ride the beanstalk down to the towering cities of Earth, the economic center of an ever expanding human civilization. Be a part of the new age in Traveller: 2300-the state-of-the-art in science...   [click here for more]
Mongoose  $19.99

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2300 AD Aurore Sourcebook

2300 AD Aurore Sourcebook


Aurore Sourcebok Nobody said it would be easy. On Aurore, life is no paradise. There are the quakes and volcanos, the inedible (and often hostile) life forms, and the peculiar orbital mechanics which made half the planet too hot for human habitation. Even to grow food is a struggle of sizable dimensions. The Kafer Invasion only made things more complicated.... Aurore is one of the least hospitable...   [click here for more]
Mongoose  $9.99

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2300 AD Colonial Atlas

2300 AD Colonial Atlas


Since the first colonies were placed on Tirane in the mid-2100s, the human prsence in spac has expanded widly. With each new garden world discovered, the nations of Earth scramble to place their power base in the stellar civilization.   Every one of Earth's 29 colony worlds is described in Colonial Atlas, wih information on wach of the following: System Data: The colony worlds...   [click here for more]
Mongoose  $9.99

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2300 AD Star Cruiser

2300 AD Star Cruiser


The definitive source of information for the strships of the year 2300 has arrived! Star Cruiser is both a complete addition to the Traveller: 2300 rules and an exciting boardgame of futuristic space combat.   The Rules Inside you'll find the complete guide to starship construction. Rules cover the power plant and stutterwarp drives, the advanced weaponry of...   [click here for more]
Mongoose  $19.99

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2300AD

2300AD


Three hundred years from now, humanity is claiming worlds far from Earth. Despite nearly destroying itself in the Twilight War, despite all the wars since, humanity has held on and kept its dream alive. 2300AD is the story of that dream, as humanity reaches for the stars. This is a richly-developed hard science fiction universe, with ships spinning against the night as they are propelled by the stutterwarp...   [click here for more]
Mongoose  $49.99

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2300AD & Traveller Core Rulebook [BUNDLE]

2300AD & Traveller Core Rulebook [BUNDLE]


This special bundle product contains the following titles. Traveller Core Rulebook Update 2022 Regular price: $30.00 Bundle price: $20.00 Format: Watermarked PDF This is Free Trader Beowulf, calling anyone… Mayday, Mayday… We are under attack… Main drive is gone… Turret number one not responding… Mayday… Losing cabin pressure...   [click here for more]
Mongoose  $79.99 $60.00

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