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Faster Than Light: Nomad

Faster Than Light: Nomad


Starships riding fire across the sky. Heroes and villains exchanging laser fire. Desperate spacers struggling against an alien monstrosity. Vast alien vistas, flying cities, moonscapes, mad robots, and first encounters. High-action science-fiction adventure that stimulates your sense of wonder. All of these create a rich tapestry against which exciting role-playing adventures can take place. From...   [click here for more]
Stellagama Publishing  $9.99

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Synthoids

Synthoids


Many science-fiction roleplaying campaigns fall into the standard, trading, good-mercs-beat-the-bad-mercs, shady work for credits, or hunt treasure. The addition of AI, whether robots or Synthoids, can change this dramatically. The presence of Synthoids in a campaign pose some underlying, somewhat uncomfortable, questions: What is it to be human or self-aware? How will humanity treat their children?...   [click here for more]
Stellagama Publishing  $2.00

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Mountain Home, a Forged in the Dark game of dwarven settlement-building

Mountain Home, a Forged in the Dark game of dwarven settlement-building


Mountain Home is a Forged in the Dark roleplaying game where the players take on the role of a group of founding dwarves setting out to create a new settlement. Dig deep, engage in politics with your neighbors, and secure your future in a strange new land. Mountain Home games take place over the tenuous decades of a settlement's early existence in a new and remarkable land. The game...   [click here for more]
Ideagonk  $25.00

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Cepheus Light

Cepheus Light


Note that this is a legacy product - a newer, more comprehensive ruleset, Cepheus Deluxe: Enhanced Edition, is available. Starships riding fire across the sky. Heroes and villains exchanging laser fire. Desperate spacers struggling against an alien monstrosity. Vast alien vistas, flying cities, moonscapes, mad robots, and first encounters. In short: high-action science-fiction adventure...   [click here for more]
Stellagama Publishing  $5.00

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Solo Space Opera with Cepheus

Solo Space Opera with Cepheus


Solo Space Opera with Cepheus Solo Roleplaying with Cepheus Deluxe This rules supplement adds solo roleplaying to Cepheus Deluxe™ published by Stellagama. This zine is available in both digital PDF and Print on Demand options. The print version is a 64-page (6” x 9”) booklet. This format also makes the PDF rules perfect for use on Tablet PCs and iPads. ...   [click here for more]
Parts Per Million  $4.95 $2.95

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Any Planet Is Earth

Any Planet Is Earth


Any Planet Is Earth is a set of sandbox guidelines for creating a near/far future adventure campaign. With an emphasis on realism, lateral thinking, and simple rules, players will seek jobs, bounties, trade, and rumors, accept death, and try to leave their mark on the starscape which naturally emerges from details, dilemmas, and decisions. The game takes its inspiration from Marc...   [click here for more]
Classless Kobolds  $3.00

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UFOs

UFOs


Weather balloons. Swamp gas. Low-flying planes. We have all heard the excuses given by government suits, news hacks, and close-lipped military officers. But the truth, as they say – is out there. For decades, maybe centuries – even millennia – they have visited us. Short, thin gray beings bent on exploring – or maybe conquering and exploiting – Terra. They pilot starships that are technologically...   [click here for more]
Stellagama Publishing  $3.99

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Cepheus Light: Traits

Cepheus Light: Traits


A Cepheus Light - or, indeed, and Cepheus Engine - character is so simple, in fact, that it can fit onto an index card. However, some players prefer to further flesh out and customize their characters. Some want to play a specialized scientist. Others want an ace pilot or an elite sniper. While Cepheus Light skills – Science and Gun Combat, respectively - cover these fields in general, they allow...   [click here for more]
Stellagama Publishing  $1.00

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SURPS Solo Universal Role-Play

SURPS Solo Universal Role-Play


Solo Universal Role Play The material presented here is my original creation, intended for use with any Generic Universal Role Playing game.   Parts of these rules are developed from One Page Solo Engine v0.2 by Karl Hendricks Those rules are covered by the CC BY-SA 4.0 license. I was asked by one of my twitter followers to create a set of rules for playing a well known generic universal role playing...   [click here for more]
Parts Per Million  $4.95

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Sprawl Goons: Upgraded - Cyberpunk Roleplaying

Sprawl Goons: Upgraded - Cyberpunk Roleplaying


Originally created as a single sheet of rules for Nate Treme's Goon Hack jam on itch.io, SPRAWL GOONS: UPGRADED is a simple 2d6 cyberpunk roleplaying game for those who like their dark futures light.  Ideal for online play, with the 14pp A5 layout designed to be easy to read on phones or tablets.  New features: • Glitch and Upgrade Dice • Body Locations and Injuries •...   [click here for more]
Geist Hack Games  $3.00

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Little Wizards

Little Wizards


"The perfect way to introduce your kids to role-playing games." - GeekDad Kids Are Magic The kids in our lives all dream of visiting other worlds, of being heroes in their own special Tales. Here’s their chance! Little Wizards is a storytelling roleplaying game for inventive and inquisitive kids ages 6-10, developed to introduce them to the magic of creating their own...   [click here for more]
Crafty Games  $14.95

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Sprawl Goons: Upgraded - Booster Pack

Sprawl Goons: Upgraded - Booster Pack


Extra tables and cyberpunk flavour for SPRAWL GOONS: UPGRADED, a simple 2d6 cyberpunk roleplaying game for those who like their dark futures light.  20 pages of new content, including: • Augmentations • Street Tech Quirks • Guns, Guns, Guns • Ammo Options • Melee Weapons • Personal Protection • Narcotics • Illicit Software • Corporations • Character...   [click here for more]
Geist Hack Games  $3.00

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Lightning League (Quantum Engine)

Lightning League (Quantum Engine)


1947. After the War, the good fight continues. Hunt Nazis fugitives, fight renegade scientists, fantastic creatures, and evil despots in a pulp setting! Mad scientists! Robots! Talking apes! Zombie legions! The World is at their mercy, except for The Lightning League - and you! This book is a standalone gamebook, using Stellagama Publishing's Quantum Engine. Compatible with most 2d6 systems. It...   [click here for more]
Stellagama Publishing  $4.50

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3Deep (2nd Edition)

3Deep (2nd Edition)


"I love the way spellcasting works" Ignacio M. 2023 Update: 3Deep was originally released under the OGL 1.0a. Following the recent disgusting behavior by WotC and Hasbro, I have removed the OGL, and moved to a more permissive license. You are still welcome to create, publish and sell your own updates and adventures for 3Deep. The Ultimate...   [click here for more]
Parts Per Million  $9.99

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Great Plains Apocalypse

Great Plains Apocalypse


FLY OVER COUNTRY IS CALLING... Better grab your standard set of polyhedron dice with two extra six-siders.  Civilization has collapsed.  The East and West Coast folks are kaiju munchies.  Not a bad time to visit the flyover country, except the cryptids haunting the landscape are looking to complete humanity’s extinction.  Keep your allies close and make sure your weapons are loaded because...   [click here for more]
Shadow Drifter Games  $2.99

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Lemurian Chronicles (Barbarians of Lemuria, Mythic edition)

Lemurian Chronicles (Barbarians of Lemuria, Mythic edition)


This is the English translation of the first French supplement to the role-playing game Barbarians of LemuriaMythic Edition. Lemurian Chronicles gives you additional background information and new ready-to-play adventures to build on the sagas you’ve started with the Mythic edition—which you’ll also need in order to play. it is fully illustrated in black and...   [click here for more]
Ludospherik  $16.95

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Not Another Space Adventure

Not Another Space Adventure


Were you disappointed by NASA's rpg offering? Did you expect to at least get to ride in a spaceship? This is a better quick RPG for a NASA space mission. No elves or mages, just the wonder of space travel and real people doing their best in a dire situation with millions of lives at stake in a situation based on a real NASA practice mission. Read it in ten minutes and play with two six sided dice....   [click here for more]
SpaceRoadie  Pay What You Want

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War in Christmas Village Tabletop Miniatures Game Rules

War in Christmas Village Tabletop Miniatures Game Rules


Corrupt Next Christmas!  War in Christmas Vilage is a print & play tabletop, objective based, miniatures, skirmish game which uses your own Christmas Village as the tabletop terrrain. Defend Christmas Town from zombie hordes, subdue an angry Christmas Treent, and help Santa get his stolen sleigh back from a group of workshop elves gone rogue! War in Christmas Vilage is a print...   [click here for more]
War in Christmas Village -Jackalope Game  Pay What You Want

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Sprawl Goons: Upgraded - Plug-In Pack

Sprawl Goons: Upgraded - Plug-In Pack


Even more tables and cyberpunk flavour for SPRAWL GOONS: UPGRADED, a simple 2d6 cyberpunk roleplaying game for those who like their dark futures light.  17 pages of new content, including: • More optional rules - fast draws, snipers, suppressive fire, the Hollywood Hordes rule, drug addiction, campaign progression, and more! • A 2d6 selection of cyberspace consoles • 2d6...   [click here for more]
Geist Hack Games  $3.00

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Simple Sixes Revised

Simple Sixes Revised


Simple Sixes Revised is an expanded version of the original Simple Sixes rules set that I published way back in 2008. The system uses standard six-sided dice with a 2d6 roll high mechanic to beat a difficulty number set by the Game Master. I hadn't touched the rules for several years as I had begun developing another system and let this one sit as is. Now that I've had some time to tackle it with some...   [click here for more]
Keck Publishing  $10.00

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The Recovery Job (Cepheus)

The Recovery Job (Cepheus)


The Recovery Job is compatible with the rules of Cepheus Engine and other tabletop RPGs using a 2d6 mechanic, including The Original 2D6 Science Fiction Game. The characters are hired to recover an item that was stolen years ago by a rebel faction, and whose location has currently been found. The item has little intrinsic worth but is valuable for the government and the rebels. They are not the only...   [click here for more]
Azukail Games  $2.49 $1.99

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Halloween Goons: A Tunnel Goons 1.2 Trick ‘R Treat Hack

Halloween Goons: A Tunnel Goons 1.2 Trick ‘R Treat Hack


Trick ‘R Treat It’s Halloween and you and your friends are 13 and it’s your first Halloween without supervision! You only have 4 hours to collect as much candy as you can, but watch out for slow-moving toddlers in costumes, the creepy kid who will want to tagalong and slow you down, and worst of all the high school bullies who are looking to steal your bag of Candy!  Halloween Goons uses...   [click here for more]
Fat Goblin Games  $3.95

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Yokai Hunters Society

Yokai Hunters Society


A rules-light pen & paper RPG about monster hunters in Meiji Japan.  Words, illustrations, and layout design by Chema González. Edited by Tyler Crumrine. Layout design advice by Salva González. Based on Tunnel Goons by Nate Treme. --- The year is 1889. After months of deliberation, a Constitution is about to be approved, giving absolute power to Emperor Meiji. In the last two decades,...   [click here for more]
Punkpadour  $4.00

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Class E Starports

Class E Starports


The Class E Starport guide is a Referee resource for the Cepheus Engine RPG and classic 2d6 Science Fiction roleplaying game in the Otdalennyy Subsector (though it should be easily placed anywhere you like) It contains the following: Introduction on how to use this book. The Otdalenny Subsector Standard Class E Starport Certification Requirments Design and specifications for Starport Vehicles The...   [click here for more]
Moon Toad Publishing  $15.00 $10.00

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A Simple Raid - One-page Adventure for 5e

A Simple Raid - One-page Adventure for 5e


The village the Party is lodged at is under attack, raided, perhaps by powerful bandits, a hostile faction looking for plunder, or perhaps lackeys of their own lords for want of coin to finance some political folly.  Riches are hauled away, captives taken, residents slain, and the rest burned.  The odds are overwhelming, with countless raiders who are mostly too preoccupied with their looting to...   [click here for more]
Sad Fishe Games  $0.99

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Sangen Geneering Heist (Cepheus)

Sangen Geneering Heist (Cepheus)


Sangen Geneering Heist is an adventure for Cepheus Engine and other role playing games using a 2d6 mechanic, including the Original Science Fiction Role Playing Game. The characters are approached by a patron who wishes them to break into a geneering company, copy some proprietary data and destroy the originals and some in-progress experiments. The experiments being carried out are apparently unethical...   [click here for more]
Azukail Games  $1.99

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Lightning League Threat Assessment: Ghouls of the Underworld

Lightning League Threat Assessment: Ghouls of the Underworld


1947. A weary world faces a new enemy -this time the invaders are already here, beneath our streets and homes! Ghouls of the Underworld details an ancient race bent on the destruction of humanity. One by one by one. The product includes rules for different types of Ghouls: the rank and file, the Revenants, and the ferocious Berserkers. Information on the Ghoul infestation of Chicago and the Lightning...   [click here for more]
Stellagama Publishing  $1.00

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d66 Village Quests and Encounters

d66 Village Quests and Encounters


36 random quests and encounters a party might be asked to undetake or deal with in a village or small town, suitable for fantasy settings generally.  A power struggle between local leaders, a plague dcimating the community, a missing hunting party, and a graveyard full of restless undead all await.   See the preview for the first two pages of entries.   ...   [click here for more]
Sad Fishe Games  $1.45 $0.99

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d66 Encounters on the Road

d66 Encounters on the Road


36 random brief encounters a party might experience while traveling on the road, suitable for fantasy settings generally.  A stray herd of cattle, a ruined homestead off the road, raiders too desperate for help to rob travelers. These hooks can be used to make travel more engaging or to kickstart further adventure.   See the preview for the first two pages of entries.   Check out our other d66...   [click here for more]
Sad Fishe Games  $1.45 $0.99

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Sprawl Goons: Upgraded - Metal Express

Sprawl Goons: Upgraded - Metal Express


Put the pedal to the metal in your Sprawl Goons campaigns, with Metal Express! Inside you'll find (lite) rules for vehicle types, plus tables of abilities, quirks, bolt-ons and interiors, to customise your ride. There's new rules for manoeuvres, races and chases, vehicles in combat and dogfights, control rolls, ramming, pedestrians, collisions, along with the really big guns - missiles,...   [click here for more]
Geist Hack Games  $4.00

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Santa's Workshop: A Holiday themed Lair

Santa's Workshop: A Holiday themed Lair


High up in the wintery mountains of the realm sits a magical workshop that world renowned for the joy it brings to the land - Santa's Workshop. A place of wonder and awe has recently fallen silent. An evil force has a strong icy grip on the land's hope and joy as Santa himself has been kidnapped and the production line of toys frozen over. There has been many brave souls who attempted to break the...   [click here for more]
Jason D'Alberti  Pay What You Want

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Járnheimr: 2D6 Post-Ragnarökr Viking Adventure

Járnheimr: 2D6 Post-Ragnarökr Viking Adventure


Járnheimr: 2D6 post-Ragnarökr viking Adventure Ragnarökr unfolded as prophesied to Óðinn the All-Father by the three Nornir. Fenrisúlfr the wolf escaped his bonds and the forces of gods and monsters gathered for battle. The war was bloody and fearsome. Whole landscapes burned. Gods and heroes died entwined in battle with monsters and jötnar. The Vanir Freyja took pity on the humans...   [click here for more]
Long Shadows Press  $4.99

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The Dungeon Questing Companion

The Dungeon Questing Companion


Welcome to the Dungeon Questing Companion, The first official supplement for the Dungeon Questing fantasy role playing game! Sooner or later there will come a time when the material of the core rules for most role playing games just aren’t enough, players and Game Masters alike will probably find that there are a particular set of rules missing or some rules that needs a re-write...   [click here for more]
MHGames  $2.00

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Lightning League Threat Assessment: Serpentines

Lightning League Threat Assessment: Serpentines


Something stirs in the swamps. Something is killing live stock. People are assaulted.Silently feet pad along alleyways, the death toll rises. Serpentine! Is he more man or snake? IS he a monster or a pitiful wretch. Is he alone? Serpentines include rules for introducing snake people in your Lightning League campaign. Rules include portraying the evolution into a deadly threat. Snake people can be...   [click here for more]
Stellagama Publishing  $0.25

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Experimental Combat Rules for Lightning League

Experimental Combat Rules for Lightning League


Bullets will stop them!  This book is a supplement to Lightning League, the game of pulp science fiction and horror. Lightning League recreates the horror of early Atomic Age movies and comic books. While many threats are immune to conventional harm, a lot aren't. This book expands on combat, providing options rules for ranged and melee attacks, a streamined damage system, options for initiative...   [click here for more]
Stellagama Publishing  $0.25

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100 Fantasy Aerial Encounters (3Deep)

100 Fantasy Aerial Encounters (3Deep)


In a fantasy setting, characters may sometimes travel through the skies by one means or another, or perhaps even visit the Plane of Air. This supplement has 100 things for them to encounter in the air, from the relatively normal to other travellers using various means to the odd and bizarre. These can be used as background colour when travelling or as potential adventure hooks. This PDF supports Adobe...   [click here for more]
Azukail Games  $1.79 $1.49

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Lightning League Threat Assessment: Evil Clowns

Lightning League Threat Assessment: Evil Clowns


1947. There's something funny about this guy! In this report the Lightning League takes a look at evil clowns. Why have two guys with guns walk into a room when you can have a clown with a banana cream pie? This report contains stats and notes for your evil circus type clowns, the controtionists, slashers and the diminutive Bobbity Doll. Learn all their tricks and be prepared. Remember,...   [click here for more]
Stellagama Publishing  $0.25

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Heroes of Legend

Heroes of Legend


Welcome to Heroes of Legend! You are the hero. You have been born in today’s society to mortal parents, but have been imbued with the spirit of a Hero of Legend. Your mission in life? Return the creatures and villains of myth back to the nether world from whence they came. In Heroes of Legend, players build characters based on mythological and legendary heroes to battle the forces of evil now...   [click here for more]
Keck Publishing  $10.00

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Lightning League: Lightning Weapons

Lightning League: Lightning Weapons


Bullets won't stop it! Not a problem! This book is a supplement to Lightning League, the game of pulp science fiction and horror. Lightning League recreates the horror of early Atomic Age movies and comic books. The monsters encountered are often immune to conventional weapons. To avoid constant recruitment drives the League uses these energy pistols! four models of lightning weapons, three pistols...   [click here for more]
Stellagama Publishing  Pay What You Want

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Field Guide to Yokai

Field Guide to Yokai


A collection of Japanese horrors for use with Yokai Hunters Society (the rules-light pen & paper RPG about monster hunters in Meiji Japan) or the OSR game of your choice. Words, illustrations, and layout design by Chema González. Edited by Wayne Canepa, Jessica Doble, and Tanaka Shinnosuke  Format & Content: A5 size 56 pages  Black & White plus Red 35 different yokai with...   [click here for more]
Punkpadour  $10.00

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QUERP - 2nd Edition

QUERP - 2nd Edition


Welcome to Second Edition QUERP, the game of Quick Easy Role Playing. This is the Core Rule Book for adventuring in HAMMERAX - THE ANCIENT WORLD. Featured in the book are: All the rules you need to play. Advice for Gamesmasters. A special solo adventure. A group adventure designed for beginners. Perfect for first-time role players or those looking for a quick 'pick-up' game without any complicated...   [click here for more]
Greywood Publishing  $5.00

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Tales & Legends

Tales & Legends


Tales & Legends—The Adventure Game is a minimalistic fantasy roleplaying game in a condensed format. The rules are very simple and only requires two six-sided dice, pencils and character sheets or ordinary paper to play the game. Despite it’s condensed format, this book contains all the rules necessary to play, and there’s even a bestiary with more than 80 monsters...   [click here for more]
MHGames  $1.50

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100 Encounters for a Fantasy Desert (3Deep)

100 Encounters for a Fantasy Desert (3Deep)


Deserts are mysterious and sometimes deadly places to traverse, with heat and lack of water combining to kill the unwary. This supplement has 100 different encounters that a GameMaster can use to liven up a desert journey, or perhaps make it even more dangerous. Some are interesting, some may lead to new places and some will be harmful to the unwary. The different encounters have been strongly influenced...   [click here for more]
Azukail Games  $1.49 $1.25

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Snow

Snow


Snow is a scenario for Yokai Hunters Society inspired by “The Blizzard”, an episode in Akira Kurosawa’s film Yume (Dream, 1990). It is the autumn of 1878, and the hunters are sent to a Shinto shrine at the top of Mount Asahi, one of the coldest and most inscrutable places in the country. Their mission is simple: deliver a package to priest Iekami. ----------------------------...   [click here for more]
Punkpadour  $3.00

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Simple Apocalypse

Simple Apocalypse


The Great Wars brought fire from the skies and genetic manipulation to the masses in the name of preservation. Many decades have passed and the radiation fused with the mutagens in the veins of the survivors so that their offspring began to develop strange abilities. Species of animals and even plants gained intelligence and either joined forces with others in an effort to survive in this harsh new...   [click here for more]
Keck Publishing  $10.00

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Fabled Lands Core Rule Book

Fabled Lands Core Rule Book


The Fabled Lands Core Rule Book and source books are based on the game books written by Dave Morris and Jamie Thomson. Harkuna is a world of mystery, intrigue and high adventure. Create campaigns and quests based in your favourite territories from the Fabled Lands: The War-Torn Kingdom of Sokara; the prosperous cities of Golnir (Cities of Gold and Glory), the Violet Ocean (Over the Blood-Dark Sea),...   [click here for more]
Greywood Publishing  $29.99 $9.99

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Otherworlds Core Rulebook

Otherworlds Core Rulebook


Become an Otherworlder! Swords, guns, and magic. Simple dice resolution, vast character creation, quick and deadly encounters. Otherworlds is a tabletop roleplaying game inspired by many works of fantasy and science fiction. This game has been played for over a decade! • Light And Easy Rules - We don't want rules slowing your game down! • Story Driven Characters...   [click here for more]
Vindicated Entertainment  $29.99 $24.99

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Nebula Chaos

Nebula Chaos


A tabletop RPG of galactic spacefaring, scoundrels, and renegades Sci-Fi Tabletop Action! You won't find a more action-packed planet-hopping sci-fi role-playing game anywhere else. Nebula Chaos is streamlined to get you into high octane action your first time at the table. It's a chaotic and technicolor sci-fi space opera tabletop RPG with a DIY mentality...   [click here for more]
Polyhedra  $9.99

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Data Trafficking

Data Trafficking


"Trade isn't about goods. Trade is about information. Goods sit in the warehouse until information moves them." – Pyanfur Chanur to Hilfy Chanur, Chanur's Legacy by C.J. Cherryh               Every time a ship makes a jump, it takes about a week to get from its origin to its destination, be it one parsec or six parsecs away and the ship being Jump-1 to Jump-6. This is a cornerstone...   [click here for more]
Studio Cat  $1.00

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100 Things to Find, See and Hear in a Forest (3Deep)

100 Things to Find, See and Hear in a Forest (3Deep)


Characters may at some point be travelling through wooded areas, whether these be the comparatively tame woods of civilisation or the more dangerous wildwood of the uninhabited regions. Rather than simply glossing over these travels, this list provides 100 different encounters that can be used to make travel more interesting. Some of the encounters have the potential to injure characters or animals...   [click here for more]
Azukail Games  $1.49 $1.25

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