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How to Make a Fantasy Sandbox

How to Make a Fantasy Sandbox


How to Make a Fantasy Sandbox! Starting in 2009, I wrote a series of 24 posts on the Bat in the Attic Blog covering the different aspects of creating a hexcrawl formatted setting. Now that the blog posts are completed, I have combined and rewritten these posts into a single book. In addition to advice about creating your setting, the posts flesh out the Isle of Pyade into a small setting that...   [click here for more]
Bat in the Attic Games  $14.99 $11.99

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Falkrest Abbey

Falkrest Abbey


The forlorn Falkrest Abbey in the icy Lune Mountains is where the Queens and Kings of Yore used to be crowned and buried, along with their treasures. According to legends, the Fountain of St. Brynedd still pours its miraculous water somewhere inside. But what caused the fall of the blessed Abbey? Falkrest Abbey is a level 1–3 dungeon adventure for Old-School...   [click here for more]
Axian Spice  $6.99 $1.00

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The Black Wyrm of Brandonsford

The Black Wyrm of Brandonsford


There's a dragon in the woods. Those friendly dwarves were the first to go, the poor things. And now the beast has been killing and eating the people of Brandonsford. No-one wants to leave the town's walls. With the humans out of the forest, fairies have taken over, and now the goblin king Hogboon seeks to claim the entire forest as his new kingdom. The Black Wyrm of...   [click here for more]
Chance Dudinack  $4.99 $2.99

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Carcass Crawler: Issue Three

Carcass Crawler: Issue Three


The third issue of Carcass Crawler — the official Old-School Essentials zine! Each issue is packed with new material for your games, including new character classes and races, new spells and magic items, new monsters, optional and expanded rules, referee advice, previews of in-development products, short adventures, and more! In This Issue New classes:...   [click here for more]
Necrotic Gnome  $7.50 $6.00

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Old-School Essentials Adventure Anthology 1

Old-School Essentials Adventure Anthology 1


Four short adventures for Old-School Essentials, taking adventurers from disease-ridden sewers and bejeweled vaults, to sinister temples and to the deep void of space. The Jeweler’s Sanctum. A level 1–3 dungeon adventure by Giuseppe Rotondo. The secret workshop of a long-dead jeweler-magician is now open, as his grandson wants the place finally cleared of all dangers. What treasures...   [click here for more]
Necrotic Gnome  $10.00 $8.00

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Carcass Crawler: Issue Two

Carcass Crawler: Issue Two


Issue 2 of Carcass Crawler — the official Old-School Essentials zine! Each issue is packed with new material for your games, including new character classes and races, new spells and magic items, new monsters, optional and expanded rules, referee advice, news, previews of in-development products, short adventures, and more! In This Issue New classes and races:...   [click here for more]
Necrotic Gnome  $7.50 $4.50

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Tomb Robbers of the Crystal Frontier

Tomb Robbers of the Crystal Frontier


WELCOME TO THE CRYSTAL FRONTIER! Adventure in a desolate magic-stained wasteland where fabulous crystal spires and fortresses plummet from the skies to tempt the desperate and the bold with magical gems and golden treasures. Find your fortune or find your death as you plunder the fallen sky tomb of an Empyrean despot. SCHEME with the unnatural denizens of the Crystal Tomb!...   [click here for more]
Ratking Productions  $7.50 $4.50

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Carcass Crawler: Issue One

Carcass Crawler: Issue One


The first issue of Carcass Crawler — the official Old-School Essentials zine! Each issue is packed with new material for your games, including new character classes and races, new spells and magic items, new monsters, optional and expanded rules, news, previews of in-development products, short adventures, and more! In This Issue New classes: Six new...   [click here for more]
Necrotic Gnome  $7.50 $4.50

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The Incandescent Grottoes

The Incandescent Grottoes


A bubbling stream cascades into a hole in the earth, leading to a series of underground watercourses and scintillating grottoes. Adventurers who delve within may discover odd mosses and fungi, a ruined temple complex, and the lair of a crystal-eating dream dragon. A classic expedition into the Mythic Underworld for characters of 1st to 2nd level. 57 keyed areas, rumour table,...   [click here for more]
Necrotic Gnome  $7.50 $4.50

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Old-School Essentials Adventure Anthology 2

Old-School Essentials Adventure Anthology 2


Four short adventures for Old-School Essentials, taking adventurers from musty barrow mounds and gnomish shrines, to sinister cathedrals and accursed stepwells. Barrow of the Bone Blaggards. A level 1–3 tomb adventure by Chance Dudinack. Skeletal brigands are harrying trade roads, dragging plunder and live prisoners back to their lair in a recently opened barrow mound. Within the...   [click here for more]
Necrotic Gnome  $10.00 $8.00

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Winter's Daughter

Winter's Daughter


The tomb of an ancient hero, lost in the tangled depths of the woods. A ring of standing stones, guarded by the sinister Drune cult. A fairy princess who watches with ageless patience from beyond the veil of the mortal. A forgotten treasure that holds the key to her heart. Winter's Daughter is a romantic fairy-tale dungeon adventure set in the creepy old forest...   [click here for more]
Necrotic Gnome  $7.50 $4.50

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In the Steal of the Night - A Cat-Burglary Mystery for Old School RPGs

In the Steal of the Night - A Cat-Burglary Mystery for Old School RPGs


IN THE STEAL OF THE NIGHT A Cat-Burglary Mystery for Old-School RPGs Thalor, the jeweler, is desperate. Every night, someone invades his shop and steals his latest and most precious creations. It seems he is the victim of clever nocturnal thieves. And somehow, these stealthy burglars are able to get in and out leaving no tracks, no traces and no signs of forced entry. It’s a complete mystery!...   [click here for more]
Hexplore Publishing  $5.99 $4.79

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Halls of the Blood King

Halls of the Blood King


With the rising of the Blood Moon, the accursed abode of the Blood King returns to this world. The lord of all vampires comes to claim the blood that is owed to him. His halls contain treasures and secrets that would make any ambitious adventurer abandon reason and caution to seek them out. Will you risk your soul for gold and glory in the Halls of the Blood King? A fantasy horror...   [click here for more]
Necrotic Gnome  $7.50 $4.50

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The Hole in the Oak

The Hole in the Oak


A hole in an old oak tree leads characters down to a maze of twisting, root-riddled passageways, the chambers of an ancient wizard-complex, and the banks of an underground river where once a reptile cult built their temples. A classic expedition into the Mythic Underworld for characters of 1st to 2nd level. 60 keyed areas, rumour table, loot summary, dungeon background info,...   [click here for more]
Necrotic Gnome  $7.50 $4.50

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The Evils of Illmire

The Evils of Illmire


The Evils of Illmire is a dark fantasy hexcrawl adventure module for B/X D&D, Old School Essentials, and other OSR systems. This 72-page zine is 8.5x5.5, with color cover and black/white interior. A whole classic campaign in your pocket! The Evils of Illmire is a "mini-mega" hexcrawl adventure module designed to provide dozens of sessions of perilous wilderness...   [click here for more]
Spellsword Studios  $4.99 $2.99

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The Isle of Pyade

The Isle of Pyade


A thousand years ago, this island emerged from the Cataclysm as a bare expanse of rock and soil. Whatever existed here prior was obliterated in the chaos. It took a hundred years for it to transform from a barren expanse to a weed-choked landscape and finally back to its original wooded condition. During that time, survivors, both humans and animals, found themselves washed up on its shores. They established...   [click here for more]
Bat in the Attic Games  $4.99 $3.99

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Planar Compass Issue 3

Planar Compass Issue 3


Planar Compass: Issue 3 Time Priests of ORDO The third issue in our interplanar odyssey welcomes you to Ordo, the plane of Law and Time!  Discover the home of the mysterious chanicoids and find out what is at the heart of their theocratic empire. A supplement for Old-School Essentials and other classic RPG systems such as Swords and Wizardry, Labyrinth Lord, etc....   [click here for more]
Planar Compass  $6.00 $4.80

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In the Shadow of Tower Silveraxe

In the Shadow of Tower Silveraxe


There could be several reasons to seek adventure in the Gemthrone Wilderness. It is a region that is the subject of speculation on cold nights in the glow of a tavern hearth. Some may talk of the magnificent treasures that have laid untouched for centuries in dark dungeons, just waiting to be pilfered—which is, almost without fail, followed by another who interjects with the dangers of...   [click here for more]
Gelatinous Cubism  $10.00 $6.00

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BX Options: Class Builder

BX Options: Class Builder


Take the guesswork out of creating new classes for B/X-style RPGs The B/X Options: Class Builder is the only race-as-class creation system 100% compatible with the classic fantasy classes presented in the core rules. Infinitely scalable for any setting or genre, the B/X Options: Class Builder lets you create new (or modify existing) classes guaranteed to match the level progression rates of the canon....   [click here for more]
The Welsh Piper LLC  $9.99 $5.99

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Axian Library

Axian Library


Axian Library is a collection of five zines for Old-School Essentials and other old-school systems, featuring optional rules and dozens of tables to enhance your game. The Five Zines: Wondrous Weavings Warped and Weird: an alternate arcane magic system inspired by how magic works in the stories by Jack Vance...   [click here for more]
Axian Spice  $9.99 $7.99

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Tomb of the Twice-Crowned King

Tomb of the Twice-Crowned King


When death finally drew near and the forces of law were at the gates, Heimfell the giant two-headed king built a great tomb in the hills. He ordered his sorcerers to place a curse upon his family and servants, forcing them into a state of unlife to guard his crypt for eternity. Many treasure seekers have died within his halls and to this day the two-headed king is still lord of his final domain....   [click here for more]
G. Hawkins  $5.00 $4.00

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The Isle of the Plangent Mage

The Isle of the Plangent Mage


An idyllic cove harbours deep secrets. Magic and sound are entwined harmoniously, while dark things lurking in the depths rise to explore new avenues through previously locked portals. Adventurers will be changed as they explore the depths of the Undertower, unlock strange musical puzzles, and reveal the glorious treasures of the Isle of the Plangent Mage. A fantasy adventure...   [click here for more]
Necrotic Gnome  $7.50 $4.50

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Five Torches Deep: Origins

Five Torches Deep: Origins


New methods for fleshing out your character's life and lineage before adventure! Five Torches Deep: Origins is the fourth official supplement for the best-selling 5e + OSR game, Five Torches Deep. It includes: A dozen flavorful ancestries  A life path generator 22 lineage traits 8 cultural resources  8 cultural structures  Three...   [click here for more]
Sigil Stone Publishing  $4.50 $2.70

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Five Torches Deep: Stealth

Five Torches Deep: Stealth


In-depth infiltration rules, stealth spells, and more! Ideal for groups that focus on heists, assassinations, and other stealth missions. Keep up the spirit of old-school adjudication with updated, clear mechanics for subterfuge.  FTD: Stealth has subsystems for: Infiltrations New approaches to "stealth" Poisons, garb, and underhanded sundries The new Infiltrator...   [click here for more]
Sigil Stone Publishing  $4.00 $2.40

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Secret of the Black Crag

Secret of the Black Crag


What would an ocean be without a monster lurking in the dark? It would be like sleep without dreams. ―Werner Herzog Secret of the Black Crag is a 96 page island-crawl sandbox adventure centered around a multi-level dungeon written by Chance Dudinack, author of The Black Wyrm of Brandonsford. Rated as "The Best" on Ten Foot Pole.  The adventure begins in the...   [click here for more]
Joel Hines  $15.00 $12.00

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The Weird That Befell Drigbolton

The Weird That Befell Drigbolton


Something fell. A sickly gloaming lit up the night like mock daylight, just for a monent, and then the hills trembled. Now, an alien entity lies brooding in a crater gouged out of the moor. Local folk are enraptured with the toothsome jelly exuded by this being, but are blind to the true nature of the events unfolding in their rustic little backwater. The Weird That Befell Drigbolton...   [click here for more]
Necrotic Gnome  $7.50 $4.50

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Planar Compass Issue 2

Planar Compass Issue 2


Planar Compass Issue 2: Buccaneers of the Big Black! The second issue in our interplanar odyssey welcomes you to the deep end of the Astral Sea! Here there be strange sights, ever changing environmental dangers, and monsters the likes of which you’ve never seen. A supplement for Old-School Essentials and other classic RPG systems such as Swords and Wizardry, Labyrinth Lord, etc. building upon the...   [click here for more]
Planar Compass  $6.00 $3.60

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CASTLE OLDSKULL - Oldskull Adventure Generator

CASTLE OLDSKULL - Oldskull Adventure Generator


A Platinum Medal DriveThruRPG Best Seller   The world’s ultimate adventure creation tool. Infinite possibilities await you in dungeons, the wilderness, the seas, skies, netherworld, and the planes of existence. Whither are you bound?   Years in the making and now revised for the future, Wonderland Imprints supplement OLDSKULL ADVENTURE GENERATOR (GWG2) is the “Rosetta...   [click here for more]
Kent David Kelly  $4.99 $2.99

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Holy Mountain Shaker

Holy Mountain Shaker


Thunder and quake have come to the old town. Towers crumble, homes tumble, the quick become the dead. What omen could be more obvious? The Pharaoh Fish under the mountain is displeased. This God must be propitiated. Brave heroes must venture to buy the city's salvation. At the very least, the Town Council needs to appear in control and send some 'expert adventurers' into the depths. A...   [click here for more]
Necrotic Gnome  $7.50 $4.50

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Slumbering Ursine Dunes

Slumbering Ursine Dunes


Run, play or splice up 66 pages of mayhem and weirdness in this Slavic mythic-inspired (with an acid fantasy-twist) mini-sandbox for Labyrinth Lord or the well-aged fantasy rpg of your druthers. What You Will Find Inside: • A 25-site pointcrawl of the otherwordly Slumbering Ursine Dunes region. Beyond the big ticket adventure sites you will find along the way...   [click here for more]
Hydra Cooperative  $9.00 $5.40

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Bottomless Pit of Zorth

Bottomless Pit of Zorth


“A seriously f*$d up 65 room dungeon that will present a strange, alien-like slime environment, the likes of which are seldom seen in an rpg adventure. Which is a good thing.” - Tenfootpole  This OSRIC/OSR adventure for level 3-5 characters can be run as a stand-alone or as part of the Gunderholfen, Darkness at Nekemte and Tomb of the Twice-Crownd King setting. It includes approximately...   [click here for more]
G. Hawkins  $7.50 $4.50

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Planar Compass Issue 1

Planar Compass Issue 1


The big black. The sea of souls. The astral realm. There are many names for the space between the planes. In the center of it all lies an island… “The friendliest Port in the Planes.” Whether you are a spirit that has been recently separated from your body or an adventurer traveling between worlds, chances are you’re making a stop in… Dreamhaven. A brand new RPG zine to take you brand...   [click here for more]
Planar Compass  $5.00 $3.00

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CASTLE OLDSKULL - The Classic Dungeon Design Guide II

CASTLE OLDSKULL - The Classic Dungeon Design Guide II


The sequel to the Classic Dungeon Design Guide is here ... Have you read every dungeon design book out there, but you’re still hungry for great ideas to amaze your players?  Would you like to possess the tools to generate countless millions of randomized results for bizarre rooms and shrines, dungeon doors, magical laboratories, skeletons, Lovecraftian abominations, and...   [click here for more]
Kent David Kelly  $4.99 $2.99

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Operation Unfathomable

Operation Unfathomable


BEHOLD the Underworld in all its bewildering majesty as titanic Chaos Godlings and their unsavory cults make genocidal war upon each other! SEIZE eldritch artifacts and treasures far above your lowly station! THRILL as you throw the gauntlet of your life into the smug face of the unknowable and embark upon OPERATION UNFATHOMABLE!...   [click here for more]
Hydra Cooperative  $12.00 $7.20

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Book of Lost Tables

Book of Lost Tables


The Book of Lost Tables is an expansion of the first edition of the world's most popular RPG. This collection of nearly 350 random tables allows you to generate wilderness, dungeon, and urban terrain and encounters, weather, non-player character parties, critical hits and fumbles, and much more. You can even use them to generate random dungeons for solo play! Much of the material in this book was...   [click here for more]
BRW Games  $9.95 $7.96

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Fever-Dreaming Marlinko

Fever-Dreaming Marlinko


Visit Marlinko, a borderlands city where life takes a strange fever-dream cast, in this 72-page urban adventure fantasy supplement. Part city-setting, part full-blown adventure, Fever-Dreaming Marlinko is a stand-alone companion to the Slavic acid fantasy weirdness of the Slumbering Ursine Dunes. What you will find inside: Background and hooks for...   [click here for more]
Hydra Cooperative  $9.00 $5.40

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CASTLE OLDSKULL - The Classic Dungeon Design Guide III

CASTLE OLDSKULL - The Classic Dungeon Design Guide III


Enchanted fountains shadowed by gargoyle sentries,   Tricksy nymphs cavorting in crystal pools,   Unholy altars, sacred shrines,   Undiscovered treasure vaults,   Thousands upon thousands of wondrous rooms   Filled with treasure, tricks, magic and eldritch horror,   All awaiting your...   [click here for more]
Kent David Kelly  $4.99 $2.99

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CASTLE OLDSKULL - Game World Generator - Deluxe Edition

CASTLE OLDSKULL - Game World Generator - Deluxe Edition


Please Note: This Deluxe and Revised Edition of the Platinum Best-Selling Game World Generator is actually two books in one.  It is a fully expanded, reformatted, re-illustrated, and re-edited version of the original Game World Generator, along with a new 70,000-word book -- my requested City State Design Guide -- which is featured as a part herein, where the previous edition ended...   [click here for more]
Kent David Kelly  $4.99 $2.99

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Expanded World Generation

Expanded World Generation


This rule supplement provides several expanded rules for more varied and nuanced world generation in Stars Without Number(TM), from taking into account the atmosphere's and biosphere's influence on the world's population to a plethora of new and expanded world tags. Included are: - Expanded generation tables for atmosphere, temperature, biosphere, population, and tech level. - Expanded...   [click here for more]
Stellagama Publishing  $2.50 $1.50

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The Tower of the Elephant • A Classic Sword & Sorcery Story Adapted for Old-School RPGs

The Tower of the Elephant • A Classic Sword & Sorcery Story Adapted for Old-School RPGs


The shimmering shaft of the tower rose frostily in the stars. In the sunlight it shone so dazzlingly that few could bear its glare, and men said it was built of silver.   Robert E. Howard   Welcome to The Tower of the Elephant, an Old-School RPG adaptation of one of the most classic Sword & Sorcery stories, by Robert E. Howard.   Compatible with Old-School Essentials and easily...   [click here for more]
Hexplore Publishing  $6.99 $5.59

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Mike's World: The Forsaken Wilderness Beyond

Mike's World: The Forsaken Wilderness Beyond


MIKE'S WORLD: THE FORSAKEN WILDERNESS BEYOND expands on the fantasy world first introduced in Gary Gygax's dungeon module B2: THE KEEP ON THE BORDERLANDS. If you have ever wondered what perilous lands further surround the Keep, this is the book for you. MIKE'S WORLD includes 14 hand-drawn wilderness maps of war-torn lands with details of their monstrous denizens,...   [click here for more]
Geoffrey McKinney  $2.99 $1.79

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What Ho, Frog Demons

What Ho, Frog Demons


Weighing in at 112 pages of pure Slavic/Vancian/Moorcockian acid fantasy, What Ho, Frog Demons is the fourth stand-alone, mini-sandbox adventure in the Slumbering Ursine Dunes series. Fever-Dreaming Marlinko was an experiment in reforming the city setting book: sloughing off the tedious bits and cranking up the most adventurable qualities. What Ho, Frog Demons is...   [click here for more]
Hydra Cooperative  $12.00 $7.20

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Five Torches Deep: The Vault

Five Torches Deep: The Vault


Expand your hoard with powerful, evocative relics! A fully detailed list of 30 rare, unique, and powerful magic items well suited for OSR and fantasy rpgs. Each entry includes the look, effect, and hooks for the item.  FTD: The Vault provides a unique collection of artifacts and relics to include in your game. Some examples include: Sac of Seeing:...   [click here for more]
Sigil Stone Publishing  $4.00 $2.40

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A Guide to Thieves' Guilds

A Guide to Thieves' Guilds


This book provides an abstract system for running thieves' guilds in any OSR-style game. While written for Old School Essentials, the system contained is easily adapted to other rulesets. It provides guidelines for establishing and recruiting for a guild, generating revenue, and resolving conflicts with rival Guilds, with a focus on higher-level play for thief and assassin characters. ...   [click here for more]
Third Kingdom Games  $5.95 $3.57

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Five Torches Deep: Highfane Peaks

Five Torches Deep: Highfane Peaks


Highfane Peaks is a setting toolkit designed to help you build evocative adventures in a mythological mountain range. A 70+ page setting guide for Five Torches Deep Detailed mountaineering rules New lineages, classes, spells, monsters, and equipment Guidelines on adventuring in an arcanely-drenched mountain range High concept: what if dungeons were on mountain peaks instead of underground? Five Torches...   [click here for more]
Sigil Stone Publishing  $12.00 $7.20

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CASTLE OLDSKULL - Oldskull Dungeon Generator

CASTLE OLDSKULL - Oldskull Dungeon Generator


Hello all, this supplement features an immense Gygaxian OSR random dungeon generator system, crammed into 83 pages. It’s focused on empowering you to create the sprawling level 1 of any mega-dungeon, or any smaller dungeon set to challenge adventurers of experience levels 1 to 3.  The challenge levels of the monsters, traps, tricks, and treasures all reflect that difficulty level. You can use this...   [click here for more]
Kent David Kelly  $4.99 $2.99

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White Star: Galaxy Edition [Swords & Wizardry]

White Star: Galaxy Edition [Swords & Wizardry]


ADVENTURE ACROSS THE GALAXY! Ace Pilots, dead-eyed Gunslingers, and irrepressible Star Squirrels blast off across the stars to save the galaxy from the horrors of the Void! Hellfire Mecha march across the battlefield, leaving carnage in their wake! From the galactic center of Omega Consor to the Manrash System on the edge of the universe, the galaxy needs heroes! Endless galactic adventure...   [click here for more]
Gallant Knight Games  $9.99 $5.99

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d12 Monthly Issue 37 FULL Version - Dungeon Exploration

d12 Monthly Issue 37 FULL Version - Dungeon Exploration


This is the FULL version of issue 37 of the successful zine, d12 Monthly. This issue is all about Dungeon Exploration.    The FULL version of this issue contains 3 additional articles, for a total of 28-pages. Written with old school fundamentals in mind, these ideas can be used by most editions and hacks.  A zine for fans of the longest-running roleplaying...   [click here for more]
YUM_DM  $4.50

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Misty Isles of the Eld

Misty Isles of the Eld


Come visit the acid fantasy mini-sandbox of the Misty Isles, a hellish pocket plane that's brutally displaced a bucolic paradise. Marvel at its massive grub-ridges, shake at the body horror of its protein vats—and watch as your players dynamically unleash the Anti-Chaos Index through their own in-game actions. Misty Isles of the Eld is a stand-alone sequel to Slumbering Ursine Dunes...   [click here for more]
Hydra Cooperative  $12.00 $7.20

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Peril in Olden Wood

Peril in Olden Wood


Olden Wood...verdant and dense with thicket and tree. Dangers lurk under shaded boughs, nurtured by wilderness and bloody history. Long ago, it was the domain of faeries and pagan tribes, but civilization arrived at its fringes generations back. Prosperous trade passed easily on roads guarded by holy knights. But in the last generation, the wilderness has slowly reclaimed Olden Wood and traffic has...   [click here for more]
The Merciless Merchants  $8.99 $5.39

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