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Vampire: The Masquerade exploded into hobby games in 1991 and inspired a generation of fans the likes of which the game industry had never seen before or since. The cultural significance Vampire left on not just the gaming world but on modern vampire-related pop culture can be seen and felt at virtually every turn and in every medium today.
Vampire: The Masquerade - 20th Anniversary... [click here for more] |
White Wolf |
$29.99
|
I tell you this: We are Divinity.
Reality is ours to bend. To subvert. To command. We have that power – all of us.
Not everyone knows what to do with it, or uses it well. Most of us never realize just what it is we are or how much we can do.
Those of us who do… well, some of us are monsters. Manipulators. Parasites. Tyrants. Fanatics.
And the rest of us never see that monster... [click here for more] |
Onyx Path Publishing |
$29.99
|
Note: This was previously published as Blood and Smoke: the Strix Chronicle, now retitled with a new cover and an index.
Updated and revised core rule book for Vampire: The Requiem.
Tonight, you become one of the Kindred, the beautiful and the damned who hide behind our ordinary world. Driven by a hunger like fire, you will struggle to... [click here for more] |
Onyx Path Publishing |
$19.99
|
These are the final days- The signs are clear: Even our pups know That this is the age of the Apocalypse!
Werewolf the Apocalypse roared into hobby games in 1992, inspiring a generation of fans to stand up and howl their defiance at a corrupted world in a battle they knew they were doomed to lose. WtA presented the Garou: creatures at once both man and wolf, and filled with... [click here for more] |
Onyx Path Publishing |
$29.99 $24.99
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Once upon a time, you fled through the Thorns, wanting nothing more than to get away, to get home.
But the place you ran through along the way was more than just the brambles that catch and tear. The Hedge is home to hobgoblins and faerie creatures, a source of wonders and delights even as it’s home to snarling, snapping briarwolves.
You just had to... [click here for more] |
Onyx Path Publishing |
$16.99
|
You’ve stumbled into shadows.
You know what lurks in darkness.
There are more monsters tonight than ever before.
It’s time to fight back.
Hunter: The Vigil Second Edition is a standalone game that can be played by new or existing players. The lore has been updated to not only reflect the uptick... [click here for more] |
Onyx Path Publishing |
$24.99
|
The need to hunt burns in your heart and in your soul. To chase down prey with your blood pumping fire through your body. Yesterday you didn’t know what that felt like, but today you’re sitting in a room with the bodies of your family and you need to hunt.
You are a human, a wolf, a killer, a monster. The ultimate predator.
You must... [click here for more] |
Onyx Path Publishing |
$19.99
|
Remade
You woke up…different. Someone changed you; on a slab, an operating table, an altar. By luck or by fate, you escaped. Now you’re hunted by the ones who made you, and they hold all the cards but one: they don’t know that a fire burns within you because of what they did. They don’t know that you’re hunting them.
Broken
The Divergence stripped you... [click here for more] |
Onyx Path Publishing |
$24.99
|
All the stories they told you about what it would be like after you died? They were wrong.
There is no Heaven and there is no Hell. There’s only the Underworld, with the ravening maw of Oblivion at the bottom and the impossible dream of Transcendence at the top. And in between, all the Restless Dead.
Are you ready to join them? ... [click here for more] |
Onyx Path Publishing |
$29.99
|
No one can do it all alone. Anyone who tells you they have all the answers is Lying.
Throughout the millennia, the mages of the Pentacle Orders have gathered – to share knowledge, to protect one another, to seek Mysteries, and to push back against the servants of the Lie.
But it didn't happen all at once, or without struggle. Nothing good ever does.
Tome of the Pentacle includes:... [click here for more] |
Onyx Path Publishing |
$17.99
|
You are dead. You shuffled off this mortal coil, passed away, bought the farm, or any of a thousand other quaint metaphors we use to avoid staring into the face of our own mortality.
You are not dead. Something else was more important – you didn't have time to lie quiet in your grave, you had things that needed doing. And on the cusp of dissolution, at the crossroads of this world and the next,... [click here for more] |
Onyx Path Publishing |
$19.99
|
It’s ever been a loaded word among vampires. Jyhad is in force everywhere from lofty, perfumed Elysium to cloying, smoke-filled blood feasts. Jyhad’s the eternal game played by elders, Methuselahs, and worse — it’s the agenda of beings so utterly beyond humanity, one such as yourself could scarcely understand its movements.
Luckily for you, you’ve picked up a copy... [click here for more] |
Onyx Path Publishing |
$24.99
|
Lore of the Clans
My sire always told me, “There’s no instruction manual for being dead, strákur.” I believed her, because she was older and smarter than me, and we value knowledge if nothing else. Many sires spill a lot of poison into the ears of their childer, telling them the One True Way to be a vampire. Some vampires don’t even bother, kicking their errant progeny to the streets... [click here for more] |
Onyx Path Publishing |
$19.99
|
The Clans are not the only vampires that strut, if I might steal from the Bard, upon this great stage of fools. There are the errant Kindred inaccurately collected under the sobriquet of “bloodlines.” While their role in the eternal conflict between the childer of Caine is small, it is often incredibly impactful.
As such, I provide this corollary to my original study.... [click here for more] |
Onyx Path Publishing |
$9.99
|
"Of course it hurts. Everything hurts. If you're alive, you hurt. Don't think of yourself as bleeding out; think of yourself as more alive."
Horror is all about the stakes. And most commonly, pain, injury, and death are those stakes. Hurt Locker is all about the stuff that hurts. We talk why it hurts, how it hurts, and how to deliver pain at your table beyond just rolling the dice and marking... [click here for more] |
Onyx Path Publishing |
$14.99
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Don’t run.
Please. I know what I look like. I know you saw me, with my stitches and punctures and wires.
I know you felt the Fire.
It’s not my fault.
It’s what I have instead of a soul.
It’s how I know I’m alive.
Don’t run! I don’t want to hurt you.
I’m not trying to hurt anyone. ... [click here for more] |
Onyx Path Publishing |
$19.99
|
Travel the long roads and deep seas in search of power and experience danger, or tackle the wilderness to hunt monsters and face death. Settlements large and small dot the black expanse with the promise of sanctuary, life, and community. These bastions of civilization present cold comfort, when playing host to vampire warlords and sadistic Cainite faiths. Whether led by a Prince, a coordinated belief,... [click here for more] |
Onyx Path Publishing |
$14.99
|
It's a new night!
Mind's Eye Theatre: Vampire The Masquerade is a new edition of a classic game that draws on more than two decades' worth of material from the iconic World of Darkness setting. The rules are designed and adapted specifically for the Live Action Roleplay environment, while maintaining the fidelity of the original game. Whether you're a veteran player or discovering live-action... [click here for more] |
By Night Studios |
$19.99 $14.99
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Can a Prince command a Priscus?
How have the Anarchs fared during the modern nights?
Can the Harpies declare a boon null?
These questions and more secret details of the Kindred condition have their answers within the V20 Companion. A complementary sourcebook detailing some of the finer points of being undead, this is the first supplement released in support... [click here for more] |
Onyx Path Publishing |
$9.99
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Changing Breeds for Werewolf: The Apocalypse 20th Anniversary Edition is here! Everything you need to play any of the other werecreatures of the World of Darkness, including the Lost Breeds.
Creatures of the Wild
The Garou are not the only changing creatures to stalk the world. Other shapeshifters hunt in places where wolves do not tread, from sun-lost seas... [click here for more] |
Onyx Path Publishing |
$19.99
|
Note: The new World of Darkness game line is now called Chronicles of Darkness, get the new core rule book from Onyx Path Publishing here at DriveThruRPG.com.
Where the Shadows Grow Long
We live our days completely ignorant of the true terrors lurking around us. Only rarely do our experiences draw back the veil of shadows and reveal the horror in our midst. These glimpses into the... [click here for more] |
White Wolf |
$14.99
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The Mythos is older than humanity, Gods, and Titans, with an unknowable otherness that can shatter them all. This slumbering horror lurks in the shadows, carrying out its alien machinations with little regard for those beneath it until it requires pawns.
Those that touch the Mythos are forever altered. The World explodes into full view for them, leaving some shattered, others power-mad, and still... [click here for more] |
Onyx Path Publishing |
$19.99
|
The world is ill. You have everything to lose through its sickness.
Loss. Change. Chaos.
Your own blood will rebel against you. Your own herd.
Your own loved ones. Do not believe that just because you’ve had a hundred years on this earth, you’ll be exempt. Just because you were ignorant of it until now does not make you immune. Your waking to the reality of this... [click here for more] |
Onyx Path Publishing |
$19.99
|
Did your heart seize up in your chest a little when I said that? It should. Those horrors you've dreamed of all your life - the arms dragging you down into the ooze, the thing with fangs and too many legs waiting in the dark, the sleek, silent killer dropping on you from a clear sky - they're real.
But don't fret, little brother. You'll never have to wake up in fear, ever again. The... [click here for more] |
Onyx Path Publishing |
$19.99
|
I wield the might of gods, the powers of the elements, control over the living and the dead, and yet I cannot tell you my name. It is unknown to me, in a darkened corner of my memory, and I do not know when illumination shall reach me.
I awoke in this ancient tomb, a crack in its roof introducing fresh air for the first time in what feels like centuries. At my feet, three broken... [click here for more] |
Onyx Path Publishing |
$24.99
|
You’ve got it into your head that there can’t be much worse than you. You’re a monster, a feral animal, barely controlled and just snapping at unfortunate bastards who cross your path.
Well, newsflash, buster: there’s far worse out there than your hairy hide.
We are mutation. We are forced devolution. We are throwbacks and beings so ancient you wish mommy Luna had kept a lid on us. You’ve... [click here for more] |
Onyx Path Publishing |
$14.99
|
The Contagion has come; it’s ravaged the world and left you in its wake. The few who are left band together, along lines you never once thought you would agree to. When your enemy becomes the only friend you have left, you make do the best you can.
This book includes essays discussing how to combine multiple monster and supernatural types from the Chronicles of Darkness within a Contagion... [click here for more] |
Onyx Path Publishing |
$4.99
|
I urge you now: do not open this book. Do not read its contents. Walk away, live your simple life, and keep these creatures of darkness in the shadows where they belong.
Opening your eyes to this horrible world – where demons possess dolls, the undead stalk the night, the Devil walks among us, and mummies march from their tombs – is an act of incredible bravery, or perhaps,... [click here for more] |
Onyx Path Publishing |
$19.99
|
The Order of Reason spreads its wings, and the world burns. We tell ourselves this is for Enlightenment. We tell ourselves this is for the greater good. We tell ourselves this is for humanity.
We lie to ourselves.
The great engines of the Empire are all-consuming beasts, heedless of anything but their own hunger — for riches, for lives, for land.
Everything falls... [click here for more] |
Onyx Path Publishing |
$29.99
|
The point about hope is that it is something that occurs in very dark moments. It is like a flame in the darkness; it isn’t like a confidence and a promise.
— John Berger
Keeping the Vigil is a choice. Nothing stops them from going home, locking the door, putting out the light, and pretending that all is right with the world. Billions of people do just that every day.
But the hunter... [click here for more] |
Onyx Path Publishing |
$7.99
|
"Magic is at the heart of what we do here at the Esoteric Order of the Golden Star. With it you can find your heart’s desire and riches beyond belief. I just need a small down payment, and sign here on the dotted line."
— Lady Jezebel Eliza Szilard
This book includes antagonists for both Vampire: The Requiem and other Chronicles of Darkness games.
Night... [click here for more] |
Onyx Path Publishing |
$14.99
|
In the deepest crimson depths of their being, raw power waits to be brought to the surface. Through their force of will, Kindred can drag this power kicking and screaming into the open to perform miraculous feats and twisted blasphemies. These rituals have been developed to direct and focus this new force, unconstrained by the structure of the known Disciplines. As such, only one word has been seen... [click here for more] |
Onyx Path Publishing |
$14.99
|
By Blood It Is Done
Bound by their masters' blood, ghouls serve the undead and fight their battles in the shadows. Dragged, seduced, or forced into the night, ghouls live at the whims of their masters--for better or for worse.
By Blood It Is Made Anew
Revenants are twisted and unique. They have vampiric powers and extended life, as well as a form of the Beast all... [click here for more] |
Onyx Path Publishing |
$14.99
|
We grow old, but we never grow older. That’s the problem you see.
Timelessness is not stagnation, we continue to grow and change throughout the years.
If we don’t, then the world changes without us and we die.
You may think that with a multitude of people coming, going, dying and running away, we’d be tired, done, or ready to give up.
Instead,... [click here for more] |
Onyx Path Publishing |
$14.99
|
Every occult order worth its weight has a library of mystic truths. But the truly wondrous, truly frightening truths require you look deeper. That you delve in long, lost places. These, my friend, are those long, lost places.
— Creidne
The Tome of Secrets is a treatment of numerous topics about Cainites and stranger things in the Dark Medieval World. It’s... [click here for more] |
Onyx Path Publishing |
$14.99
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We Deal in the Truth.
Every interaction, every fight, every clandestine meeting, it’s all about the truth. The truth hurts. The truth kills. But in the end, the truth protects. The truth shapes the world. Shape the world with us.
The Tal’Mahe’Ra, the Black Hand, plays the long game. They’re fighting a war of millennia, and the stakes could never be higher than they are tonight.... [click here for more] |
Onyx Path Publishing |
$19.99
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You think that because you’ve spent the night in a haunted house, seen a ghost or two, and participated in an exorcism, that makes you a bona fide paranormal investigator? Mere ghost hunting is for amateurs, buddy.
We’re going to teach you how to hunt real, tangible, unrepentantly murderous monsters.
We’re going to show you how to bind and control... [click here for more] |
Onyx Path Publishing |
$4.99
|
In the eyes of the Renegades, every conspiracy is a tightly managed organization comprised of faceless human monsters willing to commit any atrocity to advance its malevolent agenda. It is an oppressive structure bent on dominance through transgression. The Devoted are its brainwashed zealots and lab rats, its muscle and middle-managers, its magnum opuses and messiahs. Whether they do so blindly or... [click here for more] |
Onyx Path Publishing |
$4.99
|
"They say to judge a man by the company he keeps. By this measure, as by any other, we are liars and monsters."
-- Getter Kahn, Bishop of Filth
Vampires gather under many banners. But five have endured the tumult of Western history better than any other. The Carthian Movement. The Circle of the Crone. The Invictus. The Lancea et Sanctum. The Ordo Dracul. Each has its fierce devotees, its... [click here for more] |
Onyx Path Publishing |
$14.99
|
“People don’t need a reason to be awful to each other. They just need to survive. But people don’t need a reason to survive, either. They just need each other.”
— Tribeca Rockaway, sniper of the Dead Heroes gang
No one knows how long it’s been since the world was blasted with nuclear radiation and became infested with the undead. The survivors of the Fall were the... [click here for more] |
Onyx Path Publishing |
$19.99
|
Beyond the Material
Only foolish werewolves believe that they can win the war against the Wyrm in the physical world alone. Some use the Penumbra as a shortcut, a staging ground, or as a way to set traps for spiritually-aware foes. Others take Moon Bridges to the Realms of the Near Umbra, seeking powerful spirit magics or a concentration of the Wyrm’s forces headed to attack Gaia.... [click here for more] |
Onyx Path Publishing |
$14.99
|
The World Below provides. But you must dig. You must explore. You must map. You must build. You must defend.
The World Below provides, but only to the worthy.
The unworthy fall, consumed by bugs, lava, acidic fog, the vagaries of Kaos, and the World Below’s convulsing tunnels.
The World Below is your home, your prison, and your alien world, containing terrible threats and wondrous discoveries.... [click here for more] |
Onyx Path Publishing |
$4.99
|
There are some threats that transcend a local Prince's domain and become enemies of every Kindred in the Camarilla. These Anathema become targets of a global Blood Hunt for their crimes. Not just political enemies, the monsters on the Red List have been named enemies of the entire Camarilla by the Justicars.
Dread Names, Red List explores the Camarilla's "Most Wanted" List, naming... [click here for more] |
Onyx Path Publishing |
$14.99
|
Coils of the Corruptor
From the Umbral realm of Malfeas to the boardrooms of Pentex and its subsidiaries, minions of the Wyrm plot to kill Gaia. Warped fomori, monstrous Banes, and Wyrm-tainted shapeshifters lash out at the world with acidic claws. The Maeljin Incarna steals the easily forgotten, ignored, or missed to populate their perverse realms. Factories belch smoke that blackens... [click here for more] |
Onyx Path Publishing |
$19.99
|
Darkness Is Always With Us
We have shared the world with monsters for millennia.In the time of Alexander the God-King, mages fought their secret wars. In Elizabeth’s London, vampires built their own empire brick by bloody brick. Before the founding of America, hunters fought enemies within and without. And in the Cold War, as the clock ticked towards Armageddon, we could have been... [click here for more] |
Onyx Path Publishing |
$24.99
|
Family? Ha!
My mother would show up every few years and suddenly be very into my life.
She would take me out of school to take trips with her, or buy me anything I wanted, but she never really listened to me when I tried to talk to her.
I’d meet these people, all weird, all terrible, and then she’d be gone again.
To say that I resent... [click here for more] |
Onyx Path Publishing |
$14.99
|
The wolf must hunt, but it cannot hunt alone. Your hunts need the talents and instincts of other werewolves to slaughter the most dangerous prey. Your hunting grounds and families need the watching eyes of those with the blood of the Wolf of the spirit of the Moon. Your pack needs grounding in the world, humans who provide their contacts, expertise, and support. A pack is not a pack without a totem,... [click here for more] |
Onyx Path Publishing |
$9.99
|
They Came from Beneath the Sea! is a dramatic and farcical tabletop roleplaying game encompassing the wonder, horror, thrills, and humor of 1950s and 1960s science fiction. This game allows you to play with all the great content from the B-movies of decades ago, and promises a dynamic, fun time for all involved!
In They Came from Beneath the Sea! you play humans in a world under attack.... [click here for more] |
Onyx Path Publishing |
$19.99
|
The Garou Nature
The Garou are warriors of Gaia. Part human, part wolf, and part spirit they look like what humans think of as werewolves but are so much more. Though most come into the world as humans or wolves, that state does not last. Wolf-born gain a spark of human intelligence after their Change, while those born to humans must cope with the instincts of a hunter, and the burning... [click here for more] |
Onyx Path Publishing |
$14.99
|
It’s a big afterlife. What are you going to do in it?
Handbook for the Recently Deceased is a guide for those who are new to the Underworld - players, Shadowguides, and Storytellers alike. It offers advice on how to handle new players, new wraiths, and new chronicles, all with an eye towards the inexperienced at being restless dead.
From... [click here for more] |
Onyx Path Publishing |
$1.99
|