Title |
Publisher |
Price |
Run D&D and other RPG Sessions Without the Stress - Second Edition of the Platinum Bestseller - PDF and EPUB
Are you a game master who’s short on time, overwhelmed by prep, or tired of burnout? The No-Prep Gamemaster is your solution.
This updated and expanded second edition of Matt Davids’ well-known guide offers a practical, inspiring approach to running unforgettable tabletop... [click here for more] |
dicegeeks |
$4.99 $2.99
|
This handbook is your guide to running and playing in a West Marches-style campaign.
Inside, you’ll find clear, practical advice on preparing sessions, running the game, and embracing character-driven storytelling.
The West Marches method of play is perfect for modern lifestyle gaming with busy schedules and full calendars.
Designed to be system-agnostic, this book works with... [click here for more] |
Karl Otto Kristoffersen |
$8.99 $4.99
|
 This supplement, focusing on landmarks, is meant to be used with Sandbox Generator.
Add texture to your landmarks and fill your world with intriguing details that could be the start of your next adventure!
This product contains:
a table of contents,
extended tables for the 3 types of landmarks: natural, artificial and magical (2 new categories for each type),
6 ideas for each category - previous... [click here for more] |
Atelier Clandestin |
$2.50
|
 Inkbound: 100 Magical Tattoos & Their Meanings
Tattoos that empower, curse, and define your destiny.
Inkbound is a collection of 100 magical tattoos for 5E fantasy campaigns—each one richly described, deeply flavorful, and dripping with lore. Whether gifted by trickster gods, etched during forbidden rituals, or branded as a mark of shame, these tattoos aren’t just... [click here for more] |
Lucky Dice Games |
$3.00 $1.50
|
 While many adventurers trod the cobblestones and high roads of major cities and small towns, these places are often where the heroes begin and end their campaigns. The bulk of their tales tend to take place beyond the lights of civilization, on lonely expanses of road or out in the wilds where few will ever go. It's in such places where danger and opportunity go hand-in-hand, after all. That doesn't... [click here for more] |
Azukail Games |
$2.49 $1.99
|
Companion volume to the Tome of Adventure Design and The Nomicon, Tome of Worldbuilding is a system-neutral tool for designing fantasy worlds for TTPRG gaming. The book contains hundreds of random generation tables and other resources!
The Tome of World Building is written by ENNIE-award winning author Matt Finch, author of the critically-acclaimed Tome of Adventure Design. Using the Tome of World... [click here for more] |
Mythmere Games |
$25.00 $19.99
|
What Happens Next?
The GameMaster's Apprentice 2nd edition (GMA2e): Base Deck is a system- and setting-neutral deck of cards that can be used as either a supplement for traditional tabletop RPGs or as a complete game engine for GM-free solo or group RPGs. After more than a decade of refining and improvement, the Adamantine-best-selling GMA... [click here for more] |
Larcenous Designs, LLC |
$9.99
|
The Sandbox Generator is a simple but powerful tool for DMs. It allows you to easily create a world from scratch when you prepare your next campaign. It will provide you with all the necessary information about your world: from the biomes map, to a lord’s coat of arms and the menu of the local tavern! It is also convenient for solo players and DMs who want to generate their world... [click here for more] |
Atelier Clandestin |
$12.00
|
A system-neutral book of tables for generating fantasy names for people and places! This book is a companion volume to the Tome of Worldbuilding and the Tome of Adventure Design.
The Nomicon has "naming groups" that aren't real languages but will help keep a sense of continuity for the names in a particular culture. Some of these are wild and weird: Elderweirdish, High Metallik, Dharc Metallik,... [click here for more] |
Mythmere Games |
$25.00 $19.99
|
Return of the Lazy Dungeon Master is a book designed to help fantasy roleplaying Gamemasters get more out of their games by preparing less. Return of the Lazy Dungeon Master uses the experiences of thousands of GMs to help us focus on how we prepare our games, how we run our games, and how we think about our games.
Refined for five years after the release of the Lazy Dungeon... [click here for more] |
SlyFlourish |
$7.99
|
 “Not all art hangs quietly…”
Step into the most cursed gallery never built—100 Haunted Paintings & Their Stories is a chilling collection of art perfect for creating eerie, evocative, and immersive tales for your players.
Each of the 100 full entries paints a vivid portrait of an unsettling work of art, complete with backstory, haunting effects, and adventure hooks designed... [click here for more] |
Lucky Dice Games |
$3.00 $2.00
|
 This supplement, focusing on biomes, is meant to be used with Sandbox Generator.
It adds the possibility to generate more diverse biomes, including weird ones!
This product contains:
equivalence tables for temperate, cold and hot biomes,
3 methods to generate hex maps with climates,
encounters for cold and hot biomes,
a procedure to generate special biomes called "deep biomes",
landmarks for deep... [click here for more] |
Atelier Clandestin |
$1.50
|
 This supplement, focusing on factions, is meant to be used with Sandbox Generator.
Set the scene for games of power between the factions in your sandbox!
This supplement contains:
a table to add variety to factions (domain size and nobility titles),
rules and tables to describe the relationships between domains (vassalage, contested areas and neighbors),
a name generator for factions,
tables of... [click here for more] |
Atelier Clandestin |
$1.50
|

This 303-page issue (plus front stuff like table of contents and cover) is a Character Dialogue Engine Expanded
This book is written for both GMs and solo gamers. It is packed with advice on how both can do dialogue and generate a few words. It also has question mechanics with 35 question words (Grammar Fuel genre series had 16 sets of question words, so it makes them... [click here for more] |
Ken Wickham |
$19.99 $14.99
|
Hello there adventurers and welcome to Wally DM! Thank you for purchasing my Journal of Puzzle Encounters. Within this journal you will find 60 puzzles that you can use to add an element of mystery, intrigue and fun to your fantasy role-playing games.
Your players will have their characters swapping out gems of an owl statue to open doors, turning their hand to stone to unlock a portal, or tasting... [click here for more] |
Wally DM |
$4.99
|

Essentials - Simple Dungeons Part 2
Essentials: Simple Dungeons Part 2 is a set of printable battlemaps compatible with any RPG/Dungeon-Crawl game.
Essentials: Simple Dungeons Part 2 contains ten generic dungeon battlemaps. A variety of sizes and layouts, they allow you to quickly provide a dungeon when your players go off the path, or pick one and fill... [click here for more] |
Heroic Maps |
$12.99
|
 Artificial intelligences can have their own peculiarities, perhaps due to part of their programming, perhaps because of how they have interacted with the world or perhaps for no easily identifiable reason. This supplement has a hundred different quirks, ranging from the odd to the homicidal, to make AIs more individualistic. These traits and quirks are best suited for AIs that are those with a technically... [click here for more] |
Azukail Games |
$1.49 $1.25
|
 100 Urban Plots for Thieves’ Guilds
Intrigue, sabotage, heists, and betrayal: one hundred ways to fill your city with shadowy adventures.
Looking to bring your thieves’ guild to life? Need fresh, unexpected urban story hooks? Want your players tangled in a web of secrets they can’t quite escape?
100 Urban Plots for Thieves’ Guilds gives game masters a rich trove of... [click here for more] |
Lucky Dice Games |
$3.00 $2.00
|
The Spell Writing Guide is an in depth exploration and explanation of an algorithmic way to write spells in any magic system with set spell features. Included is the stylised Spell Writing Guide, the plain text version, and a dictionary contataining some of 5e's Creative Commons spells. The SWG contatins an in depth mathematical exploration of how we created the system and the maths behind some of... [click here for more] |
The Gorilla Of Destiny |
Pay What You Want
|
 100 Perils of the Underdark for 5e Campaigns
Encounters, Traps, Puzzles, and Exploration Hooks for the Deepest Dungeons
Bring your Underdark adventures to life with 100 ready-to-use encounter ideas for 5e!
From terrifying monsters and ancient ruins to strange puzzles, deadly traps, and atmospheric discoveries, this toolkit gives DMs everything... [click here for more] |
Lucky Dice Games |
$2.00 $1.00
|
Tome of Adventure Design is a comprehensive, start-to-finish resource for designing fantasy adventures for your favorite tabletop role-playing game. It is system neutral, and can be used with virtually any fantasy game. This book includes random generation tables for almost every step of the design process: locations, villainous plots, designing new monsters, and bizarre environments in strange, unknown... [click here for more] |
Mythmere Games |
$22.50 $19.99
|
Dark Bargains in the Shadow of Trees
In a world scarred by ancient menace and haunted by half-forgotten myths, a single settlement clings to existence at the edge of the labyrinthine forest known only as The Woods. Here, the villagers eke out a meager living, raising dim lanterns and sharpened stakes at the looming darkness beyond their palisade walls. The settlement of Blackbough has produced... [click here for more] |
Gildor Games |
$2.99
|
This unique new RPG guidebook is designed to transform gameplay in ways that empower players to create their own motivations and goals, then proactively pursue them – in effect, guiding the narrative of their characters, rather than having the Game Master do it. Traditional TTRPGs have for decades relied on reactive player responses in order to function. In other words, there is an evil wizard out... [click here for more] |
Topix Media Lab |
$14.99 $9.99
|
 Name Maker Secret Society Names
Names for secret groups, “secret” groups and other similar organisations
Definitions for what makes a secret society , according to one definition, is they “generally rely on the degree to which the organization insists on secrecy and might involve the retention and transmission of secret knowledge, the denial of membership or knowledge of the group,... [click here for more] |
Ennead Games |
$2.50
|
Black Steppes Adventurer's Guide
How to survive in orcish wilderness, written by The Brave Mathias.
An eleven page adventurer's guide filled with full colour illustrations and a town map. Written completely in character, while its author stumbles through comedic misadventures.
Journey to a newly established settlement in a harsh land. Meet humans, dwarves... [click here for more] |
Seafoot Games |
$1.98
|
A comprehensive set of content generation tools for the science fiction role-playing game of your choice, created by the same people that brought you The Perilous Wilds. The Perilous Void is a 168-page, 5.5" x 8.5" fully-illustrated book packed with content generation tools to cover everything from the galactic level down to the personalities of individual NPCs. The tables provided... [click here for more] |
Lampblack & Brimstone |
$20.00
|
An good oracle tells you something new. A great oracle tells you something you've always known.
Introducing Vox Gravis, a solo roleplaying oracle by Man Alone. Based upon the work of C.G. Jung, this tool utilizes the instinctual, foundational symbols of our sub-conscious mind to generate inputs for your play. Through 25 jam-packed (and beautifully arranged) pages, you will find a system... [click here for more] |
Man Alone |
$2.99
|
The Perilous Wilds combines Dungeon World's approach to collaborative world-building with the old-school RPG reliance on random tables to generate content on the fly, woven together by modifications to the original Dungeon World travel moves. The main differences between the use of tables in The Perilous Wilds and their use in older RPGs is an emphasis on exploration... [click here for more] |
Lampblack & Brimstone |
$8.00
|
HellMarch - Mass Combat is a streamlined set of rules for use with most Fantasy RPGs, including the award winning ShadowDark RPG, EZD6, Castles & Crusades, and many more!
PDF NOTICE - The Softcover features brand new, full-cover art. The PDF currently still has the OLD cover art, but the PDFs will be updated soon to match, along with a printer-friendly PDF option as well.... [click here for more] |
Alchemic Raker |
$6.99
|
 In a fantasy setting, the presence of necromancy and death may have an effect on people. This supplement has 100 different taints of the grave that could be applied to a character's appearance. They range from what appear to be signs of how someone died, to similarities to corpses, to resemblances to properties possessed by some kinds of undead. None have any game effect, unless the GameMaster decides... [click here for more] |
Azukail Games |
$1.49 $1.25
|
The Wondrous Side of the Galaxy Awaits
Ancient Wonders is the biggest third-party expansion for Starforged to date with great system-agnostic compatibility. It provides you with all you need to explore the galaxy in a way that has never been done before, with generators for solar systems, planets, alien megastructures, megacities, and hazardous, otherworldly encounters;... [click here for more] |
Ludic Pen |
$24.99
|
 DICEY TALES IS PROUD TO PRESENT THE FIRST, PULSE-POUNDING ISSUE OF DICEY TALES ADVENTURES, A NEW PERIODICAL FILLED WITH NEW ADVENTURES, SETTINGS, AND RULES.
THIS FIRST ISSUE FOCUSES ON THE PACIFIC ISLANDS, WHERE WE FIND THE ISLAND OF GAMBOA- A HAVEN FOR PIRATES, SMUGGLERS, AND ADVENTURERS, WHICH IS DETAILED IN A FACT-FILLED GAZETTEER.
TWO ADVENTURES... [click here for more] |
Dicey Tales Productions |
$10.00
|
 Mythic Magazine #54
Mythic Magazine is a monthly ezine with tips, rules, and more goodies for the Mythic Role-Playing System, Mythic Game Master Emulator, and Crafter Series from Word Mill Games.
This issue contains:
Simplify Playing Parties Solo: Build a party of PCs that isn't a chore to handle by yourself by combining them all together.
Down Time Adventures:... [click here for more] |
Word Mill Games |
$4.95
|
Welcome aboard, adventurer!
Tale Compass is a worldbuilding and adventure framework for emotionally resonant play, built to drift between systems, settings, and moods.
You won’t find prewritten plots or rigid scripts here. Instead, Tale Compass offers adaptable tools: emotional arcs, symbolic story structures, and collaborative prompts to help your table shape... [click here for more] |
Breno A. H. Marisguia |
$4.99
|
About
HUNDREDS is a book for Mothership RPG and other sci-fi, cyberpunk, and/or horror systems. It's a collection of d100 tables that are full of character, to help Wardens come up with strange new NPCs, settings, situations, items, and more to surprise and delight their players. It's meant to be used during prep and at the table.
And it's... [click here for more] |
Paradiso |
$6.00
|
Explore cursed mazes. Build stalactite cities. Get addicted to mushrooms.
Welcome Down.
Downcrawl is a tabletop roleplaying toolkit that helps you build and explore a weird, wondrous underworld so far from the surface that the sun and sky are only legend. Compatible with any TTRPG system, or as a complete standalone game, Downcrawl offers evocative... [click here for more] |
Aaron A. Reed |
$19.95
|
Red Ruin are proud to present the sixteenth issue of Casket of Fays...
Also available in soft and hardcover, https://www.drivethrurpg.com/en/product/523353/Casket-of-Fays-16-Print-BW-Cover
Within the Casket you will find...
The Mystic Charm of Protection by Chris Jolliffe The Sorcerer’s eyes flash with grim amusement. His fingers... [click here for more] |
Red Ruin Publishing |
Pay What You Want
|
 Creatures can have traits that make them unique, especially those creatures that are intelligent. This supplement has 100 different traits that can be used for such creatures, which can include NPCs. These traits may drive what the creature does and make them more than just a simple foe. Some of the traits described require the creature in question have certain abilities or features; others are more... [click here for more] |
Azukail Games |
$1.49 $1.25
|
 Dieser Titel enthält vier Karten für ein unheimliches altes Haus, die dessen Keller, Erdgeschoss, Obergeschoss und Dachboden darstellen. Diese attraktiven Karten aus der Feder des berühmten Künstlers Bob Greyvenstein eignen sich für den Gebrauch mit jedem Gegenwarts-, Fantasy-, Urban-Fantasy- oder Horror-Rollenspiel, ebenso für Miniaturenspiele oder Taktik- und Kampfsimulationsspiele, und sie... [click here for more] |
Skirmisher Publishing |
$2.99
|
How to Make a Fantasy Sandbox!
Starting in 2009, I wrote a series of 24 posts on the Bat in the Attic Blog covering the different aspects of creating a hexcrawl formatted setting. Now that the blog posts are completed, I have combined and rewritten these posts into a single book. In addition to advice about creating your setting, the posts flesh out the Isle of Pyade into a small setting that... [click here for more] |
Bat in the Attic Games |
$14.99
|
 Absolutely! Here's your promo blurb for the Signs of Possession or Demonic Presence table:
100 Signs of Possession or Demonic Presence Is something wrong... or is something here?
This unnerving d100 table offers a wide spectrum of eerie manifestations—subtle disturbances, supernatural horrors, and unexplainable phenomena that hint at something... [click here for more] |
MediaStream Press |
$2.50 $1.00
|
Welcome to “100 Oddities for a Wizard’s Tower,” a volume in Skirmisher Publishing’s bestselling series of system-free sourcebooks designed to help develop fun and engaging stories and to enhance encounters with compelling curiosities! Oddities are things that stand out from the ordinary, and good ones awaken curiosity and creativity in player and storyteller alike, adding interest to encounters,... [click here for more] |
Skirmisher Publishing |
$4.99
|
"Stop writing adventures and use these"
—Geek & Sundry
This book brings together the award-winning Trilemma Adventures: 48 one- and two-page adventure locations for fantasy role-playing games. 2020 ENnie Award winner for Best Adventure (silver) and Best Cartography (gold)!
Each location is written to be usable separately,... [click here for more] |
Trilemma Adventures |
$15.00
|
When designing a fantasy setting, the biology of our home planet can serve as a wonderfully rich source for generating a new world and the creatures that inhabit it. But a world creator should not forget the fantasy aspect, or feel restricted to using Earth’s biosphere as an unyielding template. Several otherwise excellent resources all suffer from the flaw of using real-world ecology in fantasy... [click here for more] |
Skirmisher Publishing |
$4.99
|
City Builder: A Guide to Designing Communities is a resource specifically designed to help storytellers create exciting and compelling urban areas and other sorts of communities and places within them. It is a universal sourcebook that can support the needs of any ancient, Dark Ages, Middle Ages, Renaissance, or fantasy fiction or role-playing game setting.
This comprehensive, fully-illustrated... [click here for more] |
Skirmisher Publishing |
$24.99
|
Put Your Adventures in the Crucible
In his latest contribution to the KRAKEN Chapbook Series, award-winning game designer Robin D. Laws shows the key structures underlying tabletop roleplaying scenarios. Sharpen your adventures in any game by learning the big five adventure types and how they tick.
The Dungeon: Whether you use it regularly or remember it from gaming... [click here for more] |
Tentacles Press |
$8.00
|
Discover the Ultimate Tool for TTRPG Game Masters: D20 Random Tables - Fantasy!
Unlock endless possibilities and elevate your tabletop role-playing game with this comprehensive supplement, packed with over 570 D20 tables spanning 400 pages of 36 chapters. Whether you’re a seasoned GM or a newcomer, D20 Random Tables - Fantasy offers an unparalleled resource to... [click here for more] |
Wilona's Cave Games |
$4.99
|
 1920s Equipment Catalog is a comprehensive reference for tabletop role-playing games set in the roaring twenties. This resource features 562 carefully curated items organized into 38 themed tables, each with a suggested price, weight, and concise description to enhance immersion and streamline gameplay.
Whether your campaign leans into historical realism, noir mysteries,... [click here for more] |
MmpApps |
$1.99
|
 Mythic Magazine #50
Mythic Magazine is a monthly ezine with tips, rules, and more goodies for the Mythic Role-Playing System, Mythic Game Master Emulator, and Crafter Series from Word Mill Games.
This issue contains:
Deconstructing Prepared Adventures For Solo Play: Use prepared adventures to fuel solo adventures quickly and easily.
Mythic On The Move: When... [click here for more] |
Word Mill Games |
$4.95
|
 Mythic Magazine #53
Mythic Magazine is a monthly ezine with tips, rules, and more goodies for the Mythic Role-Playing System, Mythic Game Master Emulator, and Crafter Series from Word Mill Games.
This issue contains:
Discovery Prompts: Add an extra layer of meaning and context to Discovering Meaning by creating flavorful questions that inspire interesting answers.... [click here for more] |
Word Mill Games |
$4.95
|