Title |
Publisher |
Price |
 This supplement, focusing on landmarks, is meant to be used with Sandbox Generator.
Add texture to your landmarks and fill your world with intriguing details that could be the start of your next adventure!
This product contains:
a table of contents,
extended tables for the 3 types of landmarks: natural, artificial and magical (2 new categories for each type),
6 ideas for each category - previous... [click here for more] |
Atelier Clandestin |
$2.50
|
 Inkbound: 100 Magical Tattoos & Their Meanings
Tattoos that empower, curse, and define your destiny.
Inkbound is a collection of 100 magical tattoos for 5E fantasy campaigns—each one richly described, deeply flavorful, and dripping with lore. Whether gifted by trickster gods, etched during forbidden rituals, or branded as a mark of shame, these tattoos aren’t just... [click here for more] |
Lucky Dice Games |
$3.00 $1.50
|
 While many adventurers trod the cobblestones and high roads of major cities and small towns, these places are often where the heroes begin and end their campaigns. The bulk of their tales tend to take place beyond the lights of civilization, on lonely expanses of road or out in the wilds where few will ever go. It's in such places where danger and opportunity go hand-in-hand, after all. That doesn't... [click here for more] |
Azukail Games |
$2.49 $1.99
|
What Happens Next?
The GameMaster's Apprentice 2nd edition (GMA2e): Base Deck is a system- and setting-neutral deck of cards that can be used as either a supplement for traditional tabletop RPGs or as a complete game engine for GM-free solo or group RPGs. After more than a decade of refining and improvement, the Adamantine-best-selling GMA... [click here for more] |
Larcenous Designs, LLC |
$9.99
|
The Sandbox Generator is a simple but powerful tool for DMs. It allows you to easily create a world from scratch when you prepare your next campaign. It will provide you with all the necessary information about your world: from the biomes map, to a lord’s coat of arms and the menu of the local tavern! It is also convenient for solo players and DMs who want to generate their world... [click here for more] |
Atelier Clandestin |
$12.00
|
A system-neutral book of tables for generating fantasy names for people and places! This book is a companion volume to the Tome of Worldbuilding and the Tome of Adventure Design.
The Nomicon has "naming groups" that aren't real languages but will help keep a sense of continuity for the names in a particular culture. Some of these are wild and weird: Elderweirdish, High Metallik, Dharc Metallik,... [click here for more] |
Mythmere Games |
$25.00 $19.99
|
 “Not all art hangs quietly…”
Step into the most cursed gallery never built—100 Haunted Paintings & Their Stories is a chilling collection of art perfect for creating eerie, evocative, and immersive tales for your players.
Each of the 100 full entries paints a vivid portrait of an unsettling work of art, complete with backstory, haunting effects, and adventure hooks designed... [click here for more] |
Lucky Dice Games |
$3.00 $2.00
|
 This supplement, focusing on biomes, is meant to be used with Sandbox Generator.
It adds the possibility to generate more diverse biomes, including weird ones!
This product contains:
equivalence tables for temperate, cold and hot biomes,
3 methods to generate hex maps with climates,
encounters for cold and hot biomes,
a procedure to generate special biomes called "deep biomes",
landmarks for deep... [click here for more] |
Atelier Clandestin |
$1.50
|
 This supplement, focusing on factions, is meant to be used with Sandbox Generator.
Set the scene for games of power between the factions in your sandbox!
This supplement contains:
a table to add variety to factions (domain size and nobility titles),
rules and tables to describe the relationships between domains (vassalage, contested areas and neighbors),
a name generator for factions,
tables of... [click here for more] |
Atelier Clandestin |
$1.50
|

This 303-page issue (plus front stuff like table of contents and cover) is a Character Dialogue Engine Expanded
This book is written for both GMs and solo gamers. It is packed with advice on how both can do dialogue and generate a few words. It also has question mechanics with 35 question words (Grammar Fuel genre series had 16 sets of question words, so it makes them... [click here for more] |
Ken Wickham |
$19.99 $14.99
|
Hello there adventurers and welcome to Wally DM! Thank you for purchasing my Journal of Puzzle Encounters. Within this journal you will find 60 puzzles that you can use to add an element of mystery, intrigue and fun to your fantasy role-playing games.
Your players will have their characters swapping out gems of an owl statue to open doors, turning their hand to stone to unlock a portal, or tasting... [click here for more] |
Wally DM |
$4.99
|
 Artificial intelligences can have their own peculiarities, perhaps due to part of their programming, perhaps because of how they have interacted with the world or perhaps for no easily identifiable reason. This supplement has a hundred different quirks, ranging from the odd to the homicidal, to make AIs more individualistic. These traits and quirks are best suited for AIs that are those with a technically... [click here for more] |
Azukail Games |
$1.49 $1.25
|
 100 Urban Plots for Thieves’ Guilds
Intrigue, sabotage, heists, and betrayal: one hundred ways to fill your city with shadowy adventures.
Looking to bring your thieves’ guild to life? Need fresh, unexpected urban story hooks? Want your players tangled in a web of secrets they can’t quite escape?
100 Urban Plots for Thieves’ Guilds gives game masters a rich trove of... [click here for more] |
Lucky Dice Games |
$3.00 $2.00
|
 100 Perils of the Underdark for 5e Campaigns
Encounters, Traps, Puzzles, and Exploration Hooks for the Deepest Dungeons
Bring your Underdark adventures to life with 100 ready-to-use encounter ideas for 5e!
From terrifying monsters and ancient ruins to strange puzzles, deadly traps, and atmospheric discoveries, this toolkit gives DMs everything... [click here for more] |
Lucky Dice Games |
$2.00 $1.00
|
The Spell Writing Guide is an in depth exploration and explanation of an algorithmic way to write spells in any magic system with set spell features. Included is the stylised Spell Writing Guide, the plain text version, and a dictionary contataining some of 5e's Creative Commons spells. The SWG contatins an in depth mathematical exploration of how we created the system and the maths behind some of... [click here for more] |
The Gorilla Of Destiny |
Pay What You Want
|
Tome of Adventure Design is a comprehensive, start-to-finish resource for designing fantasy adventures for your favorite tabletop role-playing game. It is system neutral, and can be used with virtually any fantasy game. This book includes random generation tables for almost every step of the design process: locations, villainous plots, designing new monsters, and bizarre environments in strange, unknown... [click here for more] |
Mythmere Games |
$22.50 $19.99
|
 Name Maker Secret Society Names
Names for secret groups, “secret” groups and other similar organisations
Definitions for what makes a secret society , according to one definition, is they “generally rely on the degree to which the organization insists on secrecy and might involve the retention and transmission of secret knowledge, the denial of membership or knowledge of the group,... [click here for more] |
Ennead Games |
$2.50
|
Dark Bargains in the Shadow of Trees
In a world scarred by ancient menace and haunted by half-forgotten myths, a single settlement clings to existence at the edge of the labyrinthine forest known only as The Woods. Here, the villagers eke out a meager living, raising dim lanterns and sharpened stakes at the looming darkness beyond their palisade walls. The settlement of Blackbough has produced... [click here for more] |
Gildor Games |
$2.99
|
This unique new RPG guidebook is designed to transform gameplay in ways that empower players to create their own motivations and goals, then proactively pursue them – in effect, guiding the narrative of their characters, rather than having the Game Master do it. Traditional TTRPGs have for decades relied on reactive player responses in order to function. In other words, there is an evil wizard out... [click here for more] |
Topix Media Lab |
$14.99 $9.99
|
Black Steppes Adventurer's Guide
How to survive in orcish wilderness, written by The Brave Mathias.
An eleven page adventurer's guide filled with full colour illustrations and a town map. Written completely in character, while its author stumbles through comedic misadventures.
Journey to a newly established settlement in a harsh land. Meet humans, dwarves... [click here for more] |
Seafoot Games |
$1.98
|
A comprehensive set of content generation tools for the science fiction role-playing game of your choice, created by the same people that brought you The Perilous Wilds. The Perilous Void is a 168-page, 5.5" x 8.5" fully-illustrated book packed with content generation tools to cover everything from the galactic level down to the personalities of individual NPCs. The tables provided... [click here for more] |
Lampblack & Brimstone |
$20.00
|
An good oracle tells you something new. A great oracle tells you something you've always known.
Introducing Vox Gravis, a solo roleplaying oracle by Man Alone. Based upon the work of C.G. Jung, this tool utilizes the instinctual, foundational symbols of our sub-conscious mind to generate inputs for your play. Through 25 jam-packed (and beautifully arranged) pages, you will find a system... [click here for more] |
Man Alone |
$2.99
|
The Perilous Wilds combines Dungeon World's approach to collaborative world-building with the old-school RPG reliance on random tables to generate content on the fly, woven together by modifications to the original Dungeon World travel moves. The main differences between the use of tables in The Perilous Wilds and their use in older RPGs is an emphasis on exploration... [click here for more] |
Lampblack & Brimstone |
$8.00
|
 In a fantasy setting, the presence of necromancy and death may have an effect on people. This supplement has 100 different taints of the grave that could be applied to a character's appearance. They range from what appear to be signs of how someone died, to similarities to corpses, to resemblances to properties possessed by some kinds of undead. None have any game effect, unless the GameMaster decides... [click here for more] |
Azukail Games |
$1.49 $1.25
|
The Wondrous Side of the Galaxy Awaits
Ancient Wonders is the biggest third-party expansion for Starforged to date with great system-agnostic compatibility. It provides you with all you need to explore the galaxy in a way that has never been done before, with generators for solar systems, planets, alien megastructures, megacities, and hazardous, otherworldly encounters;... [click here for more] |
Ludic Pen |
$24.99
|
 Mythic Magazine #54
Mythic Magazine is a monthly ezine with tips, rules, and more goodies for the Mythic Role-Playing System, Mythic Game Master Emulator, and Crafter Series from Word Mill Games.
This issue contains:
Simplify Playing Parties Solo: Build a party of PCs that isn't a chore to handle by yourself by combining them all together.
Down Time Adventures:... [click here for more] |
Word Mill Games |
$4.95
|
About
HUNDREDS is a book for Mothership RPG and other sci-fi, cyberpunk, and/or horror systems. It's a collection of d100 tables that are full of character, to help Wardens come up with strange new NPCs, settings, situations, items, and more to surprise and delight their players. It's meant to be used during prep and at the table.
And it's... [click here for more] |
Paradiso |
$6.00
|
 Creatures can have traits that make them unique, especially those creatures that are intelligent. This supplement has 100 different traits that can be used for such creatures, which can include NPCs. These traits may drive what the creature does and make them more than just a simple foe. Some of the traits described require the creature in question have certain abilities or features; others are more... [click here for more] |
Azukail Games |
$1.49 $1.25
|
 Absolutely! Here's your promo blurb for the Signs of Possession or Demonic Presence table:
100 Signs of Possession or Demonic Presence Is something wrong... or is something here?
This unnerving d100 table offers a wide spectrum of eerie manifestations—subtle disturbances, supernatural horrors, and unexplainable phenomena that hint at something... [click here for more] |
MediaStream Press |
$2.50 $1.00
|
Welcome to “100 Oddities for a Wizard’s Tower,” a volume in Skirmisher Publishing’s bestselling series of system-free sourcebooks designed to help develop fun and engaging stories and to enhance encounters with compelling curiosities! Oddities are things that stand out from the ordinary, and good ones awaken curiosity and creativity in player and storyteller alike, adding interest to encounters,... [click here for more] |
Skirmisher Publishing |
$4.99
|
When designing a fantasy setting, the biology of our home planet can serve as a wonderfully rich source for generating a new world and the creatures that inhabit it. But a world creator should not forget the fantasy aspect, or feel restricted to using Earth’s biosphere as an unyielding template. Several otherwise excellent resources all suffer from the flaw of using real-world ecology in fantasy... [click here for more] |
Skirmisher Publishing |
$4.99
|
"Stop writing adventures and use these"
—Geek & Sundry
This book brings together the award-winning Trilemma Adventures: 48 one- and two-page adventure locations for fantasy role-playing games. 2020 ENnie Award winner for Best Adventure (silver) and Best Cartography (gold)!
Each location is written to be usable separately,... [click here for more] |
Trilemma Adventures |
$15.00
|
City Builder: A Guide to Designing Communities is a resource specifically designed to help storytellers create exciting and compelling urban areas and other sorts of communities and places within them. It is a universal sourcebook that can support the needs of any ancient, Dark Ages, Middle Ages, Renaissance, or fantasy fiction or role-playing game setting.
This comprehensive, fully-illustrated... [click here for more] |
Skirmisher Publishing |
$24.99
|
 1920s Equipment Catalog is a comprehensive reference for tabletop role-playing games set in the roaring twenties. This resource features 562 carefully curated items organized into 38 themed tables, each with a suggested price, weight, and concise description to enhance immersion and streamline gameplay.
Whether your campaign leans into historical realism, noir mysteries,... [click here for more] |
MmpApps |
$1.99
|
 Mythic Magazine #50
Mythic Magazine is a monthly ezine with tips, rules, and more goodies for the Mythic Role-Playing System, Mythic Game Master Emulator, and Crafter Series from Word Mill Games.
This issue contains:
Deconstructing Prepared Adventures For Solo Play: Use prepared adventures to fuel solo adventures quickly and easily.
Mythic On The Move: When... [click here for more] |
Word Mill Games |
$4.95
|
 Mythic Magazine #53
Mythic Magazine is a monthly ezine with tips, rules, and more goodies for the Mythic Role-Playing System, Mythic Game Master Emulator, and Crafter Series from Word Mill Games.
This issue contains:
Discovery Prompts: Add an extra layer of meaning and context to Discovering Meaning by creating flavorful questions that inspire interesting answers.... [click here for more] |
Word Mill Games |
$4.95
|
 Deeper Dungeons is a system-agnostic set of multi-table generators and random tables for lovers of fantasy and medieval fiction roleplaying. This book collects 75 pages of random generators and supporting tables to enhance any fantasy or medieval RPG.
Deeper Dungeons is the third installment in my series of system-agnostic books of random generators. These generators are composed of multiple tables... [click here for more] |
Bright Sun Games |
$4.99
|
 System Agnostic Supplement for Adding Details to Heists
Level up your next fantasy heist with The Book of Random Tables: Fantasy Heists—a supplement for dungeon masters looking to add depth and detail to their campaigns without spending hours in prep.
Designed to work with any fantasy tabletop role-playing game, this book is packed with D100 and D20 random tables to help DMs quickly generate... [click here for more] |
dicegeeks |
$4.99 $3.99
|
 Thieves can get quests and missions that make use of their particular set of skills, and this supplement has 100 such for them to do. These may be given to them by a thieves' guild, if they are members of one, they may be hired by others to carry them out or they could decide to do them of their own accord. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make... [click here for more] |
Azukail Games |
$1.49 $1.25
|
Welcome to “100 Oddities for a Sewer,” the eleventh entry in Skirmisher Publishing’s bestselling “100 Oddities” series of universal mini-sourcebooks! Sewers figure in a lot of roleplaying games, especially those set in or involving cities and, from the lowly rat-slaying forays of fledgling heroes to quests against monstrous beasts that dwell within them, they can keep adventurers busy. They... [click here for more] |
Skirmisher Publishing |
$4.99
|
 It's another eventful night in the dark underbelly of this crime-riddled, chaotic city. There is no telling what opportunities or misfortunes will take place next; another bloody gang war? Will conspiracy and corruption be rearing its ugly head again? Explore the strange, dangerous, and unexpected life of the cyberpunk city.
Presented here are 100 unique cyberpunk city events that... [click here for more] |
Lore Wise Games |
$1.99
|
 The Solo Compendium is my own attempt to create a solo roleplaying toolkit with everything I'm personally looking for and is inspired by a number of other great titles such as Solitary Defilement, Ironsworn, Tarvannion, Solo Gaming Sheets, and B/X DnD.
The Solo Compendium is OSR compatible and generally system agnostic. Provided dungeon denizen stat... [click here for more] |
Sam Bickley |
Pay What You Want
|
 Este suplemento sem sistema fornece uma visão geral detalhada do ORUS, o Gabinete de Investigação de Ciência Invulgar, desde as suas origens no mundo antigo, passando pelas suas várias encarnações ao longo dos tempos, até à sua realização final na era atual como uma agência governamental secreta. É adequado para ser utilizado com qualquer jogo, pode servir de inspiração para outras organizações... [click here for more] |
Skirmisher Publishing |
$1.99
|
These maps by noted artist Bob Greyvenstein depict a subterranean Dungeon of the sort used as a prison! Features include multiple cells for both common and special prisoners; guardrooms; jailers' quarters; torture chambers; storage rooms; a dark pit; hidden catacombs; a bridge over a chasm that leads into a lower level with a subterranean river; and more. This publication also includes 14 custom illustrations... [click here for more] |
Skirmisher Publishing |
$4.99
|
Summary
This book aims to be the most complete, most comprehensive, most innovative authority on designing, creating, and running Dungeon-based adventures ever produced.
Simply put: If you are playing, or plan to play, any sort of fantasy tabletop roleplaying game, this book will help you.
Bringing together 35 years of gaming, both old-school through to today's... [click here for more] |
Infinium Game Studios |
$19.99
|
Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that bring your adventures, dungeons and campaign to life?
Fear not.
This dread compilation gives you, the time-crunched GM, the tools to effortlessly add verisimilitude and detail to 100 different types of monstrous lairs. Use the material herein either before or during... [click here for more] |
Raging Swan Press |
$21.45 $15.87
|
The Adventure Crafter
Create adventure outlines, seeds, events, or complete narratives for any RPG, in advance or on the spot!
The Adventure Crafter adds to the Crafter series of Game Master tools a system for randomly generating an unfolding story that you can use as the framework for a custom built adventure or for solo role-play.
Using a system of randomly generated story tropes, combined... [click here for more] |
Word Mill Games |
$9.95
|
Not sure? Check out the FREE Abbey point of interest PDF, which is just the tip of the iceberg!
What's an Omnibus?
An Omnibus is a massive single volume that compiles multiple other pieces of work into a single book. The Infinite Adventures Omnibus collects Volumes 1 through 6 of the Infinite Adventures: Western... [click here for more] |
Infinium Game Studios |
$29.99 $19.99
|
INDEX CARD RPG gives you 100 unique pieces of dungeon art for your tabletop! Print and cut places, props, monsters, traps and more. Use as terrain, monster mini's, or as a story and dungeon building creativity tool! Just two easy cuts per page makes 4 cards.
Also included is a full card title and description listing to get your devious imagination turning!
SECOND EDITION... [click here for more] |
RUNEHAMMER GAMES |
$0.50
|
 d100 Table of Human Crew Profiles – Galactic Grit
From deep-space salvagers to rogue geneticists, washed-up officers to caffeine-hoarding logisticians, this gritty collection of 100 human crew members is tailor-made for sci-fi storytellers, RPG GMs, and worldbuilders alike.
Each entry features a name and a story seed, giving you instant... [click here for more] |
MediaStream Press |
$2.50 $1.00
|