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The fifth issue of Carcass Crawler — the official Old-School Essentials zine! Each issue is packed with new material for your games, including new character classes and races, new spells and magic items, new monsters, optional and expanded rules, referee advice, previews of in-development products, short adventures, and more!
In This Issue
New classes and... [click here for more] |
Necrotic Gnome |
$7.50
|
 The Last Vikings is a historical fantasy sourcebook designed to enrich Baptism of Fire campaigns. It is fully compatible with Lion & Dragon and other OSR systems with minimal adjustment. Set in the late 10th century, this supplement explores the legendary Viking bastion of Jomsburg, the final redoubt of pagan Norse warriors on the Pomeranian coast of Poland.
Rooted in medieval lore and set during... [click here for more] |
Mad Scribe Games |
$9.99
|
Run D&D and other RPG Sessions Without the Stress - Second Edition of the Platinum Bestseller - PDF and EPUB
Are you a game master who’s short on time, overwhelmed by prep, or tired of burnout? The No-Prep Gamemaster is your solution.
This updated and expanded second edition of Matt Davids’ well-known guide offers a practical, inspiring approach to running unforgettable tabletop... [click here for more] |
dicegeeks |
$4.99 $2.99
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Dead Saint Record is an expansion book intended to be used either with base 5th Edition Dungeons & Dragons or with Nat19’s 19th Edition rule sub-set.
The book focuses on the lore and history of the Sword Saint, and themes surrounding it in Somnus Domina. It includes information about the history of Sword Saints, notable holders of the title, the gods and heroes... [click here for more] |
Logan Laidlaw |
$14.00
|
 Stand against impossible odds in this adventure for the world’s greatest roleplaying game! When a remote hunting lodge is threatened by a ruthless bandit gang, our heroes are called upon to hold the line. What begins as a simple guard duty soon escalates into a desperate siege, where wit, willpower, and steel are tested against an overwhelming assault... This product includes:... [click here for more] |
M.T. Black Games |
$4.95 $2.95
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Magic items are dreams made solid. They’re among the most commonly found treasures, a way of rewarding characters for skill, luck, or derring-do, and boosting their powers or abilities. More than 570 new magic items fill the pages of this sourcebook: large installations, tiny implants, equipment, vehicles — gear for most any…idiom..., no matter whether you have steam-punky preferences; genre-bending,... [click here for more] |
Skirmisher Publishing |
$15.99 $4.99
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A system-neutral book of tables for generating fantasy names for people and places! This book is a companion volume to the Tome of Worldbuilding and the Tome of Adventure Design.
The Nomicon has "naming groups" that aren't real languages but will help keep a sense of continuity for the names in a particular culture. Some of these are wild and weird: Elderweirdish, High Metallik, Dharc Metallik,... [click here for more] |
Mythmere Games |
$25.00 $19.99
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Tread lightly. Watch the skies. The wilderness remembers.
The Book of Winter is a supplement designed for referees and players that revises the Ranger Class—the solitary explorers of the wilderness. Whether your campaign passes through snow-choked forests, forgotten barrows, or half-starved border towns, this volume offers tools, tales,... [click here for more] |
Hellwinter Forge of Wonders |
$3.99
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Dragons are the iconic creatures for most fantasy games. They come in all shapes and sizes, can fill almost every niche that a game master can imagine, and are usually highly magical. They can be monstrous fiends, wise oracles, sources of insanity, or keys to reality. This sourcebook contains 38 new and diverse species of Dragon that can be readily used with any OSR, OGL, or d20 system games. ... [click here for more] |
Skirmisher Publishing |
$3.99
|
Have you ever wanted your own spell book? With runes from the Gorilla of Destiny's (that's me) Spell Writing Guide, Spoken names from the Spell Saying Guide, and descriptions from the Creative Commons 5e SRD you will be able to quickly reference the symbol and name of all standard wizard spells. Presented as an in universe textbook given to students at the University of Theoretical Magic this book... [click here for more] |
The Gorilla Of Destiny |
$2.49
|
Have you ever wanted to talk like a real academic wizard with consistent names for their spells, or to have something more fun to shouth than "FIREBALL!" every time you enter a small room? Then this is exactly what you need. This short document is a very simple exploration of how we might say spells in 5e (though the ideas hold true for a lot of different systems). It serves as the explainer and gives... [click here for more] |
The Gorilla Of Destiny |
Pay What You Want
|
 100 Outlandish Mounts and Pets
Strange Companions for Stranger Worlds
Give your fantasy world the companions it deserves.
This system-neutral collection presents 100 unique mounts, pets, familiars, and odd creatures designed to bring personality and wonder to your game. From the ghostly Wispclaw Lynx to the grumbling, moss-covered Grubboar, these creatures are bursting... [click here for more] |
Lucky Dice Games |
$3.00
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The complete player’s guide to the beguiling realm of Dolmenwood—a moss-clad forest on the borders of Fairy, rife with intrigue, secrets, and magic. Step then, bold and foolhardy adventurer, into the tangled Wood and beware, for little here is as it seems.
Dolmenwood is a weird fairy tale adventure game, conjuring the wonder, horror, whimsy, and strangeness of British folklore.
This 192 page... [click here for more] |
Necrotic Gnome |
$15.00
|
Ever wanted to create your own spells? Or roleplay a wizard with truly scientific understanding of magic? Or even just explore the hidden relationships between the spells of 5e? Then this is the book you need to take your role play wizarding to the next level! The Theory of Magic is a scientific approach to the magic seen in 5e created after a succesful kickstarter (£6.5k raised!). In this book we... [click here for more] |
The Gorilla Of Destiny |
$9.99 $4.99
|
DISCOUNTED PRICE FOR LAUNCH!
Orcs & Orcs: The Ultimate Orc Handbook for 5E
Orcs are fierce, relentless, and far more than just brutes with axes. Orcs & Orcs is your complete guide to unleashing the full fury and complexity of orc-kind at your table - from classic raiders to arcane mutants, oathbound warriors, and brutal chieftains.
What’s... [click here for more] |
JonnyDM |
$7.99 $4.99
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The complete Referee’s guide to running campaigns in the beguiling realm of Dolmenwood.
Dolmenwood is a weird fairy tale adventure game, conjuring the wonder, horror, whimsy, and strangeness of British folklore.
This 464 page PDF includes the following:
Mysterious lore of the standing stones, ley lines, lost shrines, fairy roads, Wood Gods, fairy nobles, and ancient history.
7... [click here for more] |
Necrotic Gnome |
$30.00
|
Have you ever wanted your own spell book? Using the same base system as detailed in the Spell Writing Guide you can now write all your sorcerer's spells in a simple yet dignified way. While the wizards may write in some abstract mathetmatical nonsense the sorcerers write in far more natural forms. Presented as an in universe textbook given to students at the University of Theoretical Magic this book... [click here for more] |
The Gorilla Of Destiny |
$2.49
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Have you ever wanted to make circuits as a wizard in 5e? Redundant question of course you have! From the same idiot who made the best-selling titles: The Theory of Magic, The Spell Writing Guide, and The Spell Saying Guide; Arcane Engineering presents a deep dive into a possible system for creating and using arcane circuitry in 5e. Perfect for the wizard who is tired of Scrolls, Tomes,... [click here for more] |
The Gorilla Of Destiny |
$9.99
|
Summary
If you've ever wanted to take adventure content from one system and use it in another, this book has been designed to be of invaluable help.
With full support for 3.x and AD&D 2e, you can easily convert decades-old campaign material for use with more recent rules systems, or vice versa.
Return to the realms of Greyhawk, Mystara,... [click here for more] |
Infinium Game Studios |
$14.99 $7.99
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The complete Referee’s guide to the weird, wondrous, and terrifying denizens of Dolmenwood.
Dolmenwood is a weird fairy tale adventure game, conjuring the wonder, horror, whimsy, and strangeness of British folklore.
This 128 page PDF includes:
A bestiary of 87 fully detailed monsters dripping with flavour, including encounter seeds and beautiful illustrations.
53... [click here for more] |
Necrotic Gnome |
$15.00
|
The fourth issue of Carcass Crawler — the official Old-School Essentials zine! Each issue is packed with new material for your games, including new character classes and races, new spells and magic items, new monsters, optional and expanded rules, referee advice, previews of in-development products, short adventures, and more!
In This Issue
New classes:... [click here for more] |
Necrotic Gnome |
$7.50
|
Lana's Fateful Vault is a splash guide for 5th-Edition Dungeons & Dragons. It is part of Nat19's "5.19th Edition", which is reverse-compatible with 5th-Edition, and introduces new and exciting elements to the game. This splash book features content centered around Somnus Domina's goddess of fortune and temptation, Lana, Duchess of Fortune. Its content follows themes of love, friendship,... [click here for more] |
Logan Laidlaw |
$10.00
|
 Inkbound: 100 Magical Tattoos & Their Meanings
Tattoos that empower, curse, and define your destiny.
Inkbound is a collection of 100 magical tattoos for 5E fantasy campaigns—each one richly described, deeply flavorful, and dripping with lore. Whether gifted by trickster gods, etched during forbidden rituals, or branded as a mark of shame, these tattoos aren’t just... [click here for more] |
Lucky Dice Games |
$3.00
|
Have you ever wanted your own spell book? Using the same base system as detailed in the Spell Writing Guide you can now write all your druids spells in the ways of old. While primarily symbolic for more natural notation methods, this books gives you the understanding you need to perfectly craft your own druid spells.
Presented as an in universe textbook given to students at the University of Theoretical... [click here for more] |
The Gorilla Of Destiny |
$2.49
|
An Adventure for six to eight 4th-6th level characters:
In the days before the rise of the Jade Empire and the rule of the serpent men, the enigmatic axolittians reigned in Halith Vorn and there built their cities amongst the reeds in the swamps and caverns below. They mastered sorcerous arts and paid homage to devils and terrifying elemental beings. In the end, their serpent men slaves rose up... [click here for more] |
G. Hawkins |
$12.00
|
The forlorn Falkrest Abbey in the icy Lune Mountains is where the Queens and Kings of Yore used to be crowned and buried, along with their treasures. According to legends, the Fountain of St. Brynedd still pours its miraculous water somewhere inside. But what caused the fall of the blessed Abbey?
Falkrest Abbey is a level 1–3 dungeon adventure for Old-School... [click here for more] |
Axian Spice |
$6.99 $1.00
|
 Adventuring in the Duskfields
Welcome to the Duskfields, the mist-choked northern heartland of the Kingdom of Argos — a land where every whisper carries weight, and the soil drinks more blood than rain. This guide offers a glimpse into the Duskfields’ grim identity: its withered fields, brooding forests, treacherous marshes, and the iron grip of its vampiric overlords.... [click here for more] |
Terra RPG |
$0.99
|
 These are the house rules used by Lixu in his games, meant to be shared and worked on to enhance your gaming experience. If you are willing to support my projects, you can do so this way, I hope I can keep providing value to your games and hope you have fun with them, thank you!
If you are willing to support my projects, you can do so this way, I hope I can keep providing value to your games and hope... [click here for more] |
Lixuni Gaming |
$3.99
|
 This is the 2024 version of The Crooked Moon.
If you're looking for the 2014 version, you can find it here.
Somewhere, lost in the shrouded realms of death, lies a land of endless night where long‑forgotten horrors are revealed to those who travel through the mist. There, in a crooked house lives a Crooked Man with a crooked grin. He raises crooked arms... [click here for more] |
Avantris Entertainment |
$41.99
|
 Into the Dolmens Delve is a quick, straightforward 1 shot adventure that you can pickup and start playing right away as a great introductory adventure to the Dolmenwood setting as you and your fellow players learn the setting. Get adventuring in wold by picking up this adventure today! ... [click here for more] |
2Die10 Games |
$1.00
|
 Aetherial Expanse: Setting Guide
Explore wondrous islands and sail across a sea of starlight floating in the Astral Plane. Inside this sourcebook, you’ll discover an expansive new 5e-compatible campaign setting filled with character options, naval combat rules, and monsters from across the Aetherial Expanse.
Expansive Lore
Extensive information on this high-fantasy... [click here for more] |
Ghostfire Gaming |
$29.99
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 The misfortune tables for unfortunate rolls are a serie of D20 random tables made to be used in your solo roleplaying games but it also can be used in group games. The distinguishing feature of this series is that it focuses on being a good supplement for dark fantasy games, with more themes and words related to a more dangerous world.
This is the “Simple Town” table, the Sixth in the series,... [click here for more] |
Elln The Witch |
$1.00
|
 Escape from Ironhold Keep
A grimdark solo adventure for 5e
Three days of grain. No reinforcements. Your family starves while you defend a doomed castle.
The siege has lasted two months. Three days of grain remain. No reinforcements will come. As a desperate young soldier, you face an impossible choice: die defending a doomed castle, or desert to save your... [click here for more] |
Doppelgänger Publishing |
$2.95
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The Science spellbook is a bold attempt to remind everyone that science is just as, if not more, fascinating than the magic in our ttrpg games. In this book we have taken real scientific concepts such as General Relativity, Quantum Mechanincs, and Classical Mechanics and turned them into over 100 spells usable in your game of 5e. The book also contains the top 3 winners of our Spell Creation Competition... [click here for more] |
The Gorilla Of Destiny |
Pay What You Want
|
HellMarch - Mass Combat is a streamlined set of rules for use with most Fantasy RPGs, including the award winning ShadowDark RPG, EZD6, Castles & Crusades, and many more!
50 years ago, Chainmail introduced rules for seamless heroic and mass combat. At the time, those mass combat rules were poorly understood, and promptly ignored and left behind. But take note: Heroic and Mass... [click here for more] |
Alchemic Raker |
$6.99
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Tales of Argosa (aka Low Fantasy Gaming 2e) is a Sword & Sorcery inspired Emergent Play Adventure Game, for groups or solo. Adventures are short, sharp, and focused on dangerous wilds, treacherous cities, fierce battles, daring exploits, perilous magic, fabulous treasures, and cosmic weird.
The 11' x 8.5' Hardcover includes... [click here for more] |
Pickpocket Press |
$24.95
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Lyre's Guide to Retia is a setting guide that introduces a new way to engage with 5th Edition D&D: 5.19th Edition! Refined through years of play, this rule subset is completely reverse-compatible with regular 5th-edition Dungeons and Dragons, allowing a table to pick and choose which elements they want to incorporate.
Below is a quick run-through of what can be found within... [click here for more] |
Logan Laidlaw |
$25.00
|
 A supplement for the Referee, providing a multitude of lavish maps of the beguiling realm of Dolmenwood.
Dolmenwood is a weird fairy tale adventure game, conjuring the wonder, horror, whimsy, and strangeness of British folklore.
This 64 page PDF includes:
Domain maps, indicating the regions, political divisions, and faction control of the Wood.
Foraging map,... [click here for more] |
Necrotic Gnome |
$10.00
|
 Master the Mysteries of Desert Magic
Step into a world where survival demands more than steel and strength—it requires mastery over the primal forces that shape the harshest landscapes on earth. Forgotten Sands brings you over 55 meticulously crafted spells that capture the essence of desert magic: from simple cantrips that help you navigate trackless wastes to reality-altering... [click here for more] |
OnixUA |
$6.90
|
Summary
This book was designed to be the most complete, most comprehensive, most innovative authority on hexcrawl roleplaying game adventuring ever produced.
After more than 35 years of gaming, both old-school through to today's most popular systems, the Hexcrawl Toolkit takes one of the hobby's oldest and most enduring concepts, and provides a passionate and well-organized... [click here for more] |
Infinium Game Studios |
$19.99 $4.99
|
 The setting of Dolmenwood is filled with many fantastic libraries that are known and unknown. When players come upon them take a book off the shelve, what do they find? Mayhaps one of the following books:
The Story Of Chippoccio
Each handwritten page found within this wood box recounts the tale of a Manikin who is
able to speak, and it’s quest to have its consciousness... [click here for more] |
2Die10 Games |
$1.00
|
 100 Urban Plots for Thieves’ Guilds
Intrigue, sabotage, heists, and betrayal: one hundred ways to fill your city with shadowy adventures.
Looking to bring your thieves’ guild to life? Need fresh, unexpected urban story hooks? Want your players tangled in a web of secrets they can’t quite escape?
100 Urban Plots for Thieves’ Guilds gives game masters a rich trove of... [click here for more] |
Lucky Dice Games |
$3.00
|
Lyre's Guide to Risk & Reward is a 376-page bestiary built with the 5th edition compatible 5.19th Edition rules. It contains over 200 NPCs, consisting of factions, beasts, deific aspects, and most notably, mecha from the Somnus Domina setting. These creatures can be used in any setting readily, but they all tie into the threats and conflicts of the setting from which they originate, Somnus Domina's... [click here for more] |
Logan Laidlaw |
$20.00
|
COMPLETELY UNFATHOMABLE combines the whole of Jason Sholtis’ (The Dungeon Dozen) 2018 Ennie Award-winning adventure Operation Unfathomable with its new companion volume Odious Uplands. All of the material from the OU Players Guide is included as well.
In Operation Unfathomable, fledgling adventurers descend into... [click here for more] |
Hydra Cooperative |
$10.00
|
 Adventuring in the Duchy of Mildfold Welcome to Mildfold, the wind-battered northern frontier of the Kingdom of Argos — a land where salt-laced cliffs, stormy seas, and stubborn folk hold the line against the ambitions of Albion. This guide offers a glimpse into Mildfold’s rugged identity: its windswept moors, smuggler-haunted shores, proud hillforts, and the quiet defiance woven... [click here for more] |
Terra RPG |
$0.99
|
 This is the 2014 version of The Crooked Moon.
If you're looking for the 2024 version, you can find it here.
Somewhere, lost in the shrouded realms of death, lies a land of endless night where long‑forgotten horrors are revealed to those who travel through the mist. There, in a crooked house lives a Crooked Man with a crooked grin. He raises crooked arms... [click here for more] |
Avantris Entertainment |
$41.99
|
 The Shrooms Strike Back!
The Fall of Rivenhelm adventure for 5th Edition and other fantasy TTRPGs. A Mushroom Army has attacked the city of Rivenhelm! Heroes are needed to infiltrate the ruins of Rivenhelm, rescue the queen, and defeat the invaders.
This adventure can be played as a standalone or as the sequel to Rise of the Mushroom King. The... [click here for more] |
Cawood Publishing |
$8.02
|
 Adventuring in the Duchy of Provent
Welcome to Provent, the sun-drenched southern jewel of the Kingdom of Argos — a land of fertile valleys, golden hills, and whispered ambition. This guide offers a glimpse into Provent’s vibrant identity: its rolling vineyards, bustling ports, sunlit forests, and the quiet web of schemes spun beneath its beauty. Renowned for wine, trade, and culture,... [click here for more] |
Terra RPG |
$0.99
|
If You Purchased The PDF Click Below For a Bundle Discount on the Premium, Hardcover.
CLICK HERE FOR THE PDF + Hardcover, Premium Bundle.
Arcanum Worlds Presents: Chains of Asmodeus
Chains of Asmodeus is a 286-page source book and adventure for the Nine Hells written by legendary game designer James Ohlen (Baldur's Gate, Baldur's Gate II, Star Wars: Knights... [click here for more] |
Wizards of the Coast |
$29.99
|
The town of Warnell, straddling a trade route that crosses two great forests, seems at first like any other backwater on the borderland of civilization, but menace and mystery lurk beneath the surface: a rash of disappearances from the shanties outside the town walls, a ruthless drug cartel operating with impunity while the town watch are powerless to stop them, and marauding bands of brigands and... [click here for more] |
Storm Fetish Productions |
$14.99
|