Title |
Publisher |
Price |
The Lazy DM’s Workbook contains a wide range of tools, maps, and reference sheets to help you run your fifth edition fantasy roleplaying game—and is designed to be useful right at the table. This book contains numerous fifth edition rules references, guides, and random generators to help fire up your imagination as you prepare and run your games.
The workbook also contains ten lazy lairs:... [click here for more] |
SlyFlourish |
$6.00
|
Dwarves have a reputation that is both good and bad. On the good side, they are known as loyal, hard-working, dependable, and fierce defenders of their homes. On the other side, they are condsidered...well, a little dull. No longer. The Dwarves of Rockhome, the latest Gazetteer for the DUNGEONS & DRAGONS games system, gives you a complete, in-depth look at a vibrant, living, anything-but-dull... [click here for more] |
Wizards of the Coast |
$4.99
|
** This title is currently part of a discount bundle - scroll to the bottom for details! **
THE MIDLANDS
The Midlands PDF (original version softcover/hardcover available via Lulu) is 365 pages of low magic, low prep, customisable sandbox, in a “points of light” medieval fantasy realm. The setting is written for the Low Fantasy Gaming RPG system, a d20 variant under the... [click here for more] |
Pickpocket Press |
$9.95
|
NOTE: The print version of this title does not include spine information.
Welcome to the Land of Vikings. Discover the berserk Jaris of Soderfjord, the Vikings of Vestland, and the fearsome Drakkars of Ostland. The Norther Reaches is a unique complement to your Gazetteer collection, providing detailed background on these three nations, their people, and many adventures, including
Separate players'... [click here for more] |
Wizards of the Coast |
$4.99
|
As the heroes explore an unplanned dungeon, you can rest easy knowing that no matter which door they open next, On the Other Side Deck Two is ready. May it inspire you and keep the adventure moving forward.
This deck of 52 cards continues where On the Other Side left off. Whether used on its own or shuffled together with the first deck, these cards... [click here for more] |
Philip Reed Games |
$4.95
|
Potions! Those magical elixirs are a godsend at times, granting the heroes advantages when they need them most. Adventurers of all levels of experience are known to carry a potion or two into various dungeons, and gamemasters can never have too many elixirs to scatter throughout a game session.
Deck of Potions includes 50 new magical brews, each illustrated. Every single... [click here for more] |
Philip Reed Games |
$4.95
|
“ … drowsing on the deck of the Geros when I was startled awake by a noise like the roar of the Ismenian Dragon. Looking up, I saw a lithe figure in the lantern room remove the trident from its dais and disappear down into the lighthouse. A monstrous pillar of black smoke swallowed the sunset, darkening the skies. Captain Othonos immediately raised sail, steering for the deep sea, but soon... [click here for more] |
Skirmisher Publishing |
$7.99
|
This Game Master rules supplement is usable for any OSR system. Although it is written with the Sword & Caravan setting in mind, it can be easily adapted to any setting.
Expanding upon the classic Reaction Roll rules, "Social Encounters" further develops them into a full system to better assist the GM in adjudicating social roleplaying. This is done by supplying new mechanics and templates for... [click here for more] |
Mad Scribe Games |
$3.99
|
We are the cogs which make the great wheel spin We hold the strings tied to the marionette Where pacts are drawn, we are the ink upon the parchment Where ships set sail, we are the wind upon their masts Where kings are made, ours are the hands holding the crown We seek no glory We hold no oaths We take what is ours We are the... [click here for more] |
Dan Coleman Productions |
$17.99 $13.99
|
ATLAS OF HYPERBOREA
The map of Hyperborea presented in 16 sectors. Also includes an unlabeled centrefold of the entire realm.
+++++++++++++++++
HYPERBOREA is a role-playing game of swords, sorcery, and weird science-fantasy. It is played with paper, pencil, dice, and imagination. Participants include a referee and one or more players. The referee prepares and presents the adventure... [click here for more] |
North Wind Adventures |
$5.00
|
2.5”w x 3.5”h cards describe 5e Magical Items.
302 Magical Item Cards.
Have an actual item to hand out to your players.
Keep magical item names and information easy to find for quick reference.
Descriptive/mechanical text is written in full.
These cards fit in Card Sleeves or 9 Pocket Page Protectors.
These cards keep you from having to constantly look up spells, or making long notes on your character... [click here for more] |
Patrick Mitchell Johnston |
$2.00
|
Compatible With the Classic Ampersand RPG System!
When the heroes come across a closed door in the dungeon, almost anything can be waiting on the other side.
This deck of 52 cards provides the gamemaster with several ideas for what the adventurers may come across On the Other Side of those closed – and often locked – dungeon doors. Simply draw a card... [click here for more] |
Philip Reed Games |
$4.95
|
The Seas of Vodari is a 268-page book that provides fifth edition material for both gamemasters and players to enjoy a single adventure or an entire campaign full of swashbuckling action and magical adventure. If you are looking for undersea adventure, check out Under the Seas of Vodari, our follow-up to this book.
The Seas of Vodari campaign setting was created to support seafaring... [click here for more] |
Angryfish Games |
$21.95
|
Dungeon Vault Magazine - Issue 44
Published by Elven Tower
This is issue No. 44 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. The content in this magazine is designed for use with both Shadowdark RPG rules and D&D 5e; separate PDFs are included.
This is a thematic magazine issue that includes a small regional setting and nine... [click here for more] |
Elven Tower |
$6.95
|
Thyatis. An empire run with military precision. An empire wherin fighting prowess is the most highly prized talent of all, and gladiatorial skill can lead to governmental status. Alphatia. An empire not so much run as allowed to exist by its aristocracy. An empire wherein magic use is the only talent that counts for anything, and lack of it can lead to a life of slavery.
Product History... [click here for more] |
Wizards of the Coast |
$9.99
|
Dungeon Vault Magazine - Issue 47
Published by Elven Tower
This is issue No. 47 of Dungeon Vault Magazine. It is a compilation of adventures, lore, excellent cartography, and useful digital goodies. The content in this magazine is designed for use with both Shadowdark RPG rules and D&D 5e; separate PDFs are included.
This is a thematic magazine issue that includes a small regional setting... [click here for more] |
Elven Tower |
$6.95
|
The widow insists there are demons in her house. She hears them at night in her root cellar, and now they call out to her. But she is old and nervous and her mind often plays tricks on her.
Two men, their heads fully sheathed in large, black hoods, dig quickly in the darkness of the cellar. The hole grows deeper as their shovels bite into the earth. "This will teach those meddlers their... [click here for more] |
Wizards of the Coast |
$4.99
|
This 50-card deck, designed for use with most ampersand-based fantasy roleplaying games, provides the gamemaster with a quick way to randomly determine the light level – and light source – of a dungeon chamber.
Each card includes not only the exact source of the chamber’s light (if any), but also a handful of ideas for possible encounters and discoveries.
Don't miss the second deck, available... [click here for more] |
Philip Reed Games |
$4.95
|
While the Sword & Caravan campaign book contains rules for random encounters along the Silk Road, the Wilderlands setting expansion will help DMs to better flesh-out their encounters when PCs leave the Silk Road itself and venture off into the local surrounding wilderlands. To that end, this product contains some new tables for enhanced random encounter generation in the various regions around... [click here for more] |
Mad Scribe Games |
$3.99
|
2.125" width cards (of varying length) layout important information for the DM: Initiative, AC, Spell DC, Passive Perception, Passive Insight, Conditions (including Concentration), Stat Modifiers, Languages, Saving Throws, Vulnerabilities, Resistances, Immunities, and Senses.
Blank PDF form is also included, for Homebrew Monsters, and other monsters that aren't included.
Keep track of initiative.
The... [click here for more] |
Patrick Mitchell Johnston |
$3.99
|
The Shining Ring is a 5e supplement which aims to help you save prep time and impress your players.
This product offers you a ready-to-use location, which you can drop in any setting, along with detailed encounters that can become an daventure. All of this supported by maps, to complement your game without the need to prepare.
The Shining Ring is a paradiac location untouched... [click here for more] |
CZRPG |
$9.99
|
Dungeon Vault Magazine - Issue 42
Published by Elven Tower
This is issue No. 42 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. The content in this magazine is designed for use with Shadowdark RPG rules and should be easily ported to 5e and/or other OSR systems.
Dungeon Vault Magazine is all about providing interesting ideas and... [click here for more] |
Elven Tower |
$6.95
|
** NOTE: Tales of Argosa (aka Low Fantasy Gaming 2e) is Kickstarting in late Feb/early Mar! Pre-launch page is up for those who may be interested :D Playtest PDFv4 (249 pages, free) is available via DTRPG (plus character sheets, nine pregens, & Caverns of Shennog adventure). Any feedback greatly appreciated - Thank you for your support! ** ... [click here for more] |
Pickpocket Press |
$19.95
|
This Maps Pack includes all the maps designed for Journey To Ragnarok settings and adventures.
The pack includes 21 HD maps, both with and without grid:
Asgardr
Danevirke
Finnbol
Gnitaheith - Fafnir's Liar
Heil Hofn
Helhemr
Jotunheimr
Ljosalfheimr
Midgardr
The Mooring of Naglfar
Muspellsheimr
Nidavellir Surface... [click here for more] |
Mana Project Studio |
$4.99 $2.99
|
“You have travelled through a desolate wilderness and, after braving untold hardships and dangers, reached the base of Mount Othrys, legendary headquarters of the Titans during their war with the Olympian gods. Before you the valley widens out and, at its center, is a small, rugged hill, a ring of large standing stones at its top marking it as a place of worship since the earliest times. On the western... [click here for more] |
Skirmisher Publishing |
$11.99
|
The Great Library is a 5e supplement which aims to help you save prep time and impress your players.
This product offers you a ready-to-use location, which you can drop in any setting, along with detailed encounters that can become an daventure. All of this supported by maps, to complement your game without the need to prepare.
The Great Library is a bastion of knowledge and wisdom,... [click here for more] |
CZRPG |
$9.99
|
Lairs & Encounters™ is the ultimate supplement for fantasy RPG sandbox campaigns. Designed for use with the Adventurer Conqueror King System™ (ACKS™), it is readily compatible with other fantasy role-playing games built on the same core rules.
In Lairs & Encounters you will find:
More than 165 ready-to-play monstrous lairs— one for every major monster in the Adventurer... [click here for more] |
Autarch |
$10.00
|
Don't miss Combat Banes, the companion to this deck! Or, if you wish, select the book edition that combines the content of both decks of cards into a single title.
***
Compatible with iterations of the classic ampersand game, creative GMs can feel free to adapt this into other RPGs.
What, Combat Banes was too mean? Fine.... [click here for more] |
Philip Reed Games |
$4.95
|
Don't miss Combat Boons, the companion to this deck! Or, if you wish, select the book edition that combines the content of both decks of cards into a single title.
***
Compatible with iterations of the classic ampersand game, creative GMs can feel free to adapt this into other RPGs.
Prepare for brutal, horrible combat... [click here for more] |
Philip Reed Games |
$4.95
|
An ancient ritual occurs, where seven magicians call upon the power of The Key of Truth, a magical artifact that can interfere with the weave and grant wishes to those who properly allow it to manifest in the world. In response to its summons, the Key of Truth sets out a trial for the invoking mages: each must summon forth a hero from the past, an Epic Phantom in the form of a Guardian, and do battle... [click here for more] |
Logan Laidlaw |
$29.99
|
2.5”w x 3.5”h cards describe 5e Monsters.
262 Monster Cards.
Have monsters prepared and ready for each session.
Keep monster name and information easy to find for quick reference.
List of classes that can cast the spell on each card.
Statistic/mechanical text is written in full, including stats, features, actions, reactions, and legendary actions
These cards fit in Card Sleeves or 9 Pocket Page... [click here for more] |
Patrick Mitchell Johnston |
$3.40
|
Digital Reference Sheets for all the SRD Classes to Make Learning (and playing) 5e Easier Than Ever!
Never forget your class' abilities again with these digital sheets thanks to simple, natural language, trackers for core abilities, icons to make finding things on the page easy, and page references to the core books.
Perfect for teaching new players the fundementals of their characters, or... [click here for more] |
Icarus Games |
$10.00
|
2.5in x 3.5in Card PDF.
These cards fit in card sleeves or 9 Pocket Page Protectors!
Hand cards to your players to keep, for all of their magical items.
Great for Homebrew items.
The first page allows you to add an image to the card so that you can include a visual aid. Just click where the card says "Magical Item Cards" and the window to add the image should pop up. IMAGES NOT INCLUDED.
All... [click here for more] |
Patrick Mitchell Johnston |
$2.00
|
2.75”w x 4.75”h cards describe 5e Monsters.
57 Monster Cards.
Have monsters prepared and ready for each session.
Keep monster name and information easy to find for quick reference.
List of classes that can cast the spell on each card.
Statistic/mechanical text is written in full, including stats, features, actions, reactions, and legendary actions
These cards fit in Card Sleeves or 9 Pocket Page... [click here for more] |
Patrick Mitchell Johnston |
$2.00
|
Aquacadent is a 5e supplement which aims to help you save prep time and impress your players.
This product offers you a ready-to-use location, which you can drop in any setting, along with detailed encounters that can become an daventure. All of this supported by maps, to complement your game without the need to prepare.
Aquacadent is the City of Waterfalls, a high fantasy settlement... [click here for more] |
CZRPG |
$9.99
|
The Skull Fort is a 5e supplement which aims to help you save prep time and impress your players.
This product offers you a ready-to-use location, which you can drop in any setting, along with detailed encounters that can become an daventure. All of this supported by maps, to complement your game without the need to prepare.
The Skull Fort was hidden for a long time but is now... [click here for more] |
CZRPG |
$9.99
|
2.5in x 3.5in Cards. These cards fit in card sleeves or 9 Pocket Page Protectors! That's right! No more lag in gameplay, trying to figure out what to summon, create and give the appropriate cared to the player, for them to choose from. No digging in the book!
The first page allows you to add an image to the other side of the card, so that you can include a visual aid.
Toner/Ink friendly version is... [click here for more] |
Patrick Mitchell Johnston |
$2.00
|
Everything you need to run naval combat and ship to ship creature combat in 5e.
Weigh anchor, hoist the mains, and set sail... rough seas lie ahead!
Crew up a nimble sloop and tack into the wind. Load a Man of War with enough cannons to scare every captain in these waters. Wage all out war with the largest fleet to ever set sail. Capture a magical ship with legendary abilities. Do all this and more... [click here for more] |
Limithron |
$9.99 $5.99
|
The Red Woods is a 5e supplement which aims to help you save prep time and impress your players.
This product offers you a ready-to-use location, which you can drop in any setting, along with detailed encounters that can become an daventure. All of this supported by maps, to complement your game without the need to prepare.
The Red Woods is a peaceful and beautfil forest filled... [click here for more] |
CZRPG |
$9.99
|
The Forsaken Bog is a 5e supplement which aims to help you save prep time and impress your players.
This product offers you a ready-to-use location, which you can drop in any setting, along with detailed encounters that can become an daventure. All of this supported by maps, to complement your game without the need to prepare.
The Forsaken Bog was once a beautiful forest which... [click here for more] |
CZRPG |
$9.99
|
Rockfort is a 5e supplement which aims to help you save prep time and impress your players.
This product offers you a ready-to-use location, which you can drop in any setting, along with detailed encounters that can become an daventure. All of this supported by maps, to complement your game without the need to prepare.
Rockfort is a small town led by an engineer artificer... [click here for more] |
CZRPG |
$9.99
|
Dungeon Vault Magazine - Issue 45
Published by Elven Tower
This is issue No. 45 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. The content in this magazine is designed for use with both Shadowdark RPG rules and D&D 5e; separate PDFs are included.
This is a thematic magazine issue that includes a small regional setting and nine... [click here for more] |
Elven Tower |
$6.95
|
Wyvern Island is a 5e supplement which aims to help you save prep time and impress your players.
This product offers you a ready-to-use location, which you can drop in any setting, along with detailed encounters that can become an adventure. All of this supported by maps, to complement your game without the need to prepare.
Wyvern Island is an accursed and mysterious isle that few... [click here for more] |
CZRPG |
$9.99
|
The perfect accessory to play DCC #67: Sailors on the Starless Sea on a virtual tabletop! This set of maps and tokens allows you to bring stunning visuals to your online session. All art is from hand-painted originals, scanned and formatted for online play. The look and feel of these tokens capture the spirit of DCC gaming and its Appendix N origins, yet is scaled and prepared... [click here for more] |
Goodman Games |
$4.99
|
Complete Spell Cards - Updated! All the spells from the 3.5 System Reference Document (SRD) in easy to use Spell Card format. A great boon for players and Game Masters alike - you'll never again need to search the core rulebooks for those pesky spell descriptions and parameters! (Disclaimer: This PDF is not for on-screen-usage. You'll need to print out the Spell Cards.) The spells are sorted... [click here for more] |
The Other Game Company |
$4.45
|
This book contains all of the artwork for Sly Flourish's Fantastic Adventures including both artwork and maps at high quality. This purchase includes both the PDF ebook and a zip file containing high resolution images of both artwork and maps. The art and maps are suitable for virtual tabletop play. Please search for Sly Flourish's Fantastic Adventures to see the corresponding adventure book. ... [click here for more] |
SlyFlourish |
$4.99
|
Wyrm Lake is a 5e supplement which aims to help you save prep time and impress your players.
This product offers you a ready-to-use location, which you can drop in any setting, along with detailed encounters that can become an daventure. All of this supported by maps, to complement your game without the need to prepare.
Wyrm Lake is a region in which the properous, yet small town... [click here for more] |
CZRPG |
$9.99
|
2.75in x 4.75in Cards. These cards DO NOT fit in card sleeves or 9 Pocket Page Protectors! These cards are Tarot Card sized, and are meant for monsters that require a great deal of text.
The first page allows you to add an image to the other side of the card, so that you can include a visual aid.
Toner/Ink friendly version is also included.
All original material in this work is copyright 2021 by... [click here for more] |
Patrick Mitchell Johnston |
$2.00
|
A Brand New One-Shot Side Quest For 5th Edition
Our Along the Way series of supplements provides the perfect side quests for groups to explore as a breather during longer-running campaigns or when the entire party isn’t available to tackle the next leg of an adventure.
In this encounter, the beloved Countess Brightheart has been assassinated through the use of a powerful artifact.... [click here for more] |
Underground Oracle Publishing |
$4.99
|
Explore an Undersea World Full of Action & Adventure
Under the Seas of Vodari is a 300-page book that provides 5E/Fifth Edition material for both gamemasters and players to dive into an underwater world full of action and adventure. This book provides both players and gamemasters with everything they need to start their underwater adventures beneath the waves of... [click here for more] |
Angryfish Games |
$21.95
|