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Rescued from the dry sands of history...
The famous document that David Hargrave released at DunDraCon in 1984 that changed Arduin. It seems fitting, as we contemplate the release of Arduin Bloody Arduin, to talk about the document that revised the original Arduin Grimoire and Arduin Adventure rules. While short, it cast waves well beyond its brevity. Enjoy this document as it... [click here for more] |
Emperors Choice Games & Miniatures C |
Pay What You Want
|
Hello explorers!
Welcome to issue 11 of the Frontier Explorer. One of the big events in the past few months has been the release of the D&D 5th Edition rules. The Frontier Explorer is proud to present a conversion for the Star Frontiers races and weapons to the 5th Edition system. Written by Michael Long, he and friends have play-tested this conversion to work out the kinks so it should... [click here for more] |
Frontier Explorer |
Pay What You Want
|
**SAMPLE ONLY**
"...an urban fantasy thrill ride." --San Francisco Book Review
2076 is not a good year to be a special agent. A quarter of the world's power runs on ceridium, a newly discovered element that has had the unintended consequence of spawning a new race of people, and several forms of magic that were once thought to have been forgotten. Eskander Aradowsi is an agent of... [click here for more] |
Nightpath Publishing |
FREE
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A 1-3 page oracle ruleset for use with tabletop RPGs to run them solo or DM-less with friends. The Storyteller's Automaton is meant to serve as a vehicle to drive narrative forward when the story begins to slump, if player's get stuck, or as a guide to structure story arcs in a campaign.
To use, a 1d100 paired dice set is required. It is meant to be used in conjuction with any RPG ruleset. ... [click here for more] |
ohhigames |
Pay What You Want
|
**SAMPLE ONLY**
The thrilling conclusion to the Nightpath Trilogy pits ancient enemies against one another, with time itself hanging in the balance.
Eskander finds himself out of time as his companions fight for the future of San Francisco, Aurichome, and everything in between. Time is of the essence as the former NIGHT agent attempts to control the only form of magic that can... [click here for more] |
Nightpath Publishing |
FREE
|
**SAMPLE ONLY**
The Nightpath Trilogy continues as old grudges come calling, with hell to pay.
It's been a year since Eskander and company saved the underraces of San Francisco from certain annihilation, and the spymaster has been working diligently for King Thog'run of Aurichome, who happens to offer great dental. A new threat appears as old grudges rear their ugly heads, forcing... [click here for more] |
Nightpath Publishing |
FREE
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A system for character creation that utilizes flaws, exp buying, and narrative weight! Godspeed! ... [click here for more] |
Ben Serra |
Pay What You Want
|
En medio de un invierno nuclear que oculta la luz del sol, un único faro de civilización, luz y energía, brilla en la oscuridad del yermo glacial: la arcología de Cybersalles. En la cúspide de este gigantesco palacio de alta tecnología, una decadente aristocracia compite por la atención del todopoderoso Louis 01, el Rey Sol, mientras millones de plebeyos viven oprimidos en sus entrañas. Desde... [click here for more] |
Bastión de Mundos |
Pay What You Want
|
The Floor is Monsters is a customizable post-apocalyptic setting in a Skyscraper city with monsters overwhelming the ground below. How long these settlements have existed or who first built them is a distant and irrelevant mystery, as they now offer a single purpose: the only refuge above the monstrous forest floor. An ever-growing, corrupting forest with bizarre magical effects, dubbed... [click here for more] |
Ben Serra |
Pay What You Want
|
"Deep within the heart of the Feywild, the scream of machinery echoes. It’s whispered that it is the creature known only as the Cogmancer, and that he bends metal and time to his will. Where he goes the land is sundered and time is broken."
007 is a trip into the Feywild at the behest of a mysterious benefactor. Included are the NPC The Time Thief, the Cogmancer, his minions the Cog Watchers... [click here for more] |
StoryForge |
FREE
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They are now called the Rotlands. Trees that stood for a hundred generations have mysteriously perished. Only the hardiest and most ignorant remain in this forsaken land now. Ancient seals begin to fail and old allegiances fray, while a new evil looms. It is a time of dark reckoning. 010 Begins a three pack arc that will include a siege and a climactic confrontation with a villain. This pack... [click here for more] |
StoryForge |
FREE
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"The dark past of a port city looms. A blight moves beneath the water as chains slither along the ships and beaches, and tear innocents from their hammocks and beds back to the frigid waves. Blame is cast about, but all know it is the city’s own terrible past, a past where it was called the City of Chains, that drives this horrible curse."
009 weaves a tale about a port city plagued by... [click here for more] |
StoryForge |
FREE
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Soundtrack great for encounters, pressure filled scenes, or battles! ... [click here for more] |
Ben Serra |
Pay What You Want
|
After a long and arduous journey through the Rotlands, the heroes at last make it to the citadel of Rootkeep, only to find their enemies, the Army of the Frontier, already at its gates. Can the heroes convince Rootkeep’s disillusioned queen to keep up the fight, and can they solve the mystery of the artifact given to them, and save this last stronghold against evil? 011 is the second part of a three... [click here for more] |
StoryForge |
FREE
|
"A lone caravan travels through a treacherous mountous in a dark and otherwordly realm. Howls echo and claws scrape stone as the gnoll tribes wait in ambush, and far above, a baleful new star flickers in the night sky."
008 is a trip into the Plane of Shadow to escort a carriage bearing precious cargo. Included are the art and statblocks for the warriors of the Icetalon, Slimefang, and Grave... [click here for more] |
StoryForge |
FREE
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The first new Hideouts & Hoodlums product of 2012 from Great Scott! Games is the 6th issue of The Trophy Case! It's got new flying and movement rules, the beginning of the aviator class, more of "The Vindicators" fiction, more comic book reviews (this time, Feature Comics), more ready-made Supporting Cast Members, and -- cut from Supplement III: Better Quality --suggestions for gaming in aerial,... [click here for more] |
Great Scott! Press |
Pay What You Want
|
It's here! The Fall 2011 issue of The Trophy Case offers detailed analysis from a live H&H game session, new variant and house rules, a big review of another game called Dicey Tales, a map, previews of Supplement III: Better Quality, adventure seeds, more Captain America comic book reviews, and ready-made Supporting Cast Members! It's the first issue under the new Great Scott! Games label,... [click here for more] |
Great Scott! Press |
Pay What You Want
|
Soundtrack great for encounters, pressure filled scenes, or battles! ... [click here for more] |
Ben Serra |
Pay What You Want
|
Join Daniel (GM), David (Ehtra), and Matt (Rafuko) for the beginning of Fire Lizard Media's first campaign of Savage Urth the Roleplaying Game! In this episode, you'll learn a bit about the upcoming game Savage Urth, hear about the characters we've created for the campaign, and dive into the setting as the story begins with a bit of trouble.
Welcome to Urth. ... [click here for more] |
Fire Lizard Games, LLC |
FREE
|
 Our intrepid adventurers must find a method of escape from the Yunti clan while maintaining possession of the Jawbone, but our trio is once again reminded that triumphs can be spoiled quickly in a brutal world. Tough decisions must be made under duress. ... [click here for more] |
Fire Lizard Games, LLC |
FREE
|
 Rafuko, Kraeda, and Ehtra begin an arduous trek deep into the mountainside near the ruins of Citifa. The group learns about the intentions of the Tarr group, the Antiquisitors...but can they be trusted? ... [click here for more] |
Fire Lizard Games, LLC |
FREE
|
 Our trio learns more about the Antiquisitors and their quest to stop the Yunti tribe, but must prove themselves worthy before furthering their place amongst the Tarr. But first, they need to make a stop by the town marketplace. (Who doesn't love a good shopping episode?)
-This episode contains a setting, character, and campaign recap until the 27 minute mark.- ... [click here for more] |
Fire Lizard Games, LLC |
FREE
|
 Kraeda, Rafuko, and Ehtra are excited to prove their worth to Riki and the Antiquisitors, which they do by...immediately getting distracted. One could say that this episode is a bit of a crapshoot. Eventually, they make their way to the dangerous mines beyond Hoorutee to see if they have what it takes to join this special group of Tarr.
Check out the FREE Lurker of Leng PDF here! ... [click here for more] |
Fire Lizard Games, LLC |
FREE
|
 Led by their two Tarr companions, our trio faces off against a group of gnarly, subterranean raptors. Kraeda tries to prove himself in combat, Rafuko shows off his new spiked club, and Ehtra does what he does best...waits. ... [click here for more] |
Fire Lizard Games, LLC |
FREE
|
 Ehtra, Kraeda, and Rafuko fight valiantly against the underground abominations. The two Tarr guides also fight, but maybe not quite as valiantly. Things are getting dangerous in this dank cave, and we haven't even seen the Alpha yet... ... [click here for more] |
Fire Lizard Games, LLC |
FREE
|
Savage Urth 2 - Where Does a Gorilla Sleep?
After their serendipitous meeting, Ehtra and Rafuko venture into the forest together. The urth brings healing for those who can navigate its mysteries, but this natural world is often a dangerous one... ... [click here for more] |
Fire Lizard Games, LLC |
FREE
|
A forest fire forces Rafuko and Ehtra to relocate from their resting place, leading to an encounter with a large, mysterious bird...and more fire. This isn't a drill.
Make sure to keep tabs on our Twitter and Facebook @FireLizardGames for information about our 3rd anniversary sale, beginning March 18th 2021, as well as our upcoming DriveThruRPG gift certificate giveaway! ... [click here for more] |
Fire Lizard Games, LLC |
FREE
|
 A formidable foe challenges Rafuko, Ehtra, and their new companion, Kraeda. However, the trio finds that even victories are often short-lived on this Urth, and make their way to a hopefully safe haven: Citifa.
Listeners can enter the DTRPG gift certificate raffle by signing up for our newsletter here. ... [click here for more] |
Fire Lizard Games, LLC |
FREE
|
 As our trio heads into Kraeda's hometown of Citifa, they are caught off-guard by a new security measure implemented by the town council. Separated from their bird companion, Rafuko and Ehtra take a few days to sharpen their skills. Meanwhile, Kraeda improves his own abilities while reuniting with some of his family.
Sign up for our newsletter here and you could win up to $50 in DriveThruRPG gift... [click here for more] |
Fire Lizard Games, LLC |
FREE
|
After a bizarre encounter with his sister and father, Kraeda has a fateful reunion with his mother. While Citifa is under attack from powers unknown, Rafuko, Ehtra, and Kraeda are sent to the abandoned Pith town of Roe to search for answers.
There are two DTRPG gift cards remaining! Sign up for our newsletter and like our Facebook page for multiple chances to win! ... [click here for more] |
Fire Lizard Games, LLC |
FREE
|
 In the ruins of the Pith settlement of Roe, our trio is ambushed by three aggressive pterosaurs. If they survive, their path to finding the artifact held by the Yunti may be blocked by a more formidable foe.... [click here for more] |
Fire Lizard Games, LLC |
FREE
|
 Our three adventurers have found their mystical quarry, but a clan of Yunti stand in their way. After some careful planning; Ehtra gets a little too bold, Rafuko takes advantage of a distraction, and Kraeda gets creative with his newest powers. ... [click here for more] |
Fire Lizard Games, LLC |
FREE
|
 The adventure continues as our trio attempts to escape the Yunti bandits with the jawbone...and their lives. Kraeda flies a lot. Ehtra finally puts his sneaking to good use. Rafuko demonstrates why it's a bad idea to insult a Pith. ... [click here for more] |
Fire Lizard Games, LLC |
FREE
|
Welcome to The Sandbox, a free irregular journal from Kevin Crawford and Sine Nomine Publishing. Sine Nomine fans have noticed the regular flow of freebie material I've produced, such as the Mandate Archive series for Stars Without Number, Black Streams for the Red Tide setting, and other free releases for other systems and particulars. The... [click here for more] |
Sine Nomine Publishing |
FREE
|
Behold the second issue of The Sandbox, a free irregular journal from Kevin Crawford and Sine Nomine Publishing. Sine Nomine fans have noticed the regular flow of freebie material I've produced, such as the Mandate Archive series for Stars Without Number, Black Streams for the Red Tide setting, and other free releases for... [click here for more] |
Sine Nomine Publishing |
FREE
|
The Trophy Case newsletter returns with new stuff for the Aviator, Mysteryman, and Scientist classes, a big interview with upcoming module writer Steve Lopez, Golden Age hero write-ups, and comics! Your quarterly dose of HIDEOUTS & HOODLUMS goodness is still all free! ... [click here for more] |
Great Scott! Press |
Pay What You Want
|
The Trophy Case newsletter ain't a newsletter anymore -- it's a 20-page 'zine! This time we've got contributions from five different authors, including new mobsters and stats for Nazis, rules for adjusting H&H to the Silver Age, an in-depth look at a classic Captain Marvel adventure, 100 random clues, an optional skill system for H&H, and a special 7-page 1940 Duluth Gazeteer, complete enough... [click here for more] |
Great Scott! Press |
Pay What You Want
|
The Trophy Case 'zine is back with a special fan fiction-themed issue. But if fanfiction's not your thing, don't despair; this issue still has pure H&H goodness, including an alternate hand-to-hand combat system for you to try, two new mobsters (that are on your side!), and a sneak peek at what Supplement IV will look like! All this, and you still get some great Golden Age public domain artwork... [click here for more] |
Great Scott! Press |
Pay What You Want
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