Title |
Publisher |
Price |
The fifth issue of Carcass Crawler — the official Old-School Essentials zine! Each issue is packed with new material for your games, including new character classes and races, new spells and magic items, new monsters, optional and expanded rules, referee advice, previews of in-development products, short adventures, and more!
In This Issue
New classes and... [click here for more] |
Necrotic Gnome |
$7.50
|
Dead Saint Record is an expansion book intended to be used either with base 5th Edition Dungeons & Dragons or with Nat19’s 19th Edition rule sub-set.
The book focuses on the lore and history of the Sword Saint, and themes surrounding it in Somnus Domina. It includes information about the history of Sword Saints, notable holders of the title, the gods and heroes... [click here for more] |
Logan Laidlaw |
$14.00
|
 Summary
Run an entire campaign from one book with zero prep!
Use this book to generate entire fantasy tabletop roleplaying campaigns. With no advance planning. With any rules system. For solo or traditional gaming tables.
Simply put: If you are playing, or plan to play, any sort of fantasy tabletop roleplaying game, this book will help you.
Hardcopy Coming
A... [click here for more] |
Infinium Game Studios |
$19.99
|
Have you ever wanted your own spell book? With runes from the Gorilla of Destiny's (that's me) Spell Writing Guide, Spoken names from the Spell Saying Guide, and descriptions from the Creative Commons 5e SRD you will be able to quickly reference the symbol and name of all standard wizard spells. Presented as an in universe textbook given to students at the University of Theoretical Magic this book... [click here for more] |
The Gorilla Of Destiny |
$2.49
|
 *DON'T BUY THIS AS A STANDALONE PRODUCT - GET THE OWEN STEPHENS SUMMER SURVIVAL SPECTACULAR MEGA-BUNDLE FOR THE SAME PRICE - OVER 120 PDFS, NEARLY 900 PAGES - JUST $29.99*
Life, Games, and Everything!
In 2023, veteran tabletop creator, developer, and editor Owen K.C. Stephens discovered he had cancer… and that most likely he’d had it for 8 years at that point.... [click here for more] |
Legendary Games |
$29.99
|
Magic items are dreams made solid. They’re among the most commonly found treasures, a way of rewarding characters for skill, luck, or derring-do, and boosting their powers or abilities. More than 570 new magic items fill the pages of this sourcebook: large installations, tiny implants, equipment, vehicles — gear for most any…idiom..., no matter whether you have steam-punky preferences; genre-bending,... [click here for more] |
Skirmisher Publishing |
$15.99 $4.99
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 Stand against impossible odds in this adventure for the world’s greatest roleplaying game! When a remote hunting lodge is threatened by a ruthless bandit gang, our heroes are called upon to hold the line. What begins as a simple guard duty soon escalates into a desperate siege, where wit, willpower, and steel are tested against an overwhelming assault... This product includes:... [click here for more] |
M.T. Black Games |
$4.95 $2.95
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Have you ever wanted to talk like a real academic wizard with consistent names for their spells, or to have something more fun to shouth than "FIREBALL!" every time you enter a small room? Then this is exactly what you need. This short document is a very simple exploration of how we might say spells in 5e (though the ideas hold true for a lot of different systems). It serves as the explainer and gives... [click here for more] |
The Gorilla Of Destiny |
Pay What You Want
|
Ever wanted to create your own spells? Or roleplay a wizard with truly scientific understanding of magic? Or even just explore the hidden relationships between the spells of 5e? Then this is the book you need to take your role play wizarding to the next level! The Theory of Magic is a scientific approach to the magic seen in 5e created after a succesful kickstarter (£6.5k raised!). In this book we... [click here for more] |
The Gorilla Of Destiny |
$9.99 $4.99
|
The complete player’s guide to the beguiling realm of Dolmenwood—a moss-clad forest on the borders of Fairy, rife with intrigue, secrets, and magic. Step then, bold and foolhardy adventurer, into the tangled Wood and beware, for little here is as it seems.
Dolmenwood is a weird fairy tale adventure game, conjuring the wonder, horror, whimsy, and strangeness of British folklore.
This 192 page... [click here for more] |
Necrotic Gnome |
$15.00
|
Dragons are the iconic creatures for most fantasy games. They come in all shapes and sizes, can fill almost every niche that a game master can imagine, and are usually highly magical. They can be monstrous fiends, wise oracles, sources of insanity, or keys to reality. This sourcebook contains 38 new and diverse species of Dragon that can be readily used with any OSR, OGL, or d20 system games. ... [click here for more] |
Skirmisher Publishing |
$3.99
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The complete Referee’s guide to running campaigns in the beguiling realm of Dolmenwood.
Dolmenwood is a weird fairy tale adventure game, conjuring the wonder, horror, whimsy, and strangeness of British folklore.
This 464 page PDF includes the following:
Mysterious lore of the standing stones, ley lines, lost shrines, fairy roads, Wood Gods, fairy nobles, and ancient history.
7... [click here for more] |
Necrotic Gnome |
$30.00
|
Have you ever wanted to make circuits as a wizard in 5e? Redundant question of course you have! From the same idiot who made the best-selling titles: The Theory of Magic, The Spell Writing Guide, and The Spell Saying Guide; Arcane Engineering presents a deep dive into a possible system for creating and using arcane circuitry in 5e. Perfect for the wizard who is tired of Scrolls, Tomes,... [click here for more] |
The Gorilla Of Destiny |
$9.99
|
Have you ever wanted your own spell book? Using the same base system as detailed in the Spell Writing Guide you can now write all your sorcerer's spells in a simple yet dignified way. While the wizards may write in some abstract mathetmatical nonsense the sorcerers write in far more natural forms. Presented as an in universe textbook given to students at the University of Theoretical Magic this book... [click here for more] |
The Gorilla Of Destiny |
$2.49
|
Tread lightly. Watch the skies. The wilderness remembers.
The Book of Winter is a supplement designed for referees and players that revises the Ranger Class—the solitary explorers of the wilderness. Whether your campaign passes through snow-choked forests, forgotten barrows, or half-starved border towns, this volume offers tools, tales,... [click here for more] |
Hellwinter Forge of Wonders |
$3.99
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Summary
If you've ever wanted to take adventure content from one system and use it in another, this book has been designed to be of invaluable help.
With full support for 3.x and AD&D 2e, you can easily convert decades-old campaign material for use with more recent rules systems, or vice versa.
Return to the realms of Greyhawk, Mystara,... [click here for more] |
Infinium Game Studios |
$14.99 $7.99
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The complete Referee’s guide to the weird, wondrous, and terrifying denizens of Dolmenwood.
Dolmenwood is a weird fairy tale adventure game, conjuring the wonder, horror, whimsy, and strangeness of British folklore.
This 128 page PDF includes:
A bestiary of 87 fully detailed monsters dripping with flavour, including encounter seeds and beautiful illustrations.
53... [click here for more] |
Necrotic Gnome |
$15.00
|
Click here for the FREE rules addition to create mixed species characters with the 2024 edition rules!
Character creation rules for 5e that replace race with ancestry, culture, and mixed heritage, for awesome new PCs
Two Time ENnie Award Winner for Best Electronic Book and Best Supplement!
Nominated for Product of the Year!... [click here for more] |
Arcanist Press |
$9.99 $2.99
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The fourth issue of Carcass Crawler — the official Old-School Essentials zine! Each issue is packed with new material for your games, including new character classes and races, new spells and magic items, new monsters, optional and expanded rules, referee advice, previews of in-development products, short adventures, and more!
In This Issue
New classes:... [click here for more] |
Necrotic Gnome |
$7.50
|
DISCOUNTED PRICE FOR LAUNCH!
Orcs & Orcs: The Ultimate Orc Handbook for 5E
Orcs are fierce, relentless, and far more than just brutes with axes. Orcs & Orcs is your complete guide to unleashing the full fury and complexity of orc-kind at your table - from classic raiders to arcane mutants, oathbound warriors, and brutal chieftains.
What’s... [click here for more] |
JonnyDM |
$7.99 $4.99
|
Welcome to DM Yourself – a guide for soloing existing adventures/campaigns written for Fifth Edition (5e), other editions of D&D or OSR. The system enables you to play these adventures with a single character, as close to the way they are written as possible. The aim is to allow players to enjoy these adventures solo with the minimum of preparation, work or additional rules, and maximum... [click here for more] |
Tom Scutt |
$6.95
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Lana's Fateful Vault is a splash guide for 5th-Edition Dungeons & Dragons. It is part of Nat19's "5.19th Edition", which is reverse-compatible with 5th-Edition, and introduces new and exciting elements to the game. This splash book features content centered around Somnus Domina's goddess of fortune and temptation, Lana, Duchess of Fortune. Its content follows themes of love, friendship,... [click here for more] |
Logan Laidlaw |
$10.00
|
The Lazy DM’s Workbook contains a wide range of tools, maps, and reference sheets to help you run your fifth edition fantasy roleplaying game—and is designed to be useful right at the table. This book contains numerous fifth edition rules references, guides, and random generators to help fire up your imagination as you prepare and run your games.
The workbook also contains ten lazy lairs:... [click here for more] |
SlyFlourish |
$6.00
|
Have you ever wanted your own spell book? Using the same base system as detailed in the Spell Writing Guide you can now write all your druids spells in the ways of old. While primarily symbolic for more natural notation methods, this books gives you the understanding you need to perfectly craft your own druid spells.
Presented as an in universe textbook given to students at the University of Theoretical... [click here for more] |
The Gorilla Of Destiny |
$2.49
|
The forlorn Falkrest Abbey in the icy Lune Mountains is where the Queens and Kings of Yore used to be crowned and buried, along with their treasures. According to legends, the Fountain of St. Brynedd still pours its miraculous water somewhere inside. But what caused the fall of the blessed Abbey?
Falkrest Abbey is a level 1–3 dungeon adventure for Old-School... [click here for more] |
Axian Spice |
$6.99 $1.00
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In a game’s maturity, the chase of character evolution has limits. After a few life cycles, players are looking closer, thinking deeper, and asking for more substance. Challenge becomes a word often heard at the table, and the GM feels a pressure that isn’t easy to satisfy. It’s time, then, to cook with fire. It’s time to go to HARDCORE MODE.
This D&D fifth edition rules mod from... [click here for more] |
RUNEHAMMER GAMES |
$3.50
|
An Adventure for six to eight 4th-6th level characters:
In the days before the rise of the Jade Empire and the rule of the serpent men, the enigmatic axolittians reigned in Halith Vorn and there built their cities amongst the reeds in the swamps and caverns below. They mastered sorcerous arts and paid homage to devils and terrifying elemental beings. In the end, their serpent men slaves rose up... [click here for more] |
G. Hawkins |
$12.00
|
 Adventuring in the Sultanate of Al Manar
Welcome to the Sultanate of Al Manar, the sun-scorched western jewel of the Dazzling Continent of Kaleshi — a land where the dunes sing with forgotten prophecy and the wind speaks in the tongues of vanished empires. This guide offers a glimpse into Al Manar’s stark and spellbound soul: its ash-swept coasts, cursed shrines, hidden oases,... [click here for more] |
Terra RPG |
$0.99
|
There's a dragon in the woods.
Those friendly dwarves were the first to go, the poor things. And now the beast has been killing and eating the people of Brandonsford. No-one wants to leave the town's walls. With the humans out of the forest, fairies have taken over, and now the goblin king Hogboon seeks to claim the entire forest as his new kingdom.
The Black Wyrm of... [click here for more] |
Chance Dudinack |
$4.99
|
 This is the 2024 version of The Crooked Moon.
If you're looking for the 2014 version, you can find it here.
Somewhere, lost in the shrouded realms of death, lies a land of endless night where long‑forgotten horrors are revealed to those who travel through the mist. There, in a crooked house lives a Crooked Man with a crooked grin. He raises crooked arms... [click here for more] |
Avantris Entertainment |
$41.99
|
The Lazy DM's Companion is a 64 page book of guidelines and inspirational generators to help you build, prepare, and run awesome D&D games. Sitting alongside Return of the Lazy Dungeon Master and The Lazy DM's Workbook, the Lazy DM's Companion streamlines play and fires off your imagination to build awesome and unique worlds for you and your players to explore.... [click here for more] |
SlyFlourish |
$9.99
|
 Aetherial Expanse: Setting Guide
Explore wondrous islands and sail across a sea of starlight floating in the Astral Plane. Inside this sourcebook, you’ll discover an expansive new 5e-compatible campaign setting filled with character options, naval combat rules, and monsters from across the Aetherial Expanse.
Expansive Lore
Extensive information on this high-fantasy... [click here for more] |
Ghostfire Gaming |
$29.99
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The Science spellbook is a bold attempt to remind everyone that science is just as, if not more, fascinating than the magic in our ttrpg games. In this book we have taken real scientific concepts such as General Relativity, Quantum Mechanincs, and Classical Mechanics and turned them into over 100 spells usable in your game of 5e. The book also contains the top 3 winners of our Spell Creation Competition... [click here for more] |
The Gorilla Of Destiny |
Pay What You Want
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HellMarch - Mass Combat is a streamlined set of rules for use with most Fantasy RPGs, including the award winning ShadowDark RPG, EZD6, Castles & Crusades, and many more!
50 years ago, Chainmail introduced rules for seamless heroic and mass combat. At the time, those mass combat rules were poorly understood, and promptly ignored and left behind. But take note: Heroic and Mass... [click here for more] |
Alchemic Raker |
$6.99
|
 Adventuring in the Velvet Dale
Welcome to the Velvet Dale, the wind-whispered eastern jewel of the Kingdom of Argos — a land where the mountains hum with memory and the rivers speak in riddles. This guide offers a glimpse into the Dale’s tranquil yet formidable identity: its mist-veiled peaks, sacred groves, crystal-fed lakes, and the elemental spirits that watch from stone, sky, and water.
Untroubled... [click here for more] |
Terra RPG |
$0.99
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Lyre's Guide to Retia is a setting guide that introduces a new way to engage with 5th Edition D&D: 5.19th Edition! Refined through years of play, this rule subset is completely reverse-compatible with regular 5th-edition Dungeons and Dragons, allowing a table to pick and choose which elements they want to incorporate.
Below is a quick run-through of what can be found within... [click here for more] |
Logan Laidlaw |
$25.00
|
 Escape from Ironhold Keep
A grimdark solo adventure for 5e
Three days of grain. No reinforcements. Your family starves while you defend a doomed castle.
The siege has lasted two months. Three days of grain remain. No reinforcements will come. As a desperate young soldier, you face an impossible choice: die defending a doomed castle, or desert to save your... [click here for more] |
Doppelgänger Publishing |
$2.95
|
 A supplement for the Referee, providing a multitude of lavish maps of the beguiling realm of Dolmenwood.
Dolmenwood is a weird fairy tale adventure game, conjuring the wonder, horror, whimsy, and strangeness of British folklore.
This 64 page PDF includes:
Domain maps, indicating the regions, political divisions, and faction control of the Wood.
Foraging map,... [click here for more] |
Necrotic Gnome |
$10.00
|
 Into the Dolmens Delve is a quick, straightforward 1 shot adventure that you can pickup and start playing right away as a great introductory adventure to the Dolmenwood setting as you and your fellow players learn the setting. Get adventuring in wold by picking up this adventure today! ... [click here for more] |
2Die10 Games |
$1.00
|
Lyre's Guide to Risk & Reward is a 376-page bestiary built with the 5th edition compatible 5.19th Edition rules. It contains over 200 NPCs, consisting of factions, beasts, deific aspects, and most notably, mecha from the Somnus Domina setting. These creatures can be used in any setting readily, but they all tie into the threats and conflicts of the setting from which they originate, Somnus Domina's... [click here for more] |
Logan Laidlaw |
$20.00
|
 Ever hear something scratching at the walls at night and hope it’s just mice?
Take your players on a journey of nightmare and madness in this 1920s Gothic horror adventure adapted from the original classic, “The Rats in the Walls,” by H.P. Lovecraft.
Unearth the Hunger Below
Play time: 4–6 hours
Level: 1
Rule System:... [click here for more] |
Dungeon Matters |
$4.99 $1.99
|
The third issue of Carcass Crawler — the official Old-School Essentials zine! Each issue is packed with new material for your games, including new character classes and races, new spells and magic items, new monsters, optional and expanded rules, referee advice, previews of in-development products, short adventures, and more!
In This Issue
New classes:... [click here for more] |
Necrotic Gnome |
$7.50
|
COMPLETELY UNFATHOMABLE combines the whole of Jason Sholtis’ (The Dungeon Dozen) 2018 Ennie Award-winning adventure Operation Unfathomable with its new companion volume Odious Uplands. All of the material from the OU Players Guide is included as well.
In Operation Unfathomable, fledgling adventurers descend into... [click here for more] |
Hydra Cooperative |
$10.00
|
Issue 2 of Carcass Crawler — the official Old-School Essentials zine! Each issue is packed with new material for your games, including new character classes and races, new spells and magic items, new monsters, optional and expanded rules, referee advice, news, previews of in-development products, short adventures, and more!
In This Issue
New classes and races:... [click here for more] |
Necrotic Gnome |
$7.50
|
How to Make a Fantasy Sandbox!
Starting in 2009, I wrote a series of 24 posts on the Bat in the Attic Blog covering the different aspects of creating a hexcrawl formatted setting. Now that the blog posts are completed, I have combined and rewritten these posts into a single book. In addition to advice about creating your setting, the posts flesh out the Isle of Pyade into a small setting that... [click here for more] |
Bat in the Attic Games |
$14.99
|
The first issue of Carcass Crawler — the official Old-School Essentials zine! Each issue is packed with new material for your games, including new character classes and races, new spells and magic items, new monsters, optional and expanded rules, news, previews of in-development products, short adventures, and more!
In This Issue
New classes: Six new... [click here for more] |
Necrotic Gnome |
$7.50
|
The best 5e fantasy roleplaying games are often the most unpredictable. When the plans of the Gamemaster meet the actions of the characters, the incredible creative energy that results can spin encounters off in different directions, creating a largely spontaneous campaign story that keeps the GM and the players alike on the edge of their seats. But when it comes to the climactic boss battle encounters... [click here for more] |
SlyFlourish |
$14.99
|
Four short adventures for Old-School Essentials, taking adventurers from disease-ridden sewers and bejeweled vaults, to sinister temples and to the deep void of space.
The Jeweler’s Sanctum. A level 1–3 dungeon adventure by Giuseppe Rotondo. The secret workshop of a long-dead jeweler-magician is now open, as his grandson wants the place finally cleared of all dangers. What treasures... [click here for more] |
Necrotic Gnome |
$12.50
|
The town of Warnell, straddling a trade route that crosses two great forests, seems at first like any other backwater on the borderland of civilization, but menace and mystery lurk beneath the surface: a rash of disappearances from the shanties outside the town walls, a ruthless drug cartel operating with impunity while the town watch are powerless to stop them, and marauding bands of brigands and... [click here for more] |
Storm Fetish Productions |
$14.99
|
 Adventuring in the Duskfields
Welcome to the Duskfields, the mist-choked northern heartland of the Kingdom of Argos — a land where every whisper carries weight, and the soil drinks more blood than rain. This guide offers a glimpse into the Duskfields’ grim identity: its withered fields, brooding forests, treacherous marshes, and the iron grip of its vampiric overlords.... [click here for more] |
Terra RPG |
$0.99
|