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SENTIENCE: Quick Start
Sentience is an exciting, innovative new sci-fi RPG written by Al Spader and Alison Cybe. This 46-page quickstart guide allows players and GMs to quickly dive into the world of sentient robots. The book also includes six pre-generated characters which give players a chance to explore what the protagonists in the game look and feel like.
EXCITING... [click here for more] |
The Yellow Hand |
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The Galaxy is full of strange and wondrous beings, many possessing equally strange and wondrous abilities of the mind. Psionic communications, telekinetic strikes, and empathic manipulation are all challenges awaiting unprepared crews exploring the cosmos. While deep space exploration may not be for the faint-hearted, it’s definitely not for the weak-willed.
This packet presents ten detailed mission... [click here for more] |
Modiphius |
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Few missions are more important to Starfleet officers than first contacts. Meeting new civilizations and discussing mutually beneficial alliances is critical to securing borders and contributing to the material needs of the Federation. Successful first contacts may result in the growth of the Federation, while a failed first contact could result in the creation of a new adversary.
This packet presents... [click here for more] |
Modiphius |
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Tales of shipwrecks have fascinated mankind for ages, and it’s likely that tales of spacewrecks will fascinate those who explore the stars. At their heart, these tales are as much about the intrepid adventurers and lost souls who served aboard these ships and those who find them, as they are about the ships themselves.
This packet presents ten detailed mission briefs, each detailing a spacewreck.... [click here for more] |
Modiphius |
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Space exploration is a treasure trove of mysteries for the curious; for those who love to dig deeply into a question to find the answer, or perhaps to reveal even more questions. There is no shortage of strange and wondrous things in the cosmos, and a spacefaring crew will regularly be faced with mysteries of all kinds, at varying difficulty and complexity. This packet presents ten detailed mission... [click here for more] |
Modiphius |
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The Galaxy is ancient beyond easy comprehension - on the order of a million times older than Human civilization. Uncounted civilizations have risen and fallen before the dawn of recorded history of any Federation world. While most of their remains have long since vanished, many have left ruins or artifacts that endure to the present. Other ancient societies live on, wielding technologies or mental... [click here for more] |
Modiphius |
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Ah! Junior officers! Some people might look down on these upstart crewmembers who are so often given the grunt work to perform. But all jobs are essential on a starship and all crew members are valuable. While senior officers might get the spotlight, there is a universe of action for lower deckers. Prepare to get your hands dirty as you take on the menial and transform it into the memorable!... [click here for more] |
Modiphius |
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There is no better institution than Starfleet Academy to prepare officers for space exploration. The lessons in this mission briefs pack revolve around the Academy’s San Francisco headquarters during The Next Generation era. Gamemasters can easily transport the action to any off-world Academy campus, any era of Starfleet’s existence, or perhaps even to the Klingon Defense Force’s military... [click here for more] |
Modiphius |
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Space, being the final frontier, has an endless supply of new discoveries and adventures. It also, however, is disease and danger wrapped in darkness and silence. As a crew, it is just as important to investigate and analyze the dangers space presents for the safety and future of the many unique species across the Galaxy. These events, in particular, give science and engineering departments opportunities... [click here for more] |
Modiphius |
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“In space, all warriors are cold warriors.” - General Chang
The later 23rd century was a dynamic period when bold Starfleet captains and crews waged a cold war with the Klingon Empire and other polities across the Alpha and Beta Quadrants while also conducting Federation business across the known Galaxy. Ships and crews were often pushed to their limits while attempting any number of missions,... [click here for more] |
Modiphius |
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Tales from The Klingon Empire
The explosion of the Klingon moon Praxis sent physical and philosophical shockwaves throughout the Klingon Empire and fractured ancient beliefs and eviscerated long-held traditions. Whereas the Khitomer Accords were heralded by many in the Empire as the greatest step to galactic peace, factitious sects emerged to oppose the treaty with the United Federation of Planets.... [click here for more] |
Modiphius |
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With a long service history, the U.S.S. Enterprise and its crew under Captain Kirk have been present at many historical events for the Federation. These events often create a ripple effect across the Galaxy, causing changes no one could have expected or predicted; changes that can be for the betterment - or loss - of all.
The ten missions contained in this pack relate to or take place during... [click here for more] |
Modiphius |
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Starfleet was founded as an exploratory and peacekeeping organization. Over the course of its history, it has also been called upon to defend against alien threats. Nothing could have prepared Starfleet, however, for humanity’s first full-scale interstellar war. It was a conflict which shaped the destiny of what became the Federation and their foe, the Romulan Star Empire.
This packet presents ten... [click here for more] |
Modiphius |
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Political conflicts are a part of any encounter where other species are involved. Be it diplomatic negotiations or an adversarial conflict, Starfleet crews find they must understand the intricacies of political maneuvering if they are to secure their own safety as well as the stability of the Federation. Failure could mean war.
This packet presents ten detailed mission briefs oriented around political... [click here for more] |
Modiphius |
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Starfleet’s mission is to explore strange new worlds, but sometimes the strangest forms of life can be found between those worlds. The mechanisms allowing life to evolve in the emptiness between stars are as mysterious as the life-forms themselves, be they vast, space-faring leviathans or shimmering swarms of microscopic life stretching across nebulas. Whatever form they take, these life-forms represent... [click here for more] |
Modiphius |
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The years immediately following the formation of the United Federation of Planets in 2161 were fraught with challenges for new Starfleet crews, whether they were pushing the boundaries of explored space or developing relationships with the many species that chose to join the newly formed Federation. Former adversaries became allies, and a multitude of species had to learn how to work together.
TM... [click here for more] |
Modiphius |
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Following Starfleet’s mandate of exploration in any era of play, including The Next Generation era, is a noble pursuit not without risk. Space is massive, filled with as many potentially amazing discoveries as it is full of nightmarish death traps and disasters waiting to challenge an unprepared crew. Space exploration is for the bold, not the faint of heart, and even then, the boldest of explorers... [click here for more] |
Modiphius |
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For as long as explorers have travelled through space, they have encountered or reported an abundance of amazing anomalies, many of which remain unexplained. Scientific wonders of all kinds scattered throughout the vastness of space await bold Starfleet officers to discover and study, engage, or avoid.
This packet presents ten detailed mission briefs oriented around strange and wondrous anomalies,... [click here for more] |
Modiphius |
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Starfleet isn’t the only organization exploring the cosmos and warping from system to system. The Galaxy is full of independent trader crews, smuggling rings, mercenary groups, and more, most of which do not share Starfleet values or Federation ethos. During their tours of duty, Starfleet crews must be prepared to encounter any number of ruthless and cunning adversaries. This packet presents ten... [click here for more] |
Modiphius |
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As beings explore the Galaxy, they often build or create waypoints in the form of a starbase, space station, planetary outpost, or the like. These waypoints often act as gathering places for a wider variety of interstellar traveller, and are often magnets for adventure and intrigue. Starfleet officers and other explorers and travellers encounter a wide variety of situations – be they hazardous or... [click here for more] |
Modiphius |
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