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Muster

Muster


The ancient game of Dungeons & Dragons is played for victory. We play to improve and learn. There is no fairness of sport nor soporific of power fantasy, merely the earnest exploration of the possible and the fantastic. Muster is a friendly introduction to the particular ethos and technique of playing D&D as a wargame, a kriegsspiel. It’s for both players and referees interested...   [click here for more]
Arkenstone Publishing  Pay What You Want

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The Wizard's Scroll - Issue 1

The Wizard's Scroll - Issue 1


The Wizard's Scroll is a new Swords & Wizardry fanzine. Within you will find all manner of excellent gaming material by some truly creative fans of the game. 2 Races: The Testudo (tortoise men) and Ratfolk A Spell: Binding Familiars An NPC for Carcosa 4 Monsters: The Skin Bag, Lightning Monk, Shield Guardian and the Abominable Beastman 7 Magic Items:...   [click here for more]
Seattle Hill Games  Pay What You Want

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PHM Hex 48.67 -- The Shrine of Daothog

PHM Hex 48.67 -- The Shrine of Daothog


The first in the new series called Populated Hexes Monthly, the Shrine of Daothog features a dragonne lair in a sea-side hex of rocky dunes and a cave containing a node of Chaos and the godling it spawned. Includes rules for generating nodes of chaos and adding schools of magic to your B/X-based OSR game. Populated Hexes Monthly is a monthly release containing 10 pages of unique content, with a goal...   [click here for more]
Third Kingdom Games  Pay What You Want

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Winds of the Ice Forest (LL)

Winds of the Ice Forest (LL)


The dreaded Ice Forest! Once a safe passage to the north, now the forest's evil magic seeks to trap and confuse travelers with ever-shifting paths full of terrible dangers. New monsters, new magic items, new magics! This adventure for character levels 1-3 was designed for Labyrinth Lord but can be used with any old school dungeon-crawling RPG. It is a drop-in locale that can be played through in a...   [click here for more]
Random Order Creations  Pay What You Want

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The Right to Bear Arm. A dungeon for MÖRK BORG

The Right to Bear Arm. A dungeon for MÖRK BORG


Somehow, you are now in possession of an arm. Cut off, somewhere between the shoulder and the elbow. Chop chop. Grind marks c l e a r l y v i s i b l e . Tattooed on the arm is a labyrinthine map, and the hand holds the head of a sceptre in a firm grip. It is brown, tinted in azure, and smooth like porcelain. The arm is heavy, and you become briefly...   [click here for more]
Martin Ackerfors  Pay What You Want

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The Demon Stones (Swords & Wizardry)

The Demon Stones (Swords & Wizardry)


THE DEMON STONES When huge stones fall out of the night sky, A deadly curse settles over Gravencross. Help the village exorcise the Demon Stones.   “The sun had set an hour ago, and the rain lashed down and the wind howled on the dark moor. A storm this late in the season was unusual, but this one seemed different. The clouds were more menacing, tinged...   [click here for more]
MonkeyBlood Design  Pay What You Want

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Solapetrum Setting Guide

Solapetrum Setting Guide


The great empires have collapsed and the elves and dwarves have gone into hiding in the corners of the earth! Solapetrum is a low fantasy medieval setting made for my table, and this guide presents all of the necessary information to run it at your own. Inside are five human cultures, three new race-as-class options, nine patrons for clerics and cultists, and a glimpse of the world that I use to run...   [click here for more]
Nathan Greene  Pay What You Want

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Howler (LL)

Howler (LL)


Howls on the Hill! What evil stirs on that graveyard knoll? Do you have the stuff to find out? This is a relatively short dungeon crawl module for old school gaming. Included are versions compatible with 3x editions and OSRIC™. This module is intended for low-level characters who aren't afraid of a deadly challenge. If you like playing the original advanced game then this is for you. ...   [click here for more]
Random Order Creations  Pay What You Want

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The Lake of Abominations -- Hex 17.23

The Lake of Abominations -- Hex 17.23


The first hex in the Populated Hex series, The Lake of Abominations includes an overview of Absalom, the continent on which the series is set, and is an introduction to the one hex format used by this series. Each hex cluster will contain a central 6-mile hex (in this case the titular Lake) as well as the surrounding six hexes, and will include lairs, encounters, features, as well as optional rules...   [click here for more]
Third Kingdom Games  Pay What You Want

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Non-Human Player Codex for Swords & Wizardry Complete

Non-Human Player Codex for Swords & Wizardry Complete


Swords & Wizardry Non-Human PCs - Expanded! In Swords & Wizardry White Box, Dwarves can only be fighters, but they get a +1 to-hit bonus against orcs and goblins. In Swords & Wizardry Complete, Dwarves have a wider variety of class options, but they lose that +1 bonus. This book is for players who would like to have both. It is also for players who love running non-humans...   [click here for more]
Old Lingolf House  Pay What You Want

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Ethera

Ethera


After some major refinement, this role-playing game has been renamed to Ethera. If you're here looking for the Hands of Ether role-playing system from the Secret Hearth show, you have found it. Ethera and Hands of Ether are one in the same. Ethera is Secret Hearth’s flagship game of reality-warping spells, impactful combat, modular character creation, and monochrome dungeon...   [click here for more]
Secret Hearth  Pay What You Want

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Intruders!

Intruders!


Intruders! is a complete retroclone of the 1974 edition of The World's Most Recognizeable Role-Playing Game, complete with minor adaptations and quality-of-life updates for a new generation of Old School Revival adventure role-playing game enthusiasts. Includes: Fighting-Man and Cleric character levels up to 10, and Magic-User levels up to 16 Complete randomized encounter charts Updated and extensive...   [click here for more]
Monkey's Paw Games  Pay What You Want

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A World Mending

A World Mending


The world didn’t end. It was close. Some things fell apart, others took their place. This is the post- without the apocalypse. We should be celebrating, but we are too busy orienting ourselves in this new world, finding a place to live in, or even an identity, we can live with. Not just surviving. We hit the road, or stayed nearby. We sought out solitude, or community. We connected,...   [click here for more]
Martin Ackerfors  Pay What You Want

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Non-Human Player Codex for Early Era Fantasy Gaming

Non-Human Player Codex for Early Era Fantasy Gaming


Labyrinth Lord Non-Human PCs Across the Ages This book celebrates one of the great and unique joys of playing Labyrinth Lord: adventuring with non-human player character types from all three early eras of the Original Game in the same party. Labyrinth Lord allows you to play all of the earliest versions of Dwarves, Elves, and Halflings, whether they're from the 1974 Original Edition...   [click here for more]
Old Lingolf House  Pay What You Want

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Things that Haunt the Darkness

Things that Haunt the Darkness


Looking for some weird and fun creatures to throw at your players? LOOK NO FURTHER. Things that Haunt the Darkness contains 28 fully illustrated monsters to add some fun to game night.  ...   [click here for more]
Lucky Chapel Gaming  Pay What You Want

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Post Apocalyptic Equipment Cards Vol 3

Post Apocalyptic Equipment Cards Vol 3


Post Apocalyptic Equipment Cards, Volume III This third set of cards designed for use with the Mutant Future game created by Goblinoid Games, though easily adaptable to other OCR type game systems for sci-fi or sci-fantasy type settings. The Print and Play PDF consists of four face sheets, four backing sheets (alternating) with the face sheets consisting of six cards each. Also, the PDF version consists...   [click here for more]
The Knotty-Works  Pay What You Want

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B/X Old School Essentials Labyrinth Lord Bestiary 6" x 6" cards (A-J)

B/X Old School Essentials Labyrinth Lord Bestiary 6" x 6" cards (A-J)


Every piece of information for your B/X, Old School Essentials, and Labyrinth Lord monsters at your fingertips on these 6" x 6" cards! Not just standard stats like hit dice and armor class, but full treasure listings, attack tables, and saving throws on each card! Easily converted to other OSR games like Adventurer Conqueror King, and Swords & Wizardry. ...   [click here for more]
Cunning Plan  Pay What You Want

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  D100 Dungeon - The Dragons Return (Book 5)