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The Book of Worlds is a comprehensive guide to building fantasy worlds.
Starting from scratch, this book will show you how to map continents, design cities, build adventuring regions, and more. You may also generate characters, civilizations, religions, magical systems, dungeons, creatures, natural wonders, dynamic plots, and other elements to create your own lore and adventure-filled world.... [click here for more] |
Sam Smith |
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ON APRIL 14, 1970, Apollo 13 suffered an explosion in lunar orbit. The three astronauts on board crash landed on the dark side of the moon, presumed dead.
"Houston, we've got a problem, here."
ON MAY 6th, 1970, NASA received a transmission from the lost astronauts. They were alive, and they were not alone.
"Houston, the moon's... haunted."
IT IS OCTOBER, 1970. You are the astronauts... [click here for more] |
Metal Ostrich Games |
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This title contains both the Duckfolk Ancestry and the Sailor Class in one document. They can be used as companions, but the use of one does not require the other.
Duckfolk are feathered, bipedal avians with two arms instead of wings. They are most known for alternating rapidly between a sweet nature and seething anger.
Sailors are more at home on the deck of a... [click here for more] |
B.J. Keeton |
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There are plenty of random creature generators, so why would you need another one? For me, most of the otherwise great generators too often provide you with silly, or unplayable results. Half of the process is rolling for HD, damage, movement speed and resistances while the “tasty”, inspiring part is kept short or clearly neglected.
When I want to randomly create a creature from ground up I expect... [click here for more] |
Nine Tongues Tales |
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New Rats In Old Bastion is an introductory adventure for Into the Odd. It is set in monolithic city of Bastion that sits upon a mysterious eldritch depths full of opportunity and danger! Unfortunately (or maybe fortunately) for your adventurers such folly will have to wait, because they need to do Odd Jobs just to make ends meet!
This particular Odd Job?... [click here for more] |
RUN DMG |
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Rivers serve many purposes, from water and food supply to transportation and borders.
They are impediments to cross or boundaries to defend. Within these pages, you will
find ideas and random tables to help you add some variety to the rivers and encounters
in, on, and around them more interesting. ... [click here for more] |
Follow Me, And Die! Entertainment LLC |
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Players recive a mysterious invataion to a dinner party for a reveal of Master Cadwell's latest invention. but not all is as it seems when others begin dieing from grizzly and bizzare deaths caused by some unknown killer... find the clues and discover the insidious secrets of Dark Mannor.
Mork Borg is copyright Ockult Ortmastare Games and Stockholm Kartell. ... [click here for more] |
Joshua Melville |
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The human world was blowed to bits in the Great Big Blammo way back in the Longago Days. Now is the Squam. There are monsters. There are wizards. There are lizards.
You are a lizard.
Good luck.
This is a little rpg about playing talking lizards in a post-apocalyptic world. The world is not defined or described in any way. It can be after nukes,... [click here for more] |
Random Order Creations |
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Want to run a shocking scenario set in a haunted English Country House, Italian Villa, or French Château, but don’t know how to begin? The “Ghastly Affair Location Catalogue – Estate House” is a set of PDF fill-out forms that will guide you through the process of defining a grand manor home of the late Georgian, Napoleonic, or Regency eras.... [click here for more] |
Daniel James Hanley |
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Dumpster Wizard
A class for Mörk Borg
Ragged, poor, and frail, with a jagged memory and constant mumbling, yet quick-witted and glib. A pariah by choice, shunned by society, which you never sought. You’ve lost track of years in this dying land, but your amassed knowledge grants you arcane tricks, and luck oddly favors you.
Dumpster Wizard is an independent... [click here for more] |
Ilias Iovis |
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Want to run a intriguing scenario set in an opulent English Townhouse, Italian Palazzo, or French Hôtel Particulier, but don’t know how to begin? The “Ghastly Affair Location Catalogue – Mansion” is a set of PDF fill-out forms that will guideyou through the process of defining a grand urban house of the late Georgian, Napoleonic, or Regency eras. Whether you work... [click here for more] |
Daniel James Hanley |
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A character sheet for the professional minimalist.
When it comes to character creation, there are only so many things that make up a would-be hero. Fantasy Audio Magazine has designed what we consider the perfect medium to concisely build and command your champion with no misused or unnecessary consumption of space. Designed for those who seek more quest and less mess, we present... [click here for more] |
Fantasy Audio Magazine |
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Want to run a classic Gothic scenario set in an mysterious old castle, but don’t know how to begin? The “Ghastly Affair Location Catalogue – Castle” is a set of PDF fill-out forms that will guide you through the process of defining a stronghold setting filled with possibilities for dark romance and chilling horror. Whether you work from an existing map, or create an original... [click here for more] |
Daniel James Hanley |
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Journeys in Time is a tabletop roleplaying game based on The Black Hack, an old school system blended with modern rules into a fast-playing, rules-light system. It is a heavily revised and expanded version of The Time Travel Hack.
Journeys in Time is a standalone game that lets you play the role of a time traveler. You can travel through time and space with a mysterious guide, be part of a team of... [click here for more] |
Stouthearted Games |
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Turtle Borg - Mutant Turtles (and Tortoises) fighting Lactose Intolerance!
The world is becoming lactose intolerant.
It’s spreading like a vile disease. The demise of Cheese is inevitable. Amidst the struggle, you, humble turtles, guard the final pizza-making fortress with true original cheese.
Keep on providing to the ungrateful, fight the Covenant of Dairy Defiance and shower the city... [click here for more] |
Ilias Iovis |
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[STATIC]—my son, Ilya. He’s in there, floating in the heart of that thing, alive—dreaming, but alive. CHERNOBOG must be stopped. The Commissar will have my head for it, I am sure... yet it must be done. There is no other way. It is a delicate process, yes—complicated, and precise. One wrong move could kill my boy... blyat! Suka blyat—[DISTANT SHOUTING, GUNSHOTS, MIC CUTS]
... [click here for more] |
CLAYMORE |
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[RADIO FEEDBACK]—so, yeah, not sure how well this is coming through, just wanted to let you know that that casualty report re: Riverdance was a false alarm. I believe— [GUNFIRE, HOLLERS]—yep, looks like the arm is staying on just fine. [END TRANSMISSION]
ANESTHETIC DEPTH is a rules add-on pamphlet for FIST, inspired by Metal Gear Solid 3 and... [click here for more] |
CLAYMORE |
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You are the greatest hero the world has ever seen. Sort of. To be precise, you are the mass-produced clone of the greatest hero the world has ever seen. You might not be exactly on his level —he made more in his life than you can imagine— but do you know what you're great at? One-liners. And spectacular deaths. Accompanied by other clones, aided by a board of geriatric white businessmen with... [click here for more] |
Oddplan! |
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Brawl of the Odd is a system-agnostic module with a non-lethal combat arena where players can engage in a fight club or fight against each other.
These rules are compatible with any game and will work in any tabletop system. They are particularly well-suited to games like Into the Odd, Cairn, Mausritter,... [click here for more] |
Hugh Lashbrooke |
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[ANSWERING MACHINE TONE] FIST: consider this an ultimatum. I'm sure you all understand why the price on your head, both in the financial and sociopolitcal senses, is quite high. You are, after all, career meddlers. I do not like meddlers, nor do my esteemed colleagues in the Templar Unit, nor do my ever-diligent CYCLOPS supervisors. Again, I'm sure you must understand why. My CROs and I have taken... [click here for more] |
CLAYMORE |
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Gazetteer is what happens when you hold OSR crowdsourcing, sometimes called "Gygaxian democracy" in one hand, new-fangled online Storygaming in the other, and scream “NOW KISS”. It is a game of map-detailing and collaborative storymaking, functioning by means of questions and answers. It is led by a facilitator who is required to talk like a pompous blowhard of an explorer throughout. For... [click here for more] |
Amagi Games |
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[MIC FEEDBACK] Good morning, patriots. You may be feeling a little woozy right now—that’s to be expected. For the last twenty-four hours, you have been anesthatized and placed in sensory deprivation tanks—that explains the pruny fingers!—while being intravenously administered lysergic acid diethylamide. There’s no need to panic—really, you’ll feel better if you don’t. Rest assured,... [click here for more] |
CLAYMORE |
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[GURGLING, BONES SHIFTING] Felicitations, sentient Earthlings—allow me to introduce myself. My people come from far beyond your icy “Oort Cloud”. We are sociological empaths; each of the delegation-cultures which has fanned out from Orion to touch other worlds are diplomats of the mind and wanderers stochastic. I am one such delegation-culture, and my million-million bodies are not unlike... [click here for more] |
CLAYMORE |
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Villagers are being taken from the village of Nares in the dark of night, only to return with animal trunks and muzzles grafted onto their faces! This can only be the work of The Olfactory Brotherhood and "Vyxx", their odious odorous patron!
The Smell of Menace is a Mini-Donjon Delve for FIE, I SAY!, the D6 comedy-fantasy-parody of Serious Fantasy Roleplaying Games.... [click here for more] |
Savage AfterWorld |
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Once a paradise at the heart of dwarfdom, the Valley of the Cracked Helm has lain forgotten for ages, lost to the vagaries of natural disasters, goblin invasions, and generational benders. Over the years since, its name has invoked only shame—furtive, deep-seated dwarven shame—for the valley is where the wild dwarves dwell. . .
Valley of the Cracked Helm is an off-beat scenario... [click here for more] |
U.H.H.H. Games |
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[STATIC]—couldn’t tell you where the first plant came from, hand to God. Maybe it just showed up one day, the most innocuous of visitors. Maybe every house has a plant like this, you just can’t see it ‘til something gets triggered in your brain and you take notice. Maybe I bought it and forgot. Everything feels a little bit out of focus these days, like I’m living in my own slice of time,... [click here for more] |
CLAYMORE |
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A short Dim & Perilish adventure set in winter's village. Go hunt for food! Usable with any medieval fantasy d100 roll-under system like WFRP or Zweihander. Play time runs about 2.5 hours.
I have now playtested the adventure, it should only be undertaken by combat-skilled characters, because the Razorgor and the Cockatrice are very deadly combatants. But, at the very least the actual adventure... [click here for more] |
ZWEIHANDER Games |
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This simple system-neutral guideline will help referees to adjudicte bartering deals, when characters adventure in the far reaches of civilization, where monetary exchanges hold no value, and only exchange of goods is possible. This simple system would also work when dealing with foreign cultures and that may value wildly different things when compared to the characters' place of origin. ... [click here for more] |
Alexander Gray |
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In the age of social distancing, I found the need to have some rules for solo play. While there are some great products already on the market, I wanted a simple set of rules that I could use with any game system, and which would fit on one page. Here it is.
The solitaire framework is released under a Creative Commons Share-Alike License. Have at it. ... [click here for more] |
Splintered Realms Publishing |
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Issue 3 of my series of tables to generate material for science-fantasy / cyberpunk settings. This issue is focused on elements found in a city and includes 29 tables of various lengths. ... [click here for more] |
Rocks and Roots |
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Print version is now available! Both versions are B&W, but the color version gives a nicer greyscale and better paper.
Scenario Description:
The village of Ritupis hasn’t had a church in nearly a hundred years (not since “The Burning”). Recently, a charismatic new priest has arrived in town, and he has grand ambitions to rebuild it. Unfortunately, a curse borne... [click here for more] |
Gothic Roleplaying Accessories |
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The Big Old Vault of Relics and Curiosities is an ongoing collection of alternative rules, rulings, systems, and ideas for ICRPG and OSR Games that serves as a source of inspiration for GMs and players.
In this version of the Vault you will find ideas about:
The Joy of Low Hit Points, where we talk about hit points in games and how reducing them... [click here for more] |
Other Stuff Games |
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Attention please! I am not a native speaker, so please check the preview to see if my English meets your standards.
What this is all about:
After I finished H.P. Lovecraft´s story “At the Mountains of Madness” the GM in me dreamed about an adventure that would be take place in some (other) subterranean ruins of the Elder Beings. Another... [click here for more] |
Kai Pütz a.k.a Gregorius21778 |
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A conundrum of cultures is spread out before you!
Tired of playing the same old hero? What happens to a Dwarft raised by a Throon? What kind of skills would a cosmopolitan Kobold achieve? What effect do the dark rites of Marmachand have on the burgeoning villian?
Compiled within is the myriad of cultures simply to vast to be included in the core rules of Arduin Eternal. ... [click here for more] |
Emperors Choice Games & Miniatures C |
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This supplement contains three sets of 100 hand-rolled - not computer generated - ability scores suitable for the World's Oldest Roleplaying Game and most derivatives or OSR games. These are perhaps best used for random NPCs for whom ability scores are quickly needed, rather than more important characters. Each result has a list of six ability score values in the 3-18 range, followed by their total.... [click here for more] |
Azukail Games |
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Backwoods Roads is the complete Stirsflal campaign experience updated for better game enjoyment! Designed for WFRP 4E, this ttrpg can be run in any d100 medieval fantasy roleplaying game with minimal tweaking.
Contains Haunting in Winter, #JustNecromancerThings, Demoncracy Now!, Undeath and Taxes, Law and Order, and Da Nobgoblinz in one big file with updates made over the span of 3 months... [click here for more] |
ZWEIHANDER Games |
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Pick up the full game available now!
You might have come for justice, you might have come for glory. Maybe you want revenge or maybe you just have nowhere else to go, but now you’re here, at home in the woods, fighting an endless war against the barons, the sheriff, and the king.
What Is Sherwood?
Set in a fantastical version of 13th Century England, Sherwood is... [click here for more] |
R. Rook Games |
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For use with The Zombie Hack comes Scratcher Zombies! Created by Tony A Thompson... [click here for more] |
Bloat Games |
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You probably don't need a menu, but I'll just leave one here anyway...
The most out-of-pocket quest hook setting of all time is the tried and true tavern. You've been there so many times, you should have probably come up with some more interesting choices by now! Yet, here you are again, gathering adventurers for another grand escapade, shouting over the roar of a drunken and warmly familiar... [click here for more] |
Fantasy Audio Magazine |
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The world didn’t end. It was close. Some things fell apart, others took their place. This is the post- without the apocalypse. We should be celebrating, but we are too busy orienting ourselves in this new world, finding a place to live in, or even an identity, we can live with. Not just surviving. We hit the road, or stayed nearby. We sought out solitude, or community. We connected,... [click here for more] |
Martin Ackerfors |
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Forge through Brillig Forest, from the treetown of Frabjous to the Red Keep at Galumph Town. Explore the peculiar physics at Sloe Fell to find treasure or friendship (not mutually exclusive).
Use Rumour Tables to find something investigate the world and either complete the quests or follow your hearts. Reward puns and wordplay and references to canon Alice.
This is the first and forever free installment... [click here for more] |
Uncle Vova Games |
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ADVENTURERS OF ALL THE PLANES!!! HERE WE HAVE NOT ONE, NOT TWO, NOT THREE... BUT 1D100 MAGIC ITEMS, EACH ONE MORE AWFUL THAN THE OTHERS!!! ENJOY THIS FUNNY (I hope) COLLECTION OF USELESS THING THAT WILL HURT YOU AND YOUR PARTY MEMBERS!!!
Seriously, there are only 1d100 magic items, but nice and funny. Probably you will know better than me on how to use them. ... [click here for more] |
ORB – Old Raging Barbarian |
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ABC of Alchemy (a.k.a. Alchemy, But Cool) is a simple, intuitive, and system-agnostic alchemy ruleset, designed to be compatible with any game and setting.
My love for alchemy is immense but in TTRPG games it often suffers from one of the two issues: it's either completely handwaved, without any guidelines and relies purely on dice rolls or it's too complex,... [click here for more] |
NeonoN |
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You are a pig farmer; you adore your pigs. Speaking of their beautiful heft brings tears to your eyes. Sweet cherubs knowing nothing of the world. The extent of the cruelty man commits is rebuked by their muddy pen. You would die for them - you would absolutely kill for them. Treachery from hungry neighbors, soldiers, and hog thieves is a nightly horror which rattles your mind.
Swine is a scenario... [click here for more] |
Mark Conway |
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This release is in support of Sentinels of Echo City, Deluxe Edition.
Boondock's Hideaway is the place to be if you are a villain; and the place to avoid if you're a hero. It's a dome that is full of villains that is secreted deep in the swamps. Because that's how villains roll.
This book has rules for reputation, an overview of the Hideaway, six villains for your game, and some random encounter... [click here for more] |
Splintered Realms Publishing |
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Attention please: this is not the work of native speaker. As with all of my Pay-What-You-Want titles, the preview will show you the whole of the product. Have a look for yourself if my English meets your standard. Thank you!
After I finished H.P. Lovecraft´s story “At the Mountains of Madness”, the GM in me dreamed about an adventure that would take place in some (other)... [click here for more] |
Kai Pütz a.k.a Gregorius21778 |
Pay What You Want
|
Kung Fu Classics is a supplement for Dungeon Crawl Classics that lets you roleplay in the fast, high-flying action of a kung fu movie! ... [click here for more] |
Deep Sheep |
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This is the authorized Dutch translation of Mausritter, the sword and whiskers roleplaying game by Isaac Williams.
Pak het zwaard en zet de snorharen op van een dappere muisavonturier in Mausritter (Muisridders), een avontuurlijk fantasierollenspel.
Dankzij heerlijk snelle en kleurrijke personagecreatie speel je super snel je eigen muisavonturier.
Een... [click here for more] |
Wonderschouw |
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Honour demands to be satisfied. Incite a simple conflict to a more dramatic, skill-based minigame with En Guard.
A simple trick-taking dice minigame that uses a trump pip value to add a strategic layer. A conflict can be divided into rounds for even more tension.
System: None. MOSAIC Strict- and OSR- compatible.
Needed: 6d6
Time to play: 1... [click here for more] |
Uncle Vova Games |
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Thank you for looking at D20 Simple a game designed for new and young players to learn the ropes of tabletop gaming.
Inspired by OSR style games with a heavy modern influence D20 Simple features:
Freeform Classless Characters
Genre Neutral Design to play in any world you wish
Low to No Math Gameplay
Maliable Powers System to allow a veriety of Magic, Psychic, Superers, or whatever you imagine
D20... [click here for more] |
The GM's Table |
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