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За Морію

За Морію


Перекладено з оригіналу за ліцензією CC BY-NC 4.0 / Translated from the original under CC BY-NC 4.0 licence Зі смертю Балрога, надія на повернення Морії ожила більше, ніж будь-коли. Тисячі гномів з великих, захованих під горами фортець, збираються...   [click here for more]
ІНРІУМ  Pay What You Want

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Moonshine & Swords

Moonshine & Swords


re-envisiond classic 1974 inspired ruleset.  somethings are missing, some are added...the way any homebrew version of over 30 years mutates... drunken adventurers in medieval times, bravely running away from dungeons death knights being angry at the living....kobolds being miners lost in time...wizards who have no use for petty spells such as magic missiles or sleep and go at it with fireballs. ...   [click here for more]
xal sylath  Pay What You Want

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Sylath - Hebrew classic pulp fantasy

Sylath - Hebrew classic pulp fantasy


Sylath is a retroclone with quite a few unique quirks -  always keeping up with the spirit of old school weird and pulp oreinted role playing games of the past.  written by a veteran (over 35 years) in gaming - it is a product made of love and simplicity in mind - yet contains enough materiel (over 115 pages including complete bestiary and easy layout) for longer, more existential campaigns.  the...   [click here for more]
xal sylath  Pay What You Want

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Mausritter (Nederlands)

Mausritter (Nederlands)


This is the authorized Dutch translation of Mausritter, the sword and whiskers roleplaying game by Isaac Williams. Pak het zwaard en zet de snorharen op van een dappere muisavonturier in Mausritter (Muisridders), een avontuurlijk fantasierollenspel. Dankzij heerlijk snelle en kleurrijke personagecreatie speel je super snel je eigen muisavonturier. Een...   [click here for more]
Wonderschouw  Pay What You Want

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lethally simple old school rpg.

lethally simple old school rpg.


This is a old school revival rpg for fans or rules lite and osr games. If you like 1 or both of those things then this is the game for you.  ...   [click here for more]
Whatever publishing  Pay What You Want

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Strange Brew RPG

Strange Brew RPG


An uber-lite rules hack for Old School Roleplaying Games. No preamble. WIP The PDF is A4 sized and pretty print-friendly if you don't print the cover/title page. Any feedback is much appreciated. The game has so far been fairly extensively playtested by a dozen very loud third graders and a couple parties of adult adventurers. ...   [click here for more]
Western Spaghetti  Pay What You Want

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1pot: rules system & house rules for old school RPGs

1pot: rules system & house rules for old school RPGs


1pot ruleset for low level OSR style play across your game or retroclone of choice 1pot is a collection of optional modular rules, house rules, and ideas that can bring a grittier feel to other, especially old-school style, roleplaying games - but that in itself also describes a complete simple, abbreviated and rules-lite RPG. The goal is to extend the risky, one-roll-away-from-death,...   [click here for more]
Wedge the Halfling Under the Door!  Pay What You Want

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Enter the Dismal Armory

Enter the Dismal Armory


Welcome to the solo "Dark Fort"-alike for Wasteland Degenerates! While this 12-page solo game differs in several mechanical ways to main Wasteland Degenerates game (see the Jumper Cable Edition and the upcoming hardcover Kickstarter for February 25, 2025), the worldbuilding and vibes are consistent with my final vision.  This is meant to be a solo journaling RPG played with All Of the Dice, a pencil/pen,...   [click here for more]
Wasteland Degenerates LLC  Pay What You Want

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Haiku Knight

Haiku Knight


You are a poor knight A coin flip decides your fate Become a rich knight __ You are a poet Communicate in haikus Write down each haiku __ You have a background Roll with a d66  To discover it __ Haiku Dragon, Troika Are this game's influences Please go check them out ...   [click here for more]
Victory Fish  Pay What You Want

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Carmine TTRPG

Carmine TTRPG


Carmine is a d20-based tabletop RPG aiming for the tricky middle ground between "ordinary people thrust into the adventuring life" and "fantasy superheroes". Build the character you want from a vast collection of meaningful mechanical options. Your character's Traits establish their uniqueness, and optional Archetypes facilitate turning your ideas into distinct fantasy personas. In...   [click here for more]
Víctor Gordillo González  Pay What You Want

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The Artificer's Handbook

The Artificer's Handbook


Candle'bre is an OSR-style fantasy RPG that includes just a splash of Steampunk for flavor.  As such, Artificers are very much a "thing" in this game world, and if you're interested in playing one in this setting, then this is the book you want. Sure, sure, the core rules and campaign setting book will give you enough information to start running a first level Artificer, but if you want the inside...   [click here for more]
Velociryx  Pay What You Want

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The Barbarian's Handbook

The Barbarian's Handbook


The Kellens are hands-down the deadliest fighters in the whole of the Basin.  During the Great War, the Dark God who fought against humanity swore that by the time he was finished, there wouldn't be enough Kellens remaining to populate a single village. The Dark God was wrong (but not by much!), and the Kellens were instrumental in his defeat. Barbarians in Candle'Bre aren't like the barbarians...   [click here for more]
Velociryx  Pay What You Want

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The Bard's Handbook

The Bard's Handbook


The single most important thing for spellcasters in Candle'Bre to remember is this:  Every spellcasting class has a different understanding of, and relationship with magic. Where Artificers tend to treat magic as a form of eldritch electricity and seek to cast spells that are reliable and repeatable, Bards are more like "hold my beer" casters.  They don't really know what they're doing or why it...   [click here for more]
Velociryx  Pay What You Want

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The Cleric's Handbook, Volume I

The Cleric's Handbook, Volume I


The single most important thing for spellcasters in Candle'Bre to remember is this:  Every spellcasting class has a different understanding of, and relationship with magic. Whereas Bards tend to be "hold my beer" spellcasters who fly by the seat of their pants, the Cleric gets their power via their belief in, and relationship with one of the handful of gods in Candle'Bre's tiny pantheon. Candle'Bre...   [click here for more]
Velociryx  Pay What You Want

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The Cleric's Handbook, Volume II

The Cleric's Handbook, Volume II


There's so much "stuff" to talk about where Clerics and Paladins are concerned that we couldn't fit it all in one book.  This then, is Volume II of the Cleric's "splat book" and here, you'll find full details on your vow and oath spells, as well as all the Major Arcana (3rd thru 7th level spells) you'll have access to over the course of your adventuring career. As with the other books in the Splat...   [click here for more]
Velociryx  Pay What You Want

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The Courts of Candle'Bre Rules and Campaign Setting

The Courts of Candle'Bre Rules and Campaign Setting


Are you looking for something a little different for your next campaign?  A little "off the beaten path?" Candle'Bre might be just the ticket then! This OSR-style fantasy RPG is drawn from a quartet of fantasy novels I wrote in the long ago.  I had thought for years that it would be cool to turn those books into a game, but I never had the time.  At least, not until the pandemic hit. That's how...   [click here for more]
Velociryx  Pay What You Want

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The Fighter's Handbook

The Fighter's Handbook


In most fantasy games related to D&D or "D&D-Adjacent" fighters are kind of your classic 'generic character.'  They're the class that gets recommended to absolute newbies because they're super easy to play.  Just...put your armor on, grab a stick and go beat something to death. In Candle'Bre, fighters (free-swords in particular) have a long, proud history.  These guys have saved the Basin...   [click here for more]
Velociryx  Pay What You Want

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The Ranger's Handbook

The Ranger's Handbook


Rangers in Candle'Bre were inspired by three archetypes:  Aragorn from Lord of the Rings, Long Rifle from "Last of the Mohicans," and Mel Gibson's character in "The Patriot."  If you've seen the movie, just cast your mind back to the scene where he singlehandedly demolished a platoon of Redcoats in the forest. That's what a Ranger can do in the wilds. They're out of their element in town, but honestly,...   [click here for more]
Velociryx  Pay What You Want

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The Rogue's Handbook

The Rogue's Handbook


Rogues are probably the easiest class to play in Candle'Bre.  They're meant to represent the everyman, but with a twist. Every playable class in Candle'Bre has "one good thing" that they can do, that nobody else has access to, and the Rogue's "one good thing" is a doozy. They've got a personal relationship with "Lady Luck." They can "make their own luck" in ways that no other class in the game...   [click here for more]
Velociryx  Pay What You Want

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The Warlock's Handbook

The Warlock's Handbook


In many ways, Warlocks are similar to Clerics.  They both rely on some greater being for their magical abilities. The difference is that where the Cleric's powers are derived from a faith-based relationship with that greater being, the Warlock's relationship is much more transactional, and that relationship is tracked via Credit and Debit tokens. Do something specifically in the service of your...   [click here for more]
Velociryx  Pay What You Want

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The Wizard's Handbook, Volume I

The Wizard's Handbook, Volume I


Wizards are, of course, the preeminent spellcasters in Candle'Bre.  They get more spell points, and their abilities give them more control overall, so they've got a better chance of getting points refunded when casting.  That, combined with the fact that they have a lot of spell points to begin with, allows them to cast spells long after everyone else has exhausted their supply of points for the...   [click here for more]
Velociryx  Pay What You Want

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The Wizard's Handbook, Volume II

The Wizard's Handbook, Volume II


There was so much "stuff" pertaining to the mighty Wizard class that we couldn't fit it all in one book! Volume II of the Wizard's Handbook contains every Major Arcana spell on the Wizard's spell list.  Each spell has unique augmentations and a chart of effects to reference when casting that spell.  You'll find all your 3rd thru 7th level spells here, and as with the rest of the Splat Books, this...   [click here for more]
Velociryx  Pay What You Want

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Battle Axe

Battle Axe


Battle aXe is a fantasy mass combat supplement for old school tabletop role-playing games, and their clones.  It is designed to accompany your adventures, when you find your character in the middle of a battlefield, or when you, as the player, want to act as a lieutenant and command armies, and crush enemies. It can also be played as a stand-alone game when all...   [click here for more]
Utku Tönel  Pay What You Want

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Death Tax

Death Tax


This free supplement for old-school RPGs and their retro clones introduces domain-level play, offering a richer, more immersive campaign. Take your seasoned adventurers beyond dungeon crawls and delve into the challenges and rewards of managing your own fiefdom. Build Your Stronghold: From a simple manor to a towering castle, construct the central hub of your domain....   [click here for more]
Utku Tönel  Pay What You Want

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Hex Dex Vex

Hex Dex Vex


Beneath the earth is a place of failed magic that the last wizards locked away before they were slaughtered by heathens, mathematicians, and rogues. Here, no gods can see you. Your screams echo past rock walls and stone corridors for the scurrying skittering things to hear and draw closer. The knife in your hand is from someone’s back and you would leave your friends to perish...   [click here for more]
Ursidice  Pay What You Want

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/hack

/hack


Hey, kid—is combat taking too long? Tired of the same ol’ crit/fumble effects? Then you need /hack. All attacks hit—no more rolling to miss! Weapon/armor dice crit/fumble on max/1! Crit/fumble effects determined by opposing weapon/armor roll! A5 size! Official GM screen–compatible! Print it on your favorite eyeball-scorchingly yellow paper! /hack is an independent production...   [click here for more]
Urizenic  Pay What You Want

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Tyndale Gaming System, v.3

Tyndale Gaming System, v.3


These simple rules are yet another iteration used in some of our home games. The rules have been designed to promote ease of gaming with children. A six- or eight-year old should be able to grasp the basics with only slight input from a parent, though these same kids will probably struggle reading the rules. Fantasy setting examples are included but the game is meant for any form or gaming with...   [click here for more]
Tyndale Toaster Productions  Pay What You Want

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Cascading Systems Introduction Guide

Cascading Systems Introduction Guide


“Telling the fortunes of men who live only in dreams.”    That‘s what this game system is for.  It’s how I describe the tabletop role playing game hobby in general.   You roll the dice to determine  the fortunes, options, boons and banes of people who we know exist only in our minds. “Cascading Systems” as a game engine is built for tabletop, pen-and-dice, theater of the mind...   [click here for more]
Twilight Gardens Presentations  Pay What You Want

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Nightblade

Nightblade


Nightblade is a big game in a small package. A New Wave of Traditional Roleplaying Game, Nightblade is inspired by old school and modern design, offering a rules-lite, tactical game that can be read in 10 minutes and put straight on the table.  Inspirations include D&D Basic, 4e, and 13th Age.   Become a virtuous Champion, a shadowy Scoundrel or an arcane Runeweaver, each with their own knacks...   [click here for more]
Trollish Delver Games  Pay What You Want

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Slay

Slay


Slay is a dungeon-crawling adventure game for 3-5 players that blends old and new school sensibilities. In this download you will find a complete 9-page game of dungeoneering goodness.  In a sea of old-school inspired TTRPGs, what makes Slay so special?  Slay has a unique d6 combat system. Roll a red effort die along with your white task dice. Make a decision to either add the effort die to your...   [click here for more]
Trollish Delver Games  Pay What You Want

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Free Castles & Crusades Players Handbook 7th Printing

Free Castles & Crusades Players Handbook 7th Printing


TLG 80107 Castles & Crusades Players Handbook, 7th Printing We’ve moved to the 7th printing of the Castles & Crusades Players Handbook. A pillar of the table top RPG industry, Castles & Crusades embodies the spirit of the old-school gamer with the easy to use modern mechanics. The Players Handbook has all you need to get started in a wild ride of adventure! It’s easy...   [click here for more]
Troll Lord Games  Pay What You Want

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The Blackest Hack

The Blackest Hack


The Blackest Hack is a version of The Black Hack optimized for evil player characters. THIS GAME IS FOR ADULTS ONLY. ...   [click here for more]
Tragos Games  Pay What You Want

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Shadows of the North

Shadows of the North


Shadows of the North is an OSR system of Perilous Dark Age Fantasy Adventure, currently in playtesting. Its inception came as a result of my desire for a faster, sleeker, and deadlier system than other typical fantasy RPGs have to offer- one that relies on rulings rather than rules.  Inspired by Scandanavian Folklore, Celtic Myth, and 1981 B/X D&D, this light d12...   [click here for more]
Tim Santy  Pay What You Want

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Shadows of the North (Special Edition)

Shadows of the North (Special Edition)


Shadows of the North is an OSR system of Perilous Dark Age Fantasy Adventure, currently in playtesting. Its inception came as a result of my desire for a faster, sleeker, and deadlier system than other typical fantasy RPGs have to offer- one that relies on rulings rather than rules.  Inspired by Scandanavian Folklore, Celtic Myth, and 1981 B/X D&D, this light d12...   [click here for more]
Tim Santy  Pay What You Want

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CWN Edges & Foci Overview

CWN Edges & Foci Overview


Starting as a new player in a Cities Without Number campaign, I expect we'll be doing a lot of dying and creating many new characters. This sheet gives an overview of all the Edges & Foci from the CWN SRD to help you chose what to play next! Variant Human and Magic User Foci from the CWN deluxe version are not included in this list. ...   [click here for more]
Tim Gangwisch  Pay What You Want

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FARM Champions BETA

FARM Champions BETA


Become a hero. Protect your community. FARM Champions is a roleplaying game where you (the players) play young heroes forced by choice or circumstance into embarking on a quest, going on adventures, and taking odd jobs (all developed by the Narrator) to protect and improve your community. Young Heroes. You will play folks...   [click here for more]
Tim Bannock  Pay What You Want

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Treasures Just Beyond O5R GM Hack

Treasures Just Beyond O5R GM Hack


Powered by the OGL, inspired by the OSR Ever run a 5th Edition game and wonder where an important GM-facing rule is? Ever design a dungeon-crawl and grimace when all the PCs can see in the dark unaided What are torches for in this edition, anyway? Throw out your game master guide* and use this instead! Treasures Just Beyond - O5R GM Hack is here for you! Treasures Just Beyond - O5R...   [click here for more]
Tim Bannock  Pay What You Want

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Microtransaction: The RPG

Microtransaction: The RPG


Are you a GM who feels like they deserve something more out of the game? Then get ready to become wealthy beyond your wildest dreams!* With the Microtransaction system and its revolutionary d$ "dice" you can now make all sorts of money off of your players! The first page in the rules for this system can be grafted into any OSR or 5E game, allowing you to raise the stakes for your players and to bring...   [click here for more]
Thunderegg Productions  Pay What You Want

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Tunnels Perfect

Tunnels Perfect


Grab your D6's!   A Public Domain work-a-like framework for everyone's favorite 1975 RPG. Can be used as alternate rules for your favorite tunnel delving game. Creators can use as a base for new games.  Free use of "Tunnels Perfect" in your published material - no hassle - no fees. ...   [click here for more]
Thomas W. Simpson  Pay What You Want

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The Domain of Meru, A Travel Guide

The Domain of Meru, A Travel Guide


FROM OUR POEMS AND FOLKLORE: Rod, the All Father created Prav, the heavens that hold our sun and three moons. He planted the World Tree whose leaves are home to numerous other realms. He birthed his sons and daughters, our bogs (gods), and bid them to “create something.” So under the shade of the World Tree his first son Svarog brought forth Yav, or as we named it: Meru. He began...   [click here for more]
This Is The Weird  Pay What You Want

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RedHack (1e)

RedHack (1e)


What is RedHack? RedHack is a concise, complete package that contains Player Rules, a GM Guide, a Bestiary of 24 classic foes, and a sample adventure. It is a d20 system that blends modern character customization options and OSR gameplay philosophies. RedHack is... Classless: As your character gains more experience through their adventures, they will become...   [click here for more]
TheNatOne  Pay What You Want

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The Dungeon of Abkadev

The Dungeon of Abkadev


Deep within a mountain dungeon of this or some other realm lies a tome so powerful that few who have gazed upon it have lived to tell the tale. A dungeon created by an eldritch mind so devious, it is unknown even to you: the erudite apprentice of an equally eldritch mind. In this solo adventure gamebook, you take on the role of the wizard M'Nop's capable apprentice. Your task is to infiltrate the...   [click here for more]
The Wizard's Tower  Pay What You Want

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Real Tennis

Real Tennis


Tired of hand-waving all of the tennis matches in your OSR games?  Hark, seekers of the strange, and behold this mini-game, Where shadowy chance and subtle skill in eerie union burn Upon the tessellated court of the Sport of Kings, Where Fortune's rackets smite with Doughty strokes, eldritch glamour, and cunning guile. The ball swiftly is hurled between players, with each cast...   [click here for more]
The Skull as a Complete Gentleman Co  Pay What You Want

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BASTERD! Basic Rules

BASTERD! Basic Rules


BASTERD is an amalgam of the best features and choices of 5E, coupled to the best concepts of the OSR movement, and mixed to the level that is best for a solid tabletop campaign. Take time, be careful, and enjoy a different kind of game where the Ability Scores actually matter. Choosing your Class begins the Creation process. Species as Class? So it was written,...   [click here for more]
The Rune^Forge  Pay What You Want

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Mínimo JdR

Mínimo JdR


Voici 5 raisons pour vous jouer à Mínimo: Il tient dans votre poche Il est facile à apprendre Ca peut se jouer sans chiffres Gratuit Le Minimum utile pour jouer à un JdR Crédits Un jeu de Matheus “Guax”. Traduction francophone par Kalum de The Rolistes. Licence: Creative Commons Attribution-ShareAlike...   [click here for more]
The Rolistes  Pay What You Want

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The Iron Realm Enter the MegaDungeon

The Iron Realm Enter the MegaDungeon


I am your Maze Master, Abel Enzo, and I welcome you to Enter the Megadungeon - an introduction to dark fantasy classic gaming in The Iron Realm Campaign Setting. Within these pages you will be shown a world of total darkness for The Iron Realm is The Last Realm – the plane that exists after all other worlds have fallen, after even the gods themselves have passed away in the limitless destruction...   [click here for more]
The Iron Realm  Pay What You Want

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For Gold & Glory 2e Core Rules

For Gold & Glory 2e Core Rules


Please Note: Currently, this is the same file that is being offered at God Emperor Games. He and I are NOT in any type of competition. I will not offer printed copies of this book. I only decided to include this free PDF as one of my titles to faciltate bundling deals and cross-promotions with third parties that use the FG&G system. Within these pages lie the keys to open worlds of wonder and...   [click here for more]
The Hawk Wolf Network  Pay What You Want

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Wight-Box: Original Medieval Fantasy Adventure Campaigns (PDF)

Wight-Box: Original Medieval Fantasy Adventure Campaigns (PDF)


Wight-Box is a clone, but a clone that is different from many that have come before. The premise of Wight-Box is to pretend it is 1974, and all we have is CHAINMAIL and the 3LBBs. How would we play this game? Wight-Box attempts to look at these rulesets, combing through them, and compiling them in what is hopefully a true and authentic way to 0e that is easy to understand. I had to change this from...   [click here for more]
The Basic Expert  Pay What You Want

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Art Pack: Archetypes & Professions (Grim & Perilous Library) - Templates for Zweihander RPG

Art Pack: Archetypes & Professions (Grim & Perilous Library) - Templates for Zweihander RPG


Looking to write and publish your own adventure or creature for ZWEIHÄNDER Grim & Perilous RPG? Using these easy-to-use art packs, now you can! Files include: Archetypes A-Z Ancestries A-Z Grab the official Art Pack (Archetypes and Ancestries) today, and begin creating your own world of grim & perilous adventure! Version Control V1:...   [click here for more]
Terrible Wyrm  Pay What You Want

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Art Pack: Bestiary A-Z (Grim & Perilous Library) - Templates for Zweihander RPG

Art Pack: Bestiary A-Z (Grim & Perilous Library) - Templates for Zweihander RPG


Looking to write and publish your own adventure or creature for ZWEIHÄNDER Grim & Perilous RPG? Using these easy-to-use art packs, now you can! Files include: Every censored and uncensored image from the bestiary, A-Z Grab the official Art Pack (Bestiaryl) today, and begin creating your own world of grim & perilous adventure! Version Control...   [click here for more]
Terrible Wyrm  Pay What You Want

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  PFRPG 19: Garden of the Gods™, for Palladium Fantasy RPG® 2nd Edition