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* Medicine of the Wastelands [70% OFF BUNDLE] *

* Medicine of the Wastelands [70% OFF BUNDLE] *


This very special 70% off bundle contains several bestselling issues of the Wisdom from the Wastelands supplement for modern, science fiction, and post-apocalyptic games, including ones devoted to Diseases and Medical Options, Medical Devices, Drugs, Nanotechnology, Radiation Sickness, and Alternate Forms of Radiation! Other items in it include a self-standing...   [click here for more]
Skirmisher Publishing  $22.88 $6.94

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* Wisdom from the Wastelands [80% OFF BUNDLE] *

* Wisdom from the Wastelands [80% OFF BUNDLE] *


This very special 80% off bundle contains all 52 issues of the "Wisdom from the Wastelands" supplement for modern, science fiction, and post-apocalyptic roleplaying games! You can use them to add a ton of new monsters, mutants, mutations, robots, high-tech weapons, combat options, and more to your sessions and scenarios. We have also thrown in as bonus items our Platinum-bestselling TSRPG...   [click here for more]
Skirmisher Publishing  $65.46 $11.99

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Artifacts of the Wastelands

Artifacts of the Wastelands


One way to make a modern, sci-fi, or post-apocalyptic game your own is with artifacts. A game master could expand the types of items a party might find, imagining what technology would be available generations in the future, where even potentially mundane objects might enter the realms of the fantastic.  This publication delves into four very different kinds of technology. Cloaks include several...   [click here for more]
Skirmisher Publishing  $1.99

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Asteroid 1618

Asteroid 1618


Produced during Worldwide Adventure Writing Month 2007, Asteroid 1618 is the first and maybe only full-length adventure for Encounter Critical.  Possibly useful for other gonzo roleplaying games that have both wizards and spaceships. ...   [click here for more]
Jeff Rients   FREE 

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Base of Operations (Troopers: RedHack - Recovered Intel)

Base of Operations (Troopers: RedHack - Recovered Intel)


Base of Operations provides easy base creation rules for players to easily build functional bases for their PCs. Rules are provided to build city, wasteland, and starship/space station bases. Over 40 types of facilities, ranging from armories to xeno-biology labs, are provided to choose from! This ruleset is written as concisely as possible, to make sure the PCs actually use it! ...   [click here for more]
TheNatOne  Pay What You Want

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Beyond the Glittering Sands

Beyond the Glittering Sands


Beyond the Glittering Sands psychedelic science-fantasy pointcrawl Beyond the Sea of Glittering Sands lie the Chromatic Mountains. It's no paradise, but compared to the desolate, endless seas of sand, it's a lively place where at least a semblance of civilization can be found. Beyond the Glittering Sands is an OSR/NSR pointcrawl micro-setting...   [click here for more]
Monster Mind  $2.00

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Born of a Bloody Film

Born of a Bloody Film


Pulled from a pit of refuse, ever-shadowed corners, a plane of agony, and the fabric of nightmares itself, these terrifying creatures will stalk, scare, torture, and possess any hapless fools who stumble into their realms. Born of a Bloody Film is a supplement for Mörk Borg and other OSR-inspired RPGs that includes four monsters torn from horror...   [click here for more]
ATypicalFaux  $4.00

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Bunker #1

Bunker #1


BUNKER is set on a far-future, post-apocalyptic Earth. The party begins their adventure in a small town called THE MOUNDS, where civilization has begun to rebound from cataclysm, but awareness of the greater earth is still a mystery. The growing settlement, surrounded by the eight huge grassy bulges, teeters toward civic advancement and progress, ignorant of the strange secrets that lay dormant beneath...   [click here for more]
Haunted Meat  $10.00

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Bunker #1 Digital Bonus Bundle

Bunker #1 Digital Bonus Bundle


Want to get started playing in the Bunkerverse faster? You've come to the right place! This Bonus Bundle includes: • 5 ready-to-run pregenerated characters! • A blank custom character sheet! • A "Player Packet" that you can distribute to players ahead of playing to give them info about the world and character creation. • All the illustrations + maps in the zine as clean, made-for-screen-sharing...   [click here for more]
Haunted Meat  Pay What You Want

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Bunker #2

Bunker #2


BUNKER is set on a far-future, post-apocalyptic Earth. The party begins their adventure in a small town called THE MOUNDS, where civilization has begun to rebound from cataclysm, but awareness of the greater earth is still a mystery. The growing settlement, surrounded by the eight huge grassy bulges, teeters toward civic advancement and progress, ignorant of the strange secrets that lay dormant beneath...   [click here for more]
Haunted Meat  $10.00

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Children of the Fallen Sun

Children of the Fallen Sun


The star fell from the heavens far above, its long red tail ripping the sky like a bloody, dripping wound. All eyes of the tribe—mutant, manimal, and plantient alike—were transfixed by the resulting explosion seen far off in the horizon. Some proclaim this is the Second Death, foretold within the Ancient Prophecy. But one venerable sentient redwood recognizes it as the Sky Ark of the Ancients,...   [click here for more]
Thick Skull Adventures  $4.99

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City Running Troika!

City Running Troika!


City Running Troika! Just about everything good in this booklet is from the mind of Logan Knight thankfully putting his ideas and the tables for running his Viriconium-like city, Cörpathium, up under a Creative Commons license. This is NOT the City of Troika. The actual Troika city is not yet available. My idea was to delve into where the author of Troika! Daniel Sell got his inspiration:...   [click here for more]
Direbane Publishing   FREE 

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Classic Diversions: Apocalypse Tech Report

Classic Diversions: Apocalypse Tech Report


The Apocalypse Tech Report provides additional equipment and new forms of technology - including cybernetics and nanotechnology - for the many worlds of Mutant Future. Included in this supplement are 60 technological artifacts from the pre-apocalypse era - including tools, weapons, gadgets, and armor - along with 10 new robots. The cybernetics section introduces guidelines for creating cyborg characters...   [click here for more]
Graph Paper Robot  $5.00

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Crawler / Monster Manual #1

Crawler / Monster Manual #1


It's a zine! It's a game! It's a difficult game. Seriously, you die a lot. I have fun when I play it, but I might be a sicko. It's also my first game, so if you play it, seriously, I'd love your feedback! I designed it quickly and loosely and had a blast, and already have ideas for a better v.2.0. Plus lots more monsters to draw. The zine's got all the crap in it that you need to play--a board,...   [click here for more]
Haunted Meat  $11.00

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Creatures of the Tropical Wastes (Mutant Future)

Creatures of the Tropical Wastes (Mutant Future)


Do you need more monsters and mutations for your postapocalyptic, sci-fi, or fantasy game? If so, Creatures of the Tropical Wastes is what you are looking for! Fully compatible with Mutant Future - as well as Labyrinth Lord and other games that use the familiar and easy-to-use "Basic" role-playing game rules introduced in the 1970s - this collection includes: * A Foreword by...   [click here for more]
Skirmisher Publishing  $4.99

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Creatures of the Wastelands: Habitats

Creatures of the Wastelands: Habitats


Creatures of the Wastelands: Habitats is devoted to some of the possible environments and locations that might exist in a post-apocalyptic campaign setting and how they can be used in role-playing games in general and Goblinoid Games' Mutant Future in particular. Life being what it is, most of these locations have since been colonized by a variety of mutant and non-mutant life forms....   [click here for more]
Skirmisher Publishing  $1.99

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Creatures of the Wastelands: Mutational Evolution

Creatures of the Wastelands: Mutational Evolution


Creatures of the Wastelands: Mutational Evolution is a guide to developing a more vibrant post-apocalyptic campaign setting by constructing families of related mutants, and is full of both suggestions and examples of how Game Masters can accomplish this. Mutational Evolution is fully compatible with Mutant Future, as well as Labyrinth Lord and other games that use the familiar...   [click here for more]
Skirmisher Publishing  $5.99

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Extinguish the Sun #01

Extinguish the Sun #01


Extinguish the Sun is a zine for fans of the Old School Renaissance (OSR) and associated games. This issue contains a systemless description of the City in Chains, a metropolis bound by the walls its long-dead yet still ruling monarch built around it, and rules for running a post-apocalyptic Mad Max/Tank Girl-inspired campaign in B/X. The cover is by Michael R. and the...   [click here for more]
Apollyon Press  $2.00

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Faktionz Ov Da Grymdark Imperivm

Faktionz Ov Da Grymdark Imperivm


This is a work of satire. I repeat, satire. Everything about the Imperivm is shitty. If you identify with the Imperivm, you are shitty. If you’d like to join the Imperivm, you are shitty. If you think the Imperivm must be given the chance to make their case (shitty as we may find it) before jumping to any conclusions, you are shitty. Be not shitty. Faktionz Ov Da Grymdark Imperivm...   [click here for more]
Diogo Barros  $6.00

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Fear The Shadows

Fear The Shadows


IN THIS NEW FRIGHTENING SUPPLEMENT TO THE GREAT PLAINS APOCALYPSE, YOU WILL FIND THE FOLLOWING:   The new Spiritualist Profession Stat adds depth to character creation, offering more options for players.  It includes new boons for those who focus on the Spiritualist stat, allowing them to interact with or defend against ghosts, revenants, and wraiths that haunt the apocalypse....   [click here for more]
Shadow Drifter Games  $3.00

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Field Trip to Zu

Field Trip to Zu


A post-apocalyptic fairytale hexcrawl for Rovers & Riches (and other, better OSR games).  Even the most ignorant children know the realm is divided by a massive, transparent wall. Everything outside the wall is “normal.” Everything that lies inside is “wrong.” The “wrong” lands are called Zu. Today, we take a field trip into strangest Zu...  36 hexes of twisted...   [click here for more]
Operant Game Lab  Pay What You Want

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Fractal Dreamvault

Fractal Dreamvault


Fractal DreamVault An adventure zine for Vaults of Vaarn The Fractal DreamVault is a point-crawl adventure into the surreal and ever-changing dreamworld of the collective unconscious of Urth’s inhabitants. It takes place inside a vault where characters can explore their deepest desires and fears, gain profound insights, or even reshape the DreamVault through lucid dreaming. Designer's...   [click here for more]
Ilias Iovis  Pay What You Want

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Get Me the Juice

Get Me the Juice


Get Me the Juice is a 1st Level adventure module for Mutant Crawl Classics and other post-apocalyptic RPG settings. Adventure Background Power is everything in this jungle world, and your tribe is in desperate need of more. The power source for your tribe’s “Box of Cold” is dying. Failure of this artifact of the ancients could cause the needless deaths of many...   [click here for more]
TSG, High Dive Games  $9.00

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Gobblin' Expansion Classes

Gobblin' Expansion Classes


So you've mastered Gobblin'! You've tried all 13 Specialties and crave even more stupidity to play with. You've broken the game and want to see just how far you can go in ruining the post-apocalypse. For stranger, even further mix-maxed lunacy, we offer you the First Day DLC Character Pack for wildly ridiculous and comically untested character types. The First Day DLC Character Pack includes 5 new...   [click here for more]
Drunk and Ugly Games LLC  Pay What You Want

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Gregorius21778: 20 Weird, Irradiated Encounters for a Mutated, Post-Apocalyptic Swamp

Gregorius21778: 20 Weird, Irradiated Encounters for a Mutated, Post-Apocalyptic Swamp


Attention please! I am not a native speaker, please check the preview to see for yourselves if my English matches your standards. Thank you! As the name already suggests, 20 Weird, Irradiated Encounters provides you with an list of themed encounters (six pages worth of them in total) that you may use as a random encounter table (d20). Not all of them are detrimental,...   [click here for more]
Kai Pütz a.k.a Gregorius21778  $0.75

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Gregorius21778: 25 Encounters in the Eerie, Barbaric North

Gregorius21778: 25 Encounters in the Eerie, Barbaric North


This is not the work of a native speaker. Please have a look at the preview to see for yourself if my English matches your standards. 25 Encounters in the Eerie, Barbaric North is a by-product of my own RPG sessions, and based on encounters I presented to my own group while they ventured North of Hadrian´s Wall in a world based upon 14th century England...   [click here for more]
Kai Pütz a.k.a Gregorius21778  $1.75

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Gregorius21778: 50 Small-Time Vendors for a Weird, Irradiated Post-Apocalypse

Gregorius21778: 50 Small-Time Vendors for a Weird, Irradiated Post-Apocalypse


50 Small-Time Vendors for a Weird, Irradiated Post-Apocalypse is a collection of hawkers, hucksters, peddlers and other NPC that have something to sell in small quantities. It is all Mutant Future(tm) compatible, so the goods are from the equipment and technological artifact section of said game. A few vendors offer services instead of goods. Each one (humans, mutants, robots,...   [click here for more]
Kai Pütz a.k.a Gregorius21778  $1.75

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Gregorius21778: Excerpts of the Radioactive Spellbook

Gregorius21778: Excerpts of the Radioactive Spellbook


This is an excerpt of an The Radioactive Spellbook, a PDF supplement of mine. It will give you a good idea about what to expect from the the release. And even if you are not interested in it at all, this freebee will give you a few technology related spells to incorporate in your games. Enjoy! ...   [click here for more]
Kai Pütz a.k.a Gregorius21778   FREE 

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Gregorius21778: The Rockyhill Badlands

Gregorius21778: The Rockyhill Badlands


Attention please! I am not a native speaker, please check the preview to see for yourselves if my English matches your standards. Thank you! The Rockyhill Badlands is a set of 25 inter-linked encounters, with their own d100 Random Encounter table. They are meant to create an individual, named region for a GM that looks for a not-so-nondescript area to put...   [click here for more]
Kai Pütz a.k.a Gregorius21778  $0.75

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Gregorius21778: Weird Contaminated World Surplus Output 2019

Gregorius21778: Weird Contaminated World Surplus Output 2019


This title is FREE as part of the Weird Contaminated World [BUNDLE] Attention/Please read first! This is not the work of a native speaker. Please have a look at the preview to see if my English matches your standards. I have a blog where I, from time to time, write different articles that are either aimed at or compatible with Mutant Future(tm). Starting with 2019, I will release...   [click here for more]
Kai Pütz a.k.a Gregorius21778  $0.50

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Gregorius21778: Weird, Contaminated World Vol.04

Gregorius21778: Weird, Contaminated World Vol.04


Attention/Please read first! This is not the work of a native speaker. Please have a look at the preview to see if my English matches your standards. Blobs, Slimes and Oozes. What would a weird science-fantasy post-apocalypse be without them? This supplement is an adaption of my Almanac of Blobs for Mutant Future(tm), and has been extended to not only...   [click here for more]
Kai Pütz a.k.a Gregorius21778  $1.00

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Gregorius21778: Weird, Irradiated Loot of Pigmen and other Mutated Dogs of War

Gregorius21778: Weird, Irradiated Loot of Pigmen and other Mutated Dogs of War


Attention please! The preview shows you the whole product. Read it first and then decide what you want to pay for it. Now, what do we have here...? After I finished 20 Weird, Irradiated Encounters for a Mutated, Post-Apocalyptic Swamp (a mouthy title, I know...) I still had the picture of Mutant Future(tm) pigmen in my mind (probably because of of the encounter...   [click here for more]
Kai Pütz a.k.a Gregorius21778  Pay What You Want

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Gregorius´Notes: On the Irradiated, Mutated,Post-Apocalyptic OSR #Year 2018

Gregorius´Notes: On the Irradiated, Mutated,Post-Apocalyptic OSR #Year 2018


Gregorius´Notes: On the Irradiated, Mutated, Post-Apocalyptic OSR #Year 2018 is a collection of selected articles I wrote for my blog in 2018. Inside you will find a mix of encounters, loot, diseases, monsters, mutant NPC and a simple (but not EASY) dungeon crawl. All written for and compatible with Mutant Future(tm). 17 pages of content (the others are cover, front matter,...   [click here for more]
Kai Pütz a.k.a Gregorius21778  $2.50

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Gregorius´Notes: On the Weird OSR Fantasy

Gregorius´Notes: On the Weird OSR Fantasy


On the Weird OSR Fantasy #Year 2016-17 was my first release of a selection of LotFP-compatible articles from my blog. Back then, I was not sure if anyone would really be interested and decided for a very simple black-and-white release. I was also far away from knowing anything about how to format a text and had, in general, lot to learn. Now, in 2020, I decided to give that release...   [click here for more]
Kai Pütz a.k.a Gregorius21778  Pay What You Want

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Guns of the Frontier vol. 1

Guns of the Frontier vol. 1


Enrich your campaigns with new weapons for The Frontier. This sourcebook includes 5 new guns, each with 6 variants: The Phalanx, an exotic needler that provides perimeter defence to prevent enemies from overpowering you. The Punisher, a rare assault rifle that returns fire to those who dare to strike you. The Wabbit, a rare grenade that bounces around and sprays deadly fire. The Wildcard, a rare combat...   [click here for more]
One Dwarf Army  $0.50

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Guns of the Frontier vol. 2

Guns of the Frontier vol. 2


The first rule of survival in The Frontier is to never leave home without your trusty pistol, rifle or rocket launcher. And bring a grenade or two just in case. This sourcebook for The Frontier RPG introduces 9 new weapons. Feel the explosive power of microcharge guns, such as the Blastar or Dodgenaught. Buff your allies with boost grenades like the Purple...   [click here for more]
One Dwarf Army  $0.50

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Guns of the Frontier vol. 3

Guns of the Frontier vol. 3


The first rule of survival in The Frontier is to never leave home without your trusty pistol, rifle or rocket launcher. And bring a grenade or two just in case. This sourcebook for The Frontier RPG introduces 4 new light armor models. Lifesaver: An experimental dimensional drive might save you by diverting attacking energy to another dimension. Experimental as in it doesn't work most...   [click here for more]
One Dwarf Army  $0.50

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Guns of the Frontier vol. 4

Guns of the Frontier vol. 4


The first rule of survival in The Frontier is to never leave home without your trusty pistol, rifle or rocket launcher. And bring a grenade or two just in case. This sourcebook for The Frontier RPG introduces 5 new weapons. Doubling Dolly (legendary bazooka): Although cloning one's self requires an expensive laboratory, you can effortlessly clone the next best...   [click here for more]
One Dwarf Army  $0.50

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Guns of the Frontier vol. 5

Guns of the Frontier vol. 5


The first rule of survival in The Frontier is to never leave home without your trusty pistol, rifle or rocket launcher. And bring a grenade or two just in case. This sourcebook for The Frontier RPG introduces 5 new grenades. Ackbar (exotic grenade): It’s so obviously a trap. Comet (uncommon grenade): Who said that grenades...   [click here for more]
One Dwarf Army  $0.50

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Guns of the Frontier vol. 6

Guns of the Frontier vol. 6


The first rule of survival in The Frontier is to never leave home without your trusty pistol, rifle or rocket launcher. And bring a grenade or two just in case. This sourcebook for The Frontier RPG introduces 5 new weapons.. Bad Manners (uncommon pump shotgun): Knocking will get you through many doors. For all the rest there is this shotgun. Blizzard (rare pump shotgun): Don’t feel too...   [click here for more]
One Dwarf Army  $0.50

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Guns of the Frontier vol. 7

Guns of the Frontier vol. 7


The first rule of survival in The Frontier is to never leave home without your trusty pistol, rifle or rocket launcher. And bring a grenade or two just in case. This sourcebook for The Frontier, the shoot-and-loot sci-fi roleplaying game, introduces 8 new weapons and armor... Amber Moon (rare battle armor): The universe doesn’t revolve around you but sometimes it’s nice...   [click here for more]
One Dwarf Army   FREE 

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Hell Night Hijinks

Hell Night Hijinks


For one night a year the veil between terra-realm and the terror-realm is so thin that all hell breaks loose. When tricks and treats fill the streets of all the humanoid sectors and all the unspeakable horrors wreak havoc. Within this unholy tome you will find all the stuff needed to run the most spookiest night on neo-terraxx. from all the treats to scarf down to the baddies from terror-realm that...   [click here for more]
Super Savage Systems   FREE 

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Heroes of the Frontier - Brainstormer

Heroes of the Frontier - Brainstormer


New character options for The Frontier, the shoot-and-loot sci-fic roleplaying game! The Telepath is already one of the most capable and well-rounded character classes in The Frontier. This accessory adds fourteen new psionic powers for all levels of play to his repertoire. The new powers emphasise the Telepath’s existing talent for telepathy and telekinesis, and add a new sphere of influence: warping...   [click here for more]
One Dwarf Army   FREE 

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Heroes of the Frontier - The Summoner

Heroes of the Frontier - The Summoner


A full new class for The Frontier RPG!  Everybody had an imaginary friend while growing up. It turns out that the Summoner's ones were more real than most. His latent psionic skills allowed him to contact the spirit world and befriend the entities living there. With time and practice, the Summoner became able to help those friends cross over to our world. In a place like Prometheus where everyone...   [click here for more]
One Dwarf Army  $0.99

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Heroes of the Frontier - The Survivor

Heroes of the Frontier - The Survivor


A full new class for The Frontier RPG!  Soldiers, scientists, engineers... The colonisation of Prometheus was a colossal effort that required people with many different specialisations. The Survivor wasn't one of them. Whether he was a labourer, a clerk or one of the other unsung heroes that keep the cogs turning matters little. When the Collapse happened, he only had his dogged determination to...   [click here for more]
One Dwarf Army  $0.99

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Horror at the MERCC

Horror at the MERCC


Horror at the MERCC provides all of the post-apocalyptic mutant mayhem you’d expect, combined with the uniquely cool genre of horror. This is the latest adventure module from TSG, High Dive Games. A 2nd level adventure for the MCC RPG system, that is a follow-up to the 1st level adventure Get Me the Juice or it provides an adventure location capable of being dropped...   [click here for more]
TSG, High Dive Games  $9.00

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Hostile Sun Sagas: HazMat Hell on Hades III

Hostile Sun Sagas: HazMat Hell on Hades III


Humanity has been seeking a new home amongst the stars.  We have found hundreds of worlds . . . but not a single home . . . Under a Hostile Sun is an RPG system where your life support system can fail at any moment.  Players have to explore a detailed map as thoroughly as possible before the brutal environment they are in leaves them for dead. In stories...   [click here for more]
Martian Muckraker Publishing  Pay What You Want

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HYPERBOREA 3E Character Record

HYPERBOREA 3E Character Record


The official HYPERBOREA 3E Character Record sheet presented in two formats: traditional (for printing) and form fillable.  ...   [click here for more]
North Wind Adventures   FREE 

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HYPERBOREA Player's Manual

HYPERBOREA Player's Manual


HYPERBOREA 3E Player's Manual ++++ HYPERBOREA is a role-playing game of swords, sorcery, and weird science-fantasy. It is played with paper, pencil, dice, and imagination. Participants include a referee and one or more players. The referee prepares and presents the adventure material (circumstances, challenges, quests, mysteries, etc.), and the players create player characters (PCs),...   [click here for more]
North Wind Adventures  $12.00

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HYPERBOREA Referee's Manual

HYPERBOREA Referee's Manual


HYPERBOREA 3E Referee's Manual ++++ HYPERBOREA is a role-playing game of swords, sorcery, and weird science-fantasy. It is played with paper, pencil, dice, and imagination. Participants include a referee and one or more players. The referee prepares and presents the adventure material (circumstances, challenges, quests, mysteries, etc.), and the players create player characters...   [click here for more]
North Wind Adventures  $12.00

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