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Kingdom of Skulls

Kingdom of Skulls


A dire realm ruled by the dreaded Dark Lady, the Kingdom of Skulls controls a bleak landscape infested with ghouls, undead, and Gog's vile descendants. Few have ever dared approach this land, let alone venture beyond its borders, but in these desperate times, some believe that escape from the annihilation promised by the Destroyer of Worlds might be found in this most unlikely of places. Kingdom...   [click here for more]
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Between Life and Death

Between Life and Death


<o:p> </o:p> Death comes for everyone eventually. Nothing else in life is certain but that it ends. In the lands of Rûl, however, circumstances can sometimes extend existence beyond death, allowing something of the person to remain. Liberated from the flesh, the spirit lingers, anchored to the world by strong emotion, a sense of duty, or some crucial task left unfinished. Such spirits...   [click here for more]
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A Land of Dreams and Darkness

A Land of Dreams and Darkness


A Land of Dreams and Darkness details one of the most terrifying regions on the continent: Balgrendia. A place made infamous for the horrid things it spawns, for the trackless forests blanketing its lands, and the deep divisions that have at times plunged the country into civil war, Balgrendia offers a land ripe for exploration, with dangers aplenty and secrets to unearth. Like other installments...   [click here for more]
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Godless

Godless


Drown in Fire and Blood! After the Cataclysm sundered our world, reducing cities to ruins and bringing nations to their knees, a new threat unfurled its wings to cast a shadow upon our reality. In this spreading gloom caper demons, warped creatures, and horrifying monsters, all of which tear down what’s left of the world in preparation for the coming of their dark master,...   [click here for more]
Schwalb Entertainment  $12.99

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White Out

White Out


Ask anyone who travels the lands and waters around Rûl’s southern reaches and they’ll tell you there’s not much to see, unless you have a hankering for snow, ice, the occasional walrus, and more penguins than you know what to do with. People live here, naturally, and what passes for civilization in these parts can be found in the war-torn battlefields of the Patchwork Lands and, perhaps, in...   [click here for more]
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Unhinge the Mind

Unhinge the Mind


More Madness for Shadow of the Demon Lord! Unhinge the Mind expands the existing Insanity and madness rules so they become a considerable part of the game, with far-reaching consequences for those who would confront the monstrous and grotesque. The optional rules presented here increase the amount of Insanity gained, make getting rid of Insanity more difficult, and provide a...   [click here for more]
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For Gold and Glory

For Gold and Glory


New Victims of the Demon Lord For Gold and Glory examines dwarfs living in Rûl, revealing the secrets of their origins and how they fit into the tapestry of people who share these lands, providing those who want to play a dwarf character with the lore the need to flesh them out in detail. In addition, this supplement also offers character creation rules that, when...   [click here for more]
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City of Gods

City of Gods


City of Gods reveals the secrets of Set, one of the Nine Cities of the Confederacy standing along Rûl’s eastern shores. The tolerance Set shows to the faithful might be wondrous, but it also invites trouble: among the devotees of the greater and lesser gods are some who pledge their souls to darker powers. Whether you plan to have your characters visit Set in an adventure or use it as the backdrop...   [click here for more]
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That Will Do

That Will Do


What happens when you cross inbred hill folk with missionaries of the New God? Weird pig creatures of course! In this entry of the Unspeakable Things series, Júlio Rocha presents a shocking and delightful illustration and Schwalb himself wraps words around it, forming a soft and sweet nest in which it can do all its hog things. In other words, "That Will Do" offers a thin slice of disgusting, strange,...   [click here for more]
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One Perfect Moment (Novice)

One Perfect Moment (Novice)


A Shadow of the Demon Lord Adventure for Novice Characters Promises of pleasure, of wisdom, and of escape draws the people of Granville, young and old, into the clutches of the Adepts of the Epiphany. Locals are divided about these strangers. Some believe them to be harmless, while others call them degenerates, hedonists, and dangers to the community’s morality. In One Perfect...   [click here for more]
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Victims of the Demon Lord: Starter Guide

Victims of the Demon Lord: Starter Guide


Fodder for the Demon Lord! The perfect introduction to Shadow of the Demon Lord™, this supplement provides you with everything you need to create a starting character for the game. Gathering up the first two chapters of the highly anticipated horror fantasy roleplaying, this product is aimed at helping new players create characters quickly and to give you a slim reference...   [click here for more]
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Unwelcome Guests

Unwelcome Guests


Unwelcome Guests introduces new parasites for use in your Shadow of the Demon Lord games. The most obvious use of the material contained in this supplement is to infest the player characters with a delightful assortment of disgusting ailments, but you can also use these parasites as weaknesses for foes, hooks for adventures you create, or as set dressing for the places your groups...   [click here for more]
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The Ship of the Dead

The Ship of the Dead


The Ship of the Dead is an adventure for expert characters, the seventh chapter in the Thought & Memory Saga. The Church of the One Zero has come to the World’s Edge, proclaiming a new future for mannkind. Escaping their clutches, the characters stumble across a derelict ship marooned in the polar wilderness. The vessel is a hauntingly beautiful prize—for those who can...   [click here for more]
Schwalb Entertainment  $1.99

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Shadow of the Demon Lord Screen (PDF)

Shadow of the Demon Lord Screen (PDF)


Making your own screen? Do you have The World’s Greatest Screen (landscape) from Hammerdog Games? This PDF is just what you need. This download includes eight panels, four color panels featuring the delightfully evil art from Shadow of the Demon  Lord and four color panels loaded with game content for easy reference.   ...   [click here for more]
Schwalb Entertainment  $1.99

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City of Wonder

City of Wonder


Founded upon its maxim “All things are possible,” Lij offers its citizens great freedom, unlike the flesh-pits of Dis or the bloody arena of Qif. Lij holds out opportunities for endless experimentation, to think up and implement new ideas, and to follow them wherever they lead. This has earned the City of Wonder its name, as occult oddities happen here with the frequency of weather in other places....   [click here for more]
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Kingdom of God

Kingdom of God


Lands in Shadow for Shadow of the Demon Lord As the Empire crumbles, cultists emerge from the shadows to work their wickedness in plain view, the undead armies in the Desolation gather strength and numbers, and signs of the coming doom become more widespread. In these troubled times, all eyes look to the Holy Kingdom for salvation. This holy land has been the spiritual...   [click here for more]
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Stolen Lives

Stolen Lives


New Victims of the Demon Lord A people created by magic, changelings can alter their physical form to adopt the characteristics of any living person they can see. Stolen Lives builds on the information presented in Shadow of the Demon Lord by providing you with 16 killer pages loaded with new lore, tools for developing intricate background...   [click here for more]
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The Devil's Due

The Devil's Due


People disappear. Trade caravans fall prey to monsters, bandits, or natural disasters. Would-be mages push their understanding too far and are annihilated by forces they didn’t anticipate. Secret good fortune leads people to vanish into the night to seek greener pastures.       Some people, however, are stolen.  Infants robbed from cribs, travelers lured off the path with tricks or gifts,...   [click here for more]
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Song of the Woad

Song of the Woad


Lands in Shadow for Shadow of the Demon Lord! If you were to ask the scholars of Rûl to discuss the origins of the Woad, they would likely speak to you about "simple, savage, debased tribes descended from the First People," and perhaps they would venture forth that they are "common in descent from the beastmen," and "little different than those corrupted creatures." But these academic...   [click here for more]
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Cult of the Cog God

Cult of the Cog God


New religions spring into existence all the time. A walk down Set’s streets reveals the temples and churches of hundreds of faiths coalescing around ideas that range from the sensible to the bizarre, with all sorts of divine beings, monsters, philosophies, and mad beliefs at their cores. Add to these minor religions a host of small gods found throughout the lands of Rûl, and there are thousands,...   [click here for more]
Schwalb Entertainment  $1.49

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Fever Dreams

Fever Dreams


Foul Plagues for Shadow of the Demon Lord! The second installment of a new series of short, focused game expansions for Shadow of the Demon Lord, Fever Dreams gets down and dirty with eleven nasty and terrifying plagues. Expanding on the rules presented in the main book, any of these diseases could be the centerpiece of an adventure or an entire campaign! ...   [click here for more]
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Do We Not Die?

Do We Not Die?


Poisonous Poison Pages! Do We Not Die? explores the sordid trade in poison in the black markets and seedy underworld of the Empire, offering an assortment of diabolical substances of mundane and magical origin, along with new spells that create and employ poison. Whether you are looking for an edge against a powerful enemy or for new options for your alchemist, assassin, or...   [click here for more]
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Tales of the Desolation

Tales of the Desolation


The Shadow of the Wastes Although the village of Esker stands on the edge of a vast and blighted landscape, the people living there have relied on the crusaders to keep them safe from the horrors spawned in the wastes, confident in their arms and will to drive back the dead that sometimes emerge from the roiling dust clouds. Yet even as the people watch the north with fearful eyes, none imagined that...   [click here for more]
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Insupposable Instruments

Insupposable Instruments


Poisoned Pages for Shadow of the Demon Lord! Lij might be the City Of Wonders, but it is not the only place in Rûl where wondrous and powerful treasures can be found. Indeed, all across the continent one can unearth fantastical items, mundane and magical. From the worktable in a tinker’s shop to the scores of neatly labeled bottles crowding the shelves of an alchemist’s lab, the people...   [click here for more]
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City of Dreams

City of Dreams


City of Dreams reveals Edes, a city once famous throughout Rûl for its fantastic artistic, academic, and aesthetic achievements, now thought to be little more than a den of drug addicts wasting away in sloth and mayhem. The City of Dreams has become instead the Dreaming City, whose foggy streets are an apt metaphor for the addled minds of its innumerable lotus-smoking inhabitants, living...   [click here for more]
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Caecras

Caecras


For over eight hundred years, the Empire has dominated the lands of Rûl. A vast realm of incredible wealth and military might, it grew by conquest, annexing nation after nation, until it stretched from the Desolation in the north to the edge of the frozen wastes in the south, and from the feet of the Shield Mountains in the west to the shores of the Auroral Ocean in the east. Rising from the ruins...   [click here for more]
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Of Gears and Ghosts

Of Gears and Ghosts


     Of Gears and Ghosts explores the inner workings of the Guild of Engineers: the Gearsmen of Lij, their Great Works, the arduous process needed to become a Gearsman, and the deadly secrets that form the literal foundation of the Guild. Their machinations, both physical and political, have repercussions far beyond the borders of Lij. They might hold the key to the salvation of Rûl or...   [click here for more]
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Pull of the Stars

Pull of the Stars


The people of Urth are not alone in their universe. Demons rush forth from the Void, devils torment the wicked in Hell, and the faeries plot and dance in hidden kingdoms—yet worlds just as strange drift nakedly visible across the night sky. Power radiates from innumerable stars, while traumatic shockwaves pulse across the cosmos, the final screams of entire civilizations consumed by the Demon...   [click here for more]
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Shadow of the Demon Lord Compendia Dungeon of the Damned: Looted Vaults for Foundry VTT

Shadow of the Demon Lord Compendia Dungeon of the Damned: Looted Vaults for Foundry VTT


Shadow of the Demon Lord Compendia - Terrible Beauty for Foundry VTT Many people have found the so-called Dungeon of the Damned. A few people even survived to tell of their experiences. What puzzles most who hear stories about the place is that the entrance is never in the same place. One group found the entrance in the Desolation. Another on the continent of Eremea! Surely, these must be...   [click here for more]
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The Vault Opens

The Vault Opens


Even as monuments of other ages crumble to ruin and people of antiquity fade from history, their achievements and failures disappearing from memory, the relics of the past somehow survive. A sword stands embedded in the stone into which it was thrust; a golden ring lies forgotten in some dank cavern; while a cloak, as new as the day it was made, swaddles the moldering remains of an infamous villain....   [click here for more]
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Foulest Reptiles

Foulest Reptiles


Monstrous Pages for Shadow of the Demon Lord Foulest Reptiles reveals the secrets of the lizardmen, a degenerate race of reptilian humanoids that live on the edges of settled lands, and lays bare the true origins of these cruel and vicious people. Like other installments of the Monstrous Pages series, this supplement offers extensive lore about the creatures and...   [click here for more]
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Mother of Destruction

Mother of Destruction


Katerina Ladon should need no introduction. She’s provided illustrations for a whole host of game companies and has been a regular contributor to Shadow of the Demon Lord and PunkApocalyptic: The RPG and, without a doubt, she has become someone I can trust to deliver the goods when I need for something monstrous and fun. As with the other fantastic artists who have contributed to...   [click here for more]
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Dark Passages

Dark Passages


Poisoned Pages for Shadow of the Demon Lord! The first installment of a new series of short, focused game expansions for Shadow of the Demon Lord, Dark Passages gives you a set of fun tables to help you stock libraries and other depositories of books the player characters might stumble across as they explore the world of Urth. ...   [click here for more]
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Black Sun Dawn

Black Sun Dawn


The Cabal of the Black Sun stands as one of the more recent examples of a concerted effort to forestall death. A society made up of deranged wizards and other users of magic, they plunged headlong into darkness after recovering the fabled Black Sun Manuscript, an ancient tome brimming with evil. Using the writings as the basis for their study, they conducted unspeakable experiments, spawning horrors...   [click here for more]
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Between Two Worlds

Between Two Worlds


Victims of the Demon Lord! The faeries surrendered their lands to the mortals when they withdrew to their hidden kingdoms, but they left behind much of themselves. From the graceful white spires found across the northern lands to oddly carved stones, elf hills, and unpredictable crossroads, fingerprints of the immortals can be found all across Rûl and beyond. More than their...   [click here for more]
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Creepy Crawlies

Creepy Crawlies


Creepy Crawlies joins Praise His Name and other titles in the Unspeakable Things series. Like its predecessors, this entry wraps a story around a monster wholly conceived and created by an artist. Here, my friend and regular contributor to Shadow of the Demon Lord products, Jack Kaiser, confronted his own fears of all things arachnid and presented me with a nasty...   [click here for more]
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March Lands

March Lands


March Lands details the militarized province in the southern Empire, offering insights into its history, its geography, and its people. With this supplement, you have everything you need to run adventures in this dangerous land. The March Lands has not experienced defeat in three centuries. Will it continue to stand as the Demon Lord’s shadow grows longer? ...   [click here for more]
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Flesh of the Fallen

Flesh of the Fallen


Poisoned Pages for Shadow of the Demon Lord The gods forbid the eating of other sentient creatures and punish those who violate the taboo with a horrid curse. Such consumption almost always triggers a transformation into hideous ghouls. As a game of horror fantasy, player characters in Shadow of the Demon Lord confront awful choices, sometimes having lasting consequences....   [click here for more]
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Frayed Ends

Frayed Ends


A NEW WAY OF SHOWING THE COST OF INSANITY... Frayed Ends offers a new way to show the cost of gaining Insanity in Shadow of the Demon Lord. Normally, player characters can rid themselves of Insanity by gaining quirks, odd, compulsive behaviors that sometimes reflect the sources of Insanity characters acquire. The supplement goes beyond the rules in Shadow and the Unhinge the Mind Poisoned Pages...   [click here for more]
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Of Fire and Venom

Of Fire and Venom


Monstrous Pages for Shadow of the Demon Lord Few creatures evoke the fear and wonder that dragons do. Even their smaller kin, the drakes, drive people and animals alike to scatter for shelter and avoid the notice of these keen-eyed hunters of the skies. Their majesty and their inherent cruelty make dragons and drakes even larger than life in song and legend. Tales abound of dragons’...   [click here for more]
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Slaves in Death

Slaves in Death


Monstrous Pages! Slaves in Death sheds light on the secrets of creating and commanding animated corpses, the basest foot soldiers in the armies of the dead. Not only is there more information on how they come into being and the role they play, several variations are included to expand their presence and utility in the game. As well, an assortment of Necromancy spells supplements...   [click here for more]
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Queen of Gold: Tales of the Pirate Isles

Queen of Gold: Tales of the Pirate Isles


A Storm Gathers on the Horizon! A new evil stirs in the east, one that promises to plunge the world into shadow! Queen of Gold: Tales of the Pirate Isles presents a complete campaign that takes a group of starting characters to the culmination of their master paths. In the eleven adventures contained inside, the characters will have to content with being shipwrecked, fight horrors loosed...   [click here for more]
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Heart of the Machine God

Heart of the Machine God


There seems to be no shortage of trouble in the lands of Rûl, but the latest blight that has everyone talking involves a creeping madness that has spread across the Empire and beyond. At first it was dismissed as yet another malady of the mind afflicting an isolated few, but as the number of victims grow, concern has spread and now even the House of Healing has taken steps to isolate this new and...   [click here for more]
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The Witching Wood (Starting)

The Witching Wood (Starting)


A Starting Adventure by Erik Scott de Bie! A sinister force lurks in the woods, one that has begun to prey on the innocent folk of Respite, a religious community on the edges of civilization. In this adventure, the player characters must come together to save their town against the horror lurking in the haunted forest that stands steeped in darkness and horror....   [click here for more]
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The Apple of Her Eye (Novice)

The Apple of Her Eye (Novice)


An adventure for novice characters   Survival in the world under the shadow of the Demon Lord is difficult, not just for risk-taking adventurers and would-be heroes, but for ordinary folk faced daily with threats of starvation, illness, and madness. When small sacrifices can ensure the survival, even prosperity, of an entire community, aren’t they worth making? Some might think...   [click here for more]
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Riders of the Wind

Riders of the Wind


The centaurs make no claim on the Endless Steppe. Rather, they see themselves as its protectors chosen by the spirits of the plains to preserve the lands against the invader, to keep their lands pure, sacred, and free from the rapacious humans who would transform it to suit their needs. Thus the centaurs roam the Steppe, watchful for interlopers from beyond the mountains so they can drive them back...   [click here for more]
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Fear Eaters

Fear Eaters


What terrors we shall introduce in the new line known as Unspeakable Things! Vile monsters, horrible foes, disgusting abominations, THINGS THAT SHOULD NOT BE!!!! And yet. AND YET, here we are, with a new a terrible thing known as the fear eater, the foul Phantasmagor. Armed with this diabolic beast, you can subject your players to fears of their own imagining, to harrass them with their worst...   [click here for more]
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City of Chains

City of Chains


A New Land in Shadow by Darren Pearce  On the coast of the Auroral Ocean, almost directly opposite from the Pirate Isles to the east, stands Dis, the City of Chains. One of the member states of the Confederacy of Nine Cities, it sits on the eastern shore of Rûl, perfectly situated at the intersection of several major land and sea trade routes. While nominally a trading city, it is more...   [click here for more]
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Uncommon Courage

Uncommon Courage


In a world beset in deepening shadow, with the constant threat of rampaging beastmen, ravenous ogres gorging themselves on whatever they can catch, and weird monsters creeping in the gloaming searching for prey, the gentle and bucolic halflings seem almost out of place. A people famous for their good-natured manners and peace-loving ways, as well as their uncanny luck, halflings have done their best...   [click here for more]
Schwalb Entertainment  $2.99

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Dread Hauntings

Dread Hauntings


Dread Hauntings delves deep into the spirits haunting the lands of Rûl, offering new insights into existing spirits, while presenting a host of new spirit enemies you can use to torment the player characters. Armed with the information in this supplement, spirits can become a truly terrifying threat in your Shadow of the Demon Lord games! To make the fullest use of this supplement,...   [click here for more]
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