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My little zine - Campaign Journal

My little zine - Campaign Journal


Ever wanted a simple way to record and note your roleplaying games? Then this is for you! Check out the “My Little Zines” series, packed with helpful zines for your roleplaying adventures. This is My Little Campaign Journal: For solo roleplaying, I like to use tracks for objectives and quests, making gameplay smoother and easier to remember. I usually set up five lines for each...   [click here for more]
Elln The Witch  Pay What You Want

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My little zine - Session Notes

My little zine - Session Notes


Ever wanted a simple way to record and note your roleplaying games? Then this is for you! Check out the “My Little Zines” series, packed with helpful zines for your roleplaying adventures. This is My Little Session Notes: I used to jot down my session notes on random sheets of paper or cards, but later, whenever I tried to read them, it was a mess! This zine is designed to keep...   [click here for more]
Elln The Witch  Pay What You Want

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The Cursed Grove

The Cursed Grove


The Cursed Grove is an adventure filled with mystery and danger, perfect for players levels 1-4. Once a peaceful forest grove, it has fallen under a dark curse, twisting the guardian into something unrecognizable. Strange whispers drift through the branches, and those who enter often find themselves stricken with a mysterious sickness. The heroes will have to make their way through thorn-covered paths,...   [click here for more]
The Guild Masters Guides  Pay What You Want

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Into the Unknown: Basic Dungeons Deck

Into the Unknown: Basic Dungeons Deck


Welcome to your card-based dungeoneering tool kit! This set of cards can be printed on cardstock to create infinite dungeons to explore as you venture Into the UnknownTM. You can use this deck with your roleplaying games or as a board game for use with any rule system you choose. This booklet provides you with minimalist rules focused on showing you how you can use these cards in your games. ...   [click here for more]
Sundered Epoch: Generations  Pay What You Want

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The Cold North Adventurer's Guide

The Cold North Adventurer's Guide


A supplemental book compatible with D&D 5e. This book is about the Cold North, the northernmost point on the star, and the Black Isles further beyond the limits of human survival. Thematically the Cold North draws upon scandinavian fantasy, Beowulf-ian curses, nordic legends, with vikingr, raider, 'thrope, and great beasts to test your might. ...   [click here for more]
Some Kind of Wizard  Pay What You Want

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The Little GM Help Book

The Little GM Help Book


This little guide gives simple advice on making game sessions enjoyable and organized, with insights on handling different player types, planning game timelines, and setting clear goals for a smooth and fun RPG experience. ...   [click here for more]
Matt Belcher  Pay What You Want

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Alternative Trap Detection and Disabling Rules

Alternative Trap Detection and Disabling Rules


This homebrew is something that helps make traps a more interactive and interesting part of an adventure or dungeon. As it is, with 5E and most d20 systems, detecting and disabling traps is basically just a die roll. That's pretty boring. This alternative set of rules adds a little more flavor and allows the creativity of the GM and players to shine through. These rules can be applied every time a...   [click here for more]
Big20 Games  Pay What You Want

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The Dread at the Docks [5e Map & Encounter]

The Dread at the Docks [5e Map & Encounter]


Beneath the shadow of a cursed statue, a small town's past returns to haunt its present... In a small town by the ocean, a mysterious statue looms over the abandoned docks district, its presence causing fear and terror among the townspeople. As the adventurers arrive, they soon discover that the statue holds a dark secret from the town's past and is seeking vengeance for...   [click here for more]
The BeDumb Business  Pay What You Want

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Gregarius - Rise from Oblivion [5e]

Gregarius - Rise from Oblivion [5e]


Gregarius – Rise from Oblivion [Eng] Gregarius – Rise from Oblivion is an adventure module that includes new rules for the fifth edition of the most popular game in the world (playable with the OGL ruleset). What is a Gregarius? A Gregarius is a hero’s follower. This archetype has many facets: sidekick, assistant, wing-man, specialist,...   [click here for more]
Stefano Stradaioli  Pay What You Want

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The Candlelit Hearth: An Inn & Tavern Suitable for Most Fantasy Roleplaying Games

The Candlelit Hearth: An Inn & Tavern Suitable for Most Fantasy Roleplaying Games


You probably don't need a menu, but I'll just leave one here anyway... The most out-of-pocket quest hook setting of all time is the tried and true tavern. You've been there so many times, you should have probably come up with some more interesting choices by now! Yet, here you are again, gathering adventurers for another grand escapade, shouting over the roar of a drunken and warmly familiar...   [click here for more]
Fantasy Audio Magazine  Pay What You Want

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Middlerock Mysteries: The Washed Up Wizard | A One Shot Adventure

Middlerock Mysteries: The Washed Up Wizard | A One Shot Adventure


The Washed Up Wizard is a murder mystery adventure that take place in the city of Middlerock in the Shattered Spires mountains, a homebrew setting published by Brightlybrewed. The adventure is compatible with 5th Edition and designed for four characters of 5th Level and is the second publication of the series. The story is designed...   [click here for more]
Brightlybrewed  Pay What You Want

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The Mad Mage's Marvelous Menagerie (Puzzle)

The Mad Mage's Marvelous Menagerie (Puzzle)


"In ages past, a mad wizard kept all sorts of strange beasts as pets and playthings..." Puzzles are a mainstay of classic fantasy adventures, and when you can include one in your own adventure, your players face another challenge to enjoy and overcome. Unfortunately, not everyone has the ability/time to create their own puzzles and many commercial adventures simply don't include them. On the...   [click here for more]
Above Average Creations  Pay What You Want

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FREE ONESHOT To Hell and Back / All'inferno e ritorno 5e ENG - ITA

FREE ONESHOT To Hell and Back / All'inferno e ritorno 5e ENG - ITA


FREE ONESHOT To Hell and Back / All'inferno e ritorno SESSIONE GRATUITA This is the first session of the adventure To Hell and Back, now available in a free format. Has it piqued your interest to read and play it, and would you like to continue? Purchase the full version: below  its description. Questa è la prima sessione dell'avventura All'inferno e ritorno, da ora disponibile...   [click here for more]
Uno Critico  Pay What You Want

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Daemonar d20

Daemonar d20


Play among demons, humans and aliens, in a strange and dangerous modern fantasy game, to enjoy with a group or solo! Daemonar is a d20 traits based role-playing system and game setting. Play on Diasos, a planet with a dark past, full of secrets scattered between two continents divided by a mysterious catastrophe, or set up a homemade game with this complete and accessible free to play system! The...   [click here for more]
Alessia Lonardi  Pay What You Want

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Into the Unknown: Basic Caverns Deck

Into the Unknown: Basic Caverns Deck


Welcome to your card-based dungeoneering tool kit! This set of cards can be printed on cardstock to create infinite dungeons to explore as you venture Into the UnknownTM. You can use this deck with your roleplaying games or as a board game for use with any rule system you choose. This booklet provides you with minimalist rules focused on showing you how you can use these cards in your games. ...   [click here for more]
Sundered Epoch: Generations  Pay What You Want

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  D100 Dungeon - Spell Cards Print and Play (Accessory 4)