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Do you ever wish you just had a quick update for an older Year Zero Engine (YZE) game? You’ve played the newer ones and have them down pat, but the rules in some older games are just different enough to mess you up? Coriolis Conversion to Modern Year Zero Engine (YZE) is the answer!
This document is designed as a quick reference that GMs can use when playing Coriolis – The... [click here for more] |
Free League Publishing |
Pay What You Want
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Got something that uses the Fate Accelerated defaults for Fate Core, and you wish it used Fate Core's defaults? Or vice-versa? This handy guide from one of the Fate system's originators gives you perspectives and methods to make the conversion process a snap.
Inside you'll find:
An overview of the differences between the Core and Accelerated defaults for Fate Core.
A method for converting skills... [click here for more] |
Evil Hat Productions |
Pay What You Want
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24XX is the free version of the rules used by the 2400 series of RPGs, with advice on how to adapt these files for your own game. The SRD is released under a Creative Commons Attribution 4.0 license. Materials include:
Plain text system reference document (SRD)
PDF versions for layout reference
Affinity Publisher version for use as template
Vector... [click here for more] |
Pretendo Games |
Pay What You Want
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Thoughts on Forging in the Dark is a guide to making and modifying games using the Forged in the Dark tabletop roleplaying game system. Originally written for Blades in the Dark by John Harper, the Forged in the Dark engine has been adapted for use by Scum and Villainy, Band of Blades, and many indie games.
This is a guide for anyone... [click here for more] |
Small Cool Games |
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Adventure Design in Practice is a structured analysis on my upcoming next adventure that will hit the gaming table with my regular group in three days from the time of writing this. It is my personal preparation work in a documented format with designer notes in a classic game master guide style.
I analyze collaborative storytelling and how it can be fused with more linear story design.... [click here for more] |
ThinkDifferent |
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Encounters are the motor of your storytelling. The way they are structured contributes the most to your table top experience.
I've compiled a collection of design principles for encounters using my business consultancy skillset. It's been refeshing to deploy those practices to role playing domain and I feel it has given me a new angle to the subject in general.
Key highlights and learning include:... [click here for more] |
ThinkDifferent |
Pay What You Want
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What can change a person's very nature?
How can the broken be made whole?
What does it mean to be a hero?
In a world where most people still dismiss genre fiction as ‘trash’ or ‘pulp,' it should be no surprise that role playing games don’t have a reputation for literary value. And, to be fair, I can understand why: most adventures are just... [click here for more] |
Larcenous Designs, LLC |
Pay What You Want
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Open License Motif SRD
As requested, an open license system reference document for Built Using the Motif Framework tools and Runs On Motif licensed games! Create your own system neutral tools or brand new TTPRGs based on Motif!
Uses the very open terms of the Creative Commons Attribution license. You may create and publish your own Motif products, as a fan or as a publisher,... [click here for more] |
Thought Punks |
Pay What You Want
|
TTRPGs are storytelling, acting, and logic games where the players take on roles in the fiction as part of engaging with the game.
There are a lot of them.
This is a guide to making your own.
It is not a step by step assembly manual. It covers personal theory and experiences, and some elements of it are apt to get outdated pretty quickly (publication date 2024!)
However, if you want to do some... [click here for more] |
Richard Kelly |
Pay What You Want
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Standardcat is a 24-page Affinity Publisher template suitable for self-publishing roleplaying games. The template includes:
a pdf version of the template for universal access
2 page sizes (A5 and 5.5 x 8.5in)
complete set of heading, body, table, header and footer text styles
alternating row colour table format
several styles to help format stat blocks
designed with two freely available fonts: Alegreya... [click here for more] |
WTF Studio |
Pay What You Want
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A basic GM advice column for running prehistoric animals. One of my three entries to Wayfinder #22. The other two entries will be published in it. ... [click here for more] |
Druid GM Designs |
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The ACE Adventure Design Method is useful for RPG adventure designers and authors alike. It uses four acronyms: ACE, AIMS, LAND and WHAT to aid in the design of an adventure from a purely fictional point-of-view, allowing you to leave the "crunch" of mechanics behind while you focus of the conflict, npcs, locations and encounters.
The video link describes and shows an example of use for the L.A.N.D.... [click here for more] |
Brian Holland |
Pay What You Want
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Welcome to the Lost Road. You become lost in all in things. In your life. Sense of self. And more. One day you lost your way and became truly Lost. Finding a Door, you escaped the labirynth you found yourself in. Now you are on the Road, a strange realm connected to all worlds.
A short 6 page mini-RPG.
Runs on Motif, using the Motif Framework. Be sure to check out... [click here for more] |
Thought Punks |
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The RPG Handbook is a system-free guide to playing tabletop roleplaying games (RPGs). The RPG Handbook looks at:
Inviting new players to try out tabletop RPGs.
Getting kids involved in trying out imaginative games.
Emphasizing deeper character development.
Making it easy to run and vary solo and team RPG gameplay.
Turning players into GMs - and GMs into games designers.
Offering GMs the means to rapidly... [click here for more] |
Dragonfly |
Pay What You Want
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This guide covers the very basics of the USA's intellectual property law, as applied to roleplaying games. The guide covers copyrights, trademarks, patents, and how they apply in the RPG world. The guide then goes over a few types of pre-existing material that creators can leverage in their own creations without incurring legal liability, such as stock characters and publicly-licensed content.
It's... [click here for more] |
Omnichromatic Pirate Unicorn Games |
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So you want to make a tabletop roleplaying game? Awesome! You're following in a long tradition of making tabletop roleplaying games. Let me save you most of the time and glitches with the Second Edition of Master, the world's first tabletop roleplaying game system creator!
The First Edition's two years of development, playtesting, and hassle combined with a third year of... [click here for more] |
Noah Kastin |
Pay What You Want
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Take5 has been a TTRPG in the making for the past 5+ years, ambitiously made to rival other TTRPGs like D&D 5e, Shadowrun, Cyberpunk RED, Call of Cthulhu, etc, in a single-system format. As of version 3.44, Take5’s Base Rulebook has 187 pages.
The system is a setting-fluid, d100 percentage base game, built to enable creativity to its fullest by players and GMs alike. Abilities are written... [click here for more] |
Take5TTRPG |
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This guide is designed to help aspiring Foundry authors create and publish their own projects by centralizing the available assets in one location in an easy to follow guide.
Many helpful links to Foundry assets and information, programs for layouts, free sources of art, ways to use other free programs, and more!
Even veteran authors will find helpful links to tasks not often done, such as splitting... [click here for more] |
EDGE Studio |
Pay What You Want
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Taking TTRPGs from "educational" to "classroom ready"
With a wider community acceptance of the idea that games provide players with benefits to skill development, many publishers are releasing "educational" TTRPGs.
However, for these games to be widely accepted in a classroom setting and to actually be accessible to educators who are stretched on time and resources, it’s important to make sure... [click here for more] |
TTRPGkids LLC |
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Good vs. evil is cliche, boring, and predictable. It's a simplistic plot device for children's fairy tales, not epic world-building campaigns. You can add considerably more depth to your factions with just a couple simple techniques discussed within. (5 pages) ... [click here for more] |
Anachromystic |
Pay What You Want
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Embark on a journey through the North, South, and Steppes.
Vast open spaces, unique wildlife, and extreme weather conditions
Book and 3 Maps ... [click here for more] |
Chaosium |
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A Creators' Kit for a Game of Disco and Cosmic Horror
Moonlight on Roseville Beach is a game of queer folks in 1979 hunting monsters, fending off sorcerers, and investigating the strange happenings in their seaside town. Now you can create your own mysteries, origin stories, and character options, as well as move the whole game to your own settings with Boardwalks... [click here for more] |
R. Rook Games |
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This brush lets you paint a unique city layout in minutes. This brush is a collection of 81 individual roof lines that can be added to any map to whip up a quick city. ... [click here for more] |
Morgajel |
Pay What You Want
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So you want to make a tabletop roleplaying game? Awesome! You're following in a long tradition of making tabletop roleplaying games. Let me save you most of the time and glitches with Master, the world's first tabletop roleplaying game system creator!
Master's two years of development, playtesting, and hassle should leave you with only months, weeks, or even days... [click here for more] |
Noah Kastin |
Pay What You Want
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Tired of samey and tropey medieval civilizations and societies in your realistic or fantasy RPGs? With this generator, based on actual theories of political development, you can generate entirely unique, detailed societal structures, governments, and conflicts which are entirely realistic, but may have never occurred in the real world.
You may create civilizations appropriate to your world’s equivalent... [click here for more] |
Currentpattern |
Pay What You Want
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The purpose of How to RPG is to explain in simple language what a tabletop role playing game is and how to start playing. This advice is written for people new to role playing games - for those who have heard of TTRPGs and might want to play them, but don’t really know what it’s all about. How to RPG applies to any role playing game: Dungeons & Dragons, Call of Cthulhu, Pathfinder or any of... [click here for more] |
Shadomain |
Pay What You Want
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A opossum man ranger or rogue for all your private or commercial needs.
Included are black & white and color .tiff files for your convienence. Our art license is also included explaining how to use this art for your projects. ... [click here for more] |
Wayward Rogues Publishing |
Pay What You Want
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Let's Make Testing Easy!
Testing turns good products into great ones. Every product benefits from it, from the biggest system books to the smallest gazetteers, but too often, products go without testing because their creators feel that they don’t have the time or know-how to run tests.
It doesn't have to be that way!
Pesto's Guide to Testing is a comprehensive guide to TTRPG testing aimed... [click here for more] |
Spencer Hibnick |
Pay What You Want
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This is Chaosium's BRP SRD v1.0.2 <https://www.chaosium.com/brp-system-reference-document/> in Rich Text Format, manuscript-style, with minimal paragraph styles and useful character styles applied. Suitable for editing, hacking, folding, spindling, and mutilating! This is not a pretty-looking download — but it works! ... [click here for more] |
Adam Jury |
Pay What You Want
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Lars Christiansen’s Tabletop World Layout And History Generator, or LCTWLHG for short, is a tool that aims to game-ify the process of worldbuilding, letting creators visualize their world as it evolves through its history. ... [click here for more] |
Lars Christiansen |
Pay What You Want
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This document collects several tools and tips that I have used as a Game Master in my TTRPGs for over thirty years. Each of the ideas works either by itself or in conjunction with any or all of the other ideas. Pick and choose what works for you! Enjoy! ... [click here for more] |
JacobtheGM |
Pay What You Want
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This brush lets you paint a consistent city layout in minutes. This brush is a collection of 33 individual roof lines that can be added to any map to whip up a quick city.
Please note that this is technically a "pipe" of images, so they should come out randomly one after another. ... [click here for more] |
Morgajel |
Pay What You Want
|
A collection of tips and tricks - with examples and anecdotes - to enhance your encounters, making them more engrossing, engaging, rewarding, and memorable for the players. (5 pages) ... [click here for more] |
Anachromystic |
Pay What You Want
|
Get yourself some Lizard Men
11.5"x14" 300 dpi (3495x4200px)
Great for a spot or corner filler, can be cropped for different compositions and to fit your needs.
Check out the preview!
Image in ZiP file, acompanying PDF so you know what youre getting.
By purchasing this stock art pack, you are granted a royalty-free license to use these images in unlimited personal and up to 1 commercial... [click here for more] |
kirilot |
Pay What You Want
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The Motif SRD Quickstart is a simple plug & play roleplaying game system build. It also includes a customizable but ready to use story oracle to use as a GM assistant or enable solo play!
It is a companion to the Motif Toolkit SRD, which describes the broad framework of Motif. This title focuses on enabling fast pickup play with custom concepts and rapid game... [click here for more] |
Thought Punks |
Pay What You Want
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Image Portfolio Platinum Edition is the premier line of online PDF art resource that gaming companies can use. All the art pieces in this art resource can be used in any of their upcoming RPG ideas or projects. When a person acquires Image Portfolio, any of the art in the PDF can be used in any of their own products as if they owned them. This is due to the limited licensing agreement of Image Portfolio.... [click here for more] |
LPJ Design |
Pay What You Want
|
Caves have evoked the imagination for centuries:
they hide treasure
monsters dwell within
tunnels to exotic locations
access to the Underdark
hidden mysteries
adding historical detail to your setting
This single sheet of roll tables is to help kickstart your imagination, when... [click here for more] |
Lovelymachine Productions |
Pay What You Want
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This colored Gimp brush uses a combination of deciduous, conifer, and bare trees to build a lush forest or city filler in minutes.
Please note that this is technically a "pipe" of images, so they should come out randomly one after another. ... [click here for more] |
Morgajel |
Pay What You Want
|
Stock Armada is an online art resource that publishing companies can use. All the art pieces in this art resource can be used in any of their upcoming tabletop gaming ideas or projects. When a person acquires Stock Armada, any of the art can be used in any of their own products as if they owned them. This is due to the limited licensing agreement of Stock Armada. Best of all, you can see the stock... [click here for more] |
LPJ Design |
Pay What You Want
|
This colored Gimp brush uses a combination of colors, patterns, and divisions to make quick work of any map needing dense, maze-like sections of city. With 120 different combinations, you can quickly create a unique neighborhood map.
Please note that this is technically a "pipe" of images, so they should come out randomly one after another. ... [click here for more] |
Morgajel |
Pay What You Want
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The process of worldbuilding is at the heart of any good story or roleplaying game (which, as I define it, is just another storytelling medium). We often stay in, or stay attached to, a story for the depth and breadth of its worldbuilding. We become fascinated by how it all fits together. That’s true for those who experience the text, but it is also true for those who have a hand in crafting the... [click here for more] |
Splintered Realms Publishing |
Pay What You Want
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Have you ever thought about publishing your own Tabletop RPG products for your favorite system? I’ll take you through the steps to do just that with the Savage Worlds Adventurer’s Guild (SWAG) program on DriveThruRPG and get you that first sale. This guide provides need-to-know information that will make the process as easy as possible for an absolute beginner. ... [click here for more] |
Pinnacle Entertainment |
Pay What You Want
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Fat Goblin Games invites publishers to use our RPG Zine Logo free of charge. The reason for this logo is to unify companies wishing to produce tabletop RPG Zines and encourage customers to explore the zine community!
With this product you receive:
A PNG image of the featured logo
... [click here for more] |
Publisher's Choice Stock Art |
Pay What You Want
|
This is the World's First-ever published issue of the Take the Edge magazine. Take the Edge is an officially licensed fanzine containing material for the Over the Edge RPG, the 3rd edition. Supah Dupah Fuuun, ain't it? Published by Coming Through RPGs. Made by devoted Over the Edge RPG fan Krisse Tuominen who is also, eg. indie RPG designer & publisher.
Because this is not a full fanzine issue... [click here for more] |
Coming Through RPGs |
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This module can be used with any TTRPG, but was made for TTRPG "Apocalypse Keys".
This module seamlessly integrates with the renowned TTRPG "Apocalypse Keys", promising an immersive experience in a post-apocalyptic landscape. Whether you're facing the aftermath of a Harbinger or navigating a primitive world, the possibilities are as vast as your imagination.
Lucky 7 Enticements: Explore seven captivating... [click here for more] |
DMDU |
Pay What You Want
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Inspired by real bronze age and earlier artifacts, these four objects have a fantasy flavour. Are they magical or mundane, lost clues to long gone people or contemporary treasures? I'd love to see what you decide for them.
A ceramic pegasus, an embellished stone skull of a fanged humanoid, an amber owlbear, and a pendant with three horned figures.
These were done as a learning experiment, so I'm... [click here for more] |
Zed Nope |
Pay What You Want
|
One of the greatest components of any tabletop game world is the lore. The shards of history and the details of the world around you that you’ve slowly established with your friends are what makes the game feel alive. In most modern RPG systems, however, these pieces of canon are limited to minor details and events - as the overarching game world is usually established by a book... [click here for more] |
Ivy Murphy |
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tl;dr - 5 battlemaps (each in two versions - with and without a grid, so it's 10 files) - 4k resolution - theme: nightmares, dreams, void - ZIP file
Nightmares and Dreams Enter the realm of the void, where nothing is as it seems. This ZIP file contains 5 battle maps that depict locations inspired by nightmares and dreams. Each map comes in two versions: with and without a grid. Explore... [click here for more] |
ndvmaps |
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Un GDR come si deve, qui si vince! Poco politically correct e molto politically incorrect.
Un gioco di ruolo che punta alla narrazione pura in qualsiasi ambientazioni, con una differenza: DEVE diventare cruenta e apocalittica! Ad esempio… vi piacciono i pony? Allora è arrivato il momento di sganciare una bomba nel loro mondo e tirare fuori la loro vera indole! ... [click here for more] |
VittoGufo |
Pay What You Want
|
Get 40 images to use in your Survival Zombie Setting. Great for spot and story filler, can be cropped for diferent compositions and to fit your needs.
A mix of settings, characters, and story situations.
Check out the preview!
all images seperated in ZiP file, acompanying PDF so you know what youre getting.
By purchasing this stock art pack, you are granted a royalty-free license to use these... [click here for more] |
kirilot |
Pay What You Want
|