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* Medicine of the Wastelands [70% OFF BUNDLE] *

* Medicine of the Wastelands [70% OFF BUNDLE] *


This very special 70% off bundle contains several bestselling issues of the Wisdom from the Wastelands supplement for modern, science fiction, and post-apocalyptic games, including ones devoted to Diseases and Medical Options, Medical Devices, Drugs, Nanotechnology, Radiation Sickness, and Alternate Forms of Radiation! Other items in it include a self-standing...   [click here for more]
Skirmisher Publishing  $22.88 $6.94

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* Mutant Future [80% OFF BUNDLE] *

* Mutant Future [80% OFF BUNDLE] *


This very special 80% off bundle contains a score of bestselling supplements developed for use with sci-fi and post-apocalyptic, and even some modern, horror, and fantasy RPGs! They include three popular "100 Oddities" system-free sourebooks and several supplements that are especially well-suited for TTRPGs like the Mutant Future retroclone of classic Gamma World and...   [click here for more]
Skirmisher Publishing  $49.80 $9.99

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* Wisdom from the Wastelands [80% OFF BUNDLE] *

* Wisdom from the Wastelands [80% OFF BUNDLE] *


This very special 80% off bundle contains all 52 issues of the "Wisdom from the Wastelands" supplement for modern, science fiction, and post-apocalyptic roleplaying games! You can use them to add a ton of new monsters, mutants, mutations, robots, high-tech weapons, combat options, and more to your sessions and scenarios. We have also thrown in as bonus items our Platinum-bestselling TSRPG...   [click here for more]
Skirmisher Publishing  $65.46 $11.99

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100 Encounters for Post-Apocalyptic Farmlands (Mutant Future)

100 Encounters for Post-Apocalyptic Farmlands (Mutant Future)


This supplement has 100 different encounters that characters could have in the old or current farmlands of a post-apocalyptic region. Most of the encounters are best suited for a post-war apocalypse, and one with perhaps slightly more advanced technology than currently available, but some may be suited for any. The encounters range from the odd to the potentially dangerous and can be used to enliven...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Encounters for Post-Apocalyptic Rivers (Mutant Future)

100 Encounters for Post-Apocalyptic Rivers (Mutant Future)


This supplement has 100 different encounters that characters could have on the rivers of a post-apocalyptic region. Most of the encounters are best suited for a post-war apocalypse, and one with perhaps slightly more advanced technology than currently available, but some may be suited for any. The encounters range from the odd to the potentially dangerous and can be used to enliven a journey or as...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Encounters for Post-Apocalyptic Ruins (Mutant Future)

100 Encounters for Post-Apocalyptic Ruins (Mutant Future)


This supplement has 100 different encounters that characters could have in ruined cities and towns in a post-apocalyptic region. Most of the encounters are best suited for a post-war apocalypse, and one with perhaps slightly more advanced technology than currently available, but some may be suited for any. The encounters range from the odd to the potentially dangerous and can be used to enliven a journey...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Encounters for the Post-Apocalyptic Coast (Mutant Future)

100 Encounters for the Post-Apocalyptic Coast (Mutant Future)


This supplement has 100 different encounters that characters could have along the coast, most likely on land but in some cases by boat as well, of a post-apocalyptic region. Most of the encounters are best suited for a post-war apocalypse, and one with perhaps slightly more advanced technology than currently available, but some may be suited for any. The encounters range from the odd to the potentially...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Encounters for the Post-Apocalyptic Desert (Mutant Future)

100 Encounters for the Post-Apocalyptic Desert (Mutant Future)


This supplement has 100 different encounters that characters could have in the desert of a post-apocalyptic region. Most of the encounters are best suited for a post-war apocalypse, and one with perhaps slightly more advanced technology than currently available, but some may be suited for any. The encounters range from the odd to the potentially dangerous and can be used to enliven a journey or as...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Encounters for the Post-Apocalyptic Forest (Mutant Future)

100 Encounters for the Post-Apocalyptic Forest (Mutant Future)


This supplement has 100 different encounters that characters could have in the forest of a post-apocalyptic region. Most of the encounters are best suited for a post-war apocalypse, and one with perhaps slightly more advanced technology than currently available, but some may be suited for any. The encounters range from the odd to the potentially dangerous and can be used to enliven a journey or as...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Encounters for the Post-Apocalyptic Hills (Mutant Future)

100 Encounters for the Post-Apocalyptic Hills (Mutant Future)


This supplement has 100 different encounters that characters could have in the hills of a post-apocalyptic region. Most of the encounters are best suited for a post-war apocalypse, and one with perhaps slightly more advanced technology than currently available, but some may be suited for any. The encounters range from the odd to the potentially dangerous and can be used to enliven a journey or as possible...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Encounters for the Post-Apocalyptic Jungle (Mutant Future)

100 Encounters for the Post-Apocalyptic Jungle (Mutant Future)


This supplement has 100 different encounters that characters could have in the jungle of a post-apocalyptic region. Most of the encounters are best suited for a post-war apocalypse, and one with perhaps slightly more advanced technology than currently available, but some may be suited for any. The encounters range from the odd to the potentially dangerous and can be used to enliven a journey or as...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Encounters for the Post-Apocalyptic Moors (Mutant Future)

100 Encounters for the Post-Apocalyptic Moors (Mutant Future)


This supplement has 100 different encounters that characters could have in the moors and heaths of a post-apocalyptic region. Most of the encounters are best suited for a post-war apocalypse, and one with perhaps slightly more advanced technology than currently available, but some may be suited for any. The encounters range from the odd to the potentially dangerous and can be used to enliven a journey...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Encounters for the Post-Apocalyptic Mountains (Mutant Future)

100 Encounters for the Post-Apocalyptic Mountains (Mutant Future)


This supplement has 100 different encounters that characters could have in the mountains of a post-apocalyptic region. Most of the encounters are best suited for a post-war apocalypse, and one with perhaps slightly more advanced technology than currently available, but some may be suited for any. The encounters range from the odd to the potentially dangerous and can be used to enliven a journey or...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Encounters for the Post-Apocalyptic Ocean (Mutant Future)

100 Encounters for the Post-Apocalyptic Ocean (Mutant Future)


This supplement has 100 different encounters that characters could have on the ocean of a post-apocalyptic region. Most of the encounters are best suited for a post-war apocalypse, and one with perhaps slightly more advanced technology than currently available, but some may be suited for any. The encounters range from the odd to the potentially dangerous and can be used to enliven a journey or as possible...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Encounters for the Post-Apocalyptic Plains (Mutant Future)

100 Encounters for the Post-Apocalyptic Plains (Mutant Future)


This supplement has 100 different encounters that characters could have on the plains of a post-apocalyptic region. Most of the encounters are best suited for a post-war apocalypse, and one with perhaps slightly more advanced technology than currently available, but some may be suited for any. The encounters range from the odd to the potentially dangerous and can be used to enliven a journey or as...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Encounters for the Post-Apocalyptic Swamp (Mutant Future)

100 Encounters for the Post-Apocalyptic Swamp (Mutant Future)


This supplement has 100 different encounters that characters could have in the swamps of a post-apocalyptic region. Most of the encounters are best suited for a post-war apocalypse, and one with perhaps slightly more advanced technology than currently available, but some may be suited for any. The encounters range from the odd to the potentially dangerous and can be used to enliven a journey or as...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Encounters for the Post-Apocalyptic Underground (Mutant Future)

100 Encounters for the Post-Apocalyptic Underground (Mutant Future)


This supplement has 100 different encounters that characters could have in the subterranean areas of a post-apocalyptic region. Most of the encounters are best suited for a post-war apocalypse, and one with perhaps slightly more advanced technology than currently available, but some may be suited for any. The encounters range from the odd to the potentially dangerous and can be used to enliven a journey...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Oddities for a Wasteland

100 Oddities for a Wasteland


Welcome to 100 Oddities for a Wasteland, the sixth entry in the “Oddities” series of sourcebooks, each of which brings you 100 imaginative elements, curios, and details to add to your games, in whatever way you like.  Previous volumes in this series — including 100 Oddities for a Creepy Old House, 100 Oddities for a Graveyard, 100 Oddities for a Thieves’ Guild,...   [click here for more]
Skirmisher Publishing  $0.99

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100 Post-Apocalyptic Snow and Ice Encounters (Mutant Future)

100 Post-Apocalyptic Snow and Ice Encounters (Mutant Future)


This supplement has 100 different encounters that characters could have in the cold areas of a post-apocalyptic region. Most of the encounters are best suited for a post-war apocalypse, and one with perhaps slightly more advanced technology than currently available, but some may be suited for any. The encounters range from the odd to the potentially dangerous and can be used to enliven a journey or...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Post-Apocalyptic Underwater Encounters (Mutant Future)

100 Post-Apocalyptic Underwater Encounters (Mutant Future)


This supplement has 100 different encounters that characters could have underwater in a post-apocalyptic region. Most of the encounters are best suited for a post-war apocalypse, and one with perhaps slightly more advanced technology than currently available, but some may be suited for any. The encounters range from the odd to the potentially dangerous and can be used to enliven a journey or as possible...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Potentially Useful Things to Find in the Post-Apocalyptic Wasteland (Mutant Future)

100 Potentially Useful Things to Find in the Post-Apocalyptic Wasteland (Mutant Future)


This is a modern list of useful items that could be found by players scavenging for supplies from corpses, vehicles and buildings following an apocalyptic event. Most of these items are useful, although sometimes they may not be specifically useful for characters and in some cases the use is largely as oddly-shaped treasure. The items are less advanced than the high tech equipment from the core rulebook,...   [click here for more]
Azukail Games  $1.00

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24XX BLUE MARS

24XX BLUE MARS


IN THE BLUE DESERT IN THE BLUE DESERT, FAR FROM THE DOME CITIES, COLONIAL MARSHALS KEEP THE PEACE. They're the law even now, 200 years after Mars was (barely) terraformed and Earth suddenly went dark. One year ago, Martian ruins were discovered far under the deep desert, and now you have a gold rush on your hands... CHAIN CONVOY Chain convoys are desert-capable multi-car train-like...   [click here for more]
Ivanhoe Unbound  $2.45

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30 Useless Mutations

30 Useless Mutations


You navigate the ancient laboratory but inadvertently knock over a flask of strange glowing ichor. The fumes are overwhelming and you can feel yourself... changing. WHAT IS HAPPENEING TO YOU?! This d30 table for science fiction and post-apocalyptic games details potential useless mutations for GMs to surprise their player characters with. Includes the digital version and a 2-sided version...   [click here for more]
Per Aspera Games   FREE 

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3DIE6 Core Rulebook - 'Zine Edition

3DIE6 Core Rulebook - 'Zine Edition


Welcome to THE SHIMMER. A subterranean world of glowing mushrooms, strange creatures, winding tunnels and death! In 3DIE6, you play a member of the Roan, a city of little creatures that are part bug, part human, maybe a little bit alien and a lovely shade of blue. They also die all of the time. To help remedy that somewhat, they have evolved over time to have three distinct hive-minds inhabiting...   [click here for more]
Deeply Dapper Games  $12.00 $10.00

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3DIE6 Core Rulebook - Deluxe Edition

3DIE6 Core Rulebook - Deluxe Edition


Welcome to THE SHIMMER. A subterranean world of glowing mushrooms, strange creatures, winding tunnels and death! In 3DIE6, you play a member of the Roan, a city of little creatures that are part bug, part human, maybe a little bit alien and a lovely shade of blue. They also die all of the time. To help remedy that somewhat, they have evolved over time to have three distinct hive-minds inhabiting...   [click here for more]
Deeply Dapper Games  $18.00

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3DIE6 RPG - Supplemental Card Set

3DIE6 RPG - Supplemental Card Set


This is a card set designed to improve the flow of the game 3DIE6. It includes cards for all of the creatures in the Shimmer as well as each archetype of Roan. It requires the Core Rulebook of 3DIE6 to use. Welcome to THE SHIMMER. A subterranean world of glowing mushrooms, strange creatures, winding tunnels and death! In 3DIE6, you play a member of the Roan, a city of little creatures that are part...   [click here for more]
Deeply Dapper Games  $12.00

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A Bug's Guide To The Shimmer

A Bug's Guide To The Shimmer


They dwell forever in a series of tunnels underground. Lit and fed by a phosphorescent carpet of fungi and lichen. They battle strange beasts and giant creatures. They are small and blue. They are The Roan and this is THE SHIMMER. A Bug's Guide to the Shimmer is an adaptation of the world in my RPG system 3DIE6 for the Troika! Roleplaying system. It's a simple hack of the character...   [click here for more]
Deeply Dapper Games  $10.00

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A Mutants of Ixx Homebrew

A Mutants of Ixx Homebrew


For use with the Mutants of Ixx post-apocalyptic role-playing game created by Skullfungus. This single-page unofficial supplement adds 4 new classes to choose from, along with 26 new items. Giving more variety and longevity to your game. ...   [click here for more]
Vintage Blue Gaming  $1.00

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A Review of the Cults of Prax

A Review of the Cults of Prax


“A Review of Cults of Prax” originally appeared in Gryphon #1, Summer 1980 - providing a fascinating look at Glorantha from the perspective of the creator of the world of Tékumel.  It is included now in Tékumel: Temples & Gods to show some of the similarities and differences between these two fantasy settings.  After reading this, you will have greater perspective on both worlds...   [click here for more]
The Tekumel Foundation  $3.00

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A World Mending

A World Mending


The world didn’t end. It was close. Some things fell apart, others took their place. This is the post- without the apocalypse. We should be celebrating, but we are too busy orienting ourselves in this new world, finding a place to live in, or even an identity, we can live with. Not just surviving. We hit the road, or stayed nearby. We sought out solitude, or community. We connected,...   [click here for more]
Martin Ackerfors  Pay What You Want

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Abbotsmoore: The Abbot Trilogy 1

Abbotsmoore: The Abbot Trilogy 1


Part 1 of The Abbot Trilogy What was once a sprawling expanse of magical innovation is now a few scattered buildings covered in muck. Yet, the magic these ancient folk wielded can still be found throughout. It weaves through everything in this forsaken stinking bog. Explorers come from far to sift through the ruins and try to pry open the cold stone doors. Some succeed, cracking open...   [click here for more]
Stuart Watkinson  $8.00

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Active Time Battle!!!

Active Time Battle!!!


The Timescape’s finest heroes get carelessly jammed together in this quirky d6 of Science Fantasy JRPG inspired backgrounds for use with Troika! by Melsonian Arts Council. Active Time Battle!!! is an independent production by Wilderwhim and is not affiliated with the Melsonian Arts Council. ...   [click here for more]
Wilderwhim  Pay What You Want

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Active Time Event!!!

Active Time Event!!!


[Mandatory warning that this Zine is specifically intended for use with the Contemporary OSR Classic: Troika! by Melsonian Arts Council. You can find the precursor zine called Active Time Battle!!! for FREE, here!]   Up for a realm hopping adventure? You better get comfy with making weird friends. I’m talking: Uncomfortably Hot Time Traveling Lesbians™ & Canonically Trans Adventurers...   [click here for more]
Wilderwhim  $5.00

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Advanced Mutant Companion: Revised (Mutant Future)

Advanced Mutant Companion: Revised (Mutant Future)


The ultimate Mutant Future supplement is back! The Advanced Mutant Companion is a collection of optional character creation and advancement rules. Enhance your characters with new mutations, races, feats and backgrounds! The new Revised & Expanded version of this book includes new content, a new layout, lots of fixes, and tons of groovy artwork! ...   [click here for more]
A. Hagen  $6.99

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After - A Post-Apocalyptic Stone Punk OSR Game

After - A Post-Apocalyptic Stone Punk OSR Game


"The Golden Age belongs to the past. It ended when the Black Pyramids appeared in the cities, and the machines ceased to work. It died when the animals started to attack. It changed when the land shifted, swept by the Flood. When the Devils arrived, it was already over, and they began feeding on the human survivors. The humans banded together and tried to fight back with sticks, stones, and iron....   [click here for more]
Sorchi Games  $5.99

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All of Ternwillow Digital [BUNDLE]

All of Ternwillow Digital [BUNDLE]


This special bundle product contains the following titles. Pride of Ternwillow (TROIKA COMPATIBLE!) Regular price: $10.00 Bundle price: $5.00 Format: PDF We have returned with more art by Chin Fong! It is STILL playable, hackable, modular, and art.   Return to a forgotten memory of a Ternwillow that never was and never will be. We explore what happen if Ternwillow...   [click here for more]
Orbital Intelligence LLC  $36.00 $22.50

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All of Ternwillow Print  [BUNDLE]

All of Ternwillow Print [BUNDLE]


This special bundle product contains the following titles. Pride of Ternwillow (TROIKA COMPATIBLE!) Regular price: $10.00 Bundle price: $5.00 Format: PDF We have returned with more art by Chin Fong! It is STILL playable, hackable, modular, and art.   Return to a forgotten memory of a Ternwillow that never was and never will be. We explore what happen if Ternwillow...   [click here for more]
Orbital Intelligence LLC  $63.00 $29.50

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Androids, Aliens, and Aberrations

Androids, Aliens, and Aberrations


EXCITEMENT!!! ADVENTURE!!! Over TEN NEW RACES for MUTANT FUTURE... EIGHT New Classes for LABYRINTH LORD... And a TERRIFYING BONUS MONSTER!!! This is a supplement for Mutant Future, Labyrinth Lord, and other old-school games based on a pre-1989 edition of a well-known fantasy role playing game that rhymes with "Truncheons and Flagons." Here's what you get: Eleven...   [click here for more]
Ivanhoe Unbound  $4.38

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Animal Encounters

Animal Encounters


Some ideas for creating animal encounters in science fiction RPG's such as Stars Without Number there are ideas for creatures in specific habitats so your encounters actually look like the animals belong where they are met. While created with Stars Without Number in mind this could probably be used with most science fiction rules. ...   [click here for more]
Terry Catton  $2.80

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Apes Victorious

Apes Victorious


ALERT! ALERT! PREMATURE LANDING! You groggily come back to consciousness after a long cryosleep. Your ship’s warning system is telling you the ship has entered the atmosphere of a planet and is about to crash land under autopilot. Crawling to a seat, you buckle in, joining your fellow astronauts as you quickly check instrument readings. Through the cockpit window you see a barren, desolate...   [click here for more]
Goblinoid Games  $5.99

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Aquilus Issue 1

Aquilus Issue 1


A new OSR zine! Welcome to the hallucinogenic realm of Aquilus, an atmospheric, dream-like setting for use with OSR, B/X, or similar tabletop RPGs. Each issue will explore various elements of this weird world, centering around a detailed location in Aquilus that players can adventure within. Also included are random tables, new beasts,...   [click here for more]
Singing Flame  $5.99

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Arawn's Challenge

Arawn's Challenge


You find yourself in the land of the dead, fighting your way back to the world of the living. Bargain with the Ambassador to the 18 courts of Hell, face the judges of the dead, battle Garan the Fallen and riddle with the skeletal sphinx, and only then will you be worthy of Arawn's Challenge. This adventure allows the judge to restart a campaign after a TPK. Arawn's Challenge is a third level adventure...   [click here for more]
Vance Games  $10.99

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Artifacts of the Wastelands

Artifacts of the Wastelands


One way to make a modern, sci-fi, or post-apocalyptic game your own is with artifacts. A game master could expand the types of items a party might find, imagining what technology would be available generations in the future, where even potentially mundane objects might enter the realms of the fantastic.  This publication delves into four very different kinds of technology. Cloaks include several...   [click here for more]
Skirmisher Publishing  $1.99

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AS&SH Referee's Screen

AS&SH Referee's Screen


AS&SH™ Referee’s Screen The AS&SH Referee’s Screen is a fantastic resource for novice and advanced referees alike, facilitating smoother game play and improved game immersion. Spend less time leafing through rule books, and game on! This PDF is divided presented in eight landscape-oriented pages. The first four pages are the outside cover art, and...   [click here for more]
North Wind Adventures  $10.00

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AS&SH Rogues Gallery II

AS&SH Rogues Gallery II


AS&SH™ ROGUES GALLERY II In the AS&SH Rogues Gallery II, seven iconic characters (barbariancataphracthuntsmanpaladincryomancerrunegraver, and purloiner), have been developed by David Prata, Jeffrey Talanian,...   [click here for more]
North Wind Adventures  $5.00

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Asteroid 1618

Asteroid 1618


Produced during Worldwide Adventure Writing Month 2007, Asteroid 1618 is the first and maybe only full-length adventure for Encounter Critical.  Possibly useful for other gonzo roleplaying games that have both wizards and spaceships. ...   [click here for more]
Jeff Rients   FREE 

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Atlas of Hyperborea

Atlas of Hyperborea


ATLAS OF HYPERBOREA The map of Hyperborea presented in 16 sectors. Also includes an unlabeled centrefold of the entire realm. +++++++++++++++++ HYPERBOREA is a role-playing game of swords, sorcery, and weird science-fantasy. It is played with paper, pencil, dice, and imagination. Participants include a referee and one or more players. The referee prepares and presents the adventure...   [click here for more]
North Wind Adventures  $5.00

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August 2022 ATCL Releases [BUNDLE]

August 2022 ATCL Releases [BUNDLE]


This special bundle product contains the following titles. The Book of Thieves Regular price: $4.99 Bundle price: $3.33 Format: PDF The Book Of Thieves is a handbook for adventures involving thieves, guards, mansions and more valuable items than you could ever dream of... It contains tables, generators, plans and rules around this theme: an introduction &...   [click here for more]
Atelier Clandestin  $12.74 $8.50

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Bada$$ Bunnies!

Bada$$ Bunnies!


Bada$$ Bunnies! is a fan zine built on the Mutant Crawl Classics/Dungeon Crawl Classics TTRPG system, consisting of 42 pages in a 5.5 x 8.5 inch format.  You get to play the monsters in this reverse adventure module, where players take on the role of beasts (Tibbar) trying to thwart the plans of a 0-level party of humanoids. This zine allows you and your TTRPG players to play the...   [click here for more]
TSG, High Dive Games  $9.00

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Barbarians of the Ruined Earth (Special Edition Cover)

Barbarians of the Ruined Earth (Special Edition Cover)


For more  DIY RPG Productions info and new, click here!  For apparel, stickers, stamps, etc., click here! This is the Special Edition cover for the book by James V. West.  You can find the Standard Edition cover by James Hanson here.   Barbarians of the Ruined Earth is a weird post-apocalyptic fantasy setting inspired by Thundarr the Barbarian. Throw in a healthy heap of Mad...   [click here for more]
DIY RPG Productions  $15.00

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  Heavy Gear Revitalized Bundle 1 [BUNDLE]