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This is a character sheet template for 13 Lucky.
The full game and additional files are also available. ... [click here for more] |
13 Lucky |
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This is a quick-reference guide for the GM of a game in the system 13 Lucky. The full guide for the game is also available. ... [click here for more] |
13 Lucky |
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This is a pre-written one-shot for the game system 13 Lucky. The full guide to this game is also available. ... [click here for more] |
13 Lucky |
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Les livrets de Personnages et de la Bande de la deuxième édition en VF ... [click here for more] |
500 Nuances de Geek La Caravelle |
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Capes se veut un changement radical par rapport à la plupart des jeux de rôle.
Dans Capes il n'y a pas de Meneur de Jeu. Il y a des joueurs et chacun incarne plusieurs personnages, y compris les antagonistes.
Tout le monde contribue à la narration.
Cela signifie que vous serez toujours impliqué, mais que vous n'aurez jamais le contrôle. ... [click here for more] |
500 Nuances de Geek La Caravelle |
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CARNAGE DANS LES ÉTOILES EST UN JEU DE RÔLE SE DÉROULANT DANS UN FUTUR LOINTAIN.
Il s’agit d’un univers de science-fiction où tout les joueurs incarnent les membres de la Force Expéditionnaire d’élite du 3:16e. Cette force militaire a quitté Terra il y aplus de 10 000 ans de cela, en ayant une mission bien définie :
Leur mission consiste à affronter et à vaincre tout ce l’univers... [click here for more] |
500 Nuances de Geek La Caravelle |
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Ce jeu traite des épreuves, des victoires et des dé-
convenues d’individus en marge de la société. Ces aven-
turiers ont refusé le quotidien monotone pour essayer
de se bâtir un avenir, une situation, ou au moins une
bonne nuit d’ivresse dans le prochain bouge crasseux.
Leurs péripéties se déroulent dans le monde créé par
l’écrivain Robert Ervin Howard pour son personnage le... [click here for more] |
500 Nuances de Geek La Caravelle |
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Il y a deux types d’agents à la Laverie. Les horribles gratte-papier qui utilisent leur connaissance de l’occulte pour mieux l’enterrer. Et ceux qui utilisent cette connaissance pour mieux enterrer les hor-reurs occultes qui menacent les gratte-papier. ... [click here for more] |
500 Nuances de Geek La Caravelle |
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Le véritable espion ne pavoise pas dans des cock- tails au bras de créatures de rêve ou dans des voitures de luxe. C’est un travailleur besogneux et consciencieux qui accumule les faits et les évi- dences. À la Laverie, ils ... [click here for more] |
500 Nuances de Geek La Caravelle |
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Vous êtes une personne normale dans un monde normal, ou presque. Surtout, vous ne voulez pas savoir. Mais vous êtes prêt à tout pour repousser ces monstres. Parce que les interventions contre des humains, c’est pas trop votre trip. ... [click here for more] |
500 Nuances de Geek La Caravelle |
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Tantra 0.0.0.1 L’information, c’est le pouvoir. Le pouvoir, c’est la magie. L’information haut débit, c’est de la magie. ... [click here for more] |
500 Nuances de Geek La Caravelle |
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Toutes les créatures extérieures, toutes les monstruosités terrestres ne sont pas mauvaises. Certaines peuvent même être convaincues de travailler pour nous. Sinon, on peut toujours les contraindre avec un geis idoine. ... [click here for more] |
500 Nuances de Geek La Caravelle |
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500 Nuances de Geek La Caravelle |
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Un livret vierge pour créer votre propre archétype de personnage. ... [click here for more] |
500 Nuances de Geek La Caravelle |
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|
Quill est un jeu de rôle pour une personne – vous.
Dans une partie typique de Quill, le but est d’impressionner le destinataire afin qu’il réponde favo- rablement à votre lettre. Vous accomplirez cela par un usage adroit du langage et l’excellence de votre présentation, lançant les dés pour déterminer si vous avez réussi ou non à utiliser les bons mots, les meilleures descriptions... [click here for more] |
500 Nuances de Geek La Caravelle |
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Shonen World est un jeu de rôle basé sur le moteur de Apocalypse World émulant les mangas de baston paraissant dans le magazine Shonen Jump, et leurs adaptations anime, où un héros au grand cœur et ses compagnons vivent de nombreuses aventures riches en combats difficiles, et réussissent à surmonter l’adversité grâce à leur détermination, leurs efforts et leur amitié : Dragon Ball, Saint... [click here for more] |
500 Nuances de Geek La Caravelle |
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Le Règne de la Loi Les Royaumes Oniriques sont nombreux et variés, mais tous ont un point commun : le triomphe de la Loi sur le Chaos. Dans chaque royaume, la Loi règne sans partage. La civilisation a repoussé les doutes et la violence associées au chaos et au désordre. Ces royaumes sont-ils vraiment des rêves ? Ou sont-ils de simples caprices, des royaumes féeriques sombres et étherés ?... [click here for more] |
500 Nuances de Geek La Caravelle |
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Troublemakers est un jeu inspiré par des films, des séries télé et des livres, avec notamment, entre autres Les Goonies, ET : l’Extra-Terrestre, The Monster Squad, etc...
Le jeu est centré sur des enfants qui vivent des aventures incroyables, et réussissent à sauver la mise malgré les manigances des adultes autour d’eux, tout en découvrant des choses secrètes et merveilleuses,... [click here for more] |
500 Nuances de Geek La Caravelle |
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Monter sur le ring et assurez le show dans ce jeu de rôle qui vous invite à vous glisser dans la peau d'un artiste de catch ! ... [click here for more] |
500 Nuances de Geek La Caravelle |
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"In ages past, a mad wizard kept all sorts of strange beasts as pets and playthings..."
Puzzles are a mainstay of classic fantasy adventures, and when you can include one in your own adventure, your players face another challenge to enjoy and overcome. Unfortunately, not everyone has the ability/time to create their own puzzles and many commercial adventures simply don't include them.
On the... [click here for more] |
Above Average Creations |
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Magic Items - Volume I
This small compendium is a list of ten magical items taken directly from our publications on social networks, which you can find in the "Credits" paragraph on this page.
... [click here for more] |
Aenarion's Coven |
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My first fantasy ttrpg, created over a year of hard work. It's not great, but it's free. If you wanna read it and tell me your opinion on the mechanics i would love it. ... [click here for more] |
Alana MJ |
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Within these pages you will find rules to create heroic characters and advance them in power: Seven different races Twelve point-buy character classes Revised non-weapon and weapon skill system Feats All the equipment heroes need Rivised combat system Improved magic system More then 200 monsters Traps, magical items and all a Game Master needs For players and game masters alike, Crypts & Tunnels... [click here for more] |
Alberto Piotti |
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Play among demons, humans and aliens, in a strange and dangerous modern fantasy game, to enjoy with a group or solo!
Daemonar is a d20 traits based role-playing system and game setting.
Play on Diasos, a planet with a dark past, full of secrets scattered between two continents divided by a mysterious catastrophe, or set up a homemade game with this complete and accessible free to play system!
The... [click here for more] |
Alessia Lonardi |
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Loremaster is a rules light RPG that allows for seamless play, leaving the level of realism to the group, rather than encumbering the game with multiple equations and charts. In essence, Loremaster allows you to play the world, not the rules.
In this booklet you will also find:
- Easy rules for solving complex and risky situations;
- Quick character creation for either class-based or skill-based... [click here for more] |
Alexandre Katz |
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Eternal Forge is an RPG that is designed to deliver a totally customizable experience with little to no hard-set rules. It is meant to be organic, and to grow and evolve with every group of people that plays it. The rules that do exist are flexible and are meant to bend according to both the players following them and the situation they might find themselves in. As most people will... [click here for more] |
Alien Fossil Art |
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Eternal Forge is an RPG that is designed to deliver a totally customizable experience with little to no hard-set rules. It is meant to be organic, and to grow and evolve with every group of people that plays it. The rules that do exist are flexible and are meant to bend according to both the players following them and the situation they might find themselves in. As most people will... [click here for more] |
Alien Fossil Art |
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|
On Nröst-Loch, there is no land.
The Endless Sea, as it is sometimes called, is all you have ever known. The waters are violent, unrelenting, and filled with otherworldly oceanic life. All are subject to the whims of the sea and the creatures that inhabit it. What little rises from the depths to provide respite for desperate sailors will fall just the same. Survivors of these waters are crafty;... [click here for more] |
Almiraj |
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This project is still in a playtesting and editing phase. If you would still like to download and give feedback in comments or in messages please feel! Everything helps.
“You see us as you want to see us - in the simplest terms, in the most convenient definitions. You see us as a brain, an athlete, a basket case, a princess and a criminal.”
- Brian Johnson, The breakfast... [click here for more] |
Alpakagangsta |
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Has your party ever wondered, "We've killed it, but can we eat it?" Well, if you have a Dungeon Chef in your party, you no longer need to wonder. Or worry.. about getting food poisoning. The Dungeon Chef was inspired by the Manga, Dungeon Meshi, and offers a lighthearted, yet beneficial, optional support class for use in the Shadowdark RPG by the indomitable Kelsey Dionne. ... [click here for more] |
Alto Tempes Creative Curios |
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Elderberry Inn Icons set includes as follows:
1 ZIP file:
1 folder that includes Character Classes icons (25 icons)
Inside this folder you will also find a folder with some class abilities (17 icons).
1 folder that includes some Conditions (21 SVG icons)
1 folder that includes some Damage icons (14 SVG icons)
1 folder that includes... [click here for more] |
anaislalovi |
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Getting started on a quest with younger players is a rewarding experience, and there's nothing better than having a great character sheet to match. I've made this character sheet A4. It's large and bold to help all players. Young and ancient. Note: Please note that this is an unofficial product, and is not endorsed in any way. I make no claim whatsoever to the rights of the publisher and copyright... [click here for more] |
Andrew Dowell |
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Il gioco di ruolo, questo vecchio amico che sembra non volerci lasciare mai… In un gioco di ruolo ogni giocatore crea un proprio personaggio, nello specifico attingendo agli elementi presenti in questo regolamento e alle proprie conoscenze letterarie, cinematografiche, ludiche o di semplice fantasia, ricordandosi che dovrà interpretarlo esattamente come farebbe un attore a teatro. Parlerà per lui,... [click here for more] |
Andriel |
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Compendium of revelant NPC's from Gaïa, Artifacts, Techniques and Special Powers. ... [click here for more] |
Anima Project |
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Comendio de NPCs revelantes de Gaïa. Objetos, Técnicas y Poderes. ... [click here for more] |
Anima Project |
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In the east of the land of Imre, where forest meets rocky hills, a city is tucked up against the ancient trees. This is Raia-Alueela, a city divided.
For veteran game masters and beginners alike, this guide has everything you need to run a roleplay-heavy city campaign. Set your campaign in the world of Imre, add Raia-Alueela to your homebrew world, or borrow as you see fit.
In this 73 page... [click here for more] |
Anna Muench-Karr |
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|
When the rangers switch to the chaotic side, they lose divine powers and they become ordinary fighters. But a few centuries ago, a group of rogue former rangers started to develop new skills, along with the rangers skills they kept. They learned how to detect lie, how to negotiatie for better bounty. Unlike assasins, bounty hunters prefer to capture their targets alive, so they become masters of entangeling... [click here for more] |
ANNOYED DOPPELGÄNGER |
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This book is mainly a Tabletop Role-Playing Game module that hopes to be applicable to any system in a medieval-renaissance setting without much friction, and deliver a tense and deadly combat experience.
This book is for any game group that is either; bored from the combat that their game system is providing, want their game to feel more real(in the sense of usage of weapons and armor, combat... [click here for more] |
anonuntitled |
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3 aides de jeu pour le jeu de rôle Hong Kong – Les Chroniques de l’Étrange :
- Loksyu
- Roue d'initiative
- Ng Hang ... [click here for more] |
Antre Monde Éditions |
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Carte de Hong Kong pour le jeu de rôle Hong Kong – Les Chroniques de l’Étrange. ... [click here for more] |
Antre Monde Éditions |
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Livret du joueur pour le jeu de rôle Hong Kong – Les Chroniques de l’Étrange. ll inclut un résumé des règles, une introduction à l'univers et une feuille de personnage. ... [click here for more] |
Antre Monde Éditions |
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10 personnages prétirés pour le jeu de rôle Hong Kong – Les Chroniques de l’Étrange. ... [click here for more] |
Antre Monde Éditions |
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Les Taonet sont des suppléments numériques proposant gratuitement du matériel de jeu pour Hong Kong – Les Chroniques de l’Étrange.
Ce deuxième supplément met en lumière les arts martiaux et notamment ceux dont les origines sont étrangères à Hong Kong. Un scénario original met en scène les pressions et les négociations autour d’un objet précieux qui s’avère être finalement... [click here for more] |
Antre Monde Éditions |
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Les Taonet sont des suppléments numériques proposant gratuitement du matériel de jeu pour Hong Kong – Les Chroniques de l’Étrange.
Ce troisième supplément vous donne quelques règles à suivre pour faire jouer Hong Kong – Les Chroniques de l’Étrange en club de jeu de rôle ou avec un seul joueur. Il vous offre ensuite un scénario qui vous prouvera que ce ne sont pas toujours... [click here for more] |
Antre Monde Éditions |
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Voici le quatrième Taonet promis lors du financement de Hong Kong –
Les Chroniques de l’Étrange. Au nombre de six, ces suppléments numériques proposeront régulièrement du matériel de jeu comme des scénarios, des nouveaux arts martiaux, des personnalités du Port parfumé, des factions diverses, des articles sur des points culturels spécifiques, des lieux à explorer et bien d’autres... [click here for more] |
Antre Monde Éditions |
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Tout le monde a fait sa rentrée et reprend le rythme de cette nouvelle année 2024-25. Pour agrémenter ce retour au quotidien, voici le dernier Taonet promis lors du financement de Hong Kong – Les Chroniques de l’Étrange ! Au nombre de six, ces suppléments numériques proposent régulièrement du matériel de jeu comme des scénarios, des nouveaux arts martiaux, des personnalités du Port parfumé,... [click here for more] |
Antre Monde Éditions |
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Zephyr: An Anarchist Game of Fleeting Identities is a roleplaying game set in the wandering, sentient continent of Ophoi. This entity travels on a relentless march across an endless salt flat, its four lungs bursting with sentimentalenergy - the alien emotions of the Zephyr, which comes in Cyan, Magenta, Yellow and Black. Like most substances, the emotions of the Zephyr coalesce into... [click here for more] |
Araukana Media |
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This PDF includes a character sheet, crew sheet, and skill cheat sheet for the game Hellion City Heists. These sheets are on letter size pages with minimum colors and are ready for easy printing. The character and crew sheets are not necessary to play the game, but will provide your players with a quick and easy method to create their characters, form their crew, and keep track of everything while... [click here for more] |
Arcana Prime |
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Epic Adventure Awaits!
"Whispers of the Stone" is a system-agnostic role-playing adventure that immerses players in an ancient sanctuary of spiritual wisdom and arcane secrets. As they seek to unlock the Monastery's enigmatic mysteries, players must navigate a web of betrayal, investigate the theft of a sacred relic, and make choices that could awaken an ancient dragon. With treacherous mountain paths,... [click here for more] |
Architect GM |
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|
The ancient game of Dungeons & Dragons is played for victory. We play to improve and learn. There is no fairness of sport nor soporific of power fantasy, merely the earnest exploration of the possible and the fantastic.
Muster is a friendly introduction to the particular ethos and technique of playing D&D as a wargame, a kriegsspiel. It’s for both players and referees interested... [click here for more] |
Arkenstone Publishing |
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