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Cartes pré-découpées pour le jeu de rôle onirique Carcère. Utilisable pour d'autres jeux comme outil d'improvisation. Il existe quatre decks :
2x Cut-ups
1x Visions (illustrations surréalistes)
1x Billes-mondes (générateur de mondes oniriques) ... [click here for more] |
Batro Games |
Pay What You Want
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If you're looking for a new way to roll dice, then this is for you! Deck of Dice is a 60 card setup, each card containing a value for the d20 (centered), d10 and d6. Depending on how you want to use the probability of the decks, you can either, shuffle each draw or just create a discard pile until all 60 cards have been drawn (and all three 1's have been drawn)
Flexible and easy to use for any system... [click here for more] |
Metal Weave Games |
Pay What You Want
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These extension cards will enhance your FARFLUNG experience.
Extensions are an optional rule that some players may want to use. When a character has an Extension, a new rule is in play for that character. They may have access to a new move. Or rolls they make have been changed in some way: they may be more random, more predictable, or just plain odd. Extensions may also have some story complication... [click here for more] |
Sanguine Productions |
Pay What You Want
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These story cards will enhance your FARFLUNG experience. They will also work with any game, especially ones of speculative fiction.
Each card contains:
A Story point to help shape your needs and desires.
A Being to consider introducing as a new character.
A Goal to inspire a character to take action.
An Item to help or to hinder the story.
A Snag to use as a complication when things aren't going... [click here for more] |
Sanguine Productions |
Pay What You Want
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These cards are for use with MADCAP: SCREWBALL CARTOON ROLE-PLAY
Each card includes:
A Gimmick, an upside and a downside for your character. Some of them are General gimmicks (for use in any game), while others are specific to a genre (Medieval, Wild West, Sci-Fi, Teen Mystery, Horror, Cyberpunk). Pass these out to the players to let them... [click here for more] |
Sanguine Productions |
Pay What You Want
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The English Myth board game 2.0 Hero Deck for the Archer ... [click here for more] |
Ulisses Spiele |
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The English Myth board game 2.0 Hero Deck for the Brigand ... [click here for more] |
Ulisses Spiele |
Pay What You Want
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The English Myth board game 2.0 Hero Deck for the Soldier ... [click here for more] |
Ulisses Spiele |
Pay What You Want
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The English Myth board game 2.0 Item Decks
Please note, that these PoD cards are slightly smaller than the original item cards from the game (1.625" x 2.5", not 1.73" x 2.6"). ... [click here for more] |
Ulisses Spiele |
Pay What You Want
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Psionic Power Cards
Like Sorcerers and Wizards, Psions (and other Psionics) get tired of flipping through books to find their powers. What GM doesn't dread the question "what powers goes my guy know?" CandleLight Games has made it easy with Psionic Power Cards. Each sheet has 8 cards, front and back, to help you keep all of your information at your fingertips. Just use any pdf reader... [click here for more] |
CandleLight Games, LLC |
Pay What You Want
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Wayward Rogues Publishing |
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PRICE REDUCED!
I've realized I'm not in this for the money. I'm thankful I still have a job during this crazy pandemic and just want people to enjoy my products at their table so I've lowered this product to a PWYW title. Please download and enjoy!
Finding a Shelter in the Post-Apocalyptic Storm
The Encounter Building Post-Apocalypse Enclaves deck gives you 50 ready made enclaves to use with your... [click here for more] |
Eric Bright |
Pay What You Want
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From Ironlands to Grasslands!
Each Flavor Pack is a fan-made, unofficial supplement for the Ironsworn game system. They are ~50 page books designed to reskin the setting of Ironsworn to get even more mileage out of Shawn Tomkin's wonderful game. Each book contains lore for the reskinned regions, at least ten new assets, new quest starters and truths, new foes, and name oracles.
This product is... [click here for more] |
Eric Bright |
Pay What You Want
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From Ironlands to Tigerlands!
Each Flavor Pack is a fan-made, unofficial supplement for the Ironsworn game system. They are ~50 page books designed to reskin the setting of Ironsworn to get even more mileage out of Shawn Tomkin's wonderful game. Each book contains lore for the reskinned regions, at least ten new assets, new quest starters and truths, new foes, and name oracles.
This product is... [click here for more] |
Eric Bright |
Pay What You Want
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From Ironlands to Firelands!
Each Flavor Pack is a fan-made, unofficial supplement for the Ironsworn game system. They are ~50 page books designed to reskin the setting of Ironsworn to get even more mileage out of Shawn Tomkin's wonderful game. Each book contains lore for the reskinned regions, at least ten new assets, new quest starters and truths, new foes, and name oracles.
This product is... [click here for more] |
Eric Bright |
Pay What You Want
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From Ironlands to Icelands!
Each Flavor Pack is a fan-made, unofficial supplement for the Ironsworn game system. They are ~50 page books designed to reskin the setting of Ironsworn to get even more mileage out of Shawn Tomkin's wonderful game. Each book contains lore for the reskinned regions, at least ten new assets, new quest starters and truths, new foes, and name oracles.
This product is inspired... [click here for more] |
Eric Bright |
Pay What You Want
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From Ironlands to Junglelands!
Each Flavor Pack is a fan-made, unofficial supplement for the Ironsworn game system. They are ~50 page books designed to reskin the setting of Ironsworn to get even more mileage out of Shawn Tomkin's wonderful game. Each book contains lore for the reskinned regions, at least ten new assets, new quest starters and truths, new foes, and name oracles.
This product is... [click here for more] |
Eric Bright |
Pay What You Want
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For your next roleplaying session, whether it's across the table or at a live-action event, use these cards to make sure everyone's having the most fun while feeling supported and safe. One deck has enough sets for five people and one instruction card. ... [click here for more] |
Verrall |
Pay What You Want
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Use to Play RPG Solo or as GM Inspiration
The Encounter Building Decks are meant to replace (or at least help) the Game Master in any medieval fantasy-based role-playing game by providing locations, traps, combatants, and decision making in any adventure you can imagine. The system-less design of these decks allow them to be used with your RPG of choice and let the cards be idea generators... [click here for more] |
Eric Bright |
Pay What You Want
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Use to Play RPG Solo or as GM Inspiration
The Encounter Building Decks are meant to replace (or at least help) the Game Master in any medieval fantasy-based role-playing game by providing locations, traps, combatants, and decision making in any adventure you can imagine. The system-less design of these decks allow them to be used with your RPG of choice and let the cards be idea generators... [click here for more] |
Eric Bright |
Pay What You Want
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Use to Play RPG Solo or as GM Inspiration
The Encounter Building Decks are meant to replace (or at least help) the Game Master in any medieval fantasy-based role-playing game by providing locations, traps, combatants, and decision making in any adventure you can imagine. The system-less design of these decks allow them to be used with your RPG of choice and let the cards be idea generators... [click here for more] |
Eric Bright |
Pay What You Want
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Use to Play RPG Solo or as GM Inspiration
The Encounter Building Decks are meant to replace (or at least help) the Game Master in any medieval fantasy-based role-playing game by providing locations, traps, combatants, and decision making in any adventure you can imagine. The system-less design of these decks allow them to be used with your RPG of choice and let the cards be idea generators... [click here for more] |
Eric Bright |
Pay What You Want
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Use to Play Solo or as GM Aid
Click "Alternate Preview" above for the full rulebook or you can get the rulebook as a separate item for free on this page.
The Encounter Building Oracle Deck is meant to replace (or at least help) the Game Master in any fantasy-based role-playing game by providing arbitration and creative prompts in any adventure you can imagine. The system-less design of this deck... [click here for more] |
Eric Bright |
Pay What You Want
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Poker sized playing cards for Porkin' the VOID RPG. These cards may be used for poker style games - it consists of 4 suits, plus 2 jokers. The suits show different aspects of the Porkin' the VOID RPG: character classes, equipment, weapons, monsters/creatures. ... [click here for more] |
Yog'du Games |
Pay What You Want
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The printed version of this game is 72 cards in a tuck box All other materials are digital. Choose one of Six elemental spell schools, and explore the bright and optimistic world of Alterra. The Print and Play Edition includes all spells, weapons, and treasure on illustrated cards, helping players visualize and plan their turns. This is the latest version of Age of Exploration. The downloadable... [click here for more] |
Age of Exploration |
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This product is a deck of 100 cards. Each card contains tabular entries similar to the various d-100 tables used by GM emulators. With this deck you can speed up your solo RPG experience by replacing table lookups (and increasingly, looking up which table) with a simple card draw. Each card contains:
A FATE accelerated approach
A Roll of the Fudge dice
An NPC demeanor and meaning
An NPC Adjective
An... [click here for more] |
Etoyoc Heavy Industries |
Pay What You Want
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All the cards you need to make your own characters in Telken Lost. Free rules and story available on our website.
This deck is pay what you want. If you just want to try the game out, put $0 in the price field. You still need pay for printing and shipping, but nothing extra. Or, you can add a few dollars to support the games development. Once you have set a price for yourself, add to cart, you can... [click here for more] |
Telken Lost Games |
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Welcome to the Chuubo’s Marvelous Wish-Granting Engine RPG!
Herein find all the starting quests, optional quests, and associated flipcards that you'll need to get a Fortitude: the Glass-Maker's Dragon campaign started:
a beautiful set of 45 quest cards;
two specially branded "Over the Top" cards that are even more over the top than usual,... [click here for more] |
Jenna Katerin Moran |
Pay What You Want
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You wake up, remembering an old life; well lived but ended. What is this place? Why are you here? Explore the world of Telken Lost using the introductory story Emergence. Play one of four starter characters as they begin a new life in unexpected surroundings. ... [click here for more] |
Telken Lost Games |
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