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This is a completely optional card deck for the game Apollo 47. If you buy the POD deck you'll get a PDF of the one page deck-specific rules for Apollo 47.
Use these cards to be reminded that the Moon is a vast surface of basalt and grit mostly devoid of remarkable features.
To use:
Separate out the Prompt cards. Scatter those about to picked up and consult as whim requires.
Take the moonscape... [click here for more] |
The Hutchingsonian Presents-PlaGMaDA |
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Every piece of information for your B/X, Old School Essentials, and Labyrinth Lord monsters at your fingertips on these 6" x 6" cards! Not just standard stats like hit dice and armor class, but full treasure listings, attack tables, and saving throws on each card! Easily converted to other OSR games like Adventurer Conqueror King, and Swords & Wizardry. ... [click here for more] |
Cunning Plan |
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Cartes pré-découpées pour le jeu de rôle onirique Carcère. Utilisable pour d'autres jeux comme outil d'improvisation. Il existe quatre decks :
2x Cut-ups
1x Visions (illustrations surréalistes)
1x Billes-mondes (générateur de mondes oniriques) ... [click here for more] |
Batro Games |
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VVhereunto is found a manual shewing how to play a Game of Role-Playing & Storie-Making about Sin & the Ruin of a Pious Christian Family.
Daemon of the Forest is a GM-less role-playing story game for 3-7 players.
In an evening, players will explore a... [click here for more] |
Pompey Crew Design |
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If you're looking for a new way to roll dice, then this is for you! Deck of Dice is a 60 card setup, each card containing a value for the d20 (centered), d10 and d6. Depending on how you want to use the probability of the decks, you can either, shuffle each draw or just create a discard pile until all 60 cards have been drawn (and all three 1's have been drawn)
Flexible and easy to use for any system... [click here for more] |
Metal Weave Games |
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A DieDeck is a deck of 100 cards that represent random die rolls for the following dice: 100 sided, 20 sided, 12 si
How to use the DieDeck:
Rules to play Orc-A-Thon using the DieDeck.
Do not forget to add the Add Large Deckbox at checkout, you will want it becasue of the large number of cards. ... [click here for more] |
TwinBlade Games |
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These extension cards will enhance your FARFLUNG experience.
Extensions are an optional rule that some players may want to use. When a character has an Extension, a new rule is in play for that character. They may have access to a new move. Or rolls they make have been changed in some way: they may be more random, more predictable, or just plain odd. Extensions may also have some story complication... [click here for more] |
Sanguine Productions |
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These story cards will enhance your FARFLUNG experience. They will also work with any game, especially ones of speculative fiction.
Each card contains:
A Story point to help shape your needs and desires.
A Being to consider introducing as a new character.
A Goal to inspire a character to take action.
An Item to help or to hinder the story.
A Snag to use as a complication when things aren't going... [click here for more] |
Sanguine Productions |
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Landsflykting är ett rollspel utan spelledare för 3-4 spelare. Ni spelar karaktärer som flytt till en främmande kontinent av olika orsaker och som alla har olika mål. Karaktärerna är tvingade att hålla samman men det gör inte alltid situationen lättare.
Landsflykting är enkelt och har få, enkla och intuitiva regler. Både karaktärer och scener skapas ögonblickligen med... [click here for more] |
Rollspelskollektivet |
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|
A ship sets out from port. The crew don’t know it, but the vessel is inevitably doomed by hubris and bad fortune.
The Captain has chosen each of us to be in charge of the crew. The Captain is confident in our ability to safely guide the ship.
The Captain is wrong.
Despite our best efforts, the Alecto will never return to port. The Captain and most of the crew will perish along with... [click here for more] |
Teapot Dome Games |
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Le monde est devenu gris, sans âme. Les gens se sont regroupés dans les villes, délaissant peu à peu les campagnes, et lentement, insidieusement, leur vie se déshumanise. Métro, boulot, dodo : les citadins s’enferment dans une vie en pilotage automatique, où entraide, conversations et choses simples de la vie ont complètement disparu. Petit à petit, ils perdent certains sentiments et certaines... [click here for more] |
Pierre Gavard-Colenny |
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These cards are for use with MADCAP: SCREWBALL CARTOON ROLE-PLAY
Each card includes:
A Gimmick, an upside and a downside for your character. Some of them are General gimmicks (for use in any game), while others are specific to a genre (Medieval, Wild West, Sci-Fi, Teen Mystery, Horror, Cyberpunk). Pass these out to the players to let them... [click here for more] |
Sanguine Productions |
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The English Myth board game 2.0 additional cards ... [click here for more] |
Ulisses Spiele |
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The English Myth board game 2.0 Hero Deck for the Acolyte ... [click here for more] |
Ulisses Spiele |
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The English Myth board game 2.0 Hero Deck for the Apprentice ... [click here for more] |
Ulisses Spiele |
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The English Myth board game 2.0 Hero Deck for the Archer ... [click here for more] |
Ulisses Spiele |
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The English Myth board game 2.0 Hero Deck for the Brigand ... [click here for more] |
Ulisses Spiele |
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The English Myth board game 2.0 Hero Deck for the Soldier ... [click here for more] |
Ulisses Spiele |
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|
The English Myth board game 2.0 Item Decks
Please note, that these PoD cards are slightly smaller than the original item cards from the game (1.625" x 2.5", not 1.73" x 2.6"). ... [click here for more] |
Ulisses Spiele |
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The French Myth board game 2.0 Hero Deck for the Acolyte ... [click here for more] |
Ulisses Spiele |
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|
The Octagon Combat Arena is not a game, but a game supplement for use with any and all of the Sen So Combat Board Games. The 13”x13” octagon game board is made up of 129 (1 inch) octagons. The octagons are colored to provide the ideal combat space for 2 to 8 players.
Sen So is a 2 or more player strategy board game for ages 10 and up. Most games take about 15-30 minutes to... [click here for more] |
TwinBlade Games |
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|
Second Edition is here with a brand-new set of GM Screen inserts!
This set of horizontal screen inserts contains foreboding artwork and a set of reference materials for running scenarios, combat and tables with common weapons. Sheets can be exchanged with scenario-specific sheets provided with new supplements so the screen is always useful and always relevant!
Used with the 1st Edition GM customizable... [click here for more] |
Hunters Entertainment |
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Post Apocalyptic Equipment Cards, Volume III
This third set of cards designed for use with the Mutant Future game created by Goblinoid Games, though easily adaptable to other OCR type game systems for sci-fi or sci-fantasy type settings. The Print and Play PDF consists of four face sheets, four backing sheets (alternating) with the face sheets consisting of six cards each. Also, the PDF version consists... [click here for more] |
The Knotty-Works |
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For use with the Spaceship Architect roleplaying game. Power Armor cards expand your characters power level by offering a dynamic arm cannon system, missile launchers, and several suit upgrades. Perfect for "Metroidvania" inspired science fiction campaigns! ... [click here for more] |
26 Letter Publishing |
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Mothman Promo Card ... [click here for more] |
Bailey Records |
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|
Psionic Power Cards
Like Sorcerers and Wizards, Psions (and other Psionics) get tired of flipping through books to find their powers. What GM doesn't dread the question "what powers goes my guy know?" CandleLight Games has made it easy with Psionic Power Cards. Each sheet has 8 cards, front and back, to help you keep all of your information at your fingertips. Just use any pdf reader... [click here for more] |
CandleLight Games, LLC |
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|
Winner: double-sided card. Can be used with Card Story: Journey or any other game to award the winner!
https://www.drivethrucards.com/product/302632/Card-Story-Journey
Rules: The game winner is awarded with this card. If someone else wins the next game, the card has to be handed over.
Tip: You can use multiple Winner cards as victory points,... [click here for more] |
TOLG GAMES |
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This deck contains Stat Cards for the following characters:
Minerva Monster – Assassin, Cryptids (Mercenary)
This deck also contains one Collectible Trading Card:
Minerva Monster photo by Bryan K. Borgman (card #18)
... [click here for more] |
Bailey Records |
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|
This deck contains Stat Cards for the following characters:
Psychozor – Sharpshooter, The Planet Devourer
Zullbeast – Brawler, Eldritch Horrors
This deck contains a Stat Card for the following:
Poison-Immune – Special Ability
This deck also contains one Collectible Trading Card:
Gourdzilla photo by Bryan K. Borgman (card #15)
Release Date: April... [click here for more] |
Bailey Records |
Pay What You Want
|
The great folks at Evil Hat have produced Fate Core, an excellent set of rules for narrative/improv-based role-playing.
The only thing that these rules miss is a tutorial, so we made one!
This one-sheet comic-book tutorial is designed so that you can bring it to your table and leave it lying around, letting players refer to it quickly during the game. It introduces to pretty much all the rules of... [click here for more] |
Space-Time Will Tell |
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Wayward Rogues Publishing |
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PRICE REDUCED!
I've realized I'm not in this for the money. I'm thankful I still have a job during this crazy pandemic and just want people to enjoy my products at their table so I've lowered this product to a PWYW title. Please download and enjoy!
Finding a Shelter in the Post-Apocalyptic Storm
The Encounter Building Post-Apocalypse Enclaves deck gives you 50 ready made enclaves to use with your... [click here for more] |
Eric Bright |
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|
From Ironlands to Grasslands!
Each Flavor Pack is a fan-made, unofficial supplement for the Ironsworn game system. They are ~50 page books designed to reskin the setting of Ironsworn to get even more mileage out of Shawn Tomkin's wonderful game. Each book contains lore for the reskinned regions, at least ten new assets, new quest starters and truths, new foes, and name oracles.
This product is... [click here for more] |
Eric Bright |
Pay What You Want
|
Change the Ironlands into Someplace New!
Each of the five originally released Flavor Packs are fan-made, unofficial supplements for the Ironsworn game system designed to reskin the setting of Ironsworn that contain lore for the reskinned regions, at least ten new assets, new quest starters and truths, new foes, and name oracles.
This product is the physical asset cards from the consolidation of the... [click here for more] |
Eric Bright |
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|
From Ironlands to Tigerlands!
Each Flavor Pack is a fan-made, unofficial supplement for the Ironsworn game system. They are ~50 page books designed to reskin the setting of Ironsworn to get even more mileage out of Shawn Tomkin's wonderful game. Each book contains lore for the reskinned regions, at least ten new assets, new quest starters and truths, new foes, and name oracles.
This product is... [click here for more] |
Eric Bright |
Pay What You Want
|
From Ironlands to Firelands!
Each Flavor Pack is a fan-made, unofficial supplement for the Ironsworn game system. They are ~50 page books designed to reskin the setting of Ironsworn to get even more mileage out of Shawn Tomkin's wonderful game. Each book contains lore for the reskinned regions, at least ten new assets, new quest starters and truths, new foes, and name oracles.
This product is... [click here for more] |
Eric Bright |
Pay What You Want
|
From Ironlands to Icelands!
Each Flavor Pack is a fan-made, unofficial supplement for the Ironsworn game system. They are ~50 page books designed to reskin the setting of Ironsworn to get even more mileage out of Shawn Tomkin's wonderful game. Each book contains lore for the reskinned regions, at least ten new assets, new quest starters and truths, new foes, and name oracles.
This product is inspired... [click here for more] |
Eric Bright |
Pay What You Want
|
From Ironlands to Junglelands!
Each Flavor Pack is a fan-made, unofficial supplement for the Ironsworn game system. They are ~50 page books designed to reskin the setting of Ironsworn to get even more mileage out of Shawn Tomkin's wonderful game. Each book contains lore for the reskinned regions, at least ten new assets, new quest starters and truths, new foes, and name oracles.
This product is... [click here for more] |
Eric Bright |
Pay What You Want
|
For your next roleplaying session, whether it's across the table or at a live-action event, use these cards to make sure everyone's having the most fun while feeling supported and safe. One deck has enough sets for five people and one instruction card. ... [click here for more] |
Verrall |
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Fate & Fortune is a rules-light system with a heavy emphasis on story-telling. It is a game system that works best in genres that have frequent risks or challenges to overcome, such as Horror, Action-Adventure, Mystery, and the Wildly Supernatural. Players take on the roles of accidental or intentional adventurers who are frequently poorly equipped to deal with their circumstances and must... [click here for more] |
RedPathGames |
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|
A Cold and Distant Shore is a supplement for Rusałka. It adds two new theme decks: Tides and Sorrow, expanding the range of stories you can tell with the game. These additional themes will allow you to play the game with up to 6 players.
In addition, this expansion includes rules to 2 player games of Rusałka... [click here for more] |
Teapot Dome Games |
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|
Shadows on a Still Pond is a supplement for Rusałka. It adds two new theme decks: Ghosts and Mysteries, expanding the range of stories you can tell with the game. These additional themes will allow you to play the game with up to 6 players.
In addition, this expansion includes rules for single player games of Rusałka so... [click here for more] |
Teapot Dome Games |
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|
Use to Play RPG Solo or as GM Inspiration
The Encounter Building Decks are meant to replace (or at least help) the Game Master in any medieval fantasy-based role-playing game by providing locations, traps, combatants, and decision making in any adventure you can imagine. The system-less design of these decks allow them to be used with your RPG of choice and let the cards be idea generators... [click here for more] |
Eric Bright |
Pay What You Want
|
Use to Play RPG Solo or as GM Inspiration
The Encounter Building Decks are meant to replace (or at least help) the Game Master in any medieval fantasy-based role-playing game by providing locations, traps, combatants, and decision making in any adventure you can imagine. The system-less design of these decks allow them to be used with your RPG of choice and let the cards be idea generators... [click here for more] |
Eric Bright |
Pay What You Want
|
Use to Play RPG Solo or as GM Inspiration
The Encounter Building Decks are meant to replace (or at least help) the Game Master in any medieval fantasy-based role-playing game by providing locations, traps, combatants, and decision making in any adventure you can imagine. The system-less design of these decks allow them to be used with your RPG of choice and let the cards be idea generators... [click here for more] |
Eric Bright |
Pay What You Want
|
Use to Play RPG Solo or as GM Inspiration
The Encounter Building Decks are meant to replace (or at least help) the Game Master in any medieval fantasy-based role-playing game by providing locations, traps, combatants, and decision making in any adventure you can imagine. The system-less design of these decks allow them to be used with your RPG of choice and let the cards be idea generators... [click here for more] |
Eric Bright |
Pay What You Want
|
A game about undead warrior kings trying to make it as a rock and roll band, inspired by a song by They Might Be Giants.
Through some terrible black magic, the evil sorceress Azita has resurrected several ancient Mesopotamian warlords to serve as generals of her undead army, leading her conquest of the modern world.
Instead, you started a rock band.
Now you’re driving across the... [click here for more] |
Teapot Dome Games |
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|
If you've purchased MODERN DUNGEON5, you already have the digital files for this product.
This is just to allow you to get the Trickster and Chase Cards printed at cost.
If you haven't purchased MODERN DUNGEON5, then none of these cards will make sense to you. ... [click here for more] |
paNik productions |
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Physical Cards for Ironsmith: Assets!
This is just the physical cards. Nothing else! Check out the original digital product here. However, PLEASE NOTE that these physical cards have been updated as of April 24, 2021 to match the revised assets available in the consolidated Ironsmith hardcover book.
Not an Official Ironsworn Product
This is NOT an official Ironsworn product. ... [click here for more] |
Eric Bright |
Pay What You Want
|
Whimsy Cards are a narrative accessory that allow players to add to the story of any tabletop roleplaying game. Distribute one card to each player at the start of play. Players may use them at any time by revealing a card and describing how the current scene or situation changes as a result. The Gamemaster is allowed to suggest modifications and even veto the use of the card, but he... [click here for more] |
Nocturnal Media |
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|