Title |
Publisher |
Price |
Deep within their mountain holds, the Dwarfs stand defiant - as unyielding as the cold stone beneath their boots.
Explore the rich history of the Dwarfs' mountain strongholds and their time-honoured traditions in this comprehensive guide for players who want to delve deep into the heart of Karaz Ankor!
The Dwarf Player’s Guide provides everything Players need to... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$19.99
|
Night City’s voracious, choomba! It needs more places, more people, more things. More! More! More! It’s never satisfied and we know you aren’t either. Your campaigns can always use a little something extra to push it right over the Edge.
That’s what Interface RED is all about. In this third volume you’ll find a collection of short articles custom-crafted to... [click here for more] |
R. Talsorian Games Inc. |
$10.00
|
The United Stellar Nations of Earth is the governing body of the Sol System, the cradle of mankind, and the centre of control for Earth and it’s territories. Once an international organisation to help keep the peace on a war-torn world, it has evolved and become a nation of it’s own. After the Stellar War, the United Stellar Nations (USN) took control of Earth as a whole in an attempt to keep the... [click here for more] |
Farsight Games |
$1.27
|
An ENNIE-winning expansion for the free Ironsworn RPG. Expeditions into perilous places, more foes and encounters, an array of new oracles, expanded setting info, mysterious objects of power, campaign threats, and much more!
This supplement for the Ironsworn tabletop roleplaying game takes your quests to the deepest, darkest reaches of the Ironlands. Plunge into subterranean... [click here for more] |
Shawn Tomkin |
$12.50
|
IN A DISTANT CORNER OF THE VARLD LIES THE BRECKEN VALE
To secure the Brecken Vale'speace, its adult folk travel to distant lands where they pledge their swords, slings, and spells to the eternal battle against the armies of darkness that threaten the Varld.
With the adults absent, the job of protecting the Vale falls to its brave youngsters; Hero Kids.
Written specifically for GMs, the... [click here for more] |
Hero Forge Games |
$9.99
|
The Sci-Fi Evolution of the Ironsworn RPG is Here!
In Ironsworn: Starforged, you are a spaceborne hero sworn to undertake perilous quests. You will explore uncharted space, unravel the secrets of a mysterious galaxy, and build bonds with those you meet on your travels. Most importantly, you will swear iron vows and see them fulfilled—no matter the cost.
Starforged is a standalone... [click here for more] |
Shawn Tomkin |
$20.00
|
Lyre's Guide to Retia is a setting guide that introduces a new way to engage with 5th Edition D&D: 5.19th Edition! Refined through years of play, this rule subset is completely reverse-compatible with regular 5th-edition Dungeons and Dragons, allowing a table to pick and choose which elements they want to incorporate.
Below is a quick run-through of what can be found within... [click here for more] |
Logan Laidlaw |
$25.00
|
This world is wide and old. Its dungeons are deep and older. Both hold lost treasures and magical secrets coveted by men and defended by monsters…
Skrym: Wilderness Sites, Encounters, & Loot is a game master toolkit compatible with the Dungeon Crawl Classics Roleplaying Game. Use the tables herein to randomly generate your own fantasy wilderness setting filled with adventure-worthy... [click here for more] |
Bob World Builder |
$4.99
|
Enter the Domain of Magic and Myth!
A player and gamemaster expansion for the signature setting of Bronze Age fantasy.
What’s Inside?
The Essential Setting Guide
Lands of RuneQuest: Dragon Pass includes a detailed history, from the fabled God Time to the occupation by the mighty Lunar Empire. You’ll also find information on villages, towns, cities, ruins, and places of interest... [click here for more] |
Chaosium |
$22.99
|
Lyre's Guide to Risk & Reward is a 376-page bestiary built with the 5th edition compatible 5.19th Editon rules. It contains over 200 NPCs, consisting of factions, beasts, deific aspects, and most notably, mecha from the Somnus Domina setting. These creatures can be used in any setting readily, but they all tie into the threats and conflicts of the setting from which they originate, Somnus Domina's... [click here for more] |
Logan Laidlaw |
$20.00
|
When you’re stalking the streets of Night City, it pays to know the locals and where they’re lurking. One wrong move and you could end up as Bozo bait or worse. And when you’re the GM of a Cyberpunk RED game, knowing the score is even more important. Otherwise, your RED adventure might bog down in a ton of tiny stuff that can make or break a... [click here for more] |
R. Talsorian Games Inc. |
$8.00
|
Night City’s voracious, choomba! It needs more places, more people, more things. More! More! More! It’s never satisfied and we know you aren’t either. Your campaigns can always use a little something extra to push it right over the Edge.
That’s what Interface RED is all about. In this first volume you’ll find a collection of short articles custom-crafted to improve... [click here for more] |
R. Talsorian Games Inc. |
$8.50
|
For long ages, the great city of the Dwarrowdelf was the seat of Dwarven kings, and they were rich beyond measure in gold and Mithril. But a thousand years ago, Durin’s Bane arose and drove the Dwarves from their halls. The city fell into darkness, becoming an abode of Orcs, Goblins – and worse.
Countless Orcs perished in the Battle of Five Armies. Maybe the Halls of Durin lie empty once more.... [click here for more] |
Free League Publishing |
$24.99
|
“Space is a pitch black room—stick your hand out and you might never get it back. Of course, you also might touch god. It’s a gamble either way. To not try, however, is to wither and die—only those bold and foolish enough to take a chance will change their lives.”
—Captain J.V. Gorham, Far Spinward Colonies, Pioneer, Weyland Corp.
... [click here for more] |
Free League Publishing |
$19.99
|
Explore the Unknown!
Journeying through the devastated wasteland, resourceful wanderers from all walks of life travel from settlement to settlement in order to survive and, sometimes, even thrive! Now, the Wanderer’s Guide Book for Fallout: The Roleplaying Game gives you new tools to create wanderer characters, equip them with weapons and vehicles,... [click here for more] |
Modiphius |
$22.00
|
Rooms and corridors are often not completely devoid of decoration. There are the more normal types of decor, such as paintings, but larger or more important places may have larger, more involved decorations that are created directly on the surface, such as frescoes, mosaics, murals and reliefs. These can be found on walls, floors, ceilings and doors, and not just in dungeons, but in castles, towers,... [click here for more] |
Azukail Games |
$2.49 $1.99
|
Iä! Iä! CthulWho Fhtagn!
In a hidden base in the frozen northern borderlands, researchers from the ultra-secret Office for Research of Unusual Science (ORUS) poke, prod, and probe a handful of hapless Mythos monsters. These horrific creatures, imprisoned in the bowels of a repurposed military bunker, await an opportunity to escape their anthropoid captors.
Meanwhile,... [click here for more] |
Skirmisher Publishing |
$6.99
|
First glimpsed in the pages of the Worlds Without Number RPG, an unfathomably far-future world of decadent sorcery and daring blades is now revealed in the Atlas of the Latter Earth. More than two hundred pages of fact and surmise are packed into this gazetteer, a full setting guide trimmed with additional game content for Worlds Without Number... [click here for more] |
Sine Nomine Publishing |
$19.99
|
This supplement has 100 rumours, facts and oddities about locations, businesses and people in an Old West setting. Most are intended to be used with ranches, farms and areas of land, what is on or in them and those who live there. They can be used as background colour as potential adventure hooks. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier.... [click here for more] |
Azukail Games |
$1.79 $1.49
|
In the Ironsworn tabletop roleplaying game, you are a hero sworn to undertake perilous quests in the dark fantasy setting of the Ironlands. You will explore untracked wilds, fight desperate battles, forge bonds with isolated communities, and reveal the secrets of this harsh land.
Are you ready to swear iron vows and see them fulfilled—no matter the cost?
THREE WAYS TO PLAY
Guided:... [click here for more] |
Shawn Tomkin |
FREE
|
Once upon a time, you fled through the Thorns, wanting nothing more than to get away, to get home.
But the place you ran through along the way was more than just the brambles that catch and tear. The Hedge is home to hobgoblins and faerie creatures, a source of wonders and delights even as it’s home to snarling, snapping briarwolves.
You just had to... [click here for more] |
Onyx Path Publishing |
$16.99
|
When clouds cover the moon and the sea fog rolls in, the Dark Elves strike from their sleek vessels. Cloaked corsairs swing onto enemy ships or slink into remote coastal villages, the air ringing with cruel laughter and the sound of slaughter. They seek plunder or captives, bound for a life of misery in frozen Naggaroth.
The Corsairs of Captain Flariel is one of a series of supplements detailing... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$4.99
|
Seafaring Adventures for Ironsworn: Starforged
Sundered Isles is an epic expansion for the Ironsworn: Starforged tabletop roleplaying game. It includes new gameplay and character options, inspiring worldbuilding exercises, and a vast array of tools and random tables for your nautical adventures.
The Sundered Isles is a realm of wind and tide, mariners and marauders, rebels and empires,... [click here for more] |
Shawn Tomkin |
$18.00
|
Al diseñar un entorno de fantasía, la biología de nuestro mundo natal puede proporcionar un recurso increíblemente rico para generar un nuevo mundo y las criaturas que lo habitan. Pero un creador de mundos no debe olvidar el aspecto fantástico ni sentirse limitado a utilizar la biosfera de la Tierra como una plantilla inflexible, ya que, por lo demás, recursos excelentes suelen adolecer precisamente... [click here for more] |
Skirmisher Publishing |
$2.99 $2.09
|
The ultimate Aeldari sourcebook for Warhammer 40,000: Wrath and Glory!
Like their shattered war god Kaela Mensha Khaine, the ancient Aeldari are a sundered people. Heirs to a galaxy-wide empire that succumbed to ruination, all Aeldari fear the grip of She Who Thirsts. Each has been forced to find their own way to deal with this... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$19.99
|
A worldbook for the HOSTILE Roleplaying Game.
Leviticus. Eden. Paradise. Earth’s first interstellar colony, where many nations established hopeful new settlements. It was no paradise… the planet proved to be hostile and unforgiving: plant life interfering with electronics, intelligent carnivorous vines, jungle rot and leechlike ’jellies’.
But the incredible mineral wealth made Leviticus... [click here for more] |
Zozer Games |
$8.99
|
Armor piercing rounds sizzle through raw flesh as plasma beams sear swollen retinas. Acrid smoke chokes down your throat before you realize what’s burning is you. Chemical attacks melt your armor, simmer your eyeballs, and fuse your helmet to your skull, while bioweapons turn your insides out and pulp you into a quivering mound of black jelly.
Welcome to war on the razor edge of space,... [click here for more] |
Free League Publishing |
$19.99
|
When you have already experienced death, why have faith?
If you accept that you and everyone like you is cursed by God, why cling to His word?
When you return from the other side as a blood-drinking monster, what purpose serves belief?
Kindred build and are drawn to faiths for myriad reasons. The exertion of power over a flock. Satisfying... [click here for more] |
Renegade Game Studios |
$19.99
|
In the mountains of Central Appalachia, blood runs as deep as these hollers and just as dark. Since before our kind wandered into these hills, hearts of unknowable hunger and madness have slumbered beneath them.
These are the oldest mountains in the world. How dare we think we can break the skin of a god and dig out its heart without also calling blood and darkness?... [click here for more] |
Monte Cook Games |
$22.99
|
This title has been marked down by 25% for the September Setting Sale! To map out more savings, visit our Sales page.
City Builder: A Guide to Designing Communities is a resource specifically designed to help storytellers create exciting and compelling urban areas and other sorts of communities and places within them. It is a universal sourcebook that can support the needs of any ancient,... [click here for more] |
Skirmisher Publishing |
$24.99
|
Visits to taverns and coaching inns are a regular feature of Warhammer Fantasy Roleplay, as places to gather information, locate a local person of interest, or spend the night in relative safety.
Adventures and supplements for Warhammer Fantasy roleplay detail several inns, but they are often particular venues in particular locations that serve the needs of the adventure. This supplement is designed... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$4.99 $3.49
|
Welcome to Naviri, a peaceful paradise full of promise—and in dire need of heroes.
It’s a gorgeous archipelago in which crocs, turtles, humans, and fish-folk trade, travel, and study. A world of cooperation, science, delight, and celebration.
But like any society, Naviri has its share of dark corners, dark dealings, and dark characters. And far out at sea, the Fold, which for years has kept... [click here for more] |
Monte Cook Games |
$19.99
|
Accept no substitutes: Chicago is the city of vampires.
Claim a haven on the Gold Coast. Carve a place of this bustling metropolis for yourself.
Subjugate a handful of the living on Michigan Avenue. Take a few deep drinks from some of the intoxicating vessels we have around here.
Discover the nightlife. Come visit the Succubus Club, the Blue Velvet, or Red Noº 5, if they’ll... [click here for more] |
Renegade Game Studios |
$19.99
|
Now they had gone on far into the Lone-lands, where there were no people left, no inns, and the roads grew steadily worse. Not far ahead were dreary hills, rising higher and higher, dark with trees. On some of them were old castles with an evil look, as if they had been built by wicked people.
Tales from the Lone-lands contains six adventures for The One Ring™,... [click here for more] |
Free League Publishing |
$19.99
|
ShadowSun is a dark, apocalyptic, desert setting designed for use with ShadowDark. It presents a bleak world scorched by an angry sun and defiled by powerful Mage-Kings. A land where metal, food, and water are scarce resources. Player ancestries are Elves, Dwarves, Hawkfolk, Humans, Lizardfolk, and Mantisfolk. Class choices are Explorers, Mentalists (psionics), Shamans, Sorcerers, and Warriors. Extensive... [click here for more] |
Chubby Funster |
$8.00
|
The Fate of the Galaxy Rests in Your Hands
Since the fall of the Lazax Empire, the galaxy has been plagued by thousands of years of chaos, war, and isolation. Now, finally, the once-great civilizations have restored some semblance of their former glory, and have cast covetous eyes on the wider galaxy once more.
Each of the major galactic powers has sent representatives to the ancient Imperial capital... [click here for more] |
EDGE Studio |
$24.99
|
The Reikland may be considered a civilised land, a Grand Province of the Empire and home of its capital, Altdorf. However, much of the land is a dangerous territory, a wilderness of hilly moorland and trackless forest. The province must be defended from enemies within and without. Her people are ready to form such a defence. Hahnbrandt is one of the province’s more productive mining... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$4.99
|
Moments of Respite is a collection of short ideas for cozy and heartwarming elements of the investigators' backstories for use in Call of Cthulhu games, presented in the form of an Advent calendar. Inside, you'll find welcoming places, supportive groups, soothing nature, and many other good things. A few samples of what the entries contain:
An amateur theater where Investigators... [click here for more] |
Chaosium |
$4.99
|
Unveil the secrets of the legend-haunted city!
On the streets of Arkham, the threat of the Cthulhu Mythos is ever-present. A quiet town in New England—home to the prestigious Miskatonic University—Arkham’s underbelly hides criminals, speakeasies, and a witch-cursed history.
What’s Inside?
Call of Cthulhu: Arkham is the definitive guide to the signature setting of Call... [click here for more] |
Chaosium |
$29.99
|
Glory? Majesty? You don't know the dark of it! Discover the multiverse! Enter infinite universes of infinite variety, worlds beyond the prime-material settings of the AD&D game. Explore Sigil, the City of Doors, filled with portals to every layer of every plane. All you need is the right key, including. . .
A Player's Guide to the Planes: A 32-page primer that introduces DMs... [click here for more] |
Wizards of the Coast |
$14.99
|
What motivates an undead body to go on walking, talking, plotting, and biting?
The Hunger is an obvious motivation. It drives all vampires to commit foul acts in the name of sustenance.
The Beast, too, gives a Kindred drive. Whether in fear of the Beast within or in attempts to master it, that constant nagging growl makes an undead monster march on. ... [click here for more] |
Renegade Game Studios |
$19.99
|
This module includes a cover folder with maps and a complete description booklet to form a ready-made scenario for DUNGEONS & DRAGONS® Basic Set. It has been specially designed for use by beginning Dungeon Masters so that they may begin play with a minimum of preparations.
Within are many features to aid novice players and Dungeon Masters: legends, history and background information, a list... [click here for more] |
Wizards of the Coast |
$7.99
|
As the Cold War went on and dozens of star systems found themselves being handed around like playing pieces, a few members of different nations realised that the old ways were going to tear the human race apart – even out here amongst the stars – and that a new way of governing the people was required. Long gone were the days of controlling dozens of worlds from a central seat, they thought; what... [click here for more] |
Farsight Games |
$1.27
|
A MYSTERIOUS NEW WORLD OF GRIM AND PERILOUS ADVENTURE
Far from the shores of the Old World, across the Great Ocean, is the mysterious continent of Lustria. Tales tell of troves of golden treasure and repositories of arcane lore ready for the taking by those bold enough to risk it. Each week it seems that another ship full of hopeful adventurers departs to this new world on a voyage... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$24.99
|
There's No Place Like Home.
The Sol System—humanity’s cradle. The discovery of the protomolecule has changed everything, and tensions between Earth, Mars, and the Belt are white hot. The pressure rises as the exodus through the Ring gate escalates, and war seems inevitable. Opportunities abound for shrewd crews willing to take risks.
Sol System provides information on the governments, corporations,... [click here for more] |
Green Ronin Publishing |
$16.99
|
A Celebration of the Art, Chaos, and Science of Magic!
It’s said that magic is equal parts art, chaos, and science. That it’s a blessing, a curse, and progress itself. Through the notes of escaped Nilfgaardian Director of Magic, Glynnis var Treharne, you’ll put that saying to the test, uncovering the secrets of the primal forces of magic. How will you use this primordial chaos, and how... [click here for more] |
R. Talsorian Games Inc. |
$17.50
|
A Homebrewer’s Guide to Fantasy Cities!
Campaign Builder: Cities & Towns provides a complete toolkit to create, expand, and enhance the cities and towns in your 5th Edition game, whether running an established setting or working with an original or homebrew setting. From guilds to temples, and from useful NPCs to wild tables of plots and rumors, this 256 page tome strengthens... [click here for more] |
Kobold Press |
$29.99
|
A lot of the time when we design our characters we look exclusively at what's on their sheets. We ask what their attributes are, what classes they have levels in, what spells they know and what feats they're capable of... but this is only one facet of the stone, and if we focus too much on these things, then we miss out on so many other aspects. That's why, whatever side of the GM screen you're sitting... [click here for more] |
Azukail Games |
$2.49 $1.99
|
After Arvedui the North-kingdom ended, for the Dúnedain were now few and all the peoples of Eriador diminished.
This expansion for The One Ring™ RPG is a guide to the peoples inhabiting the Lone-lands of Southern Eriador, the places they dwell in and the hopes they hold for their future in the Twilight of the Third Age. It is intended primarily for Loremasters,... [click here for more] |
Free League Publishing |
$19.99
|
For long ages, the great city of the Dwarrowdelf was the seat of Dwarven kings, and they were rich beyond measure in gold and Mithril. But a thousand years ago, Durin’s Bane arose and drove the Dwarves from their halls. The city fell into darkness, becoming an abode of Orcs, Goblins – and worse.
Countless Orcs perished in the Battle of Five Armies. Maybe the Halls of Durin lie empty once more.... [click here for more] |
Free League Publishing |
$24.99
|