Title |
Publisher |
Price |
This expansion for Hero Kids includes forty-eight pieces of equipment for your game:
Armor: Pieces of armor and shields for defense and offense
Items: Consumable potions and special items
Magic: Wands and staffs for all types of magi
Melee: Martial weapons for all fighting styles
Miscellaneous: Pendants, charms, and special purpose weapons
Ranged: Bows, bows, and more bows, but each unlike... [click here for more] |
Hero Forge Games |
$2.99
|
12 Designers. 12 Missions.
1 Hilarious and Horrifying Career.
This book is designed for use with Triangle Agency: The Tabletop Role-Playing Game, available here.
New to General Management? Looking to spice up your team’s Field Work? Or simply too busy to prepare? This book contains 12 Anomaly Retrieval missions and enough characters, locations, rival corporations, and new abilities... [click here for more] |
Haunted Table |
$15.00
|
Lyre's Guide to Risk & Reward is a 376-page bestiary built with the 5th edition compatible 5.19th Editon rules. It contains over 200 NPCs, consisting of factions, beasts, deific aspects, and most notably, mecha from the Somnus Domina setting. These creatures can be used in any setting readily, but they all tie into the threats and conflicts of the setting from which they originate, Somnus Domina's... [click here for more] |
Logan Laidlaw |
$20.00
|
Mutants & Masterminds PDF Mega-Bundle
56 57 M&M PDF Products for just $75.00!
A PDF archive of almost everything released for Mutants & Masterminds first edition and second edition! That’s 56 PDF-format books for a bit over 50 cents each!
7 PDF books from Mutants & Masterminds first edition, including the core rulebook... [click here for more] |
Green Ronin Publishing |
$521.91 $75.00
|
A Savage Worlds (Adventure Edition) add-on to make various types of pets, companions, and familiars.
Undead, demons, elementals, spirits, guardian angels, golems, automatons, trees, psionic entities.
About twelve edges to use companion senses, improve your magic, gain forbidden knowledge, gain courage, have multiple companions, breath underwater,... [click here for more] |
Pinnacle Entertainment |
$3.99
|
New cyphers to use in your Numenera game.
Cyphers are one-use, cobbled-together bits of technology that characters frequently discover and use. Many groups will burn through cyphers quite quickly, so the addition of fifty new cyphers is a welcome way to spice up a Numenera campaign with interesting abilities for players and new ideas to make stories fun and... [click here for more] |
Monte Cook Games |
$2.39
|
Numenera items to use in your Numenera game.
The Artifacts and Oddities Collection I is a companion to the The Cypher Collection I, another compilation of new devices to use in your Numenera games. In this collection, you’ll find more than thirty brand new artifacts that can be added into any campaign. Additionally, you’ll find nearly one... [click here for more] |
Monte Cook Games |
$2.39
|
Heroes Unlimited™ RPG, Revised Second Edition
Virtually every type of hero imaginable, whether inspired by comic books, pulps, novels, film or television, is waiting to be created and played. The stuff of action-packed adventure!
Over 100 super abilities, plus scores of sub-powers.
Over 40 psionic powers.
Over 100 magic spells, plus Enchanted Weapons and Objects.
Robot... [click here for more] |
Palladium Books |
$26.95 $11.87
|
Greetings, Eager Intriguer!
Be not beleaguered! For in this tome we offer players and GMs an array of intriguing options to add variety, depth, and dimension to any game of Honor + Intrigue Swashbuckling RPG! This book is full of guidelines on how to adapt the swashbuckling action and romance of Honor + Intrigue in many new ways.
The Tome of Intriguing Options builds... [click here for more] |
Basic Action Games |
$54.99 $19.99
|
Ready your megawatt beam rifle, fire up your plasma-sword, and prepare to launch off into your own mecha-sized adventures! Mechasys is a Genesys supplement that empowers players to create fantastic, towering robots for use in their campaigns. The mecha construction system parallels that of Genesys character creation. Mecha characteristics, equipment, and talent-like upgrades create a mecha of your... [click here for more] |
EDGE Studio |
$9.95
|
This is the full version of Technology Compendium: Sir Arthour’s Guide to the Numenera. Check out the free preview.
Hundreds of new cyphers, artifacts, and oddities for your Ninth World campaign!
The namesake of the entire game line, the “numenera” are artifacts, oddities, and little bits of almost magic-like technology left to the Ninth World by a billion years of previous civilizations.... [click here for more] |
Monte Cook Games |
$14.99
|
Prepare to test the hostile waters of the war-torn world of TWILIGHT: 2000! By the writer of the TWILIGHT: 2000 adventures, Rook’s Gambit and The Poisoned Chalice, and the Korean Peninsula Sourcebook, and Tara Romanescu: Romania Sourcebook (with Clayton Oliver) comes a new nautical vehicles sourcebook for 4th edition TWILIGHT: 2000. Included within its pages, you will... [click here for more] |
Free League Publishing |
$4.00
|
Everything You Don't Already Have!!
The Feat Resource Document has over 700 feats from the publisher of the Pathfinder Roleplaying Game Core Rulebook! It's the ultimate compilation of feats that aren’t in the online Resource Document, taken from more than 100 adventures, companions and campaign sourcebooks.
All are in as close to their original format as possible with only those... [click here for more] |
Rogue Genius Games |
$14.99
|
MASTER YOUR MECHA! Build it. Fight it. Live it. Screamin' combat, stylish characters, and amazing "mecha" action! It's the world of Japanese animated giant robot shhows, hitting your TV at the speed of light. Build it. Now, create your own super combat machines, with streamlined construction rules for all types of mecha, from humanoid warriors, to transformable... [click here for more] |
R. Talsorian Games Inc. |
$15.00
|
Everything you need to run naval combat and ship to ship creature combat in 5e.
Weigh anchor, hoist the mains, and set sail... rough seas lie ahead!
Crew up a nimble sloop and tack into the wind. Load a Man of War with enough cannons to scare every captain in these waters. Wage all out war with the largest fleet to ever set sail. Capture a magical ship with legendary abilities. Do all this and more... [click here for more] |
Limithron |
$9.99 $5.99
|
FALL OF THE HOUSE OF ULSTER A Gothic Horror Adventure for Characters of Level 5-6
In the perpetually gloomy realm of Glomdom, the Kingdom of Ulster once stood as a beacon of civilization amidst the endless mists. Under the benevolent rule of King Cedric and Queen Aislinn, it maintained a delicate balance between darkness and light, where even shadows seemed less hungry than in the lands beyond.
But... [click here for more] |
Relentless Fiction |
$24.99 $7.99
|
Greetings, eager intriguer! Be not beleaguered! For in this volume, we offer players and GMs an array of intriguing options to add variety, depth, and dimension to any game of Honor + Intrigue. Do not think of this as a book of rules… they’re more like… guidelines on how to adapt your campaign in various ways.
This fourth volume details incorporating the new Spellcaster Career into your campaign,... [click here for more] |
Basic Action Games |
$7.99
|
Greetings, eager intriguer! Be not beleaguered! For in this volume, we offer players and GMs an array of intriguing options to add variety, depth, and dimension to any game of Honor + Intrigue. Do not think of this as a book of rules… they’re more like… guidelines on how to adapt your campaign in various ways.
This volume focuses on taking your... [click here for more] |
Basic Action Games |
$7.99
|
Greetings, eager intriguer! Be not beleaguered! For in this volume, we offer players and GMs an array of intriguing options to add variety, depth, and dimension to any game of Honor + Intrigue. Do not think of this as a book of rules… they’re more like… guidelines on how to adapt your campaign in various ways.
This volume focuses on giving your rules and story options... [click here for more] |
Basic Action Games |
$7.99
|
You've built your custom mecha, now arm it with its own custom weapons! Big Guns and Blazing Swords expands on the mecha construction rules found in Mechasys, allowing you to create your own weapons. Starting with basic ranged or close quarter attacks, players can add in styles to change the attack to energy blades, beam attacks, or missile launchers. Enhance those weapons further... [click here for more] |
EDGE Studio |
$2.95
|
Greetings, eager intriguer! Be not beleaguered! For in this volume, we offer players and GMs an array of intriguing options to add variety, depth, and dimension to any game of Honor + Intrigue. Do not think of this as a book of rules… they’re more like… guidelines on how to adapt your campaign in various ways.
This volume focuses on expanding your available cast of characters for sci-fi and... [click here for more] |
Basic Action Games |
$7.99
|
Greetings, eager intriguer! Be not beleaguered! Your request has been heard! In this product, we offer players three sets of print-and-play cards to use in your Honor + Intrigue game. Every Maneuver and Repartee action can be at your fingertips.
If you have the Honor + Intrigue rulebook, you probably don’t need these cards; they were made as an optional tool for players that want something... [click here for more] |
Basic Action Games |
$2.99
|
The Most Toys!
Where do you get all those wonderful toys? Right here! Gadget Guides is a collection of diverse devices for the Mutants & Masterminds Superhero Roleplaying Game,from armor and weapons to psychic crystals and steamtech. In this book are twenty-two individual guides, each looking at a particular type of gadget, putting together the effects and modifiers from... [click here for more] |
Green Ronin Publishing |
$15.95
|
Welcome to Mekton Zeta Plus, the preferred source for informed mecha mashers. Within these pages you will find many improvements and refinements of the basic Mekton Zeta game; these changes and additions complete the advanced version of the game. From the most comprehensive (and usable) mechanical-design system ever published to new combat rules, this book has it all.... [click here for more] |
R. Talsorian Games Inc. |
$14.00
|
Join Together!
The infamous Gestalt forms of Devastator, Menasor, Superion, and Defensor could sway the tide of any battle to which they’ve been deployed, and now it’s your chance to join those ranks!
This sourcebook presents everything that players need to create a Combiner character, as well as everything a Game Master needs to run a Combiner campaign. This sourcebook introduces a... [click here for more] |
Renegade Game Studios |
$30.00
|
Hammerskull Industries is the gold standard in weapons design and development, and now you have access to their complete catalog! It's not just guns (although there are plenty of them!), this book also contains suits of powered armor for riot control or warfighting, weaponized drones, combat vehicles, and miscellaneous gear soldiers, hunters, and survivalists!
The Hammerskull Industries Complete... [click here for more] |
Harmless Forest Creature Games |
$5.99
|
Legwork and Larceny provides GMs the tools they need to make heist encounters fun and exciting. Legwork empowers your players with tangible benefits for their impending mission. Heist Complexity guides GMs when building heist encounters, and allows PC dice results to modify them while running them. For those looking for a playstyle similar to Blades in the Dark, the Flashback... [click here for more] |
EDGE Studio |
$2.95
|
Adventurers travel on their stomachs, as the saying goes, and while there are taverns and inns aplenty in most of our settings, rarely do we know what’s on the menu. If you’re looking for something beyond traditional stews and roasts, hard bread and gruel, then this list is the perfect place to start. With regional specialties, seasonal delights and one or two treats that are only possible to make... [click here for more] |
Azukail Games |
$1.99
|
This content is compatible with the Fifth Edition of the world's best known d20-based fantasy roleplaying game.
Wasteland Wares has mutated! Wasteland Wares 2nd Edition is bigger, badder, and better than ever!
Wasteland Wares is crammed full of content, including a large variety of equipment, new player options, and a host of rules aimed at facilitation post-apocalyptic... [click here for more] |
Spilled Ale Studios |
$13.00
|
They say that a picture is worth a thousand words...
The Deck of Tales is a set of 120 card faces (not counting the instructions) that provide images as inspiration for story telling. Roleplayers, solo gamers, and authors can take advantage of 360 pictures, 240 unique combinations of symbols, and more!
Those numbers may sound relatively small, but consider this: Relying solely on the primary pictures,... [click here for more] |
Larcenous Designs, LLC |
$4.99
|
Not all monsters are make-believe…
A fire roars through an apartment building. Rescuers struggle through surging flames to reach stranded families—but meanwhile, sparks drift over the nearby gas station.
A train derailment has toppled a truckload of nuclear waste, exposing trapped passengers to the dangerous radiation. But reaching them risks shifting the wreckage—and spilling even more.
A... [click here for more] |
Monte Cook Games |
$17.99
|
Dungeons are common in many fantasy settings. To make dungeons more interesting, appear occupied, puzzle players and potentially disguise things that are important with things that aren't, dressings should be added to them. Here are 100 different things that can be found in a dungeon. Some are valuable, some are puzzling and some are just plain weird. Players may think that these are important, given... [click here for more] |
Azukail Games |
$1.00
|
Players will often come across various notes and letters that are important and useful to whatever quest they are pursuing. However, if only important notes are detailed, it becomes pretty clear which ones are relevant. Here, then, are 100 different notes, letters, demands, lists, reports, threats, evidence of conspiracies or the ravings of madmen that all look like they might be important, but have... [click here for more] |
Azukail Games |
$1.25
|
Blood & Justice: Welcome to Nocturne presents a gritty Iron Age superhero setting, a dark and frightening place where ordinary people live in terror of crime and senseless violence.
Continually fighting to keep from sinking into the swamp on which it was built, Nocturne is a city of intrigue, danger, and adventure. It’s a wretched place to live—heavy with the... [click here for more] |
Mobius Worlds Publishing |
$14.95
|
Villains Unlimited™
For Heroes Unlimited™, 2nd Edition
An epic sourcebook that features rules for designing your own super-organizations, the Jury, the S.C.R.E.T. government agency, Game Master tips, villain teams, and a rogues gallery of 80+ villains waiting to drop into your adventures.
80+ villains, plus villainous teams and organizations.
The Jury – heroes or villains?... [click here for more] |
Palladium Books |
$12.49 $10.99
|
Eight Days in Nocturne contains eight short, self-contained adventures for your Blood & Justice campaign! Some of them are silly and some are deadly serious, and each one contains stats for the major NPCs featured in the adventure. The adventures are:
Queen of Karnival
Karnival is a Nocturne tradition, with music, parades, and trinkets tossed to the crowd. But this year... [click here for more] |
Harmless Forest Creature Games |
$6.99
|
Characters will often spend a goodly amount of time in taverns, whether looking for jobs, speaking to informants, as a base of operations or just passing through. Inns, taverns, restaurants and other places will all serve drinks as well. The more common ales, meads and wines, but others that are different. Creatures may also possess alcoholic drinks as well. This is a list of 100 different drinks... [click here for more] |
Azukail Games |
$1.99
|
Sneak Peek at: Strange Magical Oddities from Across the Spheres is a look at my next project (coming in 2025) that will be a booklet full of Magical Oddities (aka Magic Items) compatible with Troika! They can be easily converted to other OSR rule sets.
This sneak peek is presented as a double-sided Bookmark... [click here for more] |
Firemane Games |
$1.00
|
The Rifter® Number Eighty-Three
The Rifter® #83 focuses on unique people, places, and adventure for The Palladium Fantasy RPG®, Heroes Unlimited™, and Beyond the Supernatural™, plus Treasures of the Megaverse® for Rifts® and other settings. The Rifter® is all about new ideas, pushing the envelope, trying new things and alternative methods, rules and... [click here for more] |
Palladium Books |
$14.99 $8.49
|
The Rifter® Number Eighty
This Rifter® is all about new ideas, pushing the envelope, trying new things and alternative methods, rules and approaches to create epic adventure! Role-playing games (and The Rifter®) are all about expressions of your imagination. Of making ideas, characters and stories come to life. RPGs are flexible. Malleable. Alive and changing. There is... [click here for more] |
Palladium Books |
$8.49
|
This is the full version of Building Tomorrow. Check out the free preview.
Uncover the secrets of yesterday to build a better tomorrow
Terrible beasts. Abhumans. The iron wind. Ancient machines that lurch to life unexpectedly—or leave communities desperate when they catastrophically fail. The Ninth World is awash in dangers left by the prior worlds. But these ancient remnants also hold... [click here for more] |
Monte Cook Games |
$16.99
|
Avast! Sharpen your cutlass and prepare to set sail on a journey to discover a King's tomb on an uncharted isle. What perils await the heroes on the isle and and in the waters around it?
Island of the Forgotten Tomb was originally published for use with the BASH! Fantasy RPG system (also produced by Basic Action Games) as part of a supplement that introduced swashbuckling elements... [click here for more] |
Basic Action Games |
$10.00 $8.00
|
"The Lark & the Nightingale: A Highwayman's Tale", a short adventure module set in merry old England. A story featuring action, romance, the supernatural, and an old wrong that must be set right.
The module includes a list of inspirations for the GM to watch, listen, or read to get the feel for the story elements and also "Crib Notes" to help the GM run game without having to flip so many pages.... [click here for more] |
Basic Action Games |
$4.00
|
Legacy Product This product was created in the early publishing days and may not be of the quality many expect us to produce today.
Ninth World Assassins is the first release of many to come from Knowledge of the Ninth Publishing. This (6x9) 102 page book contains more than just the methods and philosphy of a Ninth World Assassin.
Rather, this book provides much much more... [click here for more] |
Metal Weave Games |
$1.99
|
This is the full version of Priests of the Aeons. Check out the free preview.
Tap into the secrets of the Order of Truth—or even join the Aeon Priests!
Calaval’s Parable of the Imager and the Spider teaches this lesson: We can no more comprehend the remnants of the prior worlds than a spider can comprehend the cathedral in which it happens to build its web. Just as our works are beyond... [click here for more] |
Monte Cook Games |
$17.99
|
This is the full version of Encyclopedia of Impossible Things. Check out the free preview.
Mjölnir, the hammer of Thor. Aladdin’s lamp. Excalibur. You know they're out there.
They await discovery: Items of power, both legendary and forgotten, forged by the same mythology and fiction that spawned the recursions in which they lie. What would you do with a lich’s phylactery, the ring... [click here for more] |
Monte Cook Games |
$14.99
|
Unleash the limitless possibilities of Mad Science in your Genesys games! Dive into a world of astonishing inventions, fantastic chemical concoctions, and the power to mutate your friends, granting them incredible abilities—do all this and more with Mad Science!
Within these pages, you will find:
Two new skills: Experimentation and Knowledge (Science)
Rules... [click here for more] |
EDGE Studio |
$7.95
|
This is the full version of Voices of the Datasphere. Check out the free preview.
Discover a bizarre new realm of wonders, mysteries, and danger
Most Ninth Worlders know the datasphere only as the source of mysterious glimmers—those odd, unbidden flashes of knowledge and insight that, rarely, embed themselves within the mind. Some who study the numenera call it a network built by the ancients... [click here for more] |
Monte Cook Games |
$17.99
|
Van Ryan’s Vault begins as a heist story that becomes a dungeon delve into a series of caves in a geothermal hotspot below the fictional city of Kierkegaard. But the PCs are not the only ones after the treasure, and there are many dangers down in the depths of the caverns.
Instead of verbose descriptions, whenever possible descriptive "tags" have been used to expedite running the game for the... [click here for more] |
Basic Action Games |
$4.00
|
How powerful can a cypher be?
The namesake of the Cypher System, cyphers are one-use abilities (often in the form of items) that characters gain and use over the course of play. Their effects are esoteric and can vary in power. Fortunately, unlike conventional unchanging character abilities, cyphers can only be used once, so even very powerful cyphers don’t unduly disrupt your game.
Which begs... [click here for more] |
Monte Cook Games |
$2.99
|