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My little zine - Dungeon Cartographer's Journal

My little zine - Dungeon Cartographer's Journal


Ever wanted a simple way to record and note your roleplaying games? Then this is for you! Check out the “My Little Zines” series, packed with helpful zines for your roleplaying adventures. his is My Little Dungeon Cartographer's Journal: Want a separate and useful place to draw and take notes of your dungeons explorations? Then this little zine is for you. ...   [click here for more]
Elln The Witch  $1.00

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My little zine - Bestiary

My little zine - Bestiary


Ever wanted a simple way to record and note your roleplaying games? Then this is for you! Check out the “My Little Zines” series, packed with helpful zines for your roleplaying adventures. his is My Little Bestiary: Want a  useful place to track of your monsters? Then this little zine is for you. With this zine, you can make notes about the monsters you encounter or create—and...   [click here for more]
Elln The Witch  $1.00

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My little zine - Dungeon Exploration Journal

My little zine - Dungeon Exploration Journal


Ever wanted a simple way to record and note your roleplaying games? Then this is for you! Check out the “My Little Zines” series, packed with helpful zines for your roleplaying adventures. This is My Little Dungeon Exploration. I love exploring dungeons, so I created this zine to help track your adventures. It includes a small guide explaining time, turns, encounters, lighting,...   [click here for more]
Elln The Witch  $1.00

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My little zine - Bag of Holding

My little zine - Bag of Holding


Ever wanted a simple way to record and note your roleplaying games? Then this is for you! Check out the “My Little Zines” series, packed with helpful zines for your roleplaying adventures. his is My Little Bag of Holding: Want a separate and useful place to track the items in your Bag of Holding? Then this little zine is for you. With this you can keep track of your: Weapons. Artifacts. Key...   [click here for more]
Elln The Witch  $1.00

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My little zine - Grimoire

My little zine - Grimoire


Ever wanted a simple way to record and note your roleplaying games? Then this is for you! Check out the “My Little Zines” series, packed with helpful zines for your roleplaying adventures. his is My Little Grimoire: Want a separate and useful place to track of your spells? Then this little zine is for you. ...   [click here for more]
Elln The Witch  $1.00

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My little zine - Inventory

My little zine - Inventory


Ever wanted a simple way to record and note your roleplaying games? Then this is for you! Check out the “My Little Zines” series, packed with helpful zines for your roleplaying adventures. his is My Little Inventory: Want a separate and useful place to track the items in your Inventory? Then this little zine is for you. With this you can keep track of your: Equipped Items. Artifacts. Key...   [click here for more]
Elln The Witch  $1.00

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Mad Scribe Magazine issue #8

Mad Scribe Magazine issue #8


Mad Scribe is a quarterly digital and print magazine focused on tabletop gaming. It features interviews, articles, game reviews, cosplay images, short stories, and more. In this issue we interview Rob Kuntz, discuss socialism in game settings, get advise from RPGPundit about Domain Play, learn about Factions, take notes from Joseph Campbell on how to incorporate the Hero's Journey into RPGs, see Dustin...   [click here for more]
Mad Scribe Games  $9.99

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Exotic Weapons & Gadgets Ltd.

Exotic Weapons & Gadgets Ltd.


Drake’s interdimensional shop delivers wildly dangerous devices to 5e fantasy games. From the thrill of a tenacious cleric launching a stream of slashing ghost-piranhas at zombies to the raw power of a samurai freezing a charging owlbear with a cryocanon, you’ll love this imaginative arsenal. Immerse yourself in the thrill of 40 meticulously illustrated weapons and gadgets, all curated within...   [click here for more]
Drake Koboldson  $7.95

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Initiative Trackers (For all 319 SRD Monsters)

Initiative Trackers (For all 319 SRD Monsters)


2.125" width cards (of varying length) layout important information for the DM: Initiative, AC, Spell DC, Passive Perception, Passive Insight, Conditions (including Concentration), Stat Modifiers, Languages, Saving Throws, Vulnerabilities, Resistances, Immunities, and Senses. Blank PDF form is also included, for Homebrew Monsters, and other monsters that aren't included. Keep track of initiative. The...   [click here for more]
Patrick Mitchell Johnston  $3.99

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Encounter Theory

Encounter Theory


Write or publish better adventures! Ben Riggs has read and reviewed hundreds of adventures for Geek & Sundry and the Plot Points podcast. In Encounter Theory he channels that accumulated wisdom into tools you can use to make your adventures better. He has invented a theory of adventure design to cut away unhelpful ideas and created 14 playplans, tools which will apply the theory to help...   [click here for more]
Plot Points Publishing  $12.99 $9.99

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Nat19's Trial of Heroes Handbook (5th Edition)

Nat19's Trial of Heroes Handbook (5th Edition)


An ancient ritual occurs, where seven magicians call upon the power of The Key of Truth, a magical artifact that can interfere with the weave and grant wishes to those who properly allow it to manifest in the world. In response to its summons, the Key of Truth sets out a trial for the invoking mages: each must summon forth a hero from the past, an Epic Phantom in the form of a Guardian, and do battle...   [click here for more]
Logan Laidlaw  $10.00

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Limithron's Guide to Naval Combat for 5E

Limithron's Guide to Naval Combat for 5E


Everything you need to run naval combat and ship to ship creature combat in 5e. Weigh anchor, hoist the mains, and set sail... rough seas lie ahead! Crew up a nimble sloop and tack into the wind. Load a Man of War with enough cannons to scare every captain in these waters. Wage all out war with the largest fleet to ever set sail. Capture a magical ship with legendary abilities. Do all this and more...   [click here for more]
Limithron  $9.99 $5.99

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Dungeon Smashers

Dungeon Smashers


Basics OSR Retro Clone Full Color Format 164 Full Color Illustrations Full Color Paper Miniatures of Characters and Monsters Special Character Sheet Dungeon Smashers is a chibi fantasy retro clone role-playing game based on the advanced version of the role-playing game that helped so many of us to fall in love with role-playing games.  Dungeon Smashers is completely compatible with this game but...   [click here for more]
JEN Games  $0.99

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NPC Personality Generator

NPC Personality Generator


Unleash the full potential of your tabletop RPG with the NPC Personality Generator, a must-have tool for Game Masters looking to create rich, memorable non-player characters with ease. This supplement offers a comprehensive system that allows you to quickly generate detailed NPC personalities, occupations, and plot hooks, ensuring that every encounter in your campaign feels vibrant...   [click here for more]
Wytchin Hour  $2.00

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Magi-Knights Awakening Map Pack

Magi-Knights Awakening Map Pack


MAGI-KNIGHTS AWAKENING is a tabletop roleplaying game with rules based on the 5th Edition SRD. The theme and mechanics were heavily inspired by Magical Girl and Sentai shows and video games, especially those that made their debut in the 1990s. In this map pack you will find the following: A hand-drawn full-spread...   [click here for more]
Magi-Knights Project  $1.99 $1.00

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My little zine - Campaign Journal

My little zine - Campaign Journal


Ever wanted a simple way to record and note your roleplaying games? Then this is for you! Check out the “My Little Zines” series, packed with helpful zines for your roleplaying adventures. This is My Little Campaign Journal: For solo roleplaying, I like to use tracks for objectives and quests, making gameplay smoother and easier to remember. I usually set up five lines for each...   [click here for more]
Elln The Witch  Pay What You Want

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Estates and Landholders

Estates and Landholders


This is a stronghold system for fifth edition game masters that want to give their players mechanical rewards for investing in a property. It's a die-based and aims to require minimal bookkeeping. Whether your players have an airship, a castle, or a cozy homestead, this will complement any game where players routinely return home. Here's what you'll find in the ZIP file: The Estates...   [click here for more]
World Will Wobble  $6.49

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Into the Unknown: Basic Caverns Deck

Into the Unknown: Basic Caverns Deck


Welcome to your card-based dungeoneering tool kit! This set of cards can be printed on cardstock to create infinite dungeons to explore as you venture Into the UnknownTM. You can use this deck with your roleplaying games or as a board game for use with any rule system you choose. This booklet provides you with minimalist rules focused on showing you how you can use these cards in your games. ...   [click here for more]
Sundered Epoch: Generations  Pay What You Want

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The Hyper Halfling's Book of Lists, Vol.1

The Hyper Halfling's Book of Lists, Vol.1


This book is the RPG runner's solution to blank brain moments! Whether you're building an adventure or in the midst of play, The Hyper Halfling's Book of Lists can help! Imagine you drop your carefully crafted campaign notes in a puddle on the way to game. This could mean disaster, but no! The Hyper Halfling's got you covered! With lists of conversations overheard in a tavern, along with the name...   [click here for more]
Goblins Comic  $4.99

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My little zine - Session Notes

My little zine - Session Notes


Ever wanted a simple way to record and note your roleplaying games? Then this is for you! Check out the “My Little Zines” series, packed with helpful zines for your roleplaying adventures. This is My Little Session Notes: I used to jot down my session notes on random sheets of paper or cards, but later, whenever I tried to read them, it was a mess! This zine is designed to keep...   [click here for more]
Elln The Witch  Pay What You Want

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Inventory Sheet

Inventory Sheet


8.5”w x 11”h sheet lays out inventory information for players. PDF fillable form. Designed to help both experienced and new players during gameplay This sheet includes space for 2 ammo containers (such as a quiver) and 3 bags, with money being able to be divided up between the bags. This is great for when someone steals your purse or backpack. You can prove that you had money elsewhere so that...   [click here for more]
Patrick Mitchell Johnston  $1.00

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The Cursed Grove

The Cursed Grove


The Cursed Grove is an adventure filled with mystery and danger, perfect for players levels 1-4. Once a peaceful forest grove, it has fallen under a dark curse, twisting the guardian into something unrecognizable. Strange whispers drift through the branches, and those who enter often find themselves stricken with a mysterious sickness. The heroes will have to make their way through thorn-covered paths,...   [click here for more]
The Guild Masters Guides  Pay What You Want

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5e Cantrip Spell Cards

5e Cantrip Spell Cards


2.5”w x 3.5”h cards describe 5e Cantrip spells. 27 Cantrip Spell Cards. 1 Spell Key Card. Keep spell name and information easy to find for quick reference. List of classes that can cast the spell on each card. Descriptive/mechanical text is written in full, along with page number for reference. Sold by level so that you don't have to buy a set of spells for each class. These cards fit in Card...   [click here for more]
Patrick Mitchell Johnston  $2.00

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Into the Unknown: Basic Dungeons Deck

Into the Unknown: Basic Dungeons Deck


Welcome to your card-based dungeoneering tool kit! This set of cards can be printed on cardstock to create infinite dungeons to explore as you venture Into the UnknownTM. You can use this deck with your roleplaying games or as a board game for use with any rule system you choose. This booklet provides you with minimalist rules focused on showing you how you can use these cards in your games. ...   [click here for more]
Sundered Epoch: Generations  Pay What You Want

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5e Level 1 Spell Cards

5e Level 1 Spell Cards


2.5”w x 3.5”h cards describe 5e level 1 spells. 61 Level 1 Spell Cards. 1 Spell Key Card. Keep spell name and information easy to find for quick reference. List of classes that can cast the spell on each card. Descriptive/mechanical text is written in full, along with page number for reference. Sold by level so that you don't have to buy a set of spells for each class. These cards fit in Card...   [click here for more]
Patrick Mitchell Johnston  $2.00

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5e Level 2 Spell Cards

5e Level 2 Spell Cards


2.5”w x 3.5”h cards describe 5e level 2 spells. 59 Level 2 Spell Cards. 1 Spell Key Card. Keep spell name and information easy to find for quick reference. List of classes that can cast the spell on each card. Descriptive/mechanical text is written in full, along with page number for reference. Sold by level so that you don't have to buy a set of spells for each class. These cards fit in Card...   [click here for more]
Patrick Mitchell Johnston  $2.00

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5e Level 3 Spell Cards

5e Level 3 Spell Cards


2.5”w x 3.5”h cards describe 5e level 3 spells. 48 Level 3 Spell Cards. 1 Spell Key Card. Keep spell name and information easy to find for quick reference. List of classes that can cast the spell on each card. Descriptive/mechanical text is written in full, along with page number for reference. Sold by level so that you don't have to buy a set of spells for each class. These cards fit in Card...   [click here for more]
Patrick Mitchell Johnston  $2.00

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5e Level 4 Spell Cards

5e Level 4 Spell Cards


2.5”w x 3.5”h cards describe 5e level 4 spells. 33 Level 4 Spell Cards. 1 Spell Key Card. Keep spell name and information easy to find for quick reference. List of classes that can cast the spell on each card. Descriptive/mechanical text is written in full, along with page number for reference. Sold by level so that you don't have to buy a set of spells for each class. These cards fit in Card...   [click here for more]
Patrick Mitchell Johnston  $2.00

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5e Level 5 Spell Cards

5e Level 5 Spell Cards


2.5”w x 3.5”h cards describe 5e level 5 spells. 40 Level 5 Spell Cards. 1 Spell Key Card. Keep spell name and information easy to find for quick reference. List of classes that can cast the spell on each card. Descriptive/mechanical text is written in full, along with page number for reference. Sold by level so that you don't have to buy a set of spells for each class. These cards fit in Card...   [click here for more]
Patrick Mitchell Johnston  $2.00

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Counter Collection Digital v3.0

Counter Collection Digital v3.0


This download is in a large ZIP archive, it is over 525MB to download and uncompresses to approximately 550MB. There are approximately 3,400 images, nearly 3,000 are unique [some overlap exists between folders for organization]. This downloadable version of our Counter Collection Digital v.3.0 contains every counter image produced up to December 2008 by artist...   [click here for more]
Fiery Dragon  $39.95

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Norse Grimoire for 5th Edition - Spell Cards ENG - Galdrastafir

Norse Grimoire for 5th Edition - Spell Cards ENG - Galdrastafir


Spell Cards ENG - Galdrastafir PDF - PRINT ON DEMAND Norse Grimoire is a 5th Edition supplement, designed to integrate Galdrastafir (Icelandic magical staves) and the Elder Futhark (the alphabet of the Runes of Knowledge) in your game sessions and campaigns. This Grimoire is the follow-up to our work and...   [click here for more]
Mana Project Studio  $3.99 $2.99

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5e Level 6 Spell Cards

5e Level 6 Spell Cards


2.5”w x 3.5”h cards describe 5e level 6 spells. 31 Level 6 Spell Cards. 1 Spell Key Card. Keep spell name and information easy to find for quick reference. List of classes that can cast the spell on each card. Descriptive/mechanical text is written in full, along with page number for reference. Sold by level so that you don't have to buy a set of spells for each class. These cards fit in Card...   [click here for more]
Patrick Mitchell Johnston  $2.00

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5e Level 7 Spell Cards

5e Level 7 Spell Cards


2.5”w x 3.5”h cards describe 5e level 7 spells. 20 Level 7 Spell Cards. 1 Spell Key Card. Keep spell name and information easy to find for quick reference. List of classes that can cast the spell on each card. Descriptive/mechanical text is written in full, along with page number for reference. Sold by level so that you don't have to buy a set of spells for each class. These cards fit in Card...   [click here for more]
Patrick Mitchell Johnston  $2.00

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5e Level 8 Spell Cards

5e Level 8 Spell Cards


2.5”w x 3.5”h cards describe 5e level 8 spells. 18 Level 8 Spell Cards. 1 Spell Key Card. Keep spell name and information easy to find for quick reference. List of classes that can cast the spell on each card. Descriptive/mechanical text is written in full, along with page number for reference. Sold by level so that you don't have to buy a set of spells for each class. These cards fit in Card...   [click here for more]
Patrick Mitchell Johnston  $2.00

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5e Level 9 Spell Cards

5e Level 9 Spell Cards


2.5”w x 3.5”h cards describe 5e level 9 spells. 16 Level 9 Spell Cards. 1 Spell Key Card. Keep spell name and information easy to find for quick reference. List of classes that can cast the spell on each card. Descriptive/mechanical text is written in full, along with page number for reference. Sold by level so that you don't have to buy a set of spells for each class. These cards fit in Card...   [click here for more]
Patrick Mitchell Johnston  $2.00

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5e Spell Scroll Cards

5e Spell Scroll Cards


2.5”w x 3.5”h cards describe 5e Spell Scrolls, AND the spell that the scroll is for. 353 Spell Scroll Cards. 1 Spell Key Card. Have an actual item to hand out to your players. Keep spell name and information easy to find for quick reference. List of classes that can cast the spell on each card. Descriptive/mechanical text is written in full, along with page number for reference. These...   [click here for more]
Patrick Mitchell Johnston  $9.99

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Mad Scribe Magazine Issue #6

Mad Scribe Magazine Issue #6


In this issue, I got to interview Tracy Lesch, one of the original artists for the original Dungeons & Dragons. It was so interesting hearing his stories about Gary Gygax and the early days of TSR. If you’re at all interested in the history of OD&D you’ll want to check out Tracy’s interview. We also had an interesting interview with Lilith Cohen, the author of F.A.T.A.L.2, a game with...   [click here for more]
Mad Scribe Games  $9.99

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Paper Chest

Paper Chest


Excite your players by giving them an actual chest to loot after beating a big baddy, or a dungeon! Fill it with item cards, gold coins, and gems! This chest prints on a single sheet of 8.5x11in paper. Include Blank Template, in case you want to make it out of a material, instead of printing. It is easy to cut out and assemble. Instructions are included on the same PDF that the chest...   [click here for more]
Patrick Mitchell Johnston  Pay What You Want

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Sacrebleu

Sacrebleu


Discover the island of EREWHON. Fight goblins with WW1 weaponry, eat mold with analgesic properties, get eaten by man-eating black lion tamarins! All in a single island, with a fully stocked dungeon and all the tropical themed random tables you could want, plus two fully custom maps, including a colored full size version. Within it's pages the...   [click here for more]
Tito B.A.  $1.25

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Rules for Collaborative Campaign Creation

Rules for Collaborative Campaign Creation


Want invested players? This guide provides a simple six-step process to collaboratively build a campaign together with your players! Campaigns built with this process engage your players. They will feel like a part of your setting even before play begins, and will remember places and details better once play does begin. This technique gives players a stake in the setting, and they will look forward...   [click here for more]
Alphastream  $4.95 $3.95

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Mad Scribe Magazine Issue #5

Mad Scribe Magazine Issue #5


This is the 5th issue of Mad Scribe Magazine. This issue celebrates the 50 year anniversary of D&D, as well as the legacy of the late Jim Ward. Inside you'll also find articles on: adding puzzles to your game, house rules for "gunslingers" in your setting, new monsters for Mork Borg, Sage advice for new GMs, a review of Delta Green, keeping an element of danger in your sessions, how to run a live...   [click here for more]
Mad Scribe Games  $9.99

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NewbieDM's 5e Spell Templates

NewbieDM's 5e Spell Templates


NewbieDM's Spell Templates provide an easy way to determine area of effect spells when playing on a virtual tabletop. This packet includes over 30 spells templates, along with 9 generic templates to help your game move along and not get bogged down in whether or not a spell hit.  These PNG spell templates measure 70dpi and have a slight tranparency to allow tokens to be seen below them on the virtual...   [click here for more]
NewbieDM Press  $5.99

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Gnew Binston

Gnew Binston


Pssst… have you heard “the BIGGEST small secret”? Those lucky enough to have seen the metropolis of Gnew Binston with their own eyes have returned with tales of outlandish inventions capable of being imagined only by the Gnomish mind.  But beyond the innocent tinkered gadgets and quirky machines lays a plot which may change the course of history, forever! Gnew Binston is a 30 page, premade,...   [click here for more]
Wolfhill Entertainment  $5.00 $0.74

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Herb and Potion Compendium

Herb and Potion Compendium


Potions are a staple in any roleplay. They offer quick healing in the heat of combat, boost resistances, or enhance a character's stats. Their utility is diverse and vital in shaping the game world. Therefore, acquiring potions becomes equally significant. While herbs and plants have traditionally played a crucial role in roleplaying, the scarcity of detailed source material regarding these essential...   [click here for more]
Kaiolas Gaming  $3.17

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Arduin Trilogy

Arduin Trilogy


The Classic Arduin Grimoires THE ARDUIN TRILOGY: Volumes. I, II, & III & The Arduin Adventure + more material! This is as OLD SCHOOL / OSR as it gets. This book will most certainly change your view of RPG's from the moment you look through it and forever onto the end of the world! But dont let that fool you as everything in this book is valid for...   [click here for more]
Emperors Choice Games & Miniatures C  $49.99 $37.00

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The Ultimate Do-it-Yourself Monster Compendium

The Ultimate Do-it-Yourself Monster Compendium


The ultimate do-it-yourself monster compendium contains over 150 color illustrations of ghastly horrors and strange creatures from your favorite roleplaying game. Use the art as inspiration and create game stats, descriptions, ecology, and of course. . . name your creature!!!                       Perfect for any setting or system. This product is systemless and perfect...   [click here for more]
Fat Goblin Games  $7.44

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Globetrotter's Guide to Greenery: Tundra

Globetrotter's Guide to Greenery: Tundra


You're walking through the forest... There are trees... Oaks, pines... Some shrubs...Uhh... So, what's growing over there, GM? What is Globetrotter's Guide to Greenery? Have you ever found yourself in a situation where your mind just goes blank while looking for a description of the landscape? Did your players go for days through an almost-sterile jungle because you kinda forgot...   [click here for more]
Double Proficiency  $5.99

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Globetrotter's Guide to Greenery: Freshwater Marshes

Globetrotter's Guide to Greenery: Freshwater Marshes


You're walking through the forest... There are trees... Oaks, pines... Some shrubs...Uhh... So, what's growing over there, GM? What is Globetrotter's Guide to Greenery? Have you ever found yourself in a situation where your mind just goes blank while looking for a description of the landscape? Did your players go for days through an almost-sterile jungle because you kinda forgot...   [click here for more]
Double Proficiency  $5.99

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Globetrotter's Guide to Greenery: Coasts

Globetrotter's Guide to Greenery: Coasts


You're walking through the forest... There are trees... Oaks, pines... Some shrubs...Uhh... So, what's growing over there, GM? What is Globetrotter's Guide to Greenery? Have you ever found yourself in a situation where your mind just goes blank while looking for a description of the landscape? Did your players go for days through an almost-sterile jungle because you kinda forgot...   [click here for more]
Double Proficiency  $5.99

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Globetrotter's Guide to Greenery: Tropical Rainforest

Globetrotter's Guide to Greenery: Tropical Rainforest


You're walking through the forest... There are trees... Oaks, pines... Some shrubs...Uhh... So, what's growing over there, GM? What is Globetrotter's Guide to Greenery? Have you ever found yourself in a situation where your mind just goes blank while looking for a description of the landscape? Did your players go for days through an almost-sterile jungle because you kinda forgot...   [click here for more]
Double Proficiency  $5.99

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