Title |
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Return of the Lazy Dungeon Master is a book designed to help fantasy roleplaying Gamemasters get more out of their games by preparing less. Return of the Lazy Dungeon Master uses the experiences of thousands of GMs to help us focus on how we prepare our games, how we run our games, and how we think about our games.
Refined for five years after the release of the Lazy Dungeon... [click here for more] |
SlyFlourish |
$7.99
|
The third issue of Carcass Crawler — the official Old-School Essentials zine! Each issue is packed with new material for your games, including new character classes and races, new spells and magic items, new monsters, optional and expanded rules, referee advice, previews of in-development products, short adventures, and more!
In This Issue
New classes:... [click here for more] |
Necrotic Gnome |
$7.50
|
Issue 2 of Carcass Crawler — the official Old-School Essentials zine! Each issue is packed with new material for your games, including new character classes and races, new spells and magic items, new monsters, optional and expanded rules, referee advice, news, previews of in-development products, short adventures, and more!
In This Issue
New classes and races:... [click here for more] |
Necrotic Gnome |
$7.50
|
The first issue of Carcass Crawler — the official Old-School Essentials zine! Each issue is packed with new material for your games, including new character classes and races, new spells and magic items, new monsters, optional and expanded rules, news, previews of in-development products, short adventures, and more!
In This Issue
New classes: Six new... [click here for more] |
Necrotic Gnome |
$7.50
|
This title has been marked down by 25% for the September Setting Sale! To map out more savings, visit our Sales page.
City Builder: A Guide to Designing Communities is a resource specifically designed to help storytellers create exciting and compelling urban areas and other sorts of communities and places within them. It is a universal sourcebook that can support the needs of any ancient,... [click here for more] |
Skirmisher Publishing |
$24.99
|
One of the most serious threats to children in Ukraine, especially those in parts of it that have been occupied or fought over, is the presence of landmines and unexploded ordnance like grenades, fuzes, firing devices, and submunitions.
In response to this tragic and frightening situation, we have created this activity book designed to help children in Ukraine identify, be aware of, and avoid landmines... [click here for more] |
Skirmisher Publishing |
$4.99
|
Unlock a trove containing 200 meticulously designed magic items with and infuse your D&D adventures with extraordinary treasures.
In the heart of an ancient, enchanted forest, bathed in the soft, dappled light filtering through the dense canopy of leaves, a lone ranger dons the renowned dag armor, blending seamlessly with the verdant tapestry of nature. Each step is a silent, deliberate movement... [click here for more] |
Grim Press |
$12.99
|
You love Dungeons and Dragons. As an experienced dungeon master you've run dozens, if not hundreds of games. You put a lot of work into making your games great. What if there's another way to look at how you prepare your game? What if it turned out you could spend less time, less energy, and have a better game as a result?
It's time to unleash the Lazy Dungeon Master.
Written in the style of Sly... [click here for more] |
SlyFlourish |
$5.99
|
This is Free Trader Beowulf, calling anyone … Mayday, Mayday. A box emblazoned with those words went on sale for the first time on July 22, 1977, at the Origins III Game Fair, heralding the advent of the Traveller roleplaying game from GDW. It wasn’t the first science-fiction roleplaying game, but through its innovative design and through the development of its evocative universe... [click here for more] |
Mongoose |
$30.00
|
"Gnome Stew has hit another home run for the Game Master. Never Unprepared has earned a permanent place in my GM toolbox, right along side the likes of Robin’s Laws of Good Game Mastering, Hamlet’s Hit Points, Play Dirty, Eureka, and Masks. Highly recommended." -- RoleplayDNA review
2013 Origins Award nominee for Best Game-Related Publication - 2013 ENnie Award nominee for Best... [click here for more] |
Encoded Designs |
$9.95
|
You may be new to solo roleplaying or an old hand, either way we all run our solo games our own unique ways. This does mean that we rarely get to see how other people are doing it. This books contains tips and advice that I have picked up over the years that I have incorporated into my own play. Some of these may be new to you, some you may accept as obvious truths. Each of these work for me, and... [click here for more] |
Parts Per Million |
$7.99 $4.99
|
Run Your Best Campaign Yet
Whether you’re a new gamemaster or a seasoned vet looking for a new angle to shake up your game, these 19 essays by expert gamemasters help construct your campaign from the ground up—and keep your players engaged until the dramatic conclusion.
Kobold Guide to Plots & Campaigns shows how to begin a new campaign, use published adventures or loot them for... [click here for more] |
Kobold Press |
$12.99
|
Once, in the time before the gods forgot their names, when the world was flat and floated on a sea of chaos, there was an age of gleaming cities, untamed wilderness, enlightened devils, greedy spirits, and mighty heroes. This was the age of the Exalted, champions empowered by the highest of gods.
Tomb of Dreams will jumpstart your group’s Exalted game—all you... [click here for more] |
Onyx Path Publishing |
$1.99
|
Dungeon Vault Magazine - Issue 36
Published by Elven Tower
This is issue No. 36 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. The content in this magazine is designed for use with Shadowdark RPG rules and should be easily ported to 5e and/or other OSR systems.
Dungeon Vault Magazine is all about providing interesting ideas and... [click here for more] |
Elven Tower |
$6.95
|
How to Write Adventure Modules that Don’t Suck
Over the last 15 years, Goodman Games has established a reputation for publishing some of the best adventure modules in the industry. Now we present our advice on how you can write great adventures! This compilation of articles is authored by two dozen of the industry’s best-known adventure writers. Each article gives a different perspective... [click here for more] |
Goodman Games |
$15.00
|
You may be new to solo roleplaying or an old hand; either way, we all run our solo games uniquely. This means that we rarely see how other people are doing it. This book contains tips and advice that I have picked up over the years that I have incorporated into keeping my game notes. I talk about analog, pen and paper methods, online, digital, and mobile tools, and about using audio, video, and VTTs... [click here for more] |
Parts Per Million |
$7.99 $4.99
|
The spacelanes of the Imperium are made of star clusters and mains that guide the flow of interstellar traffic. The stars provide the path for Travellers to cross Charted Space. But there are vast expanses of starless space where only the boldest Travellers dare to go. The yawning void of the Great Rift is one such expanse. Adventurers Revo Sanderson and his brave crew are determined to do the unthinkable:... [click here for more] |
AAM Markosia |
$9.99 $4.99
|
The Essential Elements for Building a World
Roleplaying games and fantasy fiction are filled with rich and fascinating worlds: the Forgotten Realms, Glorantha, Narnia, R'lyeh, Middle-Earth, Barsoom, and so many more. It took startling leaps of imagination as well as careful thought and planning to create places like these: places that readers and players want to come back to again and again.
Now,... [click here for more] |
Kobold Press |
$14.99
|
Aramis Subsector on the Imperial Frontier. Aramanx was intended to be a luddite paradise, a pastoral world where the pressure and conflict of life in the Imperium could be forgotten. But things haven’t worked out that way. The balkanised world has become a war zone where its numerous nations are ratcheting up tension with one another. It is a powder keg waiting to blow. The crew of the Slowhand enter... [click here for more] |
AAM Markosia |
$9.99 $4.99
|
Created with the support of hundreds of generous patrons, AXIOMS is a quarterly magazine devoted to the Adventurer Conqueror King System. This exclusive compendium compiles the ninth through sixteenth issues of AXIOMS into an easy-to-use reference. It includes:
Issue #9 - All Creatures Great and Small
Issue #10 - Macabre Monsters, Twisted Temples, and Grim Guardians
Issue #11 - The Empyrean... [click here for more] |
Autarch |
$10.00
|
“Twenty three short essays from twenty three exceptional Game Masters and creators that will invariably aid you in your quest to make your games better because they reflect what happens, rather than what you have planned.” — Sean’s Pick of the Day review
2015 Golden Geek Award nominee for Best Supplement and Best Artwork & Presentation
Improvisation... [click here for more] |
Encoded Designs |
$9.95
|
Welcome to an UNOFFICIAL buyer's guide to the game of RuneQuest and its setting, Glorantha.
Have you ever been surprised to discover a product you can buy for RuneQuest or Glorantha that you hadn't previously even known existed? Did you know that you can still get brand-new copies of that Gloranthan fanzine that quit publishing 15 years ago? Have you ever bought a RuneQuest... [click here for more] |
Chaosium |
$2.49
|
Unearthed revelations of the eldritch past,
Shining a light into corners of the eternal dark …
Wonderland Imprints is proud to announce OLDSKULL SAGE LORE: GAXEGON’S ARCANA, a revelatory compendium for your favorite Fantasy Role-Playing Game. This massive tome compiles thousands of pieces of errata, eldritch lore, and masterly advice from the years 1971 to 1985. Herein... [click here for more] |
Kent David Kelly |
$9.99 $4.99
|
“If you’re planning on running a campaign, you’ll want this book.” — Critical Hits review
2014 ENnie Award nominee for Best Aid/Accessory - 2013 Golden Geek Award nominee for Best Supplement
Do you ever wish you had a guide to help make running ongoing campaigns easier and more fun? Then you need Odyssey: The Complete Game Master's Guide to Campaign Management—to... [click here for more] |
Encoded Designs |
$11.95
|
This sourcebook contains illustrated entries for 52 unique items of arms, armor, and other sorts of equipment! Items in it were created for use with the popular and Platinum-bestselling TSRPG (Travel-Sized RPG) but can easily be adapted or used as-is with any fantasy roleplaying games. It includes entries for 19 weapons (including the Falcata of the Dragon, Net... [click here for more] |
Skirmisher Publishing |
$1.99
|
Dungeon Vault Magazine - Issue 33
Published by Elven Tower
This is issue No. 33 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. The content in this magazine is designed for use with Shadowdark RPG rules.
Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find... [click here for more] |
Elven Tower |
$6.95
|
Lights, Action.... Dice!
There’s a reason it’s called a tabletop ROLEplaying game. Taking on the personae of different characters in the story brings a richness and depth to the experience and can make your game sessions exciting and memorable. But how can the poor, harried Game Master wrangle a whole slew of unique personalities on top of all the other work that goes into preparing each... [click here for more] |
Kobold Press |
$12.99
|
The magazine dedicated to adventuring against the Cthulhu Mythos continues!
Issue #3 includes:
3 adventures dual-statted for Call of Cthulhu 7th edition and GUMSHOE (Trail of Cthulhu/The Fall of DELTA GREEN)
A mysterious murderer stalks the industrial workers of Berlin (Classic Era 1920s, 19 pages)
A military team is sent to investigate... [click here for more] |
Bayt al Azif |
$8.00
|
Dungeon Vault Magazine - Issue 44
Published by Elven Tower
This is issue No. 44 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. The content in this magazine is designed for use with both Shadowdark RPG rules and D&D 5e; separate PDFs are included.
This is a thematic magazine issue that includes a small regional setting and nine... [click here for more] |
Elven Tower |
$8.95
|
Easier RPG Publishing 2024
Hints, Tips, and Thoughts on Publishing on DriveThruRPG
This book was born out of the DriveThruRPG.com Pocketquest game jam. That is an annual game jam intended to bring new people into publishing. I found myself sharing many of the lessons that I have learned the hard way to help people get the best start they can in this industry.
Someone made a joke that I should write... [click here for more] |
Parts Per Million |
$7.99
|
Embark on a Cosmic Odyssey: "Beyond the Horizon: The Ultimate Guide to Playing Mongoose Traveller"
Your Gateway to the Stars Awaits!
Dive into the universe of Mongoose Traveller with "Beyond the Horizon: The Ultimate Guide to Playing Mongoose Traveller" by Frank Succardi. This indispensable 40-page guide is the quintessential companion for every spacefarer, whether... [click here for more] |
CyborgPrime Publishing |
$3.99
|
Dungeon Vault Magazine - Issue 34
Published by Elven Tower
This is issue No. 34 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. The content in this magazine is designed for use with Shadowdark RPG rules and should be easily ported to 5e and/or other OSR systems.
Dungeon Vault Magazine is all about providing interesting ideas and... [click here for more] |
Elven Tower |
$6.95
|
The magazine dedicated to adventuring against the Cthulhu Mythos continues!
Issue #4 includes:
3 adventures dual-statted for Call of Cthulhu 7th edition and GUMSHOE (Trail of Cthulhu)
A group of strangers awakens in an unfamiliar place (Classic Era 1930s, 10 pages)
A death sets off a search for an unorthodox architect (Classic Era 1930s, 15 pages)
A... [click here for more] |
Bayt al Azif |
$9.00
|
Step back into the Dark Ages...
...into a time when the clans, high and low, battle for blood and power.
Welcome to The Cainite Conspiracies
This collection of short stories inspired by the 20th Anniversary edition of Vampire: The Masquerade Dark Ages features tales by Vampire developers such as Justin Achilli, Eddy Webb, David A. Hill, Jr., and... [click here for more] |
Onyx Path Publishing |
$4.99
|
The ideas and tips in this book are about making it easier to facilitate great shared stories, not through even more GM prep, but improv techniques, applying story crafting ideas from film, TV, and books to roleplaying games.
The typical GM has enough to do bringing the setting to life, playing everyone and thing the characters meet, and being the arbiter of the rules. You do not need even more prep... [click here for more] |
Parts Per Million |
$7.99 $4.99
|
Dungeon Vault Magazine - Issue 35
Published by Elven Tower
This is issue No. 35 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. The content in this magazine is designed for use with Shadowdark RPG rules and should be easily ported to 5e and/or other OSR systems.
Dungeon Vault Magazine is all about providing interesting ideas and... [click here for more] |
Elven Tower |
$6.95
|
"It wouldn't be magic's cutting edge if it didn't make someone bleed." -- Carbon, founder of the Cloud Infinite Reapers
The Price of Disobedience
All societies have rules--even societies of mages. But rules were made to be broken. For the Awakened, shattered laws raise sinister forces. The Left-Hand Path tempts sorcerers with forbidden power, fulfilling their desires at... [click here for more] |
Onyx Path Publishing |
$13.99
|
“Do you think they’d give me a couple clams now?” Dab asked plaintively. “I don’t think I can wait. I’m going to ask the guard. Watch my pack.”
The white Duck person waddled toward the dripping cart, her gaze fixed on the big mound of clams that poked up above the tall side walls. She barely noticed as a Rarebit, ears poking through a floppy red hat, threw a swollen bladder... [click here for more] |
Skirmisher Publishing |
$2.99
|
The stars are right for a new magazine dedicated to adventuring against the Cthulhu Mythos!
Issue #1 includes:
3 adventures dual-statted for Call of Cthulhu 7th edition and GUMSHOE (Trail of Cthulhu/The Fall of DELTA GREEN)
A group of teenagers must survive the night in an abandoned school (Modern Era, 10 pages)
A team of investigators... [click here for more] |
Bayt al Azif |
$6.00
|
In 2004, the World of Darkness Rulebook introduced a concept that intrigued, tantalized and inspired readers and players, and left them with the question:
What is the God-Machine?
You hold in your hands the book that might answer that question...or might simply complicate it. The God-Machine Chronicle Anthology contains new fiction by Justin Achilli, Eddy Webb, Stew Wilson, David... [click here for more] |
Onyx Path Publishing |
$2.99
|
Lovecraftian cosmic terror meets modern-day conspiracy in these 33 brief tales of horror and personal apocalypse.
Bringing Work Home
Baptism
Go and Sleep No More
The Sea and Time
Farming
Last (and/or) Only
Lost and Found
Escape
Change Is Like a Season
In the Shuffle
Dad
On the Strange Events at Prentice Farms
Single Vehicle Fatality
Family
A Kindness
4W0HERE6-8AMI175
Trust Falls
Charlie Is Lost
Involuntary
That... [click here for more] |
Arc Dream Publishing |
$3.99
|
The new magazine dedicated to adventuring against the Cthulhu Mythos continues!
Issue #2 includes:
3 adventures dual-statted for Call of Cthulhu 7th edition and GUMSHOE (Trail of Cthulhu)
Royal agents investigate the murderous Beast of Gévaudan (18th century, 12 pages)
A party celebrates the return of an adventurer from his latest expedition... [click here for more] |
Bayt al Azif |
$6.00
|
Speed Round speeds up “roll-play” to make more time for “role-play.”
Moving from a live tabletop to a virtual online setting requires patience and, at least initially, some effort, and a bit of advance preparation will pay off during the game session. This publication enhances the flow of play in D&D 5E by reducing administrative overhead and shifting the spotlight away from the... [click here for more] |
Skirmisher Publishing |
$9.99
|
Aramis Subsector. The Imperial frontier. This isolated and volatile region is where the brave crew of the Nelanaak, or "Slowhand" as they call her, make their way as tramp traders. Buying low and selling high is the name of the game. Sometimes a single trading ship can make all the difference in a backwater place like Aramis, but sometimes such a ship is unwelcome. Traders must tread... [click here for more] |
AAM Markosia |
$9.99 $4.99
|
Dungeon Vault Magazine - Issue 47
Published by Elven Tower
This is issue No. 47 of Dungeon Vault Magazine. It is a compilation of adventures, lore, excellent cartography, and useful digital goodies. The content in this magazine is designed for use with both Shadowdark RPG rules and D&D 5e; separate PDFs are included.
This is a thematic magazine issue that includes a small regional setting... [click here for more] |
Elven Tower |
$8.95
|
“That is not dead which can eternal lie…”
The magazine of modern horror gaming, The Black Seal, is back from an extended suspended animation with an 80-page issue for Call of Cthulhu seventh edition.
The Black Seal #4 is an issue about the ‘persistence of life’ with six articles and scenarios related to this theme or are adjacent to it. Filling out the rest... [click here for more] |
Sixtystone Press |
$10.00
|
As a Gold Best Seller on DriveThruRPG with an average 4.9/5 star review, Traveler’s Ironsworn: DIY Edition is already used and loved by thousands of Ironsworn players around the world. Now, for the first time, the bestselling Traveler’s Ironsworn is available in a sleek, easy-to-use mobile PDF format. Whether you're swearing your very first iron vow or you're a veteran of the... [click here for more] |
Terribly Beautiful |
$3.99
|
Infinigrad roils over a corrupted and mutated plane of intersecting multiverses, a situation brought on by wanton abuse of magically weaponry during the Alleyway Conflagration.
After long eons of fighting, The Law was introduced. The Law is a curse that prevents any of The Guilds directly raising arms against one another.
Only The Adventurers, those vagabonds... [click here for more] |
Gorgzu Games |
$8.88
|
Dungeon Vault Magazine - Issue 42
Published by Elven Tower
This is issue No. 42 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. The content in this magazine is designed for use with Shadowdark RPG rules and should be easily ported to 5e and/or other OSR systems.
Dungeon Vault Magazine is all about providing interesting ideas and... [click here for more] |
Elven Tower |
$8.95
|
"Imagine Awakening again. Imagine walking in a universe of dust, feeling it shape to your desire and retreat from your wrath. Imagine knowing that everyone and everything you ever cared about can be changed, forever, by your actions, the actions of your peers and those of your rivals. Imagine the fear, the crushing responsibility and the intoxicating, addictive power.
Would you trust... [click here for more] |
White Wolf |
$5.95
|