Title |
Publisher |
Price |
The Longest Night - Holiday Special
A Folk Horror Holiday Supplement For The Sleepy Hollow Tabletop Roleplaying Game Of Early 19th Century Folk Horror
As winter’s chill grips the Hudson Valley, the longest nights of the year descend upon Sleepy Hollow, bringing with them a season of eerie beauty and haunting traditions. The Longest Night invites... [click here for more] |
Kids in the Attic |
$9.95
|
A Little Darkness
A Scenario Supplement For The Sleepy Hollow Tabletop Roleplaying Game Of Early 19th Century Folk Horror
Four Chilling Adventures in the Haunted Hollow
Step into the shadowy heart of Sleepy Hollow, where the line between superstition and reality blurs, and every whispered legend holds a grain of truth. A Little Darkness brings... [click here for more] |
Kids in the Attic |
$9.95
|
Sleepy Hollow
A Tabletop Roleplaying Game Of Early 19th Century Folk Horror
Wilkum: Dear Travelers
It is the early 19th Century in the new country of The United States of America, and the Village of Sleepy Hollow is shrouded in mystery and superstition. Twenty years have passed since the fateful night when Ichabod Crane vanished, leaving only whispers of the... [click here for more] |
Kids in the Attic |
$19.95
|
Ichabod Crane’s Field Guide to Uncanny Creatures
A Bestiary For The Sleepy Hollow Tabletop Roleplaying Game Of Early 19th Century Folk Horror
Every corner of Sleepy Hollow whispers of strange beings that lurk in the darkness—creatures of myth, shadow, and nightmare. From the eerie folklore of the Hudson Valley to the forgotten legends of Pennsylvania, these... [click here for more] |
Kids in the Attic |
$9.95
|
This title includes six variants of a large map for a Graveyard! Two versions of each map are provided, one with a grid and one without. Non-grid versions of the maps and three full-page illustrations appear in a preview PDF, and high-resolution JPG versions of all 12 map variants, along with a custom compass rose, are included in a ZIP folder. Gridded versions of the maps are 36 x 24 inches and have... [click here for more] |
Skirmisher Publishing |
$2.99
|
The One Page Dungeon Compendium
A collection of dungeons with all of the 2024 One Page Dungeon Contest entries. This contains all the dangerous dungeons, exciting encounters, amazing adventures, and wonderful worlds. Each one is contained on a single page of the compendium.
There are 112 entries to this year's contest. You get the compiled compendium and a zip file containing... [click here for more] |
Spiel Knights |
Pay What You Want
|
One of the most serious threats to children in Ukraine, especially those in parts of it that have been occupied or fought over, is the presence of landmines and unexploded ordnance like grenades, fuzes, firing devices, and submunitions.
In response to this tragic and frightening situation, we have created this activity book designed to help children in Ukraine identify, be aware of, and avoid landmines... [click here for more] |
Skirmisher Publishing |
$4.99
|
No more boring fights!
How many times have your combats happened in a bland 2D map with no interesting tactical options? If you have time to prepare an encounter, you can craft a detailed map with flavorful options and a varied environment. If you're improvising or playing solo, you won't have that luxury. Usually, in this kind of games we don’t plan our encounters (or almost anything) in advance,... [click here for more] |
Crimson Scholar Press |
$2.00
|
The One Page Dungeon Compendium
A collection of dungeons with all of the 2022 One Page Dungeon Contest entries. This contains all of the dangerous dungeons, exciting encounters, amazing adventures, and wonderful worlds. Each one is contained on a single page of the compendium.
There are 84 entries to this year's contest. You get the compiled compendium and a zip file containing each of the individual... [click here for more] |
Spiel Knights |
$5.99 $4.99
|
Folk Magic - Spells & Charms of the Hollow
A Folk Magic Supplement For The Sleepy Hollow Tabletop Roleplaying Game Of Early 19th Century Folk Horror
In the haunted woodlands and shadowed hills of Sleepy Hollow, whispers of ancient traditions linger. Folk Magic: Spells and Charms of the Hollow explores the humble yet powerful practices... [click here for more] |
Kids in the Attic |
$9.95
|
This title includes two versions of a large map for a Sewer, one with a grid and one without. The non-grid version of the map and three full-page illustrations appear in a preview PDF, and high-resolution JPG versions of both maps, along with a custom compass rose, are included in a ZIP folder. The gridded versions of the map is 36 x 24 inches and has 1-inch squares.
These beautiful maps by noted... [click here for more] |
Skirmisher Publishing |
$1.99
|
“Twenty three short essays from twenty three exceptional Game Masters and creators that will invariably aid you in your quest to make your games better because they reflect what happens, rather than what you have planned.” — Sean’s Pick of the Day review
2015 Golden Geek Award nominee for Best Supplement and Best Artwork & Presentation
Improvisation... [click here for more] |
Encoded Designs |
$9.95
|
Step into the wild and weave unforgettable forest adventures with Terrain Generator: Forests. This essential, system-agnostic supplement provides Game Masters with everything needed to populate their worlds with captivating, mysterious woodlands.
Features:
Diverse Forest Types: Create 8 unique forest environments, from enchanted woods to ancient groves.
Randomized... [click here for more] |
Wytchin Hour |
$2.00
|
“If you’re planning on running a campaign, you’ll want this book.” — Critical Hits review
2014 ENnie Award nominee for Best Aid/Accessory - 2013 Golden Geek Award nominee for Best Supplement
Do you ever wish you had a guide to help make running ongoing campaigns easier and more fun? Then you need Odyssey: The Complete Game Master's Guide to Campaign Management—to... [click here for more] |
Encoded Designs |
$11.95
|
The ideas and tips in this book are about making it easier to facilitate great shared stories, not through even more GM prep, but improv techniques, applying story crafting ideas from film, TV, and books to roleplaying games.
The typical GM has enough to do bringing the setting to life, playing everyone and thing the characters meet, and being the arbiter of the rules. You do not need even more prep... [click here for more] |
Parts Per Million |
$7.99
|
"It wouldn't be magic's cutting edge if it didn't make someone bleed." -- Carbon, founder of the Cloud Infinite Reapers
The Price of Disobedience
All societies have rules--even societies of mages. But rules were made to be broken. For the Awakened, shattered laws raise sinister forces. The Left-Hand Path tempts sorcerers with forbidden power, fulfilling their desires at... [click here for more] |
Onyx Path Publishing |
$13.99
|
Write & Play: The Balance of Solo Journaling RPG is an invitation to rediscover the magic of solo journaling RPGs by harmonizing mechanics and creativity.
As someone who has spent countless hours lost in the pages of my journaling RPG adventures, I know the joy of crafting intricate worlds and exploring deep narratives. But I also know the challenges: the temptation to let mechanics... [click here for more] |
Basunat |
$3.95
|
Bring the depths of your fantasy world to life with Terrain Generator: Lakes, a versatile tool for creating dynamic and captivating lake environments in any roleplaying game. Whether it’s a serene oasis or a cursed, bottomless pit, this supplement provides all you need to craft unforgettable adventures.
Features:
Diverse Lake Types: Roll for 8 unique types of lakes,... [click here for more] |
Wytchin Hour |
$2.00
|
Lovecraftian cosmic terror meets modern-day conspiracy in these 33 brief tales of horror and personal apocalypse.
Bringing Work Home
Baptism
Go and Sleep No More
The Sea and Time
Farming
Last (and/or) Only
Lost and Found
Escape
Change Is Like a Season
In the Shuffle
Dad
On the Strange Events at Prentice Farms
Single Vehicle Fatality
Family
A Kindness
4W0HERE6-8AMI175
Trust Falls
Charlie Is Lost
Involuntary
That... [click here for more] |
Arc Dream Publishing |
$3.99
|
"Imagine Awakening again. Imagine walking in a universe of dust, feeling it shape to your desire and retreat from your wrath. Imagine knowing that everyone and everything you ever cared about can be changed, forever, by your actions, the actions of your peers and those of your rivals. Imagine the fear, the crushing responsibility and the intoxicating, addictive power.
Would you trust... [click here for more] |
White Wolf |
$5.95
|
The One Page Dungeon Compendium
A collection of dungeons with all of the 2021 One Page Dungeon Contest entries. This contains all of the dangerous dungeons, exciting encounters, amazing adventures, and wonderous worlds. Each one is contained on a single page of the compendium.
There are 74 entries to this year's contest. You get the compiled compendium and a zip file containing each of the individual... [click here for more] |
Spiel Knights |
$4.99
|
Every game is a mystery or contains mystery elements. Whether you are investigating an eldritch horror or trying to find a secret door.
As a GM, it can be very frustrating when your players fail to grasp your obvious trail of clues or cannot roll a successful searching skill test to save their own lives.
This book hopes to guide you through running more successful mystery adventures and doing so... [click here for more] |
Parts Per Million |
$7.99
|
Wyrd Science returns for another exploration of the strange worlds and new horizons of tabeltop games...
Quickstart
We speak to Zach Cox from SoulMuppet Publishing to discover their tips and tricks for running a successful indie RPG company.
Fiona Howat of long running, one shot podcast What Am I Rolling? tells us how to get gamers excited about playing new RPGs and how to get the... [click here for more] |
Wyrd Science |
$4.92 $3.08
|
Unleash the power of Factions and Guilds in your fantasy tabletop game!
This supplement provides GMs with an arsenal of tables for creating diverse, intriguing, and complex organizations. With ready-to-use faction types, guild specialties, leader names, conflicts, and alignment options, building immersive, story-rich settings has never been easier.
Forge alliances, stir up rivalries, and challenge... [click here for more] |
Wytchin Hour |
$2.00
|
The world is a Lie
A prison for souls warped by an Abyss of madness. People Sleep through their lives, never knowing the wonders and terrors concealed from them. Awakened mages see the Lie for what it is, scratching the surface and uncovering the World of Darkness' Mysteries. Each is a revelation, a danger, an obsession in the making. Armed with magic and a need to know, mages confront... [click here for more] |
Onyx Path Publishing |
$2.99
|
Create Your Own RPG: How To Bring Your Game to Life
Create Your Own RPG is a beginner-friendly roadmap for aspiring tabletop RPG creators. It breaks down the complex world of game design into approachable, actionable steps, focusing on helping first-time designers navigate their initial game creation journey.
Inside, you’ll find clear guidance... [click here for more] |
Basunat |
$3.95
|
UPDATE: Now with Bookamrks and two FREE supplements INCLUDED. Empowering the Player with a new revolutionary prompt and 48 detailed prompts designed to elevate your Solo RPG experience.
Welcome to Solo RPG Lazy Player, the companion for solo RPG enthusiasts who crave the thrill of role-playing adventures without the burden of... [click here for more] |
Basunat |
$3.95
|
Many Cthulhu games feel the same. You shoot cultists. You do rituals. You unearth a buried god that's like every other god you've dug up. This book shows you how to make your games new and horrifying: by stealing from H. P. Lovecraft.
Stealing Cthulhu is my guide to Lovecraftian storytelling for roleplaying games. Its central idea is: by stealing, adapting and combining Lovecraft’s ideas,... [click here for more] |
Graham Walmsley |
$6.00
|
Codex is the monthly RPG magazine published by The Gauntlet gaming community! Each issue features a variety of articles organized around a theme, loads of original artwork, and a custom layout.
Inside Codex - Gold:
True Beauty Gold An expansion for True Beauty, originally published in Codex - Joy 2. True Beauty is a campaign framework for Monsterhearts 2 that sets the game in the... [click here for more] |
The Gauntlet |
$9.00
|
“All aboard for the Moon!”
This good-natured early science fiction story describes a near future where humanity coexists with people from other worlds and postulates regular flights between the Earth and the Moon and technological advances like breathing devices that use solid pellets of compressed oxygen. It is a fun and thought-provoking read that will resonate with fans of Victorian-era stories,... [click here for more] |
Skirmisher Publishing |
$0.99
|
Gillian Jericho is a young blogger with the interview of a lifetime: the mysterious Antaeus of Team Tomorrow. He’s a nova, one of the superpowered beings that started to appear in the world ten years ago.
But the interview takes a bizarre twist, and Gillian soon learns why Antaeus wants to speak to her... and some of the hidden secrets about the world of Trinity Continuum: Aberrant.
This comic... [click here for more] |
Onyx Path Publishing |
$1.99
|
ENnie Award Nominee for 2018: Best Writing
Lovecraftian cosmic terror meets modern-day conspiracy in these 33 brief tales of horror and personal apocalypse.
The Key
The Junk Shop
Into the West
Inside
At the Shore
In the Back Seat
Kay’s Voice
The Witness
Dear Cind
The Phone Man and I
The Lady of the Rock
Between Here and Forever
It Was Not Her
Words
End of the World of the End
What the Voice Said
Water... [click here for more] |
Arc Dream Publishing |
$2.99
|
Passion. Loss. Laughter. Fear.
Truth is a paradox, especially when magick is involved. To get beyond illusions of reality, then, a person must reach beyond what we think is possible and find what’s really there.
Set in the award-winning world of Mage: The Ascension, the 17 tales featured in this collection span from the bizarre humor of “The Theogenesis Gimmick”... [click here for more] |
Onyx Path Publishing |
$6.99
|
For over 20 years, the artists of Mage: The Ascension have conjured spirits and constructed hypertech that can transform reality on a whim.
Within this retrospective, those artists and images depict the ever-changing face of magick. From the debut edition to the twenty-first century, this book explores the people behind the pictures, the process of putting such books together, the story behind... [click here for more] |
Onyx Path Publishing |
$4.99
|
Is a life of running and hiding a life worth living? We say yes. There’s always something between the running and the hiding, and those moments of grace make it all worthwhile.
The Huntsmen Chronicle Anthology is a perfect companion piece to Changeling: The Lost, Second Edition. These stories spin tales of the Lost, of those abducted and enslaved by fairies. Those who escaped, but... [click here for more] |
Onyx Path Publishing |
$2.99
|
“A hero is any person really intent onmaking this a better place for all people.”
- Maya Angelou
Tales of Heroes brings you the stories of Scion, from the streets of London to dusty roads in Terra Incognitae. Sneak into the Underworlds, visit the world’s largest divine convention, and party (or fight) with Maenads and Amazons.
This anthology features fifteen stories by talented authors,... [click here for more] |
Onyx Path Publishing |
$3.99
|
Over the past year, I’ve had countless conversations with Solo RPG players—newcomers, curious hobbyists, and even seasoned storytellers exploring this unique corner of the RPG world. These discussions often began with questions, big and small: How do I even start? or What games are best for playing alone? As someone passionate about this creative and introspective form of... [click here for more] |
Basunat |
$3.95
|
Welcome to the world of GEBB! This set of downloadable Cardstock Characters™ miniatures includes all of the main players from the popular and bestselling science fiction comic, including aliens Vz-7007z, Edwina, Joyce, Derek, the Old Gray, Leftie, and two regular Grays; cyborg Steve; human serfs Marcus and Pix; and even a large model of primordial monster Mama Shug. All of them are provided in two... [click here for more] |
Skirmisher Publishing |
$2.99
|
The Garou’s ancient struggle against the corruption of the world continues on, year after year, blow after blow. The names of the fallen outnumber the living. Their enemies are legion: vile subsidiaries of Pentex, Inc.; mutated Black Spiral Dancers; creatures warped beyond imagination by the taint of the Wyrm; and even, tragically, their own pride, long-held vendettas, and explosive rage.
They... [click here for more] |
Onyx Path Publishing |
$4.99
|
We dream, and we tell stories. We dream of love and the sort of person who might complete us. We dream of horror and wake breathless. We dream of magic, of flying through the air, or breathing underwater. We dream of fantastic vistas and amazing monsters.
We dream, and then we wake, and we tell stories. Our dreams create the Kithain, the changelings. Our stories are sustenance. ... [click here for more] |
Onyx Path Publishing |
$2.99
|
Listen Carefully
They say everyone’s got a devil on one shoulder and an angel on the other, giving them advice and trying to influence them. Well, in the Sixth World, the angel’s drunk in a gutter somewhere, and the devil Just. Won’t. Shut. Up. What’s worse, three-quarters of the time, that devil’s advice sounds downright reasonable and even moral compared to the drek the powers of the world... [click here for more] |
Catalyst Game Labs |
$0.99
|
During World War I, development of artillery reached unprecedented levels of lethality, and the most powerful armaments of this sort were truly the super weapons of their day. “Guns and Super-Guns” was written during the last year of the Great War and examines weapons capable of firing huge shells 75 miles on arcs that took them 24 miles over the surface of the earth.
This edition of “Guns and... [click here for more] |
Skirmisher Publishing |
$0.99
|
Monsters of the Shadows
Thomas McCallister’s area of expertise—the virus that turns metahumans into flesh-eating monsters—has taken him into some dark corners of the Sixth World. When he came face to face with the serial murderer known as the Mealtime Killer, he had hoped that a particularly dark chapter of his life had come to a close. But when night falls in the sprawls of the world,... [click here for more] |
Catalyst Game Labs |
$1.99
|
Solo RPG with Miniatures
Welcome to a journey where storytelling meets the tangible world of miniatures, where your imagination unfolds across carefully crafted landscapes and figurines. If you’ve ever felt the thrill of solo role-playing games and wondered how miniatures might add a new dimension, or if you’re looking to deepen your storytelling through visual and tactile elements, then Solo... [click here for more] |
Basunat |
$3.95
|
Twenty-five years of Vampire: The Masquerade Twenty-five years of storytelling, adventure, and exploration. In celebration, we bring you eighteen authors that explore the evolution and development of the world of Vampire. From tales of wanton diablerie to the fulfilling of centuries-old religious vows, lover’s sacrifices, and searches for truth. Peel apart the layers and discover... [click here for more] |
Onyx Path Publishing |
$6.99
|
The Art of Werewolf: The Apocalypse
A Visual Guide to Werewolf 20th Anniversary Edition
Violence is an art form, if it’s practiced, perfected, and put on display. That’s what we tell ourselves when we cut servants of the Wyrm into slices. We celebrate their destruction, but how that destruction is delivered is the art.
Shifting from Lupus to Homid and everywhere... [click here for more] |
Onyx Path Publishing |
$4.99 $2.00
|
Johnson Meets Street
Mr. Johnson. You know the name. You probably know the face—smooth, implacable, professional. He’s got the nuyen and resources you want, and he knows it. He may not have your skills, but he doesn’t care. That’s what he has the nuyen for—so he can buy yours. He’s corporate through and through, and you can’t ever forget that, because if you do, that’s when... [click here for more] |
Catalyst Game Labs |
$1.99
|
Welcome to the Modern Path - Heroes of the Modern World "2.0 Edition"
What is the thing that sets the modern genre of roleplaying games apart from all others? Is it the technology? Perhaps it is the culture? Wait...it's the guns, right? Well, maybe it is all of those aspects, but perhaps that certain something is more intangible. Perhaps it is the personal knowledge and frame of reference that each... [click here for more] |
Game Room Creations |
$4.99
|
What does the Technocratic Union agent see through those reflective lenses? How many hours of interrogation footage, archives of dossiers, gone over one more time, again and again? What song of Enlightened trigonometry beams before their eyes the trajectory of the reality deviant, or the fastest route to cover in a firefight? Imagine vast mugshot archives of unmutual hackers, “magick” grifters,... [click here for more] |
Onyx Path Publishing |
$3.99
|
Delta Green: Tales from Failed Anatomies is a collection of stories by award-winning author and game designer Dennis Detwiller.
These tales of cosmic terror and personal horror span the life of Delta Green, the desperate organization that Detwiller helped create: a group of men and women who have seen the awful truths of reality and struggle to keep those realities at bay as long as they can.... [click here for more] |
Arc Dream Publishing |
$9.99
|