Title |
Publisher |
Price |
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Ulisses Spiele |
Pay What You Want
|
Three planets, three different moods, twelve background music pieces written for the Savage Worlds setting - Nemezis, but which can be used in any modern rpgs. Those tunes, done by Baej "Barz" Grygiel, are prepared to enhance tabletop and live-action roleplaying games.
The medley of those tunes can be downloaded here:
1. Ash - Getting colder 2. Ash - Metropolis Fight 3. Ash - Cortex Fight 4. Ash... [click here for more] |
GRAmel |
Pay What You Want
|
Unspeakable! is the podcast of The Unspeakable Oath.
Arc Dream Publishing recently announced the upcoming Kickstarter for Delta Green: The Role-Playing Game. At Gen Con 2015 we held a Q&A panel about the game with Adam Scott Glancy, Shane Ivey, and Greg Stolze. Audio produced by Ross Payton.
In the panel we talk about a “cheat sheet” of rules from Delta... [click here for more] |
Arc Dream Publishing |
Pay What You Want
|
Posh Yet Cyberpunk.
Musical Artist: Tree Dweller (aka David L. Woodrum Jr.)
Run Time: 5 minutes, 15 seconds
A mysterious yet dance worthy post modern track for free.. yes, free!
Take a bit to listen to the... [click here for more] |
Fishwife Games |
FREE
|
The product of our first episode of "Background Ballads," "Under the Red River" is the perfect audio accompaniment to your party's adventure as they delve into dangerous territory.
All our tracks are completely free for download, but if you like what you hear, consider following us on social media! Happy adventuring!
-TGS Games ... [click here for more] |
TGS Games |
Pay What You Want
|
Triunedon Awakes is track number twenty on Mecha Vs Kaiju - The Soundtrack, music inspired by Mechabot (Go Hero, LLC) and the Mecha Vs Kaiju campaign setting by Big Finger Games.
From Mecha Vs Kaiju - The Soundtrack that released February 20, 2007 on Bailey Records. Inspired Japanese anime, manga, cartoons, and live-action movies and television. Recorded September 2006 - January 2007.... [click here for more] |
Bailey Records |
FREE
|
Episode 209: Media Catch-up - Books
Once again, we’re presenting one of our regular discussions about the media we’ve been consuming recently. This time, we’re talking about some of the books that have been planting ideas in our heads. Nasty ideas, mostly. They’re the best kind.
Runtime: 56 min
Previous episodes include discussions of 7th Edition Call of Cthulhu rules,... [click here for more] |
Paul Fricker |
Pay What You Want
|
Episode 208: Investigator Organisations
Once again, we’re delving into some of the underpinnings of Call of Cthulhu. In the more innocent days of the ’80s, we generally handwaved the reasons why a new investigator might step into the smoking shoes of their fallen predecessor. While this was convenient, it usually required active suspension of disbelief. Having some sort of organisation... [click here for more] |
Paul Fricker |
Pay What You Want
|
Episode 207: Albert Fish
While The Good Friends of Jackson Elias is definitely a horror podcast, most of the horror we discuss is rooted in the fantastic. In this episode, however, we’ve decided to look into some real nightmares from the classic 1920s era for gaming inspiration and talk about Albert Fish.
If you’ve heard the name Albert Fish before, you should have some idea... [click here for more] |
Paul Fricker |
Pay What You Want
|
Episode 206: The Willows
Following on from our recent discussion of cosmic horror, we thought it might be helpful to look at an example of the genre. Dating back to 1907, Algernon Blackwood’s “The Willows” is one of the earliest examples of cosmic horror. It was also a profound influence on the young HP Lovecraft, who later raved about it in Supernatural Horror in Literature.... [click here for more] |
Paul Fricker |
Pay What You Want
|
Episode 203: Ubbo-Sathla and Mordiggian
This episode is the latest in our series on the deities of the Cthulhu Mythos. It is also a return to talking about Clark Ashton Smith, one of the key members of the original Lovecraft Circle. Smith was always the most imaginative and weirdest writer amongst Lovecraft’s correspondents, and the gods we discuss in this episode are no exception.... [click here for more] |
Paul Fricker |
Pay What You Want
|
Episode 202: Media Catch-Up: TV
After the positive reception to our short run of lockdown specials for our Patreon backers last year, we thought it might be fun to carry the format into the occasional regular episode. This time, we each discuss some of the television we’ve been watching recently and how it’s informing our gaming lives. Even though none of the programmes we discuss... [click here for more] |
Paul Fricker |
Pay What You Want
|
Episode 201: Occupations in Call of Cthulhu
This is our discussion of the role of occupations in Call of Cthulhu? Are they just character classes? How do they work? Are there any that can be difficult to fit into a game? How might we create some of our own? And are there any we find particularly appealing or off-putting?
Runtime: 61 min
Previous episodes include discussions of... [click here for more] |
Paul Fricker |
Pay What You Want
|
Episode 200 Special: Ask Us Anything
This is our big 200th episode celebration! Somehow, we’ve managed to keep the podcast going for 7 1/2 years, racking up a frightening number of hours of our words. Once you count all the special episodes, backer-only specials, story readings and the like, the total is probably closer to 250 episodes, but we’ll only count the full releases.... [click here for more] |
Paul Fricker |
Pay What You Want
|
The Sentinel Hill Press-cast, Episode 1 - Issue #3 and Chris Huth
In the innagural episode of the Sentinel Hill Press-cast, Bret Kramer talks about issue #3 of the Arkham Gazette, the status of our Kickstarter for issue (and the status of earlier issues), and future Sentinel Hill Press projects. There is also an interview with author, artist, and layout wizard Chris Huth... [click here for more] |
Sentinel Hill Press |
Pay What You Want
|
In this episode, we talk about the Best/Worst of 2014 in comics. And we announce the winners of the Bamfsies awards for the best in Superhero RPGs from the last year (or so).
Chuck Rice, Steve Kenson, Jason Tondro, Chris McGlothlin and Ade Smith join us.
At the very end of the podcast, Steve and Chris give us some details about what 2015 holds for ICONS and Mutants and Masterminds.
You can... [click here for more] |
Fainting Goat Games |
Pay What You Want
|
HARRY'S CHAMBER Copyright 2003 Winged Warrior Publishing (ASCAP). All Rights Reserved! Song Length = 3:02 Audio = Stereo MP3 Sample Rate = 44,100 Samples/Second Bit Rate = 192 Bits/Second Inspired by a young wizard named Harry and his adventures. This song is a blend of sound effects, eeriness, and a blast of synthpop pads and beat. Fans of horror music will surely like this one!
Theme = Even... [click here for more] |
Bailey Records |
FREE
|
This is our first episode. In it we cover a topic that has followed us all our gaming lives: Does alcohol and gaming mix?
Games Discussed:
Dungeons and Dragons, Shadowrun, GURPS – Old West, Legend of the Five Rings, Aces and Eights, Call of Cthulhu, Munchkin, Illuminati.
... [click here for more] |
Gamerstable RPG Society |
Pay What You Want
|
The Sentinel Hill Press-cast, Episode B - New England's Mermaids, Issue #0 (and other SHP news) and "The Picture in the House"
Our second public episode of the Sentinel Hill Press-cast. In this episode we discuss... well, I discuss...
New England's Mermaid (and Triton) stories
Sentinel Hill Press news like the imminent re-release of Arkham Gazette #0, our Patreon, Chaosium's new... [click here for more] |
Sentinel Hill Press |
Pay What You Want
|
One hour mp3 of a 19hz sin wave also known as "infrasound" and has ties to "ghosts" and other supernatural events. Play at a barely audible volume during a horror game and induce dread into your players.
The MP3 may appear "blank" but it isn't the sound is supposed to be below human hearing and right at about the range of a low tiger roar. If played very loud you should hear it "thud" rappidly. Adjust... [click here for more] |
Occult Moon |
FREE
|
We are proud to say that Pelgrane Press has been nominated six times in this year's ENnie awards. This free ENnies sampler features choice selections from each entry. If you like what you see, please consider voting for us. All these ENnie nominated products are available at 15% off until 1st August 2017.
Best Adventure The Edom Files
An adventure collection for the Dracula Dossier... [click here for more] |
Pelgrane Press |
FREE
|
A Mask Lifted is the perfect addition to your GM audio toolkit. Designed for battle or other high intensity situations, the song is meant to drive player action and encourage engagement. Recorded with a combination of MIDI and analog instruments, the track delivers precision and personality to compliment your game. ... [click here for more] |
TGS Games |
FREE
|
Across the Table is a series of conversations taking a closer look at the lineage, legacy and design of small-press, rules-light roleplaying games that we’ve played.
Ric & Rob talk about A Penny for My Thoughts (2009), a game of amnesiacs undergoing an experimental procedure to recover their memories.
Available on DTRPG here.
See here for shownotes and disclosures. ... [click here for more] |
Epistolary Richard |
FREE
|
Across the Table is a series of conversations taking a closer look at the lineage, legacy and design of small-press, rules-light roleplaying games that we’ve played.
Ric & Rob talk about A Taste for Murder (2010), an Agatha Christie-style murder mystery game set in the 1930s.
Available on DTRPG here.
See here for shownotes and disclosures. ... [click here for more] |
Epistolary Richard |
FREE
|
Across the Table is a series of conversations taking a closer look at the lineage, legacy and design of small-press, rules-light roleplaying games that we’ve played.
Ric & Rob talk about Durance (2012), a game of authority, savagery and servility set in prison on an alien planet.
Available on DTRPG here.
See here for shownotes and disclosures. ... [click here for more] |
Epistolary Richard |
FREE
|
Across the Table is a series of conversations taking a closer look at the lineage, legacy and design of small-press, rules-light roleplaying games that we’ve played.
Ric & Rob talk about Kingdom (2013), a game of communities facing a crisis and a choice.
See here for shownotes and disclosures. ... [click here for more] |
Epistolary Richard |
FREE
|
Across the Table is a series of conversations taking a closer look at the lineage, legacy and design of small-press, rules-light roleplaying games that we’ve played.
Ric & Rob talk about Microscope (2011), a game of building a history in an afternoon.
Available on DTRPG here.
See here for shownotes and disclosures. ... [click here for more] |
Epistolary Richard |
FREE
|
Across the Table is a series of conversations taking a closer look at the lineage, legacy and design of small-press, rules-light roleplaying games that we’ve played.
Ric & Rob talk about Monsterhearts (2012), the game of the messy lives of teenage monsters.
Available on DTRPG here.
See here for shownotes and disclosures. ... [click here for more] |
Epistolary Richard |
FREE
|
Across the Table is a series of conversations taking a closer look at the lineage, legacy and design of small-press, rules-light roleplaying games that we’ve played.
Ric & Rob talk about The Quiet Year (2013), a community game charting a year of peace in a post-apocalyptic land.
Available on DTRPG here.
See here for shownotes and disclosures. ... [click here for more] |
Epistolary Richard |
FREE
|
Across the Table is a series of conversations taking a closer look at the lineage, legacy and design of small-press, rules-light roleplaying games that we’ve played.
Ric & Rob talk about Vast & Starlit (2013), a game of interstellar renegades exploring the galaxy.
Available on DTRPG here.
See here for shownotes and disclosures. ... [click here for more] |
Epistolary Richard |
FREE
|
Few games will tell you how to write compelling adventures for your game. All too often, people think that they're not allowed to create adventures; that they have to use adventures that the publisher of the game provides.
Mike Conway sets out to prove that, while it may not be the easiest thing in the world to make adventures, it's quite simple to do so. Excerpted from his now-defunct podcast RPG... [click here for more] |
Darkstar Eclectic Media |
FREE
|
Bring Professor Elsie Itcher and Martin Lebay to life for your Ancient Trails Witness to History adventure. This audio product will help to immerse your players into the adventure like no adventure product has done before.
Be the first on your block to GM an adventure where the NPCs talk to the players. Your players will never want to go back to the old way of doing things again! ... [click here for more] |
Terra-Sol Games LLC |
FREE
|
AP Klosky, the author of Cold Steel Wardens, stops by the podcast to run a quick demo for Jon Gibbons (artist on Extreme Earth), Ade Smith and myself. Much grim-n-gritty, Iron Agey fun is had ... [click here for more] |
Fainting Goat Games |
Pay What You Want
|
Chris Birch of Modiphius Press tells us about their upcoming plans for Achtung Cthulu, Thunderbirds and other projects.
Also - congrats to Modiphius for getting the rights to produce Conan RPG
Jon Gibbons of Fainting Goat Games is on hand to talk about Extreme Earth
Ben Counter of Death Spiral tells us about the Sleeper RPG Kickstarter ... [click here for more] |
Fainting Goat Games |
Pay What You Want
|
The Round Table is talking with Crystal Frasier of Green Ronin! We take turns discussing what's in our pull lists as well as Walt admitting he has a secret DC addiction. Crystal Steals the show with discussion of what's coming up for Green Ronin and Mutants and Masterminds for 2017. With Freedom City, Basic Handbook for MnM, and Sentinels of the Freedomverse card game, Green Ronin looks like it is... [click here for more] |
Fainting Goat Games |
FREE
|
We gather a robust round table (Green Ronin's Christopher McGlothlin and Ade Smith as well as Walt Robillard, Jason "Dr. Comics" Tondro and Andrew Collas) to talk up what we like, what we think is weird, and get all curmudgeony on some of the stuff we don't. It's all weird all the time on the BAMF Podcast!
BTW - We are now on Patreon! If you like the podcast - please consider tossing... [click here for more] |
Fainting Goat Games |
Pay What You Want
|
On this episode of BAMF, Steve Kenson, Chris McGlothlin, Ade Smith and Jason Tondro join us to talk about the bumper crop of superhero TV offerings. As will happen, some RPG talk breaks out. ... [click here for more] |
Fainting Goat Games |
Pay What You Want
|
The Bamf Crew get deep into the mystic arts as well as gaming madness as we talk DOCTOR STRANGE! Listeners of the show can put in their name to win a copy of Steve Kenson's Book of Magic by sending an email to superscbr@gmail.com with Doctor Strange in the subject line. ... [click here for more] |
Fainting Goat Games |
FREE
|
Green Ronin's own Steve Kenson and Christopher McGlothlin stop by to talk about the new edition of Hero High for Mutants and Masterminds.
You can find Hero High here
We also talk about ICONS Adversaries and what the future holds for ICONS.
Jim Seals returns to help Mike with hosting duties. ... [click here for more] |
Fainting Goat Games |
FREE
|
Download these free audio enhancements for the Beyond the Open Door Adventure Campaign. Bring the adventure to life and treat your players to a whole new level of campaign immersion. ... [click here for more] |
Terra-Sol Games LLC |
FREE
|
Something we used to do a lot was create characters of advanced level, but we stopped and now almost exclusively make entry-level characters and go from there.
Is there a reason to make a more advanced character? Are the lower levels more important because they are the formative, character developing levels that set the stage for the character’s career?
This week we take a look at this... [click here for more] |
Gamerstable RPG Society |
Pay What You Want
|
City Of Imprisonment
Musical Artist: Tree Dweller (aka David L. Woodrum Jr.)
Run Time: 4 minutes, 8 seconds
Another Free track from Tree Dweller and Fishwife Games!
City Of Imprisonment is a track mixed by Tree Dweller that was heavily inspired from a handful of near dark future movies from the very late 1960's to the very early 1980's... the sort of dystopia... [click here for more] |
Fishwife Games |
FREE
|
Dark Aeons Extras is a collection of PDF Persona Sheets, Equipment, Weapon, and Armor Cards, the Dark Aeons FAQ, the Dark Aeons Errata, From the Directors Chair 1 and 2, and Stardust Publications Podcasts 3 (Horror 101) and 4 (Creating and Running a successful Live-Action game)
Stardust Publications Podcast Episode 3: Horror 101. Brian J Baker and Joshua D Brice; two of the writers of the Dark Aeons:... [click here for more] |
Stardust Publications |
FREE
|
Episode 83 - Monday Meeting
An extra-long episode (nearly an hour) containing a complete recording of a Monday Meeting between Rich and myself. We also address the repercussions of the recent CCP layoffs.
... [click here for more] |
White Wolf |
FREE
|
Episode 84 - White Wolf 2.0, part 1
Presentation at Grand Masquerade with Rich Thomas and Eddy Webb, as well as Justin Achilli, Matt McElroy, and Russell Bailey. Some details of this presentation may be out of date since the date of this presentation (September 16th), but the majority of information is accurate.
... [click here for more] |
White Wolf |
FREE
|
Episode 85 - White Wolf 2.0, part 2
Presentation at Grand Masquerade with Rich Thomas and Eddy Webb, as well as Justin Achilli, Matt McElroy, and Russell Bailey.
Some details of this presentation may be out of date since the date of this presentation (September 16th), but the majority of information is accurate. Also, there are bursts of static through the episode, due to the recorder's battery... [click here for more] |
White Wolf |
FREE
|
Episode 86 - Your Game Sucks 2011 Presentation
I give a new version of my "Your Game Sucks" presentation at Grand Masquerade 2011. You can find the PowerPoint of the presentation here: http://eddyfate.com/free-stuff/
... [click here for more] |
White Wolf |
FREE
|
Episode 87 - Your Game Sucks 2011 Q&A
I answer questions on a new version of my "Your Game Sucks" presentation at Grand Masquerade 2011. Because I only had one microphone, some of the audience questions are very hard to hear.
... [click here for more] |
White Wolf |
FREE
|
Episode 89 - GenCon 2012: What's Up with White Wolf
A recording of the "What's Up with White Wolf" panel at GenCon 2012
... [click here for more] |
White Wolf |
FREE
|
Episode 90 - GenCon 2012: What is the Onyx Path
A recording of the "What is the Onyx Path" panel at GenCon 2012
... [click here for more] |
White Wolf |
FREE
|