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ZWEIHANDER RPG: Revised Core Rulebook

ZWEIHANDER RPG: Revised Core Rulebook


2018 Gen Con gold winner of Best Game and Product Of The Year, ENnie Awards 2019 The Best Role-Playing Game Releases Of 2019, Game Informer 2019 Best Games of 2019, Tabletop Gaming Magazine ZWEIHÄNDER Grim & Perilous RPG is a game where your characters will: Live in a gritty, "realistic" fantasy world Make morally grey decisions & enact vicious reprisals Uncover insidious plots & political...   [click here for more]
Andrews McMeel Publishing  $19.99

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Solo RPG? - The Comprehensive Guide To Solo RPG Adventuring

Solo RPG? - The Comprehensive Guide To Solo RPG Adventuring


Introduction: The Magic of Solo RPG’ing Welcome, fellow adventurer, to the wondrous world of solo RPG gaming. Whether you’ve stumbled upon this guide out of curiosity, a longing for adventure, or a deep-seated love for storytelling, know that you are in the right place. Here, you will discover the joy, freedom, and endless possibilities that solo RPG gaming offers. In a world that often feels...   [click here for more]
Original Frontiers  $2.99

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ZWEIHANDER RPG: Player's Handbook

ZWEIHANDER RPG: Player's Handbook


EVERYTHING A PLAYER NEEDS TO CREATE A CHARACTER FOR ZWEIHÄNDER GRIM & PERILOUS RPG. Abridged from the first ten chapters of ZWEIHÄNDER Revised Core Rulebook, this book contains everything you need to create a character: from professions & advancement, to backgrounds & skills, for intrigue & combat, to exploration & trappings, and magick spells & rituals.   Using...   [click here for more]
Andrews McMeel Publishing  $19.99

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MAIN GAUCHE: Supplement for Zweihander RPG

MAIN GAUCHE: Supplement for Zweihander RPG


CHAOS IS NOT A PIT—IT IS A LADDER.   MAIN GAUCHE is a supplement for the ENnie award-winning Best Game & Product of the Year ZWEIHÄNDER Grim & Perilous RPG – a gritty, dark fantasy tabletop role-playing game. Using this book, you will be able to:   ·       Add 68 all-new Professions to your grim & perilous game ·       Build fantastic machines, like the Arkwright Cauldron...   [click here for more]
Andrews McMeel Publishing  $19.99

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Dark Age: Bushido - Core Rulebook

Dark Age: Bushido - Core Rulebook


Raise your clan, unite your people, stand with your friends and honour your name. Gather your weapons and ride for honour by the code of bushido in a land where the sun shall rise once more. This tabletop roleplay experience combines the Storytelling narrative of a traditional pen and paper rpg with the grand scale of a wargame, with hundreds of combinations for creating your own units. The Bushido...   [click here for more]
Frontier Gaming  $9.99

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Mafia Business - A Savage Gang and Mafia family Builder Guide

Mafia Business - A Savage Gang and Mafia family Builder Guide


Building and evolving a Gang Organized crime needs to be, as its name says, very well organized and structured. Street gangs, clubs and even families have a whole hierarchy to which they have set up their empire and their name. In this supplement, I show you a list of how the players and/or the DM, can assemble, structure, and evolve their gang, inspired in the "Headquarter" system of Supers! Enjoy...   [click here for more]
Pinnacle Entertainment  $1.00

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Dark Age: Legends - Solo Adventure - Legacy Of d'Arkoud

Dark Age: Legends - Solo Adventure - Legacy Of d'Arkoud


HOW TO PLAY In this Solo Adventure you assume the role of an adventurer in a Medieval Fantasy setting. You will  require The Dark Age: Legends Core Rulebook (CRB), the Dark Age: Otherworld Expansion, and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play. The story is set up with an Introduction, a handful of...   [click here for more]
Frontier Gaming  $0.50

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Dark Age: Legends - Solo Adventure - The Lady's Mantle

Dark Age: Legends - Solo Adventure - The Lady's Mantle


HOW TO PLAY In this Solo Adventure you assume the role of an adventurer in a Medieval Fantasy setting. You will  require The Dark Age: Legends Core Rulebook (CRB), the Dark Age: Otherworld Expansion, and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play. The story is set up with an Introduction, a handful of...   [click here for more]
Frontier Gaming  $0.50

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Nations and Cannons: Core Rules

Nations and Cannons: Core Rules


The British are Coming! The year is 1775. The spark of revolution has ignited in the thirteen colonies, and the British army is on its way to smother it. While the Redcoats mass in Boston, the 2nd Continental Congress has just formed a provisional government. Without help, the Patriots will surely fall to the British forces. Join the fight for liberty in this Revolutionary campaign setting!...   [click here for more]
Flagbearer Games  $4.99

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Excalibur Unbound - Core Rulebook

Excalibur Unbound - Core Rulebook


Introduction The Bryttania of Excalibur Unbound differs greatly from the history we have been presented. In this account (beginning in the 7th Century AD) the peoples of the fragmented British Isles remain untouched by a history of Roman oppression or grim Monotheistic ideals of servitude. The people are still connected to Universal Magical energy bonded to the Old Gods. Though the human Kingdoms...   [click here for more]
Original Frontiers  $9.99

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Dark Age: Legends - Core Rulebook

Dark Age: Legends - Core Rulebook


Dark Age: Legends is a tabletop roleplay game which incorporates the ability to raise armies, sieze lands and earn titles. Create your own unit unit types through a combination of different weapons, armour and levels of training. Generate revenue by taxing your lands. Meet the criteria to attain a title in this anarchic version of medieval history, where nobility is earned at the tip of a sword. ...   [click here for more]
Frontier Gaming  $9.99

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Dark Age: Legends - Solo Adventure - Secrets Of The Stone

Dark Age: Legends - Solo Adventure - Secrets Of The Stone


The moon, a ghastly orb ensconced in the sable folds of the night, casts its pallid light upon the ancient monoliths of Kaelthuun. These towering stones, erected by hands long since turned to dust, stand as sentinels of an eldritch power that defies the march of time. Beneath their shadowed girth, the air quivers with a nameless dread, as though the earth itself trembles at the dark rites performed...   [click here for more]
Frontier Gaming  $1.49 $1.12

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Guns Of Santa Torina - Solo Adventure - Iron Red

Guns Of Santa Torina - Solo Adventure - Iron Red


The sun sets over the vast, dusty plains, casting long shadows across the town of Crimson Ridge. Known for its lawlessness, this frontier outpost is a haven for outlaws, drifters, and anyone looking to disappear. The saloons are bustling, filled with the clinking of glasses, the murmur of hushed conversations, and the occasional gunshot ringing out from a brawl. This is a town where the law has no...   [click here for more]
Frontier Gaming  $2.99 $2.39

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Sabre & Powder - Core Rulebook

Sabre & Powder - Core Rulebook


Utilise the New World Era to set a period theme to your adventures. Storytellers may wish to carefully reconstruct timelines with reimagined versions of events, and Players are free to develop their Characters with a system that is easy to follow. This manual contains all of the rules needed to play Dark Age: Sabre & Powder, and is to be enjoyed by Storytellers and Players of all experience. Swipe...   [click here for more]
Frontier Gaming  $9.99

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Guns Of Santa Torina - Solo Adventure - Ballad Of The Trigger

Guns Of Santa Torina - Solo Adventure - Ballad Of The Trigger


Welcome to the rugged and untamed frontier of Santa Torina, where law and order are often overshadowed by the pull of quick wealth and the harsh realities of survival. You are "The Trigger," a mysterious gunslinger with a quick draw and a reputation that precedes you. With a six-shooter on your hip and the open plains before you, every decision you make will carve out your legend. ________________________________________...   [click here for more]
Frontier Gaming  $2.99 $2.39

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Ancients Of Gaia - Core Rulebook

Ancients Of Gaia - Core Rulebook


Ancients Of Gaia Take part in myth, and become legend. At the high point of the Bronze Age where the Ancients of Gaia are still attuned to their Magical Abilities, choose from three different Axioms and six distinct Aspects to form the basis of your Character. Your Character’s development is entirely based upon your actions. Use your Magic, perfect your weapon’s form, or utilise your guile to...   [click here for more]
Frontier Gaming  $9.99

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Guns Of Santa Torina - Solo Adventure - Haunting Road

Guns Of Santa Torina - Solo Adventure - Haunting Road


A spectral glow is cast over barren landscapes and abandoned towns, and you tread a path fraught with spectral echoes and ghostly whispers. Haunted by shadows of the past, your journey along the Haunting Road is one of both revelation and retribution. This forsaken trail winds through the eerie town of Gloomshade, a settlement long abandoned by the living yet teeming with restless spirits. Beneath...   [click here for more]
Frontier Gaming  $2.99 $2.39

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Dark Age: Otherworld - A Fantasy Expansion

Dark Age: Otherworld - A Fantasy Expansion


The ancient Magic-User Merlin was the last connection between the Ancients and the Dark Age. His devotion to humanity allowed the Universe to grant Gaia one last link to Universal Energy. In the year 1100, this link made itself known. Following the theme of alternate history within the Dark Age setting, Dark Age: Otherworld allows for elements of Fantasy such as Magic and new Species to be introduced...   [click here for more]
Frontier Gaming  $4.99

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Guns Of Santa Torina - Solo Adventure - Golden Seas

Guns Of Santa Torina - Solo Adventure - Golden Seas


Beneath the relentless glare of a sun that turns the sky to molten gold, the opulent metropolis of El Dorado Springs rises like a mirage over Santa Torina. Here, amidst lavish architecture and the cacophony of high society, lies a shimmering prize – the Golden Seas, a hoard of untold riches secreted within the vaults of the Grand Fortuna Hotel. Your presence in this gilded prison is no mere happenstance...   [click here for more]
Frontier Gaming  $2.99 $2.39

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Guns Of Santa Torina - Core Rulebook

Guns Of Santa Torina - Core Rulebook


Set in 1911, Guns Of Santa Torina (GOST) is a Wild West themed roleplay game, with an all new dice rolling system that enables any action to be taken and any story to be told. Character creation is focused on backstory and skills specific to the way you want to play, and is not restricted by class or allegiance. This 21 page manual contains the core rules, character sheet, weapon generation sheet,...   [click here for more]
Frontier Gaming  $9.99

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Dark Age: Legends - Solo Adventure - Scars of Grace

Dark Age: Legends - Solo Adventure - Scars of Grace


HOW TO PLAY In this Solo Adventure you assume the role of an adventurer in a Medieval Fantasy setting. You will  require The Dark Age: Legends Core Rulebook (CRB), the Dark Age: Otherworld Expansion, and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play. The story is set up with an Introduction, a handful of...   [click here for more]
Frontier Gaming  $2.99 $2.24

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エクスプレスフロンティアシステム - エクスプレスフロンティアシステム - EFS Japanese Version

エクスプレスフロンティアシステム - エクスプレスフロンティアシステム - EFS Japanese Version


Express Frontier System (EFS) は、凝縮された簡潔なロールプレイ ゲーム システムであり、上級ゲームマスターまたはすでに Original Frontiers ゲームに精通している人向けに設計されています。これは、世界最大のゲーム コミュニティであるテーブルトップ RPG ゲームの世界に何かをお返しする私の方法でもあります。...   [click here for more]
Original Frontiers  Pay What You Want

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Dark Age: Legends - Solo Adventure - Keldara's Call

Dark Age: Legends - Solo Adventure - Keldara's Call


HOW TO PLAY In this Solo Adventure you assume the role of an adventurer in a Medieval Fantasy setting. You will  require The Dark Age: Legends Core Rulebook (CRB), the Dark Age: Otherworld Expansion, and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play. The story is set up with an Introduction, a handful of...   [click here for more]
Frontier Gaming  $1.49

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Ancients Of Gaia - Solo Adventure - Rise Of Kos Gigantes

Ancients Of Gaia - Solo Adventure - Rise Of Kos Gigantes


On the isle of Kos, long thought a desolate place ravaged by the winds of Magic, the Kingdom of Paryus the Gigante is growing in strength. The Gigantes – large, powerful, and keenly attuned to the ways of Universal energy, thrive in their temple-villas built in honor of the God Abadaxus. Some human peoples of the Aegean, jealous of the rise of the Gigantes, pray to their Gods in Olympus for a curse...   [click here for more]
Frontier Gaming  $2.99

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Dark Age: Legends - Solo Adventure - Forsaken Wrath

Dark Age: Legends - Solo Adventure - Forsaken Wrath


HOW TO PLAY In this Solo Adventure you assume the role of an adventurer in a Medieval Fantasy setting. You will  require The Dark Age: Legends Core Rulebook (CRB), the Dark Age: Otherworld Expansion, and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play. The story is set up with an Introduction, a handful of...   [click here for more]
Frontier Gaming  $0.50

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Dark Age: Legends - Solo Adventure - The Hammer

Dark Age: Legends - Solo Adventure - The Hammer


HOW TO PLAY In this Solo Adventure you assume the role of an adventurer in a Medieval Fantasy setting. You will  require The Dark Age: Legends Core Rulebook (CRB), the Dark Age: Otherworld Expansion, and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play. The story is set up with an Introduction, a handful of...   [click here for more]
Frontier Gaming  $2.99 $2.24

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Sabre & Powder - Solo Adventure - Taja The Ghost

Sabre & Powder - Solo Adventure - Taja The Ghost


Captain Taja Morienti – simply referred to as the “Ghost” or the “Ghost Captain” – is a pirate leader unlike any other. Controlling a fleet of dozens of ships, the Ghost runs her vessels as a private profiteering navy. For the right price Taja prides herself on being able to solve any problem for anyone able to pay. Her Officers, notoriously loyal (and wealthy), have hundreds of sailors...   [click here for more]
Frontier Gaming  $2.99 $2.24

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Dark Age: Legends - Solo Adventure - Rogues Of The Grail

Dark Age: Legends - Solo Adventure - Rogues Of The Grail


HOW TO PLAY In this Solo Adventure you assume the role of an adventurer in a Medieval Fantasy setting. You will  require The Dark Age: Legends Core Rulebook (CRB), the Dark Age: Otherworld Expansion, and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play. The story is set up with an Introduction, a handful of...   [click here for more]
Frontier Gaming  $1.49 $1.12

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Sabre & Powder: Otherworld - Fantasy Expansion

Sabre & Powder: Otherworld - Fantasy Expansion


The year 1749 marked another turning point in Gaia’s history. Magus Pazuzi has unwittingly allowed for the return of Gaia’s connection to Universal Energy, and Species from the Otherworld. Following the theme of alternate history within the Sabre & Powder setting, Sabre & Powder: Otherworld allows for elements of Fantasy such as Magic and new Species to be introduced to the story. Included...   [click here for more]
Frontier Gaming  $4.99

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Gentleman Bandit | Western Cantos I

Gentleman Bandit | Western Cantos I


A dark Western poetry roleplaying game for 1 player, exploring violence, woe, and dissociation || Part I of the Western Cantos, a poetry RPG cycle "They call you the Gentleman Bandit, because no one knows your name. They call you a monster, a villain, a dealer of death. But they don’t know you. Not your Heart, your Poet’s...   [click here for more]
Allison Arth  $7.00

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Dark Age: Legends - Solo Adventure - Darkwall Fort

Dark Age: Legends - Solo Adventure - Darkwall Fort


HOW TO PLAY In this Solo Adventure you assume the role of an adventurer in a Medieval Fantasy setting. You will  require The Dark Age: Legends Core Rulebook (CRB), the Dark Age: Otherworld Expansion, and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play. The story is set up with an Introduction, a handful of...   [click here for more]
Frontier Gaming  $1.49 $1.12

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Sabre & Powder - Solo Adventure - Azure Ravens

Sabre & Powder - Solo Adventure - Azure Ravens


The Azure Ravens are a spy network operating throughout Western Europe. They serve no king, no politician, and ask for no coin. Their main goal is to hold the most powerful people in the land to account by gathering secrets and sewing intrigue. Most Ravens are trained in hand to hand combat and some known to have even dabbled in the art of assassination. They have made many enemies along the way. When...   [click here for more]
Frontier Gaming  $2.99 $2.24

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Ancients Of Gaia - Solo Adventure - Accursed Legion

Ancients Of Gaia - Solo Adventure - Accursed Legion


Mestoras, once a glowing jewel in the chain of isles comprising the empire of warring Atlantis, has been abandoned for hundreds of years. The final King of this land, Auelius Stormkynd, with his dying breath bid a curse upon those whom he labelled “the defilers”; those who sought to profit from his country upon his demise. Such was the passion of the Windcaller that a great catastrophe struck the...   [click here for more]
Frontier Gaming  $2.99

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Dark Age: Legends - Solo Adventure - The Crown Of Greenwood

Dark Age: Legends - Solo Adventure - The Crown Of Greenwood


HOW TO PLAY In this Solo Adventure you assume the role of an adventurer in a Medieval Fantasy setting. You will  require The Dark Age: Legends Core Rulebook (CRB), the Dark Age: Otherworld Expansion, and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play. The story is set up with an Introduction, a handful of...   [click here for more]
Frontier Gaming  $0.50

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Dark Age: Legends - Solo Adventure - Eternal Empire

Dark Age: Legends - Solo Adventure - Eternal Empire


HOW TO PLAY In this Solo Adventure you assume the role of an adventurer in a Medieval Fantasy setting. You will  require The Dark Age: Legends Core Rulebook (CRB), the Dark Age: Otherworld Expansion, and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play. The story is set up with an Introduction, a handful of...   [click here for more]
Frontier Gaming  $0.50

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Guns Of Santa Torina - Solo Adventure - Dusktide Trail

Guns Of Santa Torina - Solo Adventure - Dusktide Trail


A fugitive on the run, you are pursued by three relentless factions: the merciless Collectors, led by the cold-hearted Matanael Kadar; the fanatical Congregation, driven by the enigmatic Reverend Zalman; and the ruthless Blackclaw Gang, under the cunning leadership of Efraim Zohar. During your desperate flight, you encounter Sir Alistair Kensington, a displaced British noble also evading capture. Together,...   [click here for more]
Frontier Gaming  $2.99 $2.39

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Dark Age: Legends - Solo Adventure - Elven Covenant

Dark Age: Legends - Solo Adventure - Elven Covenant


HOW TO PLAY In this Solo Adventure you assume the role of an adventurer in a Medieval Fantasy setting. You will  require The Dark Age: Legends Core Rulebook (CRB), the Dark Age: Otherworld Expansion, and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play. The story is set up with an Introduction, a handful of...   [click here for more]
Frontier Gaming  $0.50

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FLAMES OF FREEDOM Grim & Perilous RPG: Historian's Screen – Powered by Zweihander RPG

FLAMES OF FREEDOM Grim & Perilous RPG: Historian's Screen – Powered by Zweihander RPG


Historians! Are you running grim & perilous adventures, but tired of dog-earing the pages in your copy of FLAMES OF FREEDOM Core Rulebook? Then prepare yourself with our color blind-friendly FLAMES OF FREEDOM Grim & Perilous RPG: Historian's Screen – Powered by Zweihander RPG. CHANGELOG We have instituted a new taxonomy for digital title names. For purposes...   [click here for more]
Andrews McMeel Publishing  $9.99

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Dark Age: Legends - Solo Adventure - The Crimson Huntress

Dark Age: Legends - Solo Adventure - The Crimson Huntress


HOW TO PLAY In this Solo Adventure you assume the role of an adventurer in a Medieval Fantasy setting. You will  require The Dark Age: Legends Core Rulebook (CRB), the Dark Age: Otherworld Expansion, and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play. The story is set up with an Introduction, a handful of...   [click here for more]
Frontier Gaming  $0.50

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Aegean Adventures

Aegean Adventures


AEGEAN ADVENTURES is a collection of five original scenarios for the AEGEAN Quick Start Rules focusing on characters from the new city of Vlokis. The adventures can be played separately or linked together to form an extended campaign. Featuring: The Leaden Tablet Poseidon’s Children The Harp of Discord Bearing Gifts The Curse of the Golden Bull Included are rules for managing NPCs in the AEGEAN...   [click here for more]
we evolve  $7.95

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Dark Age: Otherworld - Speciality Profile - High Errant

Dark Age: Otherworld - Speciality Profile - High Errant


The High Errant is a noble wanderer, combining the martial prowess of knights with the arcane wisdom of scholars. Wielding enchanted blades and ancient spells, they traverse the realm on quests of honor and justice. Their deep knowledge of history and lore aids them in uncovering secrets and righting wrongs. Bound by a code of chivalry, they are protectors of the weak and vanquishers of darkness. __________________________________________...   [click here for more]
Frontier Gaming  $1.99

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Dark Age: Legends - Solo Adventure - Diona's Grasp

Dark Age: Legends - Solo Adventure - Diona's Grasp


HOW TO PLAY In this Solo Adventure you assume the role of an adventurer in a Medieval Fantasy setting. You will  require The Dark Age: Legends Core Rulebook (CRB), the Dark Age: Otherworld Expansion, and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play. The story is set up with an Introduction, a handful of...   [click here for more]
Frontier Gaming  $0.50

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Dark Age: Otherworld - Speciality Profile - Dusk Ranger

Dark Age: Otherworld - Speciality Profile - Dusk Ranger


The Chalice Warden is a revered healer, entrusted with a sacred chalice imbued with divine power. They channel restorative energies through the chalice to mend wounds and cleanse ailments. Known for their unwavering dedication, Chalice Wardens safeguard their allies with holy barriers and blessings. Their presence in battle is a beacon of hope and purity, turning the tide with their healing prowess....   [click here for more]
Frontier Gaming  $1.99

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Ancients Of Gaia - Solo Adventure - Myrmidon Steel

Ancients Of Gaia - Solo Adventure - Myrmidon Steel


The Myrmidon warriors of the Northern States of the Greek Empire are a pan-Hellenic network founded by Eudoros, one of Achilles’ chief commanders at Troy. Each Chapter of the Myrmidons maintains a presence in every major Greek State. With new threats to the Greek Empire emerging from within and without, the Myrmidons called a summit for all Chapter Commanders to meet at Delphi in the centre of the...   [click here for more]
Frontier Gaming  $2.99

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Dark Age: Legends - Solo Adventure - Phantom Of Huntsridge

Dark Age: Legends - Solo Adventure - Phantom Of Huntsridge


HOW TO PLAY In this Solo Adventure you assume the role of an adventurer in a Medieval Fantasy setting. You will  require The Dark Age: Legends Core Rulebook (CRB), the Dark Age: Otherworld Expansion, and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play. The story is set up with an Introduction, a handful of...   [click here for more]
Frontier Gaming  $0.50

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Pitchfork: Village Creator

Pitchfork: Village Creator


Harry Boddice can be found at Instagram (@pencil_sword_paints) & ArtStation (@pencilswordpaints). WHAT IS THIS? This is a village creation mini-game created for my in-development medieval folk horror game Pitchfork. The villages created are designed to feel like medieval Germany because (a) I love Warhammer Fantasy Roleplay and (b) I live in Germany....   [click here for more]
3 Skulls Pub  $2.00

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vs. MECHA

vs. MECHA


Become One with the Machine vs. MECHA is a small roleplaying game set in a world of giant war machines. You’ll need 2-4 players, a standard deck of playing cards for each player, some pencils, paper, and about three hours. Your young pilot is one of the few compatible with warsuit technology. Although you navigate the warzone in a walking tank, you might find the real battlefield...   [click here for more]
Denagh Design  $4.00

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PACT

PACT


YOU KNOW MAGIC'S COST. You spoke unspeakable names and made unthinkable deals. Your Pact makes smooth your road to hell. It aids you when you invoke it. But each time you call on your patron, you risk disfavor and doom. And your patron keeps requiring sacrifices. This module can be run alone, but is more interesting as an overlay to other 2400/24XX modules....   [click here for more]
Tibbius  $5.00 $0.75

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Dark Age: Otherworld - Speciality Profile - Oath Enforcer

Dark Age: Otherworld - Speciality Profile - Oath Enforcer


The Oath Enforcer roams the lands, bound by ancient vows to hunt those who break their word. Armed with a keen blade and a relentless spirit, they track their quarry through dark forests and forgotten ruins. Known for their unwavering sense of justice, Oath Enforcers are both feared and respected. No one escapes their pursuit, for they are the living embodiment of retribution and honor. __________________________________________...   [click here for more]
Frontier Gaming  $1.99

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vs. PIRATES

vs. PIRATES


The Golden Age of Piracy…as we remember it. vs. PIRATES is a small roleplaying game set in the Caribbean of our childhood memories. You’ll need 2-6 players, a standard deck of playing cards for each player, some pencils, paper, and about three hours. Villainous pirates sail the seas. Captain a crew of pirates or defend the good people of Port Victoria from them. Fly your own...   [click here for more]
Denagh Design  $4.00

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