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The Lord of the Rings™ Roleplaying

The Lord of the Rings™ Roleplaying


Return to Middle-earth with The Lord of the Rings™ Roleplaying, a brand new adaptation of the works of J.R.R. Tolkien using the rules for 5E. Based on the second edition of The One Ring™ roleplaying game by Francesco Nepitello, The Lord of the Rings™ Roleplaying contains everything you need to create...   [click here for more]
Free League Publishing  $24.99 $12.50

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The Lord of the Rings™ Roleplaying - Peoples of Wilderland

The Lord of the Rings™ Roleplaying - Peoples of Wilderland


Peoples of Wilderland contains all you need to create Player-heroes hailing from the lands of Rhovanion in your games of The Lord of the Rings™ Roleplaying. The Heroic Cultures provided are Beornings, Elves of Mirkwood and Woodmen of Wilderland. Each comes with a full write up, art and new unique virtues. The War of the Ring, Middle-earth, The Lord of the Rings, The One Ring and the characters,...   [click here for more]
Free League Publishing  $2.99

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The Lord of the Rings™ Roleplaying - Ruins of Eriador

The Lord of the Rings™ Roleplaying - Ruins of Eriador


In the westlands of Eriador, between the Misty Mountains and the Mountains of Lune, the Hobbits found both Men and Elves. Indeed, a remnant still dwelt there of the Dúnedain, the kings of Men that came over the Sea out of Westernesse; but they were dwindling fast and the lands of their North Kingdom were falling far and wide into waste.   Eriador, the lone-lands described in The...   [click here for more]
Free League Publishing  $19.99

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The Lord of the Rings™ Roleplaying - Tales From Eriador

The Lord of the Rings™ Roleplaying - Tales From Eriador


Now they had gone on far into the Lone-lands, where there were no people left, no inns, and the roads grew steadily worse. Not far ahead were dreary hills, rising higher and higher, dark with trees. On some of them were old castles with an evil look, as if they had been built by wicked people.    Tales From Eriador is a beautifully illustrated hardback compendium...   [click here for more]
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The Lord of the Rings™ Roleplaying 5E Loremaster's Screen & Rivendell Compendium

The Lord of the Rings™ Roleplaying 5E Loremaster's Screen & Rivendell Compendium


A deluxe Loremaster’s screen in landscape format for the The Lord of the Rings™ Roleplaying 5E . It features beautiful art on the outside and a host of useful tables and important information on the inside, while keeping the Loremaster’s schemes hidden from the eyes of inquisitive players. The Rivendell compendium contains information about The Last Homely House, including a map of...   [click here for more]
Free League Publishing  $9.99

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The Lord of the Rings™ Roleplaying – Shire™ Adventures

The Lord of the Rings™ Roleplaying – Shire™ Adventures


A strange invitation from Bilbo Baggins, mentioning that he’s in need of help. Most odd! But then again, a great many things about that particular Hobbit have been odd ever since that business with the Dragon. Nothing wrong with taking a stroll and helping old Bilbo out I suppose. After all, it's not like there's any real dangers to worry about here in the Shire... Shire™ Adventures is...   [click here for more]
Free League Publishing  $19.99

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The One Ring™ - Ruins of the Lost Realm

The One Ring™ - Ruins of the Lost Realm


After Arvedui the North-kingdom ended, for the Dúnedain were now few and all the peoples of Eriador diminished. This expansion for The One Ring™ RPG is a guide to the peoples inhabiting the Lone-lands of Southern Eriador, the places they dwell in and the hopes they hold for their future in the Twilight of the Third Age. It is intended primarily for Loremasters,...   [click here for more]
Free League Publishing  $19.99

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The One Ring™ - Tales from the Lone-lands

The One Ring™ - Tales from the Lone-lands


Now they had gone on far into the Lone-lands, where there were no people left, no inns, and the roads grew steadily worse. Not far ahead were dreary hills, rising higher and higher, dark with trees. On some of them were old castles with an evil look, as if they had been built by wicked people.   Tales from the Lone-lands contains six adventures for The One Ring™,...   [click here for more]
Free League Publishing  $19.99

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The One Ring™ Character Lifepaths

The One Ring™ Character Lifepaths


This booklet lets you flesh out your The One Ring™ Player-heroes with a few die rolls, giving them unique backstories based on their choice of Heroic Culture. Additionally, a Major Events table lets you add an important twist to your character. The War of the Ring, Middle-earth, The Lord of the Rings, The One Ring and the characters, items, events and places therein are trademarks or...   [click here for more]
Free League Publishing  $2.99

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The One Ring™ Core Rules

The One Ring™ Core Rules


Three Rings for the Elven-kings under the sky, Seven for the Dwarf-lords in their halls of stone, Nine for Mortal Men doomed to die, One for the Dark Lord on his dark throne In the Land of Mordor where the Shadows lie. One Ring to rule them all, One Ring to find them, One Ring to bring them all, and in the darkness bind them, In...   [click here for more]
Free League Publishing  $24.99 $12.50

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The One Ring™ Loremaster's Screen & Rivendell Compendium

The One Ring™ Loremaster's Screen & Rivendell Compendium


A deluxe Loremaster’s screen in landscape format for the second edition of The One Ring™ roleplaying game. It features beautiful art on the outside and a host of useful tables and important information on the inside, while keeping the Loremaster’s schemes hidden from the eyes of inquisitive players. The Rivendell compendium contains information about The Last Homely House, including a map of...   [click here for more]
Free League Publishing  $9.99

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The One Ring™ Peoples of Wilderland

The One Ring™ Peoples of Wilderland


Peoples of Wilderland contains all you need to create Player-heroes hailing from the lands of Rhovanion in your games of The One Ring™. The Heroic Cultures provided are Beornings, Elves of Mirkwood and Woodmen of Wilderland. Each comes with a full write up, art and new unique virtues. The War of the Ring, Middle-earth, The Lord of the Rings, The One Ring and the characters, items, events...   [click here for more]
Free League Publishing  $2.99

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The One Ring™ Starter Set

The One Ring™ Starter Set


A strange invitation from Bilbo Baggins, mentioning that he’s in need of help. Most odd! But then again, a great many things about that particular Hobbit have been odd ever since that business with the Dragon. Nothing wrong with taking a stroll and helping old Bilbo out I suppose. After all, it's not like there's any real dangers to worry about here in the Shire... The One Ring™ Starter...   [click here for more]
Free League Publishing  $19.99 $10.00

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The One Ring™ Strider™ Mode

The One Ring™ Strider™ Mode


“He is one of the wandering folk — Rangers we call them. He seldom talks: not but what he can tell a rare tale when he has the mind. He disappears for a month, or a year, and then he pops up again. What his right name is, I’ve never heard: but he’s known around here as Strider.” Strider™ Mode presents additional and modifed rules to facilitate solo play in The One Ring™,...   [click here for more]
Free League Publishing  $4.99

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Symbaroum - Core Rulebook

Symbaroum - Core Rulebook


“Twilight falls, Davokar darkens.” The goblin Fenya sounded calm, despite the flock of violings that swarmed eagerly around them – the nasty birds could predict bloodshed, they all knew that. Kvarek felt the sweat on his palms threaten his grip on the spear and shouted over his shoulder: “Magdala, faster!” The witch didn’t answer, lost as she was to the sinister harmonies of the ritual,...   [click here for more]
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Symbaroum - Advanced Player's Guide

Symbaroum - Advanced Player's Guide


The chanting of the cultists came drifting with the breeze. Dorael-Ri had tracked them all the way from the settlement of Merel, at the border of Davokar. A small, human child – one of few to survive the massacre – had asked how he dared to travel the woods alone. “In Davokar you are never alone,” he had answered. “Not me, nor you, no one…” Aided...   [click here for more]
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Symbaroum - Game Master's Screen

Symbaroum - Game Master's Screen


This digital edition of the Symbaroum Game Master’s Screen consists of three landscape-oriented panels, with front and back. The front is decorated with an original illustration by Järnringen’s own Martin Grip (p.n.a. Bergström), and on the inside are tables and rules which are useful when playing – for instance a table that states how various abilities affect which attribute...   [click here for more]
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Symbaroum - Monster Codex

Symbaroum - Monster Codex


The ruin appeared as a mirage when the Blight Mist finally dissolved during our breathless escape. The hunters slowed down behind us – neither the primal blight beast nor the chattering, clawing, corruption oozing swarmers wanted to leave the milky white depths of the fogbank.   We did not stop. Sunken and overgrown, the broken pyramid ahead was nearly devoured by Davokar,...   [click here for more]
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Symbaroum - Quick Start

Symbaroum - Quick Start


Then, out of the ruins, the Blight Beast came at them, massive and roaring. Its claws scraped the rocky ground, scouring out deep sores oozing pure corruption, leaving drops of black, mercury-like mildew on moss and stones in its wake. “We cannot escape this,” said Fenya. Magdala nodded agreement. “Well then,” Kvarek sighed, “this is where we make our stand,...   [click here for more]
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Symbaroum - Game Master's Guide

Symbaroum - Game Master's Guide


It was dead silent in the ranks, so breathlessly tense that the creaking of our leather armor felt deafening; just as silent as our Davokar outpost had been for the past three weeks. Even the sellswords that our Lord had hired in an attempt to tip the scales in his favor seem to appreciate the gravity of the situation – they made up the rear of the column, atypically in line,...   [click here for more]
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Symbaroum - Spelledarens handbok

Symbaroum - Spelledarens handbok


Det var dödstyst i leden, så andlöst spänt att knarret från våra läderrustningar kändes öronbedövande; lika tyst som det sedan tre veckor tillbaka hade varit från posteringen ute i Davokar. Till och med de hyrsvärd som vår Herre hade anställt i ett försök att tippa oddsen till sin fördel verkade förstå allvaret – de avslutade kolonnen, okaraktäristiskt taktfasta,...   [click here for more]
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Ruins of Symbaroum [5E] - The Promised Land

Ruins of Symbaroum [5E] - The Promised Land


The Ruins of Symbaroum [5E] Starter PDF can be seen as a proof of concept, or a trial-balloon – meant to provoke a reaction from you, the potential players, from within the established Symbaroum community as well as from the broader family of tabletop roleplaying gamers. From another perspective, it can be seen as the result of a process that has taken more than two years; it has...   [click here for more]
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Symbaroum Starter Set - Treasure Hunts in Davokar

Symbaroum Starter Set - Treasure Hunts in Davokar


The Ashurani dynasty was as short lived as it was cruel, known for its insights into the light – and the darkness. Key to their power was an artefact known as the Rod of Light and Darkness. Its touch could breathe life into dead things, or steal it away from that which lived. And guess what, the rod’s current whereabouts has been revealed! To students of the Eternal Night, this opportunity...   [click here for more]
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Thistle Hold - Wrath of the Warden

Thistle Hold - Wrath of the Warden


They avoided eye-contact, both of them focusing on the flickering flame that struggled for its life on the table between them. It wouldn’t be long before darkness reigned supreme in their booth at the Salons of Symbaroum. “You feel it too,” she whispered to her friend and colleague. “Admit it.” “It… It’s nothing, only the autumn coming. Damp and windy. Dark...   [click here for more]
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Karvosti - The Witch Hammer

Karvosti - The Witch Hammer


Mist blanketed the plateau, chilling and damp, causing Selisa to shiver as she and a dozen other newly arrived treasure hunters stood before the Huldra. The witch's firm eyes glared at them from behind her mask, assessing them one by one.   “What’s going on?” Galar whispered. “We haven’t done any–”   Selisa silenced her fellow explorer...   [click here for more]
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Yndaros - the Darkest Star

Yndaros - the Darkest Star


The shimmering virgin white snow that had fallen during the night lay like a covering blanket over Yndaros’ filth, but guardsman Elgalo knew what hid underneath. Neither the snow nor all who toiled at scrubbing and decorating the streets in honor of the Duchess’ wedding could erase the true rot, no more than they could wash away the shadows.   “My shilling is on the barbarians,”...   [click here for more]
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Symbaroum - Adventure Pack 4

Symbaroum - Adventure Pack 4


Once the conversation dies out, silence falls like a heavy blanket over the world. The sudden cracks of the fire resound like hammer blows in your ears. To make any noise at all feels like a violation of the unnatural stillness. The world is absolutely quiet, mute like the dead. In the darkness beyond the wavering ring of light cast by your campfire, even the moaning of the wind...   [click here for more]
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Symbaroum - Äventyrspaket 4

Symbaroum - Äventyrspaket 4


När samtalet upphör faller tystnaden som en tung filt över världen. Eldens plötsliga knäppanden genljuder som hammarslag i era öron. Att börja tala eller ta itu med något som orsakar buller kräver en medveten ansträngning. Världen är kvävande tyst, stum som en död – där ute i mörkret vilar till och med vinden i stillhet. Så länge dagens vandring pågick ruvade...   [click here for more]
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Symbaroum - The Hunter's Harbor

Symbaroum - The Hunter's Harbor


NOTE: The Hunter's Harbor is the opening section of the book Thristle Hold - Wrath of the Warden, here presented as a stand-along eBook - perfect for players who can (and are supposed to) read this section before playing, or for anyone who just wants to get a feel for the town of Thistle Hold without buying the whole book. ___________________________________ Every day for eight...   [click here for more]
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Symbaroum - The Explorer's Haven

Symbaroum - The Explorer's Haven


NOTE: The Explorer's Haven is the opening section of the book Karvosti - The Witch Hammer, here presented as a stand-along eBook - perfect for players who can (and are supposed to) read this section before playing, or for anyone wanting to get a feel for the cliff of Karvosti without buying the whole book. ___________________________________ The transformation is slow enough...   [click here for more]
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Symbaroum - City of Contrasts

Symbaroum - City of Contrasts


NOTE: City of Contrasts is the opening section of the book Yndaros - the Darkest Star, here presented as a stand-along eBook - perfect for players who can (and are supposed to) read this section before playing, or for anyone wanting to get a feel for the city of Yndaros without buying the whole book. ___________________________________ Had she not been so short on time she would...   [click here for more]
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Symbaroum - Report 22:01:08

Symbaroum - Report 22:01:08


SPOILER ALERT This document reveals many secrets regarding the game world of Symbaroum and is exclusively written for Game Masters. If you intend to play the game, you are prompted to stop reading here. __________________________________________________________ Team Järnringen has gotten hold of a document where...   [click here for more]
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Symbaroum - The Throne of Thorns

Symbaroum - The Throne of Thorns


NOTE: This product includes major spoilers and is Pay-What-You-Want to get players to think one extra time before downloading it! __________________________________  This fourteen page overview introduces the main theme, agents and episodes of the Chronicle of the Throne of Thorns – the series of setting and adventure modules through which the world of Symbaroum is expanded...   [click here for more]
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Forbidden Lands - The Bitter Reach Map & Cards Pack

Forbidden Lands - The Bitter Reach Map & Cards Pack


This pack for the Forbidden Lands roleplaying game contains player aids designed for use with the Bitter Reach campaign module. Contents: A large color map of the Bitter Reach A sheet of stickers for adventure sites and gravestones – transforming the map into a living, permanent chronicle of your adventures Fourteen custom playing cards for unique...   [click here for more]
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Forbidden Lands Core Game

Forbidden Lands Core Game


Round the beggar from Varassa all sat in a ring, and by the campfire they sat and heard his song. And about walkers and wolfkin and every terrible thing, and of his fear he sang to them all night long: “There is something beyond the mountains, beyond the howls beyond the mist, there is something behind the veils, behind hearts cold as stone. Hearken,...   [click here for more]
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Forbidden Lands Quickstart

Forbidden Lands Quickstart


Round the beggar from Varassa all sat in a ring, and by the campfire they sat and heard his song. And about walkers and wolfkin and every terrible thing, and of his fear he sang to them all night long: “There is something beyond the mountains, beyond the howls beyond the mist, there is something behind the veils, behind hearts cold as stone. Hearken,...   [click here for more]
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Forbidden Lands: Card Deck

Forbidden Lands: Card Deck


This box contains 55 high quality custom cards designed for the Forbidden Lands roleplaying game. The beautifully illustrated cards describe magical artifacts, mounts, and maneuvers in combat. The cards supplement play and enhance your experience. The deck contains: 22 Artifact Cards 8 Mount Cards 14 Combat Cards 10 Initiative Cards 1 Reference Card ...   [click here for more]
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Forbidden Lands: Crypt of the Mellified Mage

Forbidden Lands: Crypt of the Mellified Mage


Lit by guttering candles, the timeworn saint’s shrine still reeks of burnt offerings. Plaster dust floats in the still air as you smash away a mosaic depicting a wondrous healer tending wounds with a honeyed touch – eyes become bright and clear, limbs vital rather than withered, the dead rise from their graves and dance about him. As the mural crumbles beneath your determined blows, a blackened...   [click here for more]
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Forbidden Lands: Raven's Purge

Forbidden Lands: Raven's Purge


It is said that the first six elves of the Forbidden Lands – the ones who planted the trees, drew the furrows of the rivers and gave the animals their home – after completing their mission, had their rubies gathered in the royal crown, Stanengist, the name of which means “The Hanging Stones.” In the crown they rested deservedly, but at the same time, kept watch over their creation and gave...   [click here for more]
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Forbidden Lands: The Bitter Reach

Forbidden Lands: The Bitter Reach


In the southern lands, elders speak of cold storms from the north. Cursed voices borne on the icy winds whisper of secrets from ages past that would plunge realms and kin into ruin if only someone could understand these ancient words. They are the desperate confessions of the lost. They are the legends of the Bitter Reach. Deep beneath its frozen surface, creatures told of only in the...   [click here for more]
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Forbidden Lands: The Bloodmarch

Forbidden Lands: The Bloodmarch


The plains of the Bloodmarch once blossomed so abundantly that hot days would see rivers of nectar flow through the vales. The mountains yielded ore so pure that shards of unforged iron could be used for axes. Of course, this was before the Demon Flood. Ever since the sorcerer Zygofer had his demonic hordes lay waste to the country, the land has been dead and deserted, apart from the twisted nightmares...   [click here for more]
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Forbidden Lands: The Book of Beasts

Forbidden Lands: The Book of Beasts


"By the Nightwalker, get up! These beasts are mere chickens!” Shieldmaiden Armanda pulled her sword from the dragon spawn and wiped the steel on the merchant’s fur collar as he lay there. “Look at that, you’re finally baptized!” she grinned and looked at her companion’s soiled face. A bestiary you can play. This monster manual for the multiple award-winning Forbidden...   [click here for more]
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Forbidden Lands: The Spire of Quetzel

Forbidden Lands: The Spire of Quetzel


Wind dies. Pale grass grows in spirals. Lichen forms blurred iridescent sigils on cracked stone. Black trees curl their trunks and crook their branches as if bowing. The Spire is driven through the skin of the world like a pin through curling paper. With every step toward the tower, it writhes and warps like a hallucination. It seems infinitely tall, like something in a dream. There is...   [click here for more]
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Svärdets sång - Bittermarken

Svärdets sång - Bittermarken


I söderns länder talas det om en storm som hotar från norr – en storm rotad i tusenårig bitterköld, vars vindar bär med sig viskande röster som vittnar om svunna tiders förbrytelser och måttlösa våldsdåd. De blodisande legenderna om Bittermarken är ofta avsedda att varna, men hemsökta stormbyar och bister köld har aldrig stoppat de utarmade och förtryckta från att söka sig till...   [click here for more]
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Svärdets sång - Bittermarkens Kartor och Kort

Svärdets sång - Bittermarkens Kartor och Kort


Detta paket till rollspelet Svärdets sång innehåller spelhjälpmedel skapade för att användas tillsammans med kampanjmodulen Bittermarken. Innehåll: En stor färgkarta över Bittermarken Ett ark med klistermärken för äventyrsplatser och gravstenar, som förvandlar kartan till en levande och permanent krönika över era äventyr Fjorton spelkort...   [click here for more]
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Svärdets sång - Den kanderade magikerns krypta

Svärdets sång - Den kanderade magikerns krypta


Upplyst av flämtande ljus stinker det gamla utnötta helgonets helgedom fortfarande av brända offergåvor. Murbruksdamm svävar i den stilla luften när ni slår sönder en mosaik föreställandes en förunderlig helare som behandlar sår med honungslen beröring – ögon blir ljusa och klara, lemmar vitala istället för vissnade, de döda reser sig från sina gravar och dansar runt honom....   [click here for more]
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Svärdets sång - Grundregler

Svärdets sång - Grundregler


Svärdets sång tar ett nytt grepp på klassisk fantasy. I detta rollspel är ni inte hjältar som skickas på uppdrag av andra i stället är ni äventyrare och skattletare som går er egen väg i ett fördömt land. I spelet kan ni utforska Det glömda landet, genomsöka uråldriga ruiner, kämpa mot drakar och demoner, och om ni överlever tillräckligt länge bygga ert...   [click here for more]
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Svärdets sång - Korpens klagan

Svärdets sång - Korpens klagan


Man säger att Det glömda landets sex första alver, de som planterade växterna, drog flodernas fåror och gav djuren hemvist, efter fullgjort värv lät samla sina rubiner i kungakronan Stanengist, vars namn betyder de hängande stenarna . I kronan vilade de välförtjänt, men övervakade samtidigt sin skapelse. Länge bars kronan av landets konungar och gav dem kraft att hålla riket...   [click here for more]
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Svärdets sång - Quetzels torn

Svärdets sång - Quetzels torn


Vinden dör. Blekt gräs växer i spiraler. Lavar bildar suddiga, regnbågsskimrande sigill på sprucken sten. Svarta träd kröker sina stammar, böjer sina grenar som i bugningar. Tornet drivs genom världens hud som en nål genom krusat papper. För varje steg närmre tornet förvanskas och förvrids det likt en hallucination. Det verkar oändligt högt, som något i en dröm. Vid tornets fot...   [click here for more]
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Svärdets sång: Bestarnas bok

Svärdets sång: Bestarnas bok


 ”Vid Nattvararen, res er! Dessa bestar är blot kycklingar!” Sköldmön Armanda slet svärdet ur drakynglet och torkade stålet rent mot köpmannens pälskrage där han låg. ”Se där blev ni döpt och slagvigd!” flinade hon och betraktade kompanjonens nedsölade ansikte. Ett bestiarium du kan spela. Denna monsterbok till det prisbelönade fantasyrollspelet Svärdets...   [click here for more]
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