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Blade Runner RPGDragonbane / Drakar och DemonerThe Lord of the Rings Roleplaying
The One RingALIEN RPGTwilight: 2000
VaesenTales from the LoopSymbaroum
Forbidden LandsCoriolisMutant: Year Zero
CY_BORGMÖRK BORGPIRATE BORG
Death in SpaceInto the OddFree League Work Shop
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Ruins of Symbaroum [5E] - The Promised Land

Ruins of Symbaroum [5E] - The Promised Land


The Ruins of Symbaroum [5E] Starter PDF can be seen as a proof of concept, or a trial-balloon – meant to provoke a reaction from you, the potential players, from within the established Symbaroum community as well as from the broader family of tabletop roleplaying gamers. From another perspective, it can be seen as the result of a process that has taken more than two years; it has...   [click here for more]
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The Walking Dead Universe RPG

The Walking Dead Universe RPG


This is The Walking Dead Universe Roleplaying Game. The Walking Dead has always been about characters facing impossible choices in an unforgiving world. With this game, you enter into the world of the dead and must face these choices head on. You can do this at any point in the timeline – encountering familiar faces and locations, or new ones – but the hardest choice will always be the same:...   [click here for more]
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Symbaroum Starter Set - Treasure Hunts in Davokar

Symbaroum Starter Set - Treasure Hunts in Davokar


The Ashurani dynasty was as short lived as it was cruel, known for its insights into the light – and the darkness. Key to their power was an artefact known as the Rod of Light and Darkness. Its touch could breathe life into dead things, or steal it away from that which lived. And guess what, the rod’s current whereabouts has been revealed! To students of the Eternal Night, this opportunity...   [click here for more]
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The Walking Dead Universe RPG Starter Set

The Walking Dead Universe RPG Starter Set


This is the Starter Set for the official The Walking Dead Universe Roleplaying Game. In this game, you will play as people struggling to survive in an unforgiving world. Exceptional challenges can appear from anywhere – from the lack of essential supplies, from conflicts brewing within the group, from hidden construction flaws in your safe haven, or from approaching...   [click here for more]
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Thistle Hold - Wrath of the Warden

Thistle Hold - Wrath of the Warden


They avoided eye-contact, both of them focusing on the flickering flame that struggled for its life on the table between them. It wouldn’t be long before darkness reigned supreme in their booth at the Salons of Symbaroum. “You feel it too,” she whispered to her friend and colleague. “Admit it.” “It… It’s nothing, only the autumn coming. Damp and windy. Dark...   [click here for more]
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Karvosti - The Witch Hammer

Karvosti - The Witch Hammer


Mist blanketed the plateau, chilling and damp, causing Selisa to shiver as she and a dozen other newly arrived treasure hunters stood before the Huldra. The witch's firm eyes glared at them from behind her mask, assessing them one by one.   “What’s going on?” Galar whispered. “We haven’t done any–”   Selisa silenced her fellow explorer...   [click here for more]
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Yndaros - the Darkest Star

Yndaros - the Darkest Star


The shimmering virgin white snow that had fallen during the night lay like a covering blanket over Yndaros’ filth, but guardsman Elgalo knew what hid underneath. Neither the snow nor all who toiled at scrubbing and decorating the streets in honor of the Duchess’ wedding could erase the true rot, no more than they could wash away the shadows.   “My shilling is on the barbarians,”...   [click here for more]
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Coriolis Atlas Compendium

Coriolis Atlas Compendium


The bridge was silent except for the whirr of the ship's air filters. Nima, the sensor operator, looked up from her screen. “No signs of intelligent life, no com traffic, no artificial light,” she said quietly. “Atmo?” captain Nastasia asked, loud enough for everyone on the bridge to hear. “Dense, probably corrosive...” Nima was cut off when a shadow fell over the bridge. The sun was eclipsed...   [click here for more]
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Coriolis Scenario Compendium 1

Coriolis Scenario Compendium 1


“There’s just so much we still don’t know about levitanium!” exclaims the Colonial Agency science official, tipsy from the wine. “For instance, why does it make some creatures bigger than others? We’ve only seen the smallest fraction of its possibilities, mark my words!” Jorunga, the Arzachelian priestess, nods and smiles – careful, polite. Meanwhile, an old man from the...   [click here for more]
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Coriolis: Aram's Ravine

Coriolis: Aram's Ravine


This 15-page PDF describes the <st1:country-region><st1:place>Aram</st1:place></st1:country-region>'s Ravine colony on the planet Jina, a complete scenario location for the award-winning Coriolis - The Third Horizon RPG. Between the deep forests of Kua and the smoldering wastelands of Lubau, we find Jina, an acidified hellhole with only one colony, <st1:country-region><st1:place>Aram</st1:place></st1:country-region>'s...   [click here for more]
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Coriolis: Atlas över Tredje horisonten

Coriolis: Atlas över Tredje horisonten


Mörkret omsluter skeppet Akhander där det hänger tyst i tomheten. Besättningen har just vaknat ur drömlös stas efter portalhoppet till Odacon och skeppet kalibrerar sina system. På styrbord sida ser sensoroperatören Nima en grå hinna som plötsligt framträder ur mörkret. Virvlar skymtar i det grå töcknet. Nima drar ett djupt andetag när hon inser skalan på det hela, samtidigt som...   [click here for more]
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Coriolis: Hamurabi

Coriolis: Hamurabi


This 12-page PDF describes the Hamurabi portal space station, and includes a complete scenario location for the award-winning Coriolis - The Third Horizon RPG.  From the outside it looks like any other portal station, a lonely chunk of dark metal and flashing lights, but inside, the rundown corridors and dim-lit halls are rife with intrigue, adventures and danger.  ...   [click here for more]
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Coriolis: The Dying Ship

Coriolis: The Dying Ship


It was hot, he was sweating heavily, and the exo felt bulky and unresponsive. He let the headlights of the suit sweep across the hull before him. The enormous ship was dark and looked abandoned.   The com crackled in his helmet and he heard Rouya’s distorted voice:   “Zebo, what do you see?”   He moved through the vacuum toward the seemingly...   [click here for more]
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Coriolis: The Mahanji Oasis

Coriolis: The Mahanji Oasis


This 13-page PDF describes the Mahanji Oasis on the planet Lubau, a complete scenario location for the award-winning Coriolis - The Third Horizon RPG. Under the scorching sun, and in almost unbearable heat, life on Lubau continues. Nomad caravans, Zenithian explorers and ancient cultists manage to live their lives on the inhospitable planet closest to the star of Kua. They all meet at the Mahanji Oasis...   [click here for more]
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Coriols: Artifacts & Faction Tech

Coriols: Artifacts & Faction Tech


This 19-page PDF contains mysterious artifacts and powerful faction technology for the award-winning Coriolis - The Third Horizon RPG and includes new technology like the Survival Cocoon, Symmetry Helmet and Scarabaeus Armor, as well as details on the mysterious Draconites race. ...   [click here for more]
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Mutant: Elysium

Mutant: Elysium


11/03/2257, 0347. Incident report by Commissar Pandora Kilgore, Patrol Leader Alpha-07, Elysium I. Operation in the Deeps, sector Cinderfalls. Suspected sabotage in mining facility Garpenberg-15. Perpetrator identified and punished. Commissar Warburg and Commissar Fortescue performed adequately. Commissar Morningstar displayed suspicious behavior. Further investigation recommended. Unity between...   [click here for more]
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Mutant: Mechatron

Mutant: Mechatron


10/07/2153, 0617. All human personnel is to be evacuated immediately from Production Facility Mechatron-7, on direct orders from the Noatun Central Command. Control over Mechatron-7 is to be temporarily transferred to A.I. construct NODOS, to secure continued production. In a huge facility hidden underneath the ocean, an army of robots continues to carry out the final orders of humanity....   [click here for more]
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Mutant: Year Zero - Zone Compendium 4 - Eternal War

Mutant: Year Zero - Zone Compendium 4 - Eternal War


Slowly, the robot boots up again. It feels its circuits wake up, system after system coming online. Recharging and repairs are complete. The robot runs a quick diagnostic scan of its key functions. 73% capacity. It will have to do. The order must be completed. The robot draws its laser rifle and assumes a firing stance, bracing the rifle on a rusty metal beam, scarred by enemy fire. The robot scans...   [click here for more]
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Out of Time - Tales from the Loop

Out of Time - Tales from the Loop


There are rumors of a mechanical contraption that roams around the fields outside the small communities of the Mälaren Islands. At the same time, flyers asking for information on lost pets are increasing on the bulletin board outside the grocery store. On TV, the weatherman speaks of “random storm gusts” – and hasn’t there been severely bad weather the past few nights?   ...   [click here for more]
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Tales from the Loop RPG Starter Set

Tales from the Loop RPG Starter Set


As the robot thundered across the rye field towards the police van I realized a line had been crossed, and that it had been crossed many hours earlier that day. Maybe it happened when we broke into the warehouse down at Sätuna, when Olof found that strange backpack. Strange that I didn’t realize it then – when Olof slipped his hand into the big glove and the Thing under the tarp came to life....   [click here for more]
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Tales from the Loop RPG: Map

Tales from the Loop RPG: Map


Winner of five ENnies in 2017 including Best Game, Best Setting, Best Writing and Product of the Year! A large full-color map of Mälaren Islands, the main game setting of the Tales from the Loop RPG. On the flip side there is a map of the alternative US game setting, based on Boulder City, Nevada. “RPG Tales from the Loop lets you channel Stranger Things and ET.” The Verge “Tales From The...   [click here for more]
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Tales from the Loop RPG: Rulebook

Tales from the Loop RPG: Rulebook


Winner of five ENnies in 2017 including Best Game, Best Setting, Best Writing and Product of the Year! The landscape was full of machines and scrap metal connected to the facility in one way or another. Always present on the horizon were the colossal cooling towers, with their green obstruction lights. If you put your ear to the ground, you could hear the heartbeat of...   [click here for more]
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Tales from the Loop: Our Friends the Machines & Other Mysteries

Tales from the Loop: Our Friends the Machines & Other Mysteries


The first campaign book for the award winning Tales from the Loop RPG, which scooped no less than five ENnies including Best Game, Best Setting, Best Writing, Best Internal Art and Product of the Year in 2017! Toys suddenly developing intelligence. A mystical mummy roaming the beaches. Weird events in the local video store. A mixtape full of mysteries. Four wondrous machines. A...   [click here for more]
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Tales from the Loop: They Grow Up So Fast

Tales from the Loop: They Grow Up So Fast


Everything changed on that fateful day. Looking back, I know that whatever we did changed our lives forever. The sky ruptured and something strange came through. It was a great adventure that showed us how little we knew about the universe. It was scary and yet magical. I wish we could do it again. In these four adventures, that together forms a campaign spanning...   [click here for more]
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The Gray Death

The Gray Death


The door to the laboratory slid shut with a hiss. The battle was over, and the short man wiped a fleck of greenish fluid from his face. The lights in the ceiling flickered and cast a bleak glow over the fallen individuals on the floor in front of him. The man’s two accomplices – one immense and mechanical, the other shadowy – awaited new instructions. “It is done,” the short...   [click here for more]
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Things from the Flood RPG: Rulebook

Things from the Flood RPG: Rulebook


Somewhere out there beyond the cordons, beyond the fields and marshes, abandoned machines roamed like stray dogs. They wandered about impatiently, restless in the new wind sweeping through the country. They smelled something in the air, something unfamiliar.   Perhaps, if we had listened closely, we would also have heard it. We...   [click here for more]
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Ur Varselklotet: Våra vänner maskinerna & andra mysterier

Ur Varselklotet: Våra vänner maskinerna & andra mysterier


Leksaker som plötsligt blir intelligenta. En mystisk mumie nere vid stranden. Märkliga händelser i den lokala videobutiken. Ett blandband fullt av mysterier. Fyra fantastiska maskiner. En guide till att skapa din egen spelmiljö. Allt detta och mer återfinns i denna första modul till det flerfaldigt prisbelönade Ur varselklotet – rollspelet.  Den här boken innehåller: Våra...   [click here for more]
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Coriolis Scenariokompendium 1

Coriolis Scenariokompendium 1


”Det finns så mycket vi fortfarande inte vet om levitanium!” fortsätter Kolonialagenturens vetenskapsattaché, rusig av vinet. ”Varför gör det olika livsformer olika stora? Vi har bara sett toppen av isberget, sannerligen!” Jorunga, arzachelernas prästinna, nickar och ler – försiktigt, artigt. Under tiden tar en gammal man från skogsmånen din hand, och gestikulerar...   [click here for more]
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Symbaroum - Adventure Pack 4

Symbaroum - Adventure Pack 4


Once the conversation dies out, silence falls like a heavy blanket over the world. The sudden cracks of the fire resound like hammer blows in your ears. To make any noise at all feels like a violation of the unnatural stillness. The world is absolutely quiet, mute like the dead. In the darkness beyond the wavering ring of light cast by your campfire, even the moaning of the wind...   [click here for more]
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Symbaroum - Äventyrspaket 4

Symbaroum - Äventyrspaket 4


När samtalet upphör faller tystnaden som en tung filt över världen. Eldens plötsliga knäppanden genljuder som hammarslag i era öron. Att börja tala eller ta itu med något som orsakar buller kräver en medveten ansträngning. Världen är kvävande tyst, stum som en död – där ute i mörkret vilar till och med vinden i stillhet. Så länge dagens vandring pågick ruvade...   [click here for more]
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Symbaroum - The Hunter's Harbor

Symbaroum - The Hunter's Harbor


NOTE: The Hunter's Harbor is the opening section of the book Thristle Hold - Wrath of the Warden, here presented as a stand-along eBook - perfect for players who can (and are supposed to) read this section before playing, or for anyone who just wants to get a feel for the town of Thistle Hold without buying the whole book. ___________________________________ Every day for eight...   [click here for more]
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Symbaroum - The Explorer's Haven

Symbaroum - The Explorer's Haven


NOTE: The Explorer's Haven is the opening section of the book Karvosti - The Witch Hammer, here presented as a stand-along eBook - perfect for players who can (and are supposed to) read this section before playing, or for anyone wanting to get a feel for the cliff of Karvosti without buying the whole book. ___________________________________ The transformation is slow enough...   [click here for more]
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Symbaroum - City of Contrasts

Symbaroum - City of Contrasts


NOTE: City of Contrasts is the opening section of the book Yndaros - the Darkest Star, here presented as a stand-along eBook - perfect for players who can (and are supposed to) read this section before playing, or for anyone wanting to get a feel for the city of Yndaros without buying the whole book. ___________________________________ Had she not been so short on time she would...   [click here for more]
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Mutant: Year Zero - Zone Compendium 5 - Hotel Imperator

Mutant: Year Zero - Zone Compendium 5 - Hotel Imperator


In the dimly lit room, serious-looking men and women sit around a long table. At the short end, a man with long silvery hair and wearing a black suit presides over the meeting. His left eye lacks both iris and pupil, the white of it tinged by an unnatural icy blue. An old machine on the table projects a photo of a scrap village on the wall. The door to the room opens. Two people enter, cloaked in...   [click here for more]
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Symbaroum - Report 22:01:08

Symbaroum - Report 22:01:08


SPOILER ALERT This document reveals many secrets regarding the game world of Symbaroum and is exclusively written for Game Masters. If you intend to play the game, you are prompted to stop reading here. __________________________________________________________ Team Järnringen has gotten hold of a document where...   [click here for more]
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Symbaroum - The Throne of Thorns

Symbaroum - The Throne of Thorns


NOTE: This product includes major spoilers and is Pay-What-You-Want to get players to think one extra time before downloading it! __________________________________  This fourteen page overview introduces the main theme, agents and episodes of the Chronicle of the Throne of Thorns – the series of setting and adventure modules through which the world of Symbaroum is expanded...   [click here for more]
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Coriolis - The Third Horizon Core Book

Coriolis - The Third Horizon Core Book


“I’m getting a signal.” Dalil’s voice crackled over the com. “We’re close.” The navigator gazed into the darkness ahead, his face ghostly pale in the cold glow from the tabula in his hands.   Radwa nodded silently for her comrades to advance, approaching the strange ruins in the moonscape. The only sound they could hear was their own breathing through the air filters,...   [click here for more]
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Coriolis The Third Horizon - Quickstart

Coriolis The Third Horizon - Quickstart


“I’m getting a signal.” Dalil’s voice crackled over the com. “We’re close.” The navigator gazed into the darkness ahead, his face ghostly pale in the cold glow from the tabula in his hands.   Radwa nodded silently for her comrades to advance, approaching the strange ruins in the moonscape. The only sound they could hear was their own breathing through the air filters,...   [click here for more]
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Coriolis: Aram's Secret

Coriolis: Aram's Secret


The acidified planet Jina is widely considered as an uninhabitable hell hole. Despite this, a hardy mining colony known as Aram’s Ravine persists underneath the heavy clouds. Most travelers and traders in these parts choose the luxury resort moon Cala Duriha instead, and only the most desperate descend through the toxic atmosphere to visit the Ravine. Fate forces the PCs down to the planet, however,...   [click here for more]
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Coriolis: Arams hemlighet

Coriolis: Arams hemlighet


Den försurade planeten Jina anses av de flesta vara ett obeboeligt helveteshål. Ändå framhärdar en liten koloni av gruvarbetare och kolonister i bosättningen Arams ravin. Trots närheten till stationen Coriolis föredrar de flesta skeppare att lägga till vid lyxmånen Cala Duriha och bara de mest desperata angör planetens yta. Men tillfälligheten gör äventyret och rollpersonerna kommer upptäcka...   [click here for more]
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Coriolis: Emissarien som försvann

Coriolis: Emissarien som försvann


En tystnad har lagt sig över Ozontorget, bara ett tyst mumlande hörs från folk som samlats runt infomater och holoskärmar. Mumlet övergår sakta i ett mullrande. Ni tränger er fram mot en infomat och kan höra reporterns röst: ”Emissarien från Xene är försvunnen…” Gatureportrar kallar det för mystikermorden. De senaste segmenten har ett stort antal mystikersmittade...   [click here for more]
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Coriolis: Emissary Lost

Coriolis: Emissary Lost


Street reporters call it The Mysticides. Scores of mystics have been found dead, or disappeared without a trace. Who is hunting the mystics of Coriolis? And why? When a friend of the player characters disappears, it becomes personal. Can they solve the mystery before it is too late? Emissary Lost is the first part in the epic Mercy of the Icons campaign for the award-winning...   [click here for more]
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Coriolis: Ghazalis sista färd

Coriolis: Ghazalis sista färd


Kolonin i Taoan-systemet har skickat en nödsignal för att därefter tystna helt. På Coriolis sätts en räddningsexpedition samman, i den ingår det forna passagerarskeppet Ghazali. Rollpersonerna är en del av expeditionen och läggs i stas inför hoppet till den nödställda kolonin. Men under resan går något fruktansvärt fel. Rollpersonerna väcks till tjutande alarm och ett skadat skepp....   [click here for more]
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Coriolis: Last Voyage of the Ghazali

Coriolis: Last Voyage of the Ghazali


The colony in the Taoan system transmits a distress call and goes silent. On Coriolis station, the factions scramble to put together a rescue mission focused on the Ghazali, a decommissioned cruise liner. The PCs are members of the rescue team and put on ice before the jump to Taoan, but something goes terribly wrong before they reach their destination. They wake up to alarms in the darkness on...   [click here for more]
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Forbidden Lands - The Bitter Reach Map & Cards Pack

Forbidden Lands - The Bitter Reach Map & Cards Pack


This pack for the Forbidden Lands roleplaying game contains player aids designed for use with the Bitter Reach campaign module. Contents: A large color map of the Bitter Reach A sheet of stickers for adventure sites and gravestones – transforming the map into a living, permanent chronicle of your adventures Fourteen custom playing cards for unique...   [click here for more]
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Forbidden Lands Core Game

Forbidden Lands Core Game


Round the beggar from Varassa all sat in a ring, and by the campfire they sat and heard his song. And about walkers and wolfkin and every terrible thing, and of his fear he sang to them all night long: “There is something beyond the mountains, beyond the howls beyond the mist, there is something behind the veils, behind hearts cold as stone. Hearken,...   [click here for more]
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Forbidden Lands Quickstart

Forbidden Lands Quickstart


Round the beggar from Varassa all sat in a ring, and by the campfire they sat and heard his song. And about walkers and wolfkin and every terrible thing, and of his fear he sang to them all night long: “There is something beyond the mountains, beyond the howls beyond the mist, there is something behind the veils, behind hearts cold as stone. Hearken,...   [click here for more]
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Forbidden Lands: Card Deck

Forbidden Lands: Card Deck


This box contains 55 high quality custom cards designed for the Forbidden Lands roleplaying game. The beautifully illustrated cards describe magical artifacts, mounts, and maneuvers in combat. The cards supplement play and enhance your experience. The deck contains: 22 Artifact Cards 8 Mount Cards 14 Combat Cards 10 Initiative Cards 1 Reference Card ...   [click here for more]
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Forbidden Lands: Crypt of the Mellified Mage

Forbidden Lands: Crypt of the Mellified Mage


Lit by guttering candles, the timeworn saint’s shrine still reeks of burnt offerings. Plaster dust floats in the still air as you smash away a mosaic depicting a wondrous healer tending wounds with a honeyed touch – eyes become bright and clear, limbs vital rather than withered, the dead rise from their graves and dance about him. As the mural crumbles beneath your determined blows, a blackened...   [click here for more]
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Forbidden Lands: Raven's Purge

Forbidden Lands: Raven's Purge


It is said that the first six elves of the Forbidden Lands – the ones who planted the trees, drew the furrows of the rivers and gave the animals their home – after completing their mission, had their rubies gathered in the royal crown, Stanengist, the name of which means “The Hanging Stones.” In the crown they rested deservedly, but at the same time, kept watch over their creation and gave...   [click here for more]
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